CiP: Djinni Fire Elementalist of Sif Muna


Yet Another Stupid Death - Find a particularly innovative way to get killed? Share your pain!
Yet Another Victory Post - Brag about your bad-ass character and all your runes and whatnot.
Characters in Progress - share promising or interesting characters that are not dead yet.

Shoals Surfer

Posts: 257

Joined: Tuesday, 24th September 2013, 17:52

Post Friday, 14th February 2014, 20:59

CiP: Djinni Fire Elementalist of Sif Muna

Had some VERY rough spots as I made my way to the Lair that wound up giving me mutations from desperate potion drinking (was at 1 HP from poison while trying to find a cure potion). Also got kicked around pretty hard by a ghost, phantom, and a pack of orcs. Another time I nearly died was when I discovered the horrible nerf to Swiftness while using it to escape a Yak. Why was this implemented? @___@

Anyway, if anyone has suggestions on this character, I am all ears. Favorite things about Fire Elementalists so far: sticky flame, fireball, and conjure flame.

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-2542-g51e44bb (tiles) character file.

Guffleshanks the Thaumaturge (DjFE)                Turns: 18265, Time: 01:14:46

HP  95/95 (67)   AC 16     Str  8      XL: 11   Next:  3%
MP   0/0         EV  9     Int 18      God: Sif Muna [*****.]
Gold 456         SH  0     Dex 12      Spells:  9 memorised,  4 levels left

rFire  + + +     SeeInvis .     q - +3,+2 quarterstaff (chaos)
rCold  x . .     Clarity  .     d - +0 elf ring mail
rNeg   + + +     Conserve .     (no shield)
rPois  .         rCorr    .     (no helmet)
rElec  .         rRot     .     r - +0 cloak
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     (boots unavailable)
Saprov . . .     Stasis   .     (no amulet)
MR     .....                    l - +5 ring of protection
                                (no ring)

@: flying, studying Short Blades, not resistant to hostile enchantments,
unstealthy
A: fire immunity, cold vulnerability, rough black scales 1, blurry vision 1,
clumsy 1, life protection 3
a: Channel Energy, Forget Spell, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is extremely pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 10 of its levels.

You have collected 456 gold pieces.

Inventory:

Hand weapons
 q - a +3,+2 quarterstaff of chaos (weapon)
Armour
 d - a +0 elven ring mail (worn)
 r - a +0 cloak (worn)
Magical devices
 v - a wand of lightning {zapped: 2}
Scrolls
 a - 2 scrolls labeled KHUTAR ILABOAS
 f - a scroll labeled BRESHE GREINK
 g - a scroll labeled ANASESI STOIPT {tried on yellow potion}
 m - 3 scrolls labeled BYERHU TOUSE
 t - a scroll labeled HIASOKHO FUIRUS {tried}
 u - a scroll of magic mapping
Jewellery
 l - a +5 ring of protection (right hand)
Potions
 e - a potion of might
 h - a potion of invisibility
 j - a potion of agility
 o - 4 potions of curing
 A - 2 potions of heal wounds
Books
 b - a book of Flames   
   
   Spells                             Type                      Level
   *Flame Tongue                      Conjuration/Fire             1
   *Throw Flame                       Conjuration/Fire             2
   *Conjure Flame                     Conjuration/Fire             3
   *Inner Flame                       Hexes/Fire                   3
   *Sticky Flame                      Conjuration/Fire             4
   *Fireball                          Conjuration/Fire             5
 k - a book of the Earth   
   
   Spells                             Type                      Level
   *Dig                               Earth                        4
   Leda's Liquefaction                Hexes/Earth                  4
   Bolt of Magma                      Conjuration/Fire/Earth       5
   Statue Form                        Transmutation/Earth          6
   Iron Shot                          Conjuration/Earth            6
   Shatter                            Earth                        9
 n - a book of Ice   
   
   Spells                             Type                      Level
   Freezing Aura                      Charms/Ice                   2
   *Ensorcelled Hibernation           Hexes/Ice                    2
   Ozocubu's Refrigeration            Ice                          6
   Bolt of Cold                       Conjuration/Ice              6
   Freezing Cloud                     Conjuration/Ice/Air          6
   Metabolic Englaciation             Hexes/Ice                    6
   Simulacrum                         Ice/Necromancy               6
 p - a book of Burglary   
   
   Spells                             Type                      Level
   Apportation                        Translocation                1
   *Swiftness                         Charms/Air                   2
   Passwall                           Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   Lee's Rapid Deconstruction         Earth                        5
   Darkness                           Hexes                        7
 y - a manual of Short Blades


   Skills:
 + Level 3.0 Fighting
 + Level 5.0 Staves
 + Level 4.0 Armour
 - Level 1.7 Dodging
 - Level 1.5 Stealth
 + Level 10.1 Spellcasting
 - Level 9.0 Conjurations
 - Level 2.0 Hexes
 - Level 3.7 Charms
 + Level 10.1 Fire Magic
 - Level 3.7 Invocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        1%          1    None
b - Throw Flame           Conj/Fire      #####.       1%          2    None
c - Conjure Flame         Conj/Fire      #####...     1%          3    None
d - Sticky Flame          Conj/Fire      #####...     1%          4    ###....
e - Fireball              Conj/Fire      #####.....   4%          5    ####...
f - Ensorcelled Hibernat  Hex/Ice        ##....       10%         2    None
g - Inner Flame           Hex/Fire       ####....     1%          3    None
h - Swiftness             Chrm/Air       ###.....     8%          2    None
i - Dig                   Erth           #.......     78%         4    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (8/16)             Temple (1/1) D:7            Lair (1/8) D:8

Altars:
Ashenzari
Cheibriados
Dithmengos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One


Innate Abilities, Weirdness & Mutations

You are immune to all types of fire, even holy and hellish.
You are vulnerable to cold.
You need no food.
You have no legs.
You are immune to negative energy.
You are partially covered in rough black scales (AC +4, Dex -1).
Your vision is a little blurry.
You are clumsy. (Dex -2)

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Guffleshanks, the Djinni Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 0/0
   143 | D:1      | Reached XP level 2. EP: 9/22
   230 | D:1      | Learned a level 2 spell: Throw Flame
   738 | D:1      | Reached XP level 3. EP: 29/29
  1032 | D:2      | Learned a level 3 spell: Conjure Flame
  1483 | D:2      | Reached skill level 5 in Fire Magic
  1686 | D:3      | Noticed a phantom
  2461 | D:3      | Reached XP level 4. EP: 17/38
  2610 | D:2      | Learned a level 4 spell: Sticky Flame
  3134 | D:3      | Found a glowing golden altar of the Shining One.
  3229 | D:3      | Noticed Natasha
  3319 | D:3      | Reached XP level 5. EP: 42/44
  3986 | D:3      | Killed Natasha
  4094 | D:3      | Reached skill level 5 in Spellcasting
  4495 | D:3      | Noticed Natasha
  4588 | D:3      | Killed Natasha
  4758 | D:3      | Found a white marble altar of Elyvilon.
  4758 | D:3      | Found a blossoming altar of Fedhas.
  4918 | D:4      | Reached XP level 6. EP: 36/53
  5321 | D:4      | Reached skill level 6 in Fire Magic
  5621 | D:4      | Noticed Grinder
  5654 | D:4      | Killed Grinder
  5654 | D:4      | Reached XP level 7. EP: 33/61
  5792 | D:4      | Learned a level 5 spell: Fireball
  5795 | D:4      | Learned a level 2 spell: Ensorcelled Hibernation
  5893 | D:4      | Noticed a wyvern
  5902 | D:4      | Killed a wyvern
  5902 | D:4      | Reached skill level 7 in Fire Magic
  6155 | D:4      | Found a basalt altar of Yredelemnul.
  6156 | D:4      | Found a bloodstained altar of Trog.
  6261 | D:4      | Found a deep blue altar of Sif Muna.
  6328 | D:4      | Became a worshipper of Sif Muna the Loreminder
  6718 | D:4      | Noticed Ijyb
  6733 | D:4      | Killed Ijyb
  6845 | D:4      | Reached skill level 5 in Conjurations
  7087 | D:5      | Entered Level 5 of the Dungeon
  7139 | D:5      | Reached skill level 8 in Fire Magic
  7294 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  7316 | D:6      | Reached XP level 8. EP: 60/68
  7350 | D:5      | Acquired Sif Muna's first power
  7350 | D:5      | Reached skill level 1 in Hexes
  8135 | D:6      | Noticed Prince Ribbit
  8143 | D:6      | Killed Prince Ribbit
  8143 | D:6      | Reached skill level 1 in Invocations
  8144 | D:6      | Paralysed by a yellow wasp for 3 turns
  8403 | D:6      | Noticed an orange demon
  8403 | D:6      | Noticed an orange demon
  8404 | D:6      | Noticed an orange demon
  8486 | D:6      | Noticed Menkaure
  8599 | D:6      | Killed Menkaure
  8599 | D:6      | Acquired Sif Muna's second power
  8599 | D:6      | Reached skill level 9 in Fire Magic
  8694 | D:6      | Noticed Turbo's ghost (experienced TrMo)
  9655 | D:7      | HP: 3/65 [poisoned by an orange demon]
  9660 | D:7      | HP: 2/65 [poisoned by an orange demon]
  9661 | D:7      | Paralysed by a potion of paralysis for 6 turns
  9666 | D:7      | HP: 1/65 [poisoned by an orange demon]
  9667 | D:7      | Gained mutation: You are partially covered in rough black scales (AC +4, Dex -1). [potion of mutation]
  9667 | D:7      | Gained mutation: Your vision is a little blurry. [potion of mutation]
  9667 | D:7      | Gained mutation: You are clumsy. (Dex -2) [potion of mutation]
  9924 | D:7      | Learned a level 3 spell: Inner Flame
  9932 | D:6      | Killed an orange demon
  9932 | D:6      | Reached XP level 9. EP: 42/73
 10194 | D:5      | HP: 1/73 [orc priest/divine providence (7)]
 11414 | D:6      | Killed an orange demon
 11743 | D:6      | Reached skill level 10 in Fire Magic
 11837 | D:6      | Learned a level 2 spell: Swiftness
 11949 | D:6      | Noticed Crazy Yiuf
 11954 | D:6      | Killed Crazy Yiuf
 12278 | D:6      | Killed an orange demon
 12278 | D:6      | Reached skill level 1 in Staves
 12278 | D:6      | Reached skill level 1 in Charms
 13109 | D:7      | Reached XP level 10. EP: 65/80
 13393 | D:7      | Found a staircase to the Ecumenical Temple.
 13426 | Temple   | Entered the Ecumenical Temple
 13562 | D:7      | Found a shimmering altar of Xom.
 13564 | D:7      | Found a burning altar of Makhleb.
 13740 | D:7      | Acquired Sif Muna's third power
 13744 | D:7      | Reached skill level 1 in Armour
 13746 | D:7      | Reached skill level 1 in Fighting
 14252 | D:7      | Learned a level 4 spell: Dig
 15228 | D:8      | Found a staircase to the Lair.
 15435 | D:8      | Found a radiant altar of Vehumet.
 16683 | D:2      | Killed a phantom
 17002 | D:6      | Killed Turbo's ghost
 17002 | D:6      | Reached skill level 10 in Spellcasting
 17207 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17897 | Lair:1   | Reached skill level 5 in Staves
 17897 | Lair:1   | Reached XP level 11. EP: 49/94


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Dagger            |   128 |       |       |       ||   128
       Cutlass           |     6 |   137 |   303 |       ||   446
       Quarterstaff      |       |       |    31 |   189 ||   220
 Cast: Flame Tongue      |    34 |    71 |    96 |    41 ||   242
       Throw Flame       |     2 |     8 |    86 |    25 ||   121
       Sticky Flame      |       |     9 |    33 |    12 ||    54
       Ensorcelled Hiber |       |       |    16 |       ||    16
       Fireball          |       |       |     6 |    43 ||    49
       Conjure Flame     |       |       |     1 |     1 ||     2
       Swiftness         |       |       |     1 |     1 ||     2
       Inner Flame       |       |       |     1 |       ||     1
Invok: Channel Energy    |       |       |    14 |    14 ||    28
Evoke: Wand              |       |       |     7 |     2 ||     9
  Use: Scroll            |     1 |     8 |     6 |     3 ||    18
       Potion            |       |       |     7 |     1 ||     8
 Stab: Sleeping          |     1 |       |     3 |       ||     4
Current foes list: duvessa, TheDefiniteArticle

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 14th February 2014, 21:10

Re: CiP: Djinni Fire Elementalist of Sif Muna

I would train some Dodging now (it is almost a must if you want to use Sticky Flame relatively safe) and wouldn't use that chaos weapon, it is very dangerous to use. It is suboptimal to train weapon skill when you can't fight dangerous monsters because of too weak defenses. I would not learn Ens. Hib. on the character.

For this message the author Sandman25 has received thanks:
skjarl

Shoals Surfer

Posts: 257

Joined: Tuesday, 24th September 2013, 17:52

Post Friday, 14th February 2014, 21:22

Re: CiP: Djinni Fire Elementalist of Sif Muna

I will train some dodging. As for the staff, I am using it to train staves for now and only melee with it when I must or vs weak monsters. It's a risk, but one that I am fully aware of. Ensorcelled hibernation was an accident. I'll remove it when I need the spell levels for something else. The few casts I have with it was just me messing around.
Current foes list: duvessa, TheDefiniteArticle

Shoals Surfer

Posts: 257

Joined: Tuesday, 24th September 2013, 17:52

Post Friday, 14th February 2014, 21:35

Re: CiP: Djinni Fire Elementalist of Sif Muna

Guuuufffffff. I turned a corner and was netted by Harold. Fannar was about 2 steps below him. Bad day to be me. I managed to escape by using a teleportation scroll, but that's going to be a tough nut to crack. Fannar is no joke under normal circumstances, triply so for a djinni. At least Harold won't stomp on my face with his fire bolt spell this time. :D
Current foes list: duvessa, TheDefiniteArticle

Return to YASD! YAVP! and characters in progress too

Who is online

Users browsing this forum: No registered users and 18 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.