Unarmed Combat 27.0
Posts: 670
Joined: Saturday, 12th January 2013, 22:48
CIP: GhMo of Kiku
- Code:
Dungeon Crawl Stone Soup version 0.14-a0-1379-g74b6bc2 (tiles) character file.
Lorenzo the Brawler (Ghoul Monk) Turns: 29786, Time: 02:08:35
HP 111/130 AC 19 Str 16 XL: 14 Next: 59%
MP 27/27 EV 10 Int 9 God: Kikubaaqudgha [******]
Gold 2354 SH 0 Dex 11 Spells: 7 memorised, 3 levels left
rFire + . . SeeInvis + - Unarmed
rCold + . . Clarity . m - +3 elf ring mail {rF+}
rNeg + + + Conserve . (no shield)
rPois + rCorr . b - +1 helmet "Tantefy" {Stlth+}
rElec . rRot + i - +2 cloak
SustAb . . Spirit . (no gloves)
rMut . Warding + (no boots)
Saprov + + + Stasis . V - amulet of warding
N - ring of see invisible
I - +5 ring of protection
@: rotting, somewhat resistant to hostile enchantments, fairly stealthy
A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3,
poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing
a: Receive Corpses, Torment, Renounce Religion
You are on level 9 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 23 of its levels.
You have also visited: Ossuary, Ice Cave and Volcano.
You have collected 2634 gold pieces.
You have spent 280 gold pieces at shops.
Inventory:
Hand weapons
n - an orcish dagger
Armour
b - the +1 helmet "Tantefy" (worn) {Stlth+}
(You acquired it on level 6 of the Lair of Beasts)
It makes you much more stealthy.
d - a +0 pair of gloves of fire resistance
h - a +0 cloak of poison resistance
i - a +2 cloak (worn)
m - a +3 elven ring mail of fire resistance (worn)
s - a +2 robe of magic resistance
Magical devices
e - a wand of slowing {zapped: 1}
j - a wand of digging
r - a wand of digging
t - a wand of lightning {zapped: 4}
v - a wand of frost {zapped: 2}
Comestibles
x - 3 rotting chunks of orc flesh
P - 5 meat rations
Scrolls
g - 3 scrolls of fog
w - a scroll of fear
z - a scroll of blinking
B - a scroll of summoning
C - 4 scrolls of remove curse
G - 5 scrolls of identify
S - 5 scrolls of teleportation
Jewellery
f - an uncursed ring of protection from fire
l - an uncursed ring of flight
y - an uncursed ring of protection from magic
A - an uncursed amulet of resist mutation
I - a +5 ring of protection (left claw)
N - a ring of see invisible (right claw)
V - an amulet of warding (around neck)
Potions
c - a potion of invisibility
o - 2 potions of might
q - 2 potions of restore abilities
u - a potion of curing
J - a potion of heal wounds
Books
a - Sif Muna's Volume of Confrontation
(You found it on level 3 of the Orcish Mines)
Spells Type Level
Sting Conjuration/Poison 1
p - a Necronomicon
Spells Type Level
Haunt Necromancy/Summoning 7
Borgnjor's Revivification Necromancy 8
Death's Door Charms/Necromancy 8
Necromutation Transmutation/Necromancy 8
L - Kikubaaqudgha's Handbook of Stolen Souls
(Kikubaaqudgha gifted it to you on level 8 of the Dungeon)
Spells Type Level
*Animate Dead Necromancy 4
*Agony Necromancy 5
*Dispel Undead Necromancy 5
Twisted Resurrection Necromancy 5
Death Channel Necromancy 6
Skills:
- Level 13.7 Fighting
- Level 6.0 Armour
- Level 2.6 Dodging
- Level 2.1 Stealth
- Level 16.1 Unarmed Combat
* Level 6.7 Spellcasting
+ Level 2.7 Summonings
+ Level 11.6 Necromancy
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Summon Butterflies Summ #....... 10% 1 None
b - Pain Necr ###. 1% 1 None
c - Vampiric Draining Necr ###....... 1% 3 ###....
d - Control Undead Necr ###....... 1% 4 ####...
e - Agony Necr ###..... 6% 5 #####..
f - Animate Dead Necr N/A 1% 4 ####...
g - Dispel Undead Necr ###..... 6% 5 #####..
Dungeon Overview and Level Annotations
Branches:
Dungeon (10/16) Temple (1/1) D:6 Orc (4/4) D:9
Elf (0/3) Orc:3 Lair (8/8) D:9 Swamp (0/5) Lair:6
Snake (0/5) Lair:4 Slime (0/6) Lair:8
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Shops:
D:5 % D:8 ( Orc:3 ?!%?} Orc:4 ((
Portals:
Hell: Lair:8
Annotations:
D:10 Erolcha
Orc:2 Gastronok
Orc:4 Saint Roka
Innate Abilities, Weirdness & Mutations
Your body is rotting away.
You have sharp fingernails.
You are carnivorous and can eat meat at any time.
Your flesh is cold resistant.
You are immune to negative energy.
Your system is resistant to poisons.
You thrive on rotten meat.
You heal slowly when monsters are visible.
You are immune to unholy pain and torment.
You can survive without breathing.
I have one big question for this character. Since I'm using Unarmed Combat, would it be a bad idea to wear those gloves? I know the claws are nullified by gloves, but I don't know how much damage I'd be missing out on. It might be better to have some AC, or the rF provided by those gloves. What say you, Tavern?
This build is pretty fun though. UC is surprisingly powerful and surprisingly, the Ring Mail hasn't had much of a negative effect on my casting. I could stand to use my Necromancy more often and I think I will soon. Agony is a great spell and I got a lot of satisfaction out of using control Undead of Josephine's slaves. I prayed for the Necronomicon, which might be silly, but Pain isn't really going to help me as I don't see myself switching to a weapon. I think the only spell a Ghoul can learn from the Necronomicon is Haunt, but even if that's true, it's a damn good spell to learn for this character. I haven't used it yet, but Tormenting stuff might be fun when there's a lot on screen.
I had to abandon Orcish Mines for now because Saint Roka is down there. I almost always finish Orc right after Lair, but he's just too dangerous.
So, other than the gloves question, I guess my other question is what should I be training? UC and Fighting seem pretty high for now. I'm thinking either Spellcasting/Summoning to learn Haunt, or Armor for more AC. What should be my priority here?