YASD: CeHu (Oka) (Insert lots of curse words here)


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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Sunday, 10th March 2013, 22:21

YASD: CeHu (Oka) (Insert lots of curse words here)

So now after Oh, about 4 years of playing crawl, I learn a new way to die.


  Code:
 Dungeon Crawl Stone Soup version 0.11.2 (console) character file.

114215 Genjo the Crack Shot (level 16, -11/133 HPs)
             Began as a Centaur Hunter on Mar 9, 2013.
             Was a High Priest of Okawaru.
             Mangled by a tentacled monstrosity (16 damage)
             ... on Level 2 of the Vaults on Mar 10, 2013.
             The game lasted 03:36:17 (34067 turns).

Genjo the Crack Shot (Centaur Hunter)              Turns: 34067, Time: 03:36:17

HP -11/133       AC 20     Str 18      XL: 16   Next: 27%
MP  25/27        EV 18     Int 13      God: Okawaru [*****.]
Gold 738         SH  0     Dex 19      Spells:  6 memorised,  8 levels left

Res.Fire  : . . .   See Invis. : +   V - +5,+2 longbow (flame)
Res.Cold  : . . .   Warding    : .   L - +1 leather armour "Chiasm" {Str+2 Dam+4}
Life Prot.: + . .   Conserve   : .   (no shield)
Res.Poison: .       Res.Corr.  : .   I - +1 helmet {Int+3}
Res.Elec. : .       Clarity    : +   y - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   n - +2 pair of gloves {Dex+3} {god gift}
Res.Mut.  : .       Stasis     : .   D - +1 centaur barding {Stlth+}
Res.Rott. : .       Ctrl.Telep.: +   q - amulet of clarity
Saprovore : . . .   Levitation : .   E - ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv
                    Ctrl.Flight: .   U - ring "Steigyixt" {cTele Acc+5 Dam+6}

@: repel missiles, about to teleport, very slightly contaminated, hasted,
constricted, very quick, somewhat resistant to hostile enchantments, quite
stealthy
A: hooves 3, deformed body, herbivore 1, speed 2, fast metabolism 1, +10% mp,
tough skin 3
a: Heroism, Finesse, Renounce Religion, Evoke Invisibility


You were on level 2 of the Vaults.
You worshipped Okawaru.
Okawaru was exalted by your worship.
You were not hungry.

You visited 5 branches of the dungeon, and saw 30 of its levels.
You also visited: Ice Cave and Volcano.

You collected 3450 gold pieces.
You spent 2732 gold pieces at shops.

Inventory:

Hand weapons
 a - a +4,+4 bow of velocity
 b - a +2,+2 demon trident of venom
 R - the +9,+1 longbow of Dismay {god gift, frost, MR}
   (Okawaru gifted it to you on level 2 of the Orcish Mines)   
   
   It turns projectiles fired from it into bolts of frost.
   
   It increases your resistance to enchantments.
 V - a +5,+2 longbow of flame (weapon)
Missiles
 c - 209 arrows (quivered)
 e - 36 arrows of frost
 H - 41 arrows of dispersal
 S - 40 arrows of flame
 Y - 36 poisoned arrows
Armour
 n - a +2 pair of gloves of dexterity (worn) {god gift}
 y - a +0 cloak (worn)
 D - a +1 centaur barding of stealth (worn)
 I - a +1 helmet of intelligence (worn)
 L - the +1 leather armour "Chiasm" (worn) {Str+2 Dam+4}
   (You found it on level 4 of the Lair of Beasts)   
   
   It affects your strength (+2).
   It affects your damage-dealing abilities (+4).
 P - the +0 pair of gloves of Proximity {god gift, MR Dex+2}
   (Okawaru gifted it to you on level 8 of the Lair of Beasts)   
   
   It affects your dexterity (+2).
   It increases your resistance to enchantments.
Magical devices
 l - a wand of fire (9)
 o - a wand of slowing (12)
 u - a wand of fire (15)
 w - a wand of paralysis (12)
 F - a wand of paralysis (6)
 G - a wand of random effects (13)
 M - a wand of digging (15)
Comestibles
 f - 11 bread rations
 K - 4 royal jellies
Scrolls
 g - 5 scrolls of identify
 h - 2 scrolls of magic mapping
 i - 2 scrolls of fog
 k - 5 scrolls of remove curse
 C - 2 scrolls of blinking
Jewellery
 d - an uncursed ring of ice
 j - an uncursed ring of protection from cold
 m - an uncursed ring of sustenance
 p - an uncursed ring of protection from magic
 q - an amulet of clarity (around neck)
 s - an uncursed ring of life protection
 t - an uncursed ring of levitation
 v - an uncursed ring of protection from fire
 x - an uncursed ring of magical power
 z - an uncursed amulet of resist mutation
 E - the ring of Shadows (right hand) {+Inv rN+ EV+4 Acc-4 SInv Stlth++}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of invisibility]
   
   It affects your evasion (+4).
   It affects your accuracy (-4).
   It protects you from negative energy.
   It enhances your eyesight.
   It makes you much more stealthy.
 Q - an uncursed ring of poison resistance
 U - the ring "Steigyixt" (left hand) {cTele Acc+5 Dam+6}
   (You found it on level 7 of the Dungeon)   
   
   [ring of teleport control]
   
   It affects your accuracy (+5).
   It affects your damage-dealing abilities (+6).
 Z - an uncursed amulet of stasis
Potions
 A - 2 potions of brilliance
 J - 3 potions of curing
 W - 3 potions of resistance
 X - 3 potions of restore abilities
Books
 O - a book of the Earth   
   
   Spells                             Type                      Level
   Dig                                Transmutation/Earth          4
   Leda's Liquefaction                Transmutation/Earth          4
   Bolt of Magma                      Conjuration/Fire/Earth       5
   Statue Form                        Transmutation/Earth          6
   Iron Shot                          Conjuration/Earth            6
   Shatter                            Earth                        9


   Skills:
 - Level 11.0 Fighting
 - Level 1.2 Polearms
 - Level 22.0 Bows
 - Level 9.4 Armour
 - Level 9.3 Dodging
 - Level 0.5 Stealth
 - Level 8.5 Traps & Doors
 - Level 3.0 Spellcasting
 + Level 5.3 Conjurations
 + Level 5.4 Charms
 - Level 5.1 Translocations
 - Level 4.2 Air Magic
 - Level 4.0 Poison Magic
 - Level 8.0 Invocations
 + Level 3.5 Evocations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
c - Mephitic Cloud        Conj/Pois/Air  ###......    12%         3    ####...
f - Conjure Flame         Conj/Fire      ##.......    28%         3    ####...
A - Apportation           Tloc           ####......   3%          1    #......
B - Blink                 Tloc           N/A          6%          2    ##.....
G - Shroud of Golubria    Chrm/Tloc      ####......   4%          2    ##.....
M - Repel Missiles        Chrm/Air       ###.......   6%          2    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/27)            Temple (1/1) D:5             Orc (4/4) D:11
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:6
 Spider (0/5) Lair:3        Slime (0/6) Lair:6       Vaults (2/8) D:15
 Crypt: Vaults:2-4 

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One

Shops:
D:9: +  Orc:1: !  Orc:4: /*=*

Portals:
Hell: Lair:8
Trove: D:14 (give 2 potions of cure mutation)


Innate Abilities, Weirdness & Mutations

You have hooves in place of feet.
Armour fits poorly on your strangely shaped body.
You digest meat inefficiently.
You cover ground very quickly.
You have a fast metabolism.
You have extremely tough skin (AC +3).
You have an increased reservoir of magic (+10% MP).


Message History

Drink which item? (? for menu, Esc to quit)
You feel much better.
* * * LOW HITPOINT WARNING * * *
The tentacled monstrosity constricts you!
The hill giant zombie completely misses you.
The stone giant hits you!
* * * LOW HITPOINT WARNING * * *
Drink which item? (? for menu, Esc to quit)
Okay, then.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Okay, then.
Drink which item? (? for menu, Esc to quit)
You feel better.
The tentacled monstrosity tentacle-slaps you!
* * * LOW HITPOINT WARNING * * *
The tentacled monstrosity tentacle-slaps you.
* * * LOW HITPOINT WARNING * * *
The tentacled monstrosity tentacle-slaps you.
* * * LOW HITPOINT WARNING * * *
You die...




This was a *fantastic* game, I was all set up to win every which way but Sunday, and then I died, not due to bad strategy or bad tactics, but because I didn't know the answer to a riddle which I had the answer to, but had no clues that I could use to solve.

So I'm as overpowered a one could possibly hope to be for the level I'm at, and as a CeHu with some spellcasting thrown in,I have Little trouble killing just about anything typically without taking a scratch, although I do have sufficient AC/Ev/HP to survive battles that do take me toe-to-toe without even sweating hard.

I am in the Vaults and pop down to level 2 and end up directly adjacent to a Tentacled Monstrosity who has me Constricted as I walk down the stairs, now optimally I'd drag him back upstairs because behind him there's a cloud of Nasties

  Code:
You could see 2 shadow dragons, a tentacled monstrosity, a stone giant, a
yaktaur captain, an orc knight, a skeletal warrior, a boring beetle, 3 ugly
things, a freezing wraith, a hill giant zombie and a fire giant skeleton
(wandering).)


All of whom are easily handle-able but not while stuck in one spot being wailed on by the lot because a stupid tentacled monstrosity has be constricted.

So I try to do what makes sense, I use a turn trying to go back up the stairs, monstrosity in tow. Only I can't break free, the cloud is just at the Edge of my LOS when I start this process, so I try again, no dice, So now I have a cloud of nasties 1-2 squares away and I'm still constricted, my HP isn't low yet (The monstrosity has done ~10 hp each round to me) but I forsee this going pear shaped quickly if I don't make my way out of here.

I have Blink and cTele (See my beautiful +cTele, +5/+6 slaying ring *sniff* I'll miss you) Which in my head at least has always been a "get out of constriction free" card, I figure with Centaur speed I can just run away from the bad stuff and circle back around to the stairs to flee with my nards intact.

No such luck, Blink does not help I am still constricted, It gives me a vague message about "But you feel like you might get another chance" when I do so, but I'm still stuck and now I have giants hitting me too.

I think maybe it's because I am using the spell, rather than a scroll, Was I mistaken in my rembering? I have two scrolls on me, Both produce the same results, Grr, WTH, now I'm down to about 70 Hp, I didn't *want* to use my teleport scroll, it's inefficient, and potentially dangerous with all that unexplored area, but you gotta do what you gotta do, so I read it, and with my Hit points dangerously low, I start quaffing healing potions to keep me alive until the teleport kicks in, potion, 1 round, potion, 2 rounds, Ok, usually it's 2-3 rounds, potion, 3 rounds, no Still here, I'm down to 26 hps at this point, quaff another potion, die, teleport never happens.

For those not keeping track that was 10 rounds of actions I had.

Looked up constriction in the DB afterwards, apparently Blink isn't auto-escape, but does count as two escape attempts (Meaning I had tried to escape a grand total of 8 times (2 regular + 3 blinks) failing each time) and teleport *is* an auto-escape (apparently teleport doesn't kick in as quickly as I think it does, I have it in my head that it's 2 rounds or 3 rounds, but I guess sometimes it's 4 or more)

However the *other* escape is to blink away the thing constricting you...

Crap: H - 41 arrows of dispersal
(INSERT LOTS OF CURSE WORDS HERE)

Would've had to switch bows, but I could've done so in the time I had rather effectively, but no instead I have YASD and frustration.

Anyone recall if Blink has always been "two escape attempts" (And I've just always been lucky in the past) or if that was a change between when constriction was added and now that I just didn't know about?
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Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Sunday, 10th March 2013, 23:10

Re: YASD: CeHu (Oka) (Insert lots of curse words here)

Siegurt wrote:Crap: H - 41 arrows of dispersal
(INSERT LOTS OF CURSE WORDS HERE)

Would've had to switch bows, but I could've done so in the time I had rather effectively, but no instead I have YASD and frustration.

Ammo brand overrides bow brand, except where there's a frost/flame combination. (Then they cancel each other out.)

Vaults Vanquisher

Posts: 486

Joined: Thursday, 28th June 2012, 17:50

Location: U.S.

Post Sunday, 10th March 2013, 23:13

Re: YASD: CeHu (Oka) (Insert lots of curse words here)

Siegurt wrote:Anyone recall if Blink has always been "two escape attempts" (And I've just always been lucky in the past) or if that was a change between when constriction was added and now that I just didn't know about?

There was a change, blink used to get you out instantly.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 11th March 2013, 00:25

Re: YASD: CeHu (Oka) (Insert lots of curse words here)

Good point, I didn't even need to switch bows. *sigh*
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Cocytus Succeeder

Posts: 2297

Joined: Saturday, 14th April 2012, 21:35

Post Monday, 11th March 2013, 11:06

Re: YASD: CeHu (Oka) (Insert lots of curse words here)

I remember there were a number of commits for trying out different solutions. At one time, blink made the monster come with you while still constricting you.

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