Temple Termagant
Posts: 14
Joined: Saturday, 26th February 2011, 20:35
Yet Another Stupid Death - Find a particularly innovative way to get killed? Share your pain!
Yet Another Victory Post - Brag about your bad-ass character and all your runes and whatnot.
Characters in Progress - share promising or interesting characters that are not dead yet.
Temple Termagant
Posts: 14
Joined: Saturday, 26th February 2011, 20:35
Halls Hopper
Posts: 58
Joined: Friday, 17th December 2010, 23:29
Location: Castle Shadowgate
Snake Sneak
Posts: 110
Joined: Friday, 17th December 2010, 07:48
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Snake Sneak
Posts: 117
Joined: Sunday, 6th February 2011, 03:18
Blades Runner
Posts: 623
Joined: Thursday, 23rd December 2010, 19:17
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Curio wrote:More-so, i would like to see improvment in AI of smiting mobs. Because orc priests rushing into melee and not hiding in back rows behind warriors is counter-productive. For orcs apparently.
But we still have pathfinding problem at hand, and I don't see changes in that in a nearest future
Snake Sneak
Posts: 90
Joined: Sunday, 6th March 2011, 18:13
Blades Runner
Posts: 555
Joined: Tuesday, 4th January 2011, 13:38
Curio wrote:More-so, i would like to see improvment in AI of smiting mobs. Because orc priests rushing into melee and not hiding in back rows behind warriors is counter-productive. For orcs apparently.
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