Spider Stomper
Posts: 214
Joined: Thursday, 5th January 2012, 22:20
CiP: HaHu of Oku
I'm in the D:14, and need an idea on what to do next. Here is the dump:
- Code:
Dungeon Crawl Stone Soup version 0.10.3-5-gf0cc9df character file.
Kazri the Slingshot (Halfling Hunter) Turns: 19131, Time: 01:58:40
HP 84/84 AC 11 Str 12 XL: 13 Next: 31%
MP 22/22 EV 26 Int 11 (13) God: Okawaru [*****.]
Gold 1210 SH 27 Dex 22 Spells: 0 memorised, 12 levels left
Res.Fire : . . . See Invis. : . D - +3,+4 sling (frost)
Res.Cold : . . . Warding : . . c - +3 elf leather armour
Life Prot.: . . . Conserve : . U - +3 dwarf shield {AC+3}
Res.Acid. : . . . Res.Corr. : . (no helmet)
Res.Poison: . Clarity : . k - +0 orc cloak
Res.Elec. : + Spirit.Shd : . (no gloves)
Sust.Abil.: . . Stasis : . M - +0 pair of boots
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . o - +2 ring of evasion
Saprovore : . . . Ctrl.Flight: . K - ring "Poto" {Str+3 Int+2}
@: somewhat resistant to hostile enchantments, fairly stealthy
A: mutation resistance 1, electricity resistance, slow metabolism 1
a: Heroism, Finesse, Renounce Religion
You are on level 14 of the Dungeon.
You worship Okawaru.
Okawaru is exalted by your worship.
You are hungry.
You have visited 3 branches of the dungeon, and seen 18 of its levels.
You have collected 1238 gold pieces.
You have spent 48 gold pieces at shops.
Inventory:
Hand weapons
b - a +0,+0 sling
D - a +3,+4 sling of frost (weapon)
G - a +9,+0 sling of flame {god gift}
I - a -1,+0 orcish dagger
Missiles
e - 5 +4 sling bullets
g - a +0 stone
z - 14 silver +3 sling bullets {god gift}
A - 16 poisoned +2 sling bullets
E - 9 poisoned +3 sling bullets {god gift}
H - 40 steel +4 sling bullets {god gift}
P - 13 +0 sling bullets (quivered)
Armour
c - a +3 elven leather armour (worn)
k - a +0 orcish cloak (worn)
M - a +0 pair of boots (worn)
U - a +3 dwarven shield of protection (worn)
Magical devices
d - a wand of fire {zapped: 5}
n - a lead wand
p - a wand of lightning (9)
C - a runed copper wand {tried by monster}
N - a bronze wand
O - a wooden wand
X - a forked bone wand
Comestibles
f - 3 bread rations
Y - a meat ration
Scrolls
a - a scroll of enchant weapon II
h - 6 scrolls of remove curse
i - 3 scrolls of blinking
l - 6 scrolls of detect curse
r - a scroll of recharging
x - 3 scrolls of teleportation
y - 2 scrolls of magic mapping
B - 5 scrolls of fear
L - 2 scrolls of enchant weapon I
Jewellery
j - a shiny golden ring
o - a +2 ring of evasion (right hand)
t - an uncursed ring of protection from fire
v - a ring of intelligence
F - an uncursed ring of sustain abilities
J - a +1 ring of intelligence
K - the ring "Poto" (left hand) {Str+3 Int+2}
(You found it on level 10 of the Dungeon)
[ring of intelligence]
It affects your intelligence (+2).
It affects your strength (+3).
Q - an uncursed ring of magical power
V - a +2 ring of strength
Potions
m - a potion of invisibility
q - 2 potions of heal wounds
s - 2 potions of might
u - a potion of berserk rage
w - 6 potions of curing
R - 2 potions of speed
Z - a potion of restore abilities
Skills:
- Level 7,7 Fighting
- Level 0,1 Maces & Flails
- Level 22,1 Slings
- Level 12,0 Dodging
- Level 1,3 Stealth
* Level 7,0 Shields
- Level 7,0 Invocations
You have 12 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/27) Temple (1/1) D:6 Orc (0/4) D:11
Lair (2/8) D:10 Vault (0/8) D:14
Swamp: Lair:2-5
Altars:
Ashenzari
Cheibriados
Fedhas
Kikubaaqudgha
Makhleb
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:5: (( D:9: *
Annotations
D:6 Electric eels, return later
D:9 Nice ring +1 to all, 536
Innate Abilities, Weirdness & Mutations
You are small and have problems with some larger weapons.
You are somewhat resistant to further mutation.
You have a slow metabolism.
You are resistant to electric shocks.
Message History
The worker ant corpse is consumed by flame.
Okawaru is exalted by your worship.
Eat which item? (? for menu, Esc to quit)
You continue eating.
You finish eating. That choko was very bland.
P - 13 +0 sling bullets (gained 1)
Found 30 runed arrows.
You see here 30 runed arrows.
There is an escape hatch in the floor here.
Key pressed, stopping explore.
You are feeling hungry.
Search for what [Enter for "scroll", or ? for help]? bullet
Search for what [Enter for "bullet", or ? for help]? stone
You feel your dexterity returning.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
Done exploring.
Done exploring.
Use which ability? (? or * to list)
Okay, then.
###..###.###.#.....#.#
#.........##.###.#.#.#
####)####.##.# #.#.#.#
#.........##.# #.#.#.#
#.##.#######.# #.#.#.#
#.##.# #.# #.#.#.#
#.##.## #.# #.#.#.#
#.....# #.###.#.#.##
#.##### #.....#....#
#.# #@##########
### ###
There are no monsters in sight!
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Kazri, the Halfling Hunter, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 14/14 MP: 0/0
53 | D:1 | Reached skill level 6 in Slings
259 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/1
787 | D:1 | Reached skill level 7 in Slings
918 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/2
1621 | D:2 | HP: 1/24 [poisoned by a kobold]
1629 | D:2 | HP: 1/24 [poisoned by a kobold]
2084 | D:2 | Reached XP level 4. HP: 22/29 MP: 3/3
2298 | D:2 | Reached skill level 5 in Dodging
3007 | D:3 | Reached XP level 5. HP: 34/34 MP: 4/4
3182 | D:3 | Reached skill level 8 in Slings
3590 | D:4 | Reached XP level 6. HP: 39/39 MP: 5/5
3781 | D:4 | Reached skill level 9 in Slings
3882 | D:4 | Noticed Ijyb
3895 | D:4 | Killed Ijyb
4299 | D:4 | Reached XP level 7. HP: 44/44 MP: 6/6
4423 | D:5 | Entered Level 5 of the Dungeon
4489 | D:5 | Reached skill level 10 in Slings
4522 | D:5 | Found Ruabua's Weapon Shop.
4531 | D:5 | Bought 40 +0 stones for 48 gold pieces
4721 | D:5 | Reached skill level 11 in Slings
4779 | D:5 | Found Wiatt's Weapon Boutique.
4895 | D:5 | Found a deep blue altar of Sif Muna.
5439 | D:6 | Reached XP level 8. HP: 49/49 MP: 7/7
5555 | D:6 | Reached skill level 12 in Slings
5583 | D:6 | Found a basalt altar of Yredelemnul.
5616 | D:6 | Found a staircase to the Ecumenical Temple.
5634 | Temple | Entered the Ecumenical Temple
5651 | Temple | Became a worshipper of Warmaster Okawaru
5795 | D:6 | Reached skill level 1 in Shields
6002 | D:6 | Acquired Okawaru's first power
6074 | D:6 | Noticed Sigmund
6084 | D:6 | Killed Sigmund
6151 | D:6 | Reached skill level 13 in Slings
6444 | D:6 | Reached XP level 9. HP: 34/54 MP: 8/8
6746 | D:6 | Noticed Prince Ribbit
6760 | D:6 | Killed Prince Ribbit
6796 | D:6 | Reached skill level 14 in Slings
7777 | D:7 | Noticed Edmund
7791 | D:7 | Killed Edmund
7988 | D:7 | Found a deep blue altar of Sif Muna.
8065 | D:8 | Found a burning altar of Makhleb.
8141 | D:8 | Reached skill level 15 in Slings
8357 | D:8 | Reached skill level 1 in Invocations
8397 | D:8 | Gained mutation: You are resistant to electric shocks.
8417 | D:8 | Reached XP level 10. HP: 53/60 MP: 10/10
8531 | D:8 | Reached skill level 5 in Shields
8553 | D:8 | Found a sand-covered staircase.
8963 | D:6 | HP: 3/60 [poisoned by a gnoll sergeant]
9377 | D:7 | Noticed Duvessa
9384 | D:7 | Killed Duvessa
9384 | D:7 | Reached skill level 16 in Slings
9394 | D:7 | Noticed Dowan
9405 | D:7 | Killed Dowan
9444 | D:7 | HP: 2/60 [wight/glowing battleaxe (7)]
10478 | D:9 | Reached skill level 17 in Slings
10481 | D:9 | Received a gift from Okawaru
10486 | D:9 | Found Kluzia Skoi's General Store.
10753 | D:9 | Reached skill level 1 in Fighting
10787 | D:9 | Received a gift from Okawaru
10934 | D:9 | Found a deep blue altar of Sif Muna.
11307 | D:9 | Received a gift from Okawaru
11598 | D:9 | Acquired Okawaru's second power
11616 | D:9 | Reached XP level 11. HP: 69/69 MP: 12/12
11713 | D:10 | Entered Level 10 of the Dungeon
11801 | D:10 | Got a smoking golden ring
11816 | D:10 | Identified the ring "Poto" (You found it on level 10 of the Dungeon)
11913 | D:10 | Found a staircase to the Lair.
11984 | D:10 | Reached skill level 5 in Fighting
12674 | D:11 | Received a gift from Okawaru
12949 | D:11 | Noticed Gastronok
12970 | D:11 | Killed Gastronok
12970 | D:11 | Reached skill level 10 in Dodging
13115 | Lair:1 | Entered Level 1 of the Lair of Beasts
13480 | Lair:1 | Reached XP level 12. HP: 64/79 MP: 13/13
14081 | D:11 | Noticed Harold
14088 | D:11 | Killed Harold
14128 | D:11 | Reached skill level 18 in Slings
14549 | D:11 | Noticed Erolcha
14732 | D:11 | Killed Erolcha
14824 | D:11 | Received a gift from Okawaru
14903 | D:11 | Found a staircase to the Orcish Mines.
14958 | D:11 | Reached skill level 19 in Slings
16055 | D:12 | Reached skill level 20 in Slings
16093 | D:12 | Noticed Maurice
16098 | D:12 | Killed Maurice
16161 | D:12 | Reached skill level 5 in Invocations
16319 | D:12 | Received a gift from Okawaru
16584 | D:13 | Received a gift from Okawaru
16630 | D:13 | Noticed Erica
16638 | D:13 | Killed Erica
16660 | D:13 | Reached skill level 21 in Slings
16726 | D:13 | Reached XP level 13. HP: 73/84 MP: 21/21
16805 | D:13 | Received a gift from Okawaru
16806 | D:13 | Got a warped sling {god gift}
16807 | D:13 | Identified the sling of the Dungeon {god gift, velocity, rC+} (Okawaru gifted it to you on level 13 of the Dungeon)
17573 | D:14 | Entered Level 14 of the Dungeon
17851 | D:14 | Found a staircase to the Vaults.
17998 | D:14 | You fall through a shaft!
17998 | D:15 | Entered Level 15 of the Dungeon
18069 | D:15 | Reached skill level 22 in Slings
18154 | D:15 | Identified a scroll of acquirement
18747 | D:14 | Paralysed by a potion of paralysis for 4 turns
The idea is to train shields up to 15, and maybe some dodging&fighting before leveling up slings again.
The questions so far are:
- where should I go? Nothing like poison resistance for Lair so far. Maybe Orc for now, and hoping for some ring of rPoison.
- what should I do with weapon and ammunution? 150 stones and normal sling bullets vanishes with a lightening speed by last two floors. Should I found some sort of melee weapon and stick with it whaiting some more ammunition supply from Oka? +4 Steel bullets could works fine, but I have only 40 and think it could be better to save them until I have about 100, and then enchant it for some levels. Never have hunters, and don't really know what to do with ammo.
- also, should I use enchant scrolls on weapon, or save it for ammo so I have more reliable stock?
- what kind of sling is better - should I enchant one from my arsenal or should I wait for good artifact gift?
Thanks!