Slime Squisher
Posts: 369
Joined: Saturday, 3rd September 2011, 18:22
CiP: First EE to get anywhere.
Alrighty, I have an earth elementalist that is doing really well so far. I got some decent randarts from stores after using 3 scrolls of aquirement for gold. His casting is getting pretty good but I always hear how SE do well with statue form. When should I start working my unarmed? Should I get shatter castable first? I have the feeling getting my unarmed up to 25 with statue form castable would be a huge bonus and save a ton of MPs since I won't have to cast as much. If I make it that far, I plan on doing end game, so any advice with that would be appreciated. I also have a staff of earth available, should I use that instead of unarmed? I also have an amulet of faith if I should switch to TSO. Thanks in advance!
- Code:
Dungeon Crawl Stone Soup version 0.10.3 character file.
Phoot the Eclecticist (SEEE) Turns: 74815, Time: 05:56:12
HP 139/139 AC 11 Str 10 XL: 20 Next: 46%
MP 41/41 EV 25 Int 26 God: Vehumet [******]
Gold 1610 SH 12 Dex 18 Spells: 12 memorised, 2 levels left
Res.Fire : + . . See Invis. : . j - staff of energy
Res.Cold : + . . Warding : . . E - +2 elf robe {rF+}
Life Prot.: + . . Conserve : + t - +0 elf buckler
Res.Acid. : . . . Res.Corr. : . K - +2 helmet of Erhot {rN+ Curse}
Res.Poison: + Clarity : . a - +0 cloak
Res.Elec. : + Spirit.Shd : . L - +1 pair of gauntlets {Dex+3}
Sust.Abil.: . . Stasis : . M - +0 pair of boots {Lev}
Res.Mut. : . Ctrl.Telep.: . c - amulet of conservation
Res.Rott. : . Levitation : . z - ring of Chumn {Hunger- rC+ Acc+6}
Saprovore : . . . Ctrl.Flight: . f - ring of Wisaet {rElec rPois Str+1 Dam-1}
@: quite resistant to hostile enchantments, very stealthy
A: Str +1
a: Renounce Religion, Evoke Levitation
You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are hungry.
You have visited 6 branches of the dungeon, and seen 39 of its levels.
You have visited 1 Labyrinth.
You have visited 2 portal chambers: volcano, trove.
You have collected 8810 gold pieces.
You have spent 7220 gold pieces at shops.
Inventory:
Missiles
U - 6 curare-tipped needles
Armour
a - a +0 cloak (worn)
t - a +0 elven buckler (worn)
E - a +2 elven robe of fire resistance (worn)
K - the cursed +2 helmet of Erhot (worn) {rN+ Curse}
(You bought it in a shop on level 8 of the Dungeon)
It protects you from negative energy.
It may recurse itself.
It has a curse placed upon it.
L - a +1 pair of gauntlets of dexterity (worn)
M - a +0 pair of boots of levitation (worn)
Magical devices
n - a wand of digging (8)
o - a wand of teleportation {zapped: 1}
p - a wand of heal wounds (9)
D - a wand of invisibility (3)
Comestibles
T - 2 bread rations
Scrolls
d - a scroll of magic mapping
l - 5 scrolls of identify
w - 4 scrolls of remove curse
x - 4 scrolls of teleportation
C - 3 scrolls of fear
Jewellery
b - a +4 ring of strength
c - an amulet of conservation (around neck)
e - the amulet of Shryru {rMut +Rage +Inv rC+}
(You bought it in a shop on level 11 of the Dungeon)
[amulet of resist mutation]
It protects you from cold.
It lets you turn invisible.
It lets you go berserk.
f - the ring of Wisaet (left hand) {rElec rPois Str+1 Dam-1}
(You bought it in a shop on level 11 of the Dungeon)
[ring of poison resistance]
It affects your strength (+1).
It affects your damage-dealing abilities (-1).
It insulates you from electricity.
g - an uncursed ring of levitation
h - an uncursed ring of see invisible
i - an uncursed ring of protection from fire
k - the ring "Pismy" {rF++ Str+3 Dam+5}
(You bought it in a shop on level 3 of the Vaults)
[ring of strength]
It affects your strength (+3).
It affects your damage-dealing abilities (+5).
It greatly protects you from fire.
r - an uncursed ring of teleportation
y - a ring of magical power
z - the ring of Chumn (right hand) {Hunger- rC+ Acc+6}
(You found it on level 8 of the Lair of Beasts)
[ring of sustenance]
It affects your accuracy (+6).
It protects you from cold.
A - an uncursed amulet of stasis
F - an uncursed amulet of clarity
G - an uncursed ring of magical power
H - an uncursed ring of fire
I - an uncursed ring of life protection
J - a +5,+6 ring of slaying
N - a ring of intelligence
S - an uncursed ring of protection from cold
Potions
q - 2 potions of levitation
s - 5 potions of curing
u - 2 potions of brilliance
O - 8 potions of heal wounds
R - 3 potions of speed
W - a potion of resistance
Magical staves
j - a staff of energy (weapon)
Skills:
- Level 15.0 Fighting
- Level 0.2 Polearms
- Level 1.2 Throwing
- Level 1.1 Armour
- Level 16.0 Dodging
- Level 8.3 Stealth
- Level 5.1 Shields
- Level 0.2 Traps & Doors
- Level 18.0 Spellcasting
- Level 15.0 Conjurations
- Level 1.3 Hexes
- Level 1.1 Charms
- Level 7.2 Translocations
- Level 5.0 Transmutations
- Level 2.0 Air Magic
+ Level 16.4 Earth Magic
- Level 1.5 Evocations
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Sandblast Erth ####### 0% 1 None
b - Lehudib's Crystal Sp Erth/Conj ########.. 7% 8 Honeycomb
c - Stone Arrow Erth/Conj ####### 0% 3 None
d - Petrify Erth/Trmt #######.. 1% 4 None
e - Lee's Rapid Deconstr Erth ########.. 1% 5 None
f - Passwall Erth/Trmt #######... 1% 3 None
g - Iron Shot Erth/Conj ########.. 1% 6 Choko
h - Projected Noise Hex N/A 1% 2 None
i - Dig Erth/Trmt #######.. 1% 4 None
j - Flight Air/Chrm #####..... 3% 3 None
k - Phase Shift Tloc #######... 3% 5 None
l - Shatter Erth ########.. 73% 9 Ration
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/27) Temple (1/1) D:7 Orc (4/4) D:9
Elf (0/5) Orc:4 Lair (8/8) D:10 Swamp (0/5) Lair:4
Slime (0/6) Lair:6 Snake (4/5) Lair:3 Vault (7/8) D:14
Blade (0/1) Vault:5