Temple Termagant
Posts: 7
Joined: Wednesday, 8th August 2012, 19:45
CiP: Minotaur Priest of Zin!
ANYWAY, this is probably the farthest I have ever gotten a character, and it was my first time trying a priest at all! I hope I have not f'd him up too bad! I told my manly minotaur to train in staves, and now I think he may end up tossing me across the floor - if he isn't killed by my advice first!
Wanted to know what you more experienced crawlies could tell me I'm doing wrong - I seem to be surviving solely based on high armor, HP and a few decent items (or maybe they suck, I don't know - I never got this far!).
Thanks in advance, really happy to finally join the tavern!
- Code:
Lord Protector the Protected (Minotaur Priest) Turns: 9323, Time: 00:50:54
HP 55/77 AC 26 Str 23 XL: 9 Next: 96%
MP 11/11 EV 6 Int 9 God: Zin [****..]
Gold 32 SH 0 Dex 11 Spells: 0 memorised, 8 levels left
Res.Fire : . . . See Invis. : . a - +0,-1 quarterstaff
Res.Cold : + . . Warding : . . K - +4 plate armour of Shadows and Fog {+Rage
Life Prot.: . . . Conserve : + (no shield)
Res.Acid. : . . . Res.Corr. : . (helmet restricted)
Res.Poison: . Clarity : . T - +0 cloak
Res.Elec. : . Spirit.Shd : . C - +1 pair of dwarf gauntlets
Sust.Abil.: . . Stasis : . F - +2 pair of boots {Stlth+}
Res.Mut. : . Ctrl.Telep.: . L - amulet of conservation
Res.Rott. : . Levitation : . (no ring)
Saprovore : . . . Ctrl.Flight: . r - +4 ring of strength
@: slightly resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2
a: Recite, Vitalisation, Imprison, Renounce Religion, Evoke Berserk Rage
You are on level 9 of the Dungeon.
You worship Zin.
Zin is extremely pleased with you.
You are hungry.
You have visited 3 branches of the dungeon, and seen 12 of its levels.
You have collected 368 gold pieces.
You have donated 356 gold pieces.
Inventory:
Hand weapons
a - a +0,-1 quarterstaff (weapon)
y - an uncursed runed elven long sword
Missiles
f - 5 silver bolts (quivered)
g - 27 poisoned needles
Armour
l - a +2 chain mail
C - a +1 pair of dwarven gauntlets (worn)
E - a +1 orcish ring mail of poison resistance
F - a +2 pair of boots of stealth (worn)
G - an embroidered robe
K - the +4 plate armour of Shadows and Fog (worn) {+Rage rC+}
(You found it on level 5 of the Dungeon)
It protects you from cold.
It lets you go berserk.
M - an uncursed fire dragon armour
T - a +0 cloak (worn)
Magical devices
h - a wand of enslavement (6)
j - a wand of fire {empty}
m - a bone wand
Comestibles
c - 5 bread rations
n - 4 pears
p - 7 meat rations
H - 3 rotting chunks of hippogriff flesh
Scrolls
d - a scroll of random uselessness
i - a scroll labeled UNTUTSOWKI
o - 3 scrolls of amnesia
w - a scroll of fog
x - a scroll labeled HITSUXI CESSICH
z - a scroll labeled FISSOCK HOOFF
D - 2 scrolls of remove curse
I - 2 scrolls labeled NOTOVV CELOVYNN
P - a scroll labeled VATZEM SAUNT
W - a scroll of enchant armour
X - 3 scrolls labeled JIMELL GETHRE
Jewellery
r - a +4 ring of strength (left hand)
L - an amulet of conservation (around neck)
Potions
s - 4 potions of curing
t - a potion of magic
u - 2 potions of agility
A - 2 potions of might
B - 2 potions of brilliance
J - a gluggy silvery potion
N - 2 potions of heal wounds
Q - 2 fuming silvery potions
S - an inky potion
U - a blue potion
Z - 2 gluggy blue potions
Books
Y - a book of Beasts
Spells Type Level
Summon Butterflies Summoning 1
Sticks to Snakes Transmutation 2
Call Canine Familiar Summoning 3
Ice Form Ice/Transmutation 4
Summon Ice Beast Ice/Summoning 4
Summon Hydra Summoning 7
Magical staves
v - a staff of cold
Skills:
- Level 9.1 Fighting
- Level 9.2 Staves
* Level 11.0 Armour
- Level 1.1 Dodging
- Level 4.5 Invocations
You have 8 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (10/27) Temple (1/1) D:7 Lair (1/8) D:9
Orc: D:6-11
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:5: =
Annotations
D:8 !DANGEROUS BELOW!
D:10 exclusion: 2 statues
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
Message History
Things that are here:
a glowing morningstar; a robe
You can't carry that many items.
L - an amulet of conservation (around neck)
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
b - a wand of random effects (12)
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
h - a wand of enslavement (6)
You drop a wand of random effects (12).
You drop 3 scrolls of curse weapon.
You drop a potion of mutation.
You drop 3 potions of poison.
You drop a wand of polymorph other (8).
You drop a +3,+3 quarterstaff of chaos.
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
###......#....####
...........##.#
...###.#...##.#
....##.#...##.#
....##.#...##.#
#....#.###.##.#
##...#.# #.##.#
.....#.###.##.##
...###.........#
...........^..#
.....##..@....#
.....##.#.)...#
.....##..).#..#
#######....#..#
#>......#
##.###...# ##
######........#...
.......)).........
######........#...
##.####..####
There are no monsters in sight!
Vanquished Creatures
A troll (D:6)
A wyvern (D:10)
A hippogriff (D:10)
A merfolk (D:8)
5 orc warriors
3 ice beasts
3 sky beasts
A phantom (D:4)
A centaur (D:8)
5 ogres
A gnoll sergeant (D:9)
4 wights
2 electric eels (D:7)
2 crimson imps
6 killer bees (D:8)
3 big fish (D:8)
2 goliath beetles (D:9)
4 hounds
Crazy Yiuf (D:6)
A shadow (D:9)
6 orc priests
2 orc wizards
A hound skeleton (D:9)
A scorpion (D:6)
3 worker ants
A worker ant zombie (D:7)
Ijyb (D:3)
3 jellies
An iguana zombie (D:10)
6 adders
3 gnolls (D:9)
A giant centipede zombie (D:9)
2 scorpion zombies
A giant mite (D:10)
2 worms
A bat skeleton (D:4)
A gnoll zombie (D:6)
A giant gecko (D:3)
An ooze (D:4)
21 orcs
2 ball pythons (D:5)
16 bats
20 goblins
13 hobgoblins
12 jackals
6 quokkas
A ball python skeleton (D:2)
7 giant cockroaches
5 giant newts
A hobgoblin skeleton (D:6)
17 kobolds
An orc skeleton (D:8)
17 rats
2 fungi (D:6)
2 toadstools
229 creatures vanquished.
Vanquished Creatures (others)
2 orcs (D:9)
A kobold (D:8)
An orc skeleton (D:7)
A rat (D:3)
26 toadstools
31 creatures vanquished.
Grand Total: 260 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Lord Protector, the Minotaur Priest, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2
112 | D:1 | Found a snail-covered altar of Cheibriados.
112 | D:1 | Found a radiant altar of Vehumet.
318 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3
762 | D:1 | Acquired Zin's second power
839 | D:1 | Reached skill level 5 in Staves
844 | D:2 | Reached XP level 3. HP: 22/29 MP: 5/5
1174 | D:2 | Found a sparkling altar of Nemelex Xobeh.
1290 | D:2 | Found a blossoming altar of Fedhas.
1698 | D:2 | You fall through a shaft!
1743 | D:3 | Noticed Ijyb
1769 | D:3 | Killed Ijyb
1769 | D:3 | Reached skill level 6 in Staves
1769 | D:3 | Reached skill level 1 in Armour
1769 | D:3 | Reached XP level 4. HP: 37/37 MP: 6/6
2183 | D:3 | Acquired Zin's third power
2980 | D:5 | Entered Level 5 of the Dungeon
2996 | D:4 | Reached skill level 7 in Staves
2996 | D:4 | Reached XP level 5. HP: 42/42 MP: 6/6
3158 | D:4 | Reached skill level 8 in Staves
3158 | D:4 | Reached XP level 6. HP: 49/49 MP: 8/8
3511 | D:5 | Got a fine plate armour
3543 | D:5 | Identified the +4 plate armour of Shadows and Fog (You found it on level 5 of the Dungeon)
3761 | D:5 | Found Qasyum's Jewellery Emporium.
3860 | D:6 | Noticed a troll
3868 | D:6 | Killed a troll
3868 | D:6 | Reached XP level 7. HP: 36/56 MP: 9/9
3908 | D:6 | Reached skill level 5 in Armour
4447 | D:6 | Reached XP level 8. HP: 57/62 MP: 10/10
4849 | D:6 | Noticed Crazy Yiuf
4860 | D:6 | Killed Crazy Yiuf
5409 | D:7 | Found a staircase to the Ecumenical Temple.
5465 | Temple | Entered the Ecumenical Temple
5900 | D:7 | Reached skill level 9 in Armour
6554 | D:8 | Found a glowing silver altar of Zin.
6562 | D:8 | Donated 141 gold pieces to Zin
6563 | D:8 | Donated 70 gold pieces to Zin
6564 | D:8 | Donated 35 gold pieces to Zin
6565 | D:8 | Donated 18 gold pieces to Zin
6659 | D:8 | Found a blossoming altar of Fedhas.
6720 | D:8 | Reached skill level 5 in Fighting
6767 | D:8 | Reached XP level 9. HP: 61/72 MP: 11/11
7378 | D:9 | HP: 2/75 [orc priest/divine providence (16)]
7929 | D:9 | Found a staircase to the Lair.
7949 | D:10 | Entered Level 10 of the Dungeon
8187 | Lair:1 | Entered Level 1 of the Lair of Beasts
8514 | D:8 | Donated 29 gold pieces to Zin
8515 | D:8 | Donated 14 gold pieces to Zin
8516 | D:8 | Donated 7 gold pieces to Zin
8517 | D:8 | Donated 4 gold pieces to Zin
8518 | D:8 | Donated 2 gold pieces to Zin
8724 | D:10 | Was placed under penance by Zin
8919 | D:10 | Reached skill level 10 in Armour
9009 | D:9 | Was forgiven by Zin
9080 | D:9 | Reached XP level 10. HP: 24/84 MP: 12/12
9311 | D:9 | Reached XP level 9. HP: 55/77 MP: 11/11
9312 | D:9 | Reached skill level 11 in Armour
EDIT: Wanted to add a few questions to kind of clear up what I (think) I need help with!
1. Is there any future in staves, or should I start training in something that cross-trains with staves?
2. Should I continue training armor? I really feel my high armor level is a HUGE reason my fiance (we will get married when he gets me a ring made out of the Orb of Zot! ) is still alive today!
3. What is your overall opinion of the way I've been training my skills? I've basically been switching between Staves, Armor, and Fighting while training virtually nothing else... should I get a level or two into Traps? Or anything else?
4. The staff of cold description says it will do extra cold damage if one has Ice and Evocations trained... does that mean it's just a basic staff for me, or will I get some bonus damage from it? It's basic stats are weaker than my current (freakin' STARTING) weapon, even with the degradation...
Any other advice, of course, is GREATLY appreciated!
Thank you all!