Spider Stomper
Posts: 218
Joined: Friday, 3rd June 2011, 09:57
YA Flaming First VP for DEFE of Vehumet
I have cleared the Dungeon (and seen the entrance to Zot, wow, scary), cleared down to Vault 7, and have just finished Elf. I have not entered Crypt, Hall of Blades, or Slime.
Questions:
1. Should I clear Crypt before attempting Vaults 8? Just how bad can Vaults 8 be? Will swiftness, haste, semi-controlled blinks, deflect missiles and firestorm spam be enough? Frankly, I am scared .
2. *If* I survive Vaults 8, how do I clear Zot? Seems my fire magics will be sad there. I have IOODestruction and shadow creatures. Are there some other spells I should consider?
3. Channeling - should I wield the staff of channelling, or continue to pump my Evo to uset the crystal ball?
4. Does a wizard hat actually do anything wizardly?
I have boring jewellery and not so awesome armour . For Zot I am thinking 'resist mut' amulet, 'rElec and rC++' robe, learn and use ring of flames, ring of fire protection, and ring of fire. Maybe try to acquire some jewellery.
- Code:
Dungeon Crawl Stone Soup version 0.10-a0-1495-gd58520b character file.
vogonpoet the Archmage (DEFE) Turns: 98012, Time: 17:23:03
HP 136/136 AC 9 Str 7 XL: 24 Next: 25%
MP 49/49 EV 20 Int 32 God: Vehumet [******]
Gold 3161 SH 23 Dex 16 Spells: 15 memorised, 10 levels left
Res.Fire : + + . See Invis. : + (no weapon)
Res.Cold : + + . Warding : . . M - +2 robe {rC+ rF+}
Life Prot.: . . . Conserve : . V - +1 shield {rPois}
Res.Acid. : . . . Res.Corr. : . Z - +2 wizard hat
Res.Poison: + Clarity : . l - +0 cloak {darkness}
Res.Elec. : . Spirit.Shd : . v - +0 pair of dwarf gauntlets
Sust.Abil.: . . Stasis : . R - +0 pair of boots "Cloc" {rC+ MR Stlth++}
Res.Mut. : . Ctrl.Telep.: . d - amulet of the gourmand
Res.Rott. : . Levitation : . m - ring of protection from fire
Gourmand : + Ctrl.Flight: . C - ring of see invisible
@: extremely resistant to hostile enchantments, extremely stealthy
A: berserk 1, Int +1, Dex +1
a: Renounce Religion, Evoke Invisibility
}: 2/15 runes: decaying, serpentine
You are on level 2 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very full.
You have visited 8 branches of the dungeon, and seen 62 of its levels.
You have visited 1 Labyrinth.
You have visited 3 portal chambers: sewer, ice_cave, wizlab.
You have collected 6797 gold pieces.
You have spent 3656 gold pieces at shops.
Inventory:
Hand weapons
X - the cursed +2 robe "Fraer" {+Blink rElec rC++}
(You took it off a deep elf death mage on level 5 of the Elven Halls)
It greatly protects you from cold.
It insulates you from electricity.
It lets you blink.
It has a curse placed upon it.
Jewellery
a - an uncursed amulet of resist mutation
d - an amulet of the gourmand (around neck)
e - an uncursed ring of wizardry
m - a ring of protection from fire (right hand)
C - a ring of see invisible (left hand)
G - an uncursed ring of fire
U - an uncursed amulet of conservation
W - the ring of the Republic {Hunger- Int+2 Dam-1}
(You found it on level 19 of the Dungeon)
[ring of sustenance]
It affects your intelligence (+2).
It affects your damage-dealing abilities (-1).
Magical staves
o - a staff of channeling
p - a staff of energy
y - a staff of wizardry
E - a staff of power
Skills:
* Level 10 Fighting
- Level 2 Short Blades
- Level 1 Staves
* Level 13 Dodging
* Level 8 Stealth
- Level 10 Shields
* Level 9 Traps & Doors
O Level 27 Spellcasting
- Level 19 Conjurations
- Level 13 Charms
- Level 7 Summonings
- Level 6 Translocations
+ Level 19 Fire Magic
- Level 3 Ice Magic
- Level 6 Air Magic
* Level 4 Evocations
You have 10 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Flame Tongue Fire/Conj ###### Perfect 1 None
b - Blink Tloc N/A Excellent 2 None
c - Sticky Flame Fire/Conj ######### Perfect 4 None
d - Deflect Missiles Air/Chrm ########.. Excellent 6 None
e - Fireball Fire/Conj #########. Perfect 5 None
f - Flight Air/Chrm ########.. Excellent 3 None
g - Freezing Cloud Ice/Air/Conj ########.. Excellent 6 None
h - Haste Chrm ########. Excellent 6 None
i - Airstrike Air #######... Excellent 4 None
j - Fire Storm Fire/Conj #########. Great 9 Honeycomb
k - Abjuration Summ #######... Excellent 3 None
o - Orb of Destruction Conj #########. Excellent 7 None
s - Swiftness Air/Chrm ########.. Excellent 2 None
t - Control Teleport Chrm/Tloc ########.. Excellent 4 None
w - Shadow Creatures Summ N/A Excellent 5 None
You are agile (Dex +1).
You tend to lose your temper in combat.
Your mind is acute (Int +1).
I am so going to be burning through food once I remove the gourmand amulet, although obviously, staff and ring of wizardry should help a bit.