YASD: TeTm^Ash (Tournament game)


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Zot Zealot

Posts: 1004

Joined: Thursday, 16th August 2018, 21:19

Post Friday, 7th February 2020, 20:28

YASD: TeTm^Ash (Tournament game)

Right from the start I've never trained UC, because the transmuter playstyle anti-synergises with Tengus. Beastly appendage and Sticks to Snakes have been nice though. I've had some nice horns and a friendly snake for every hard fight. (Except the minotaur, i just realise, where I could have died :oops:)
The game has been trolling me with a general lack of remove curse scrolls. I had a dozen scrolls including some very valuable ones, such as summoning, as well as a bunch of stuff I wanted to try on, before I got my first remove curse scroll. That was after I got shafted D:6 -> D:9 and climbed all the way back up to D:6, and just a few turns before I found the Temple, where I converted to Ash.
After being shafted to D:9 I decided to wield-id my artefact longsword (without ?rc available) because I didn't think that punching my way up to D:6 was feasible. The +1 long sword of Slow Death {freeze, rF++ Int+4 Dex-3} isn't amazing, but it was good enough to fight my way to the temple, and has been very good in Swamp and the Gauntlet (more on that later).
Diving Lair (for a tournament challenge) I was only swamped by enemies once, in a situation where I could flee to deep water, and I only met one hydra, who forgot about me after spending a few turns out-of-LOS. Yay for stealth!
Being able to hit & slow enemies whilst running away from them was also helpful. It was really nice in Lair that my sword was freezing :)

L:5 contained a gauntlet, and I'm very happy I was able to make it after dipping into L:6.
I fought my way though a cell with 2 swamp worms, who I separated using doors & LOS tricks and then beat using some horns and a snake. In that second fight I wasn't quite careful enough and had to quaff a heal wounds.
After that were 2 fire-themed vaults, and rF++ was really useful :D
(I actually got up to rF+++ and used might for the second fire-themed vault.)
I engaged the Minotaur using !Invis, !Might, Beastly appendage, and Confusing Touch, and I still could have died. Luckily I didn't :) I don't know whether I could have done anything better. Snakes might have caused him to throw his javelins, and after confusing him !Lignification didn't seem like a good idea any more.
It was nice that Ash semi-identified the items in the gauntlet before I fought for them. Otherwise I might not have chosen the path that got me the +4 pair of gloves of Nedu (worn) {MR+ rCorr}, and instead might have ended up with the amulet "Ocsitoogiu" {Harm *Drain rElec rF- Dex+4}, which would have been frustrating.
The Minotaur guarded some very nice loot, including a ring with invis :)

If I could ask some advice:
1) I still only have curse scroll, but I have now found a scroll of acquirement. I hope to use the scroll to get a good pre-cursed sword. Is it worth training some shield skill before doing so, or am I underestimating 2-handed weapons, or would you advice something else entirely? (I have a +1 large shield of poison resistance)
2) which of the following armours looks better?
  Code:
the cursed +0 swamp dragon scales of Shielding (worn) {*Slow rElec rPois rC+ Str+6}
cursed quicksilver dragon scales
the +8 chain mail of the Arcane {rC- MR+ Dex+2 Slay+2}


So far I've put my 3 stat upgrades into Int, but I think from now on I'll put them into Strength.

Full character dump below:
  Code:
 Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file.

petercordia the Carver (Tengu Transmuter)          Turns: 17409, Time: 02:09:29

Health: 18/68      AC: 13    Str: 16    XL:     11   Next: 31%
Magic:  15/15      EV: 18    Int: 28    God:    Ashenzari [*.....]
Gold:   494        SH:  0    Dex:  6    Spells: 10/14 levels left

rFire    + + +     SeeInvis .   a - +1 long sword of Slow Death {freeze, rF++ Int+4 Dex-3}
rCold    + . .     Gourm    .   (no shield)
rNeg     + + .     Faith    .   K - +0 swamp dragon scales of Shielding {*Slow rElec rPois rC+ Str+6} (curse)
rPois    +         Spirit   .   (helmet restricted)
rElec    +         Reflect  .   (no cloak)
rCorr    +         Harm     .   C - +4 pair of gloves of Nedu {MR+ rCorr}
MR       ++...     NoTele   +   (boots unavailable)
Stlth    +++.......             (no amulet)
HPRegen  0.21/turn              b - ring "Mourikkuf" {rElec rN++ MR+ Str-2 Slay+2}
MPRegen  0.14/turn              E - ring "Deant" {+Inv rF+ EV+3 Int+8 Dex-5}

@: flying quickly and evasively, very slightly contaminated, quick
A: beak, talons 3, able to fly
a: Stop Flying, Curse Item, Scrying, Renounce Religion, Evoke Invisibility


You are in a Gauntlet.
You worship Ashenzari.
Ashenzari is aware of your devotion.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 16 of its levels.
You have also visited: Ossuary and Gauntlet.

You have collected 494 gold pieces.

Inventory:

Hand Weapons
 a - the +1 long sword of Slow Death (weapon) {freeze, rF++ Int+4 Dex-3}
   (You found it on level 5 of the Dungeon)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your intelligence (+4).
   It affects your dexterity (-3).
   It greatly protects you from fire.
 e - a +1 dagger of electrocution
Missiles
 i - 130 stones
 j - 15 silver javelins
 t - 38 poisoned darts (quivered)
 G - 5 atropa-tipped darts
 L - 97 arrows
Armour
 l - a +3 leather armour of fire resistance
 r - the +0 cloak "Egiuseq" {-Cast Dex+5}
   (You found it on level 4 of the Dungeon)   
   
   It affects your dexterity (+5).
   It prevents spellcasting.
 C - the +4 pair of gloves of Nedu (worn) {MR+ rCorr}
   (You found it in a Gauntlet)   
   
   It affects your resistance to hostile enchantments.
   It provides partial protection from all sources of acid and corrosion.
 F - a +0 pair of gloves
 K - the cursed +0 swamp dragon scales of Shielding (worn) {*Slow rElec rPois rC+ Str+6}
   (You took it off an orc on level 5 of the Dungeon)   
   
   It affects your strength (+6).
   It protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
   It may slow you when you take damage.
   It has a curse placed upon it.
 M - cursed quicksilver dragon scales
 Q - a +1 large shield of poison resistance
 V - the +8 chain mail of the Arcane {rC- MR+ Dex+2 Slay+2}
   (You took it off a minotaur in a Gauntlet)   
   
   It affects your dexterity (+2).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It makes you vulnerable to cold.
   It affects your resistance to hostile enchantments.
Jewellery
 b - the ring "Mourikkuf" (left hand) {rElec rN++ MR+ Str-2 Slay+2}
   (You found it in a Gauntlet)   
   
   [ring of protection from magic]
   
   It affects your strength (-2).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It insulates you from electricity.
   It greatly protects you from negative energy.
   It affects your resistance to hostile enchantments.
 n - an uncursed ring of ice
 D - an uncursed ring of fire
 E - the ring "Deant" (right hand) {+Inv rF+ EV+3 Int+8 Dex-5}
   (You took it off a minotaur in a Gauntlet)   
   
   [ring of evasion]
   
   It affects your evasion (+3).
   It affects your intelligence (+8).
   It affects your dexterity (-5).
   It protects you from fire.
   It lets you turn invisible.
 H - the ring of the Archfiend {rF+ rC- Dex+4 Slay+2}
   (You found it in a Gauntlet)   
   
   [ring of protection from fire]
   
   It affects your dexterity (+4).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It protects you from fire.
   It makes you vulnerable to cold.
 O - an uncursed ring of see invisible
Wands
 h - a wand of flame (21)
 s - a wand of polymorph (14)
 N - a wand of random effects (22)
 P - a wand of digging (3)
Scrolls
 m - a scroll of immolation
 o - 3 scrolls of fog
 u - 4 scrolls of enchant armour
 v - a scroll labeled YMORAREMIA
 x - a scroll of acquirement
 y - a scroll of silence
 J - 2 scrolls of magic mapping
 R - a scroll of summoning
 T - a scroll of amnesia
 U - a scroll of enchant weapon
 W - 2 scrolls of teleportation
 X - a scroll of remove curse
Potions
 c - 2 potions of degeneration
 f - a yellow potion
 g - a potion of might
 k - a potion of heal wounds
 p - a potion of cancellation
 q - 2 potions of lignification
 w - a lumpy green potion
 z - 4 potions of brilliance
 A - 2 potions of flight
 B - a potion of resistance
 S - 2 potions of magic
Comestibles
 d - 9 rations
 I - a chunk of flesh


   Skills:
 - Level 8.1 Fighting
 - Level 9.3 Long Blades
 - Level 5.0 Armour
 - Level 9.2 Dodging
 - Level 7.9 Stealth
 - Level 3.2 Unarmed Combat
 - Level 2.0 Spellcasting
 - Level 2.0 Hexes
 - Level 3.0 Transmutations
 + Level 0.0 Evocations


You have 10 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Beastly Appendage     Tmut           ###...       4%          1    None
s - Sticks to Snakes      Tmut           ###.....     7%          2    ##.....
t - Confusing Touch       Hex            ##....       7%          1    None

Your spell library contains the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Corona                   Hex            ##.....      7%          1    None
 Ensorcelled Hibernation  Hex/Ice        #.....       16%         2    ##.....
 Confuse                  Hex            ##......     22%         3    ###....
 Tukima's Dance           Hex            ##......     22%         3    ###....
 Blink                    Tloc           N/A          24%         2    ##.....
 Corpse Rot               Necr           N/A          24%         2    ##.....
 Shroud of Golubria       Chrm/Tloc      #.....       24%         2    ##.....
 Sublimation of Blood     Necr           #.........   24%         2    ##.....
 Spider Form              Tmut/Pois      ##........   26%         3    ###....
 Dazzling Spray           Conj/Hex       #.....       32%         3    ###....
 Gell's Gravitas          Tloc           #.........   43%         3    ###....
 Lesser Beckoning         Tloc           #.........   43%         3    ###....
 Teleport Other           Tloc           #.......     43%         3    ###....
 Ice Form                 Ice/Tmut       ##......     65%         4    ####...
 Petrify                  Tmut/Erth      ##......     65%         4    ####...
 Blade Hands              Tmut           ###.......   78%         5    ######.
 Passage of Golubria      Tloc           N/A          85%         4    ####...
 Yara's Violent Unravell  Hex/Tmut       ###.......   85%         5    ######.
 Metabolic Englaciation   Hex/Ice        #.........   96%         5    ######.
 Agony                    Necr           #.......     99%         5    ######.
 Bolt of Draining         Conj/Necr      #.........   99%         5    ######.
 Dispel Undead            Necr           #.......     99%         5    ######.
 Excruciating Wounds      Chrm/Necr      #.........   99%         5    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/15)             Temple (1/1) D:6            Lair (6/6) D:8
  Slime (0/5) Lair:5      Ossuary (visited)         Gauntlet (1/1)
 Swamp: Lair:2-4    Shoals: Lair:2-4     Snake: Lair:2-4    Spider: Lair:2-4
   Orc: D:9-12     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Jiyva

Annotations:
D:3 exclusion: hippogriff
D:4 1 runed translucent door - angel
D:5 1 runed translucent door, Crazy Yiuf
D:6 angel
Gauntlet 12 transporters, 10 runed translucent doors


Innate Abilities, Weirdness & Mutations

You have a beak for a mouth.
You have claws for feet.
You can fly continuously.


Message History

Unknown command.
Search for what [Enter for "cursed", or ? for help]? amulet
Unknown command.
Unknown command.
Search for what [Enter for "amulet", or ? for help]? .
Unknown command.
Unknown command.
Unknown command.
Quiver which item? (- for none, * to show all) (? for menu, Esc to quit)
Okay, then.
Search for what [Enter for "."]? javelin
Unknown command.
Unknown command.
Okay, then.
Unknown command.
You feel clever.
You feel clumsy.
The +1 long sword of Slow Death {freeze, rF++ Int+4 Dex-3} glows with a cold
blue light!
a - the +1 long sword of Slow Death (weapon) {freeze, rF++ Int+4 Dex-3}
You feel a little less mighty now.

     ###############
     ###8∩8#########
   #####..)#########
   #####8.8#########
   #####÷.[#########
  ###8.#8@8#.8######
  #....#...#....####
  #.#..#8.8#..#.####
  #.#..##'##..#.####
  #.............####
  #.#.##.#.##.#.####
  #.#....#....#.####
###.#.#######.#.####
#≈...............≈##


There are no monsters in sight!

Vanquished Creatures
  A minotaur (Gauntlet)
  A fire crab (Gauntlet)
  2 black mambas
  A smoke demon (Gauntlet)
  A komodo dragon (Lair:5)
  Prince Ribbit (D:5)
  A hippogriff (Lair:4)
  5 fire bats (Gauntlet)
  6 yaks (Lair:2)
  A hungry ghost (D:8)
  A swamp worm (Gauntlet)
  3 hell hounds (Gauntlet)
  5 porcupines
  A black bear (Lair:3)
  2 ice beasts (D:8)
  4 ogres (D:5)
  2 centaurs (D:6)
  5 bullfrogs
  2 gnoll sergeants (D:8)
  A killer bee (D:8)
  2 wights (D:9)
  2 howler monkeys
  A bullfrog zombie (D:5)
  5 crimson imps
  2 hounds
  A jelly (D:6)
  3 orc priests (D:6)
  4 orc wizards
  Terence (D:3)
  An iguana (D:4)
  Natasha (twice) (D:2)
  5 worker ants
  A big kobold zombie (Ossuary)
  3 hound zombies
  A hound skeleton (D:6)
  6 mummies
  5 gnolls (D:8)
  A howler monkey skeleton (D:8)
  2 worker ant zombies (D:6)
  11 adders
  2 shadow imps
  An ooze (D:3)
  5 worms
  5 dart slugs
  3 leopard geckos
  15 orcs
  10 giant cockroaches
  9 goblins
  8 hobgoblins
  16 jackals
  12 kobolds
  7 quokkas
  14 bats
  3 frilled lizards
  A giant cockroach zombie (D:6)
  4 gnoll zombies (Ossuary)
  2 goblin zombies (D:4)
  3 kobold zombies (Ossuary)
  7 rats
232 creatures vanquished.

Vanquished Creatures (collateral kills)
  A swamp worm (Gauntlet)
  An orc warrior (D:5)
  An ogre (D:4)
  An orc priest (D:4)
  An orc wizard (D:4)
  3 mummies (Ossuary)
8 creatures vanquished.

Vanquished Creatures (others)
  2 fungi (D:5)
2 creatures vanquished.

Grand Total: 242 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | petercordia the Tengu Transmuter began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 12/12 MP: 4/4
   444 | D:1      | Reached XP level 2. HP: 16/16 MP: 6/6
   448 | D:1      | Learned a level 2 spell: Sticks to Snakes
   915 | D:1      | Reached XP level 3. HP: 21/21 MP: 7/7
  1684 | D:2      | Noticed Natasha
  2151 | D:2      | Reached XP level 4. HP: 16/27 MP: 6/8
  3161 | D:2      | Killed Natasha
  3161 | D:2      | Reached skill level 1 in Stealth
  3161 | D:2      | Gained mutation: You can fly continuously. [Tengu growth]
  3161 | D:2      | Reached XP level 5. HP: 20/32 MP: 2/9
  3368 | D:2      | Noticed Natasha
  3556 | D:2      | Killed Natasha
  4083 | D:3      | Noticed Terence
  4090 | D:3      | Killed Terence
  4939 | D:3      | Reached XP level 6. HP: 26/37 MP: 10/10
  5540 | D:3      | Noticed a hippogriff
  5620 | D:2      | Found a shimmering altar of Xom.
  5981 | D:4      | Got a warped cloak
  5987 | D:4      | Identified the +0 cloak "Egiuseq" {-Cast Dex+5} (You found
                  | it on level 4 of the Dungeon)
  6007 | D:4      | Found a sand-covered staircase.
  6018 | Ossuary  | Entered an ossuary
  6747 | Ossuary  | Reached skill level 5 in Dodging
  6811 | Ossuary  | Reached XP level 7. HP: 24/43 MP: 6/11
  8159 | D:4      | Found a glowing golden altar of the Shining One.
  8529 | D:4      | Found a white marble altar of Elyvilon.
  8629 | D:4      | Found a runed translucent door.
  8629 | D:4      | Noticed an angel
  8914 | D:5      | Entered Level 5 of the Dungeon
  8948 | D:5      | Got an ichor-stained long sword
  9301 | D:5      | Reached skill level 5 in Fighting
  9411 | D:5      | Noticed Ijyb
  9422 | D:5      | Noticed Ijyb
  9422 | D:5      | Ijyb changed into Ijyb the adder
  9427 | D:5      | Killed Ijyb the adder
  9630 | D:5      | Noticed Prince Ribbit
  9631 | D:5      | Identified the cursed +0 swamp dragon scales of Shielding
                  | {*Slow rElec rPois rC+ Str+6}
  9873 | D:5      | Killed Prince Ribbit
  9873 | D:5      | Reached XP level 8. HP: 47/51 MP: 9/12
 10022 | D:5      | Found a runed translucent door.
 10023 | D:5      | Noticed Crazy Yiuf
 10552 | D:6      | Found a white marble altar of Elyvilon.
 10733 | D:6      | Reached skill level 5 in Stealth
 11023 | D:6      | Found a shimmering altar of Xom.
 11023 | D:6      | Noticed an angel
 11179 | D:6      | Found a glowing silver altar of Zin.
 11929 | D:6      | You are sucked into a shaft and drop 3 floors!
 11944 | D:9      | Identified the +1 long sword of Slow Death {freeze, rF++
                  | Int+4 Dex-3} (You found it on level 5 of the Dungeon)
 12010 | D:9      | Reached skill level 1 in Long Blades
 12010 | D:9      | Reached XP level 9. HP: 56/56 MP: 9/13
 12509 | D:8      | Got a transparent mace
 12568 | D:8      | Found a staircase to the Lair.
 12769 | D:8      | Reached skill level 5 in Long Blades
 13015 | D:8      | Reached skill level 1 in Armour
 13670 | D:6      | Found a staircase to the Ecumenical Temple.
 13677 | Temple   | Entered the Ecumenical Temple
 13753 | Temple   | Became a worshipper of Ashenzari the Shackled
 14640 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14909 | Lair:1   | Identified the cursed +2 mace of Girief {flame, Int+2} (You
                  | found it on level 8 of the Dungeon)
 15165 | Lair:2   | Noticed a catoblepas
 15179 | Lair:2   | Noticed a black mamba
 15281 | Lair:2   | Reached XP level 10. HP: 63/63 MP: 12/14
 15460 | Lair:2   | Killed a black mamba
 15861 | Lair:3   | Learned a level 1 spell: Confusing Touch
 15881 | Lair:4   | Noticed a black mamba
 15889 | Lair:4   | Killed a black mamba
 16008 | Lair:4   | Reached * piety under Ashenzari
 16081 | Lair:6   | Entered Level 6 of the Lair of Beasts
 16088 | Lair:5   | Reached skill level 1 in Hexes
 16126 | Lair:5   | Noticed a seven-headed hydra
 16155 | Lair:5   | Found a gate leading to a gauntlet.
 16159 | Lair:5   | Found a viscous altar of Jiyva.
 16159 | Lair:5   | Found a staircase to the Slime Pits.
 16176 | Gauntlet | Entered a Gauntlet
 16176 | Gauntlet | Found a transporter.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a runed translucent door.
 16176 | Gauntlet | Found a runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16176 | Gauntlet | Found a large runed translucent door.
 16177 | Gauntlet | Found a large runed translucent door.
 16177 | Gauntlet | Found a large runed translucent door.
 16178 | Gauntlet | Found a large runed translucent door.
 16178 | Gauntlet | Found a large runed translucent door.
 16178 | Gauntlet | Found a large runed translucent door.
 16178 | Gauntlet | Found a large runed translucent door.
 16182 | Gauntlet | Found a runed translucent gate.
 16182 | Gauntlet | Found a runed translucent gate.
 16182 | Gauntlet | Found a runed translucent gate.
 16184 | Gauntlet | Found a transporter.
 16188 | Gauntlet | Found a transporter.
 16189 | Gauntlet | Noticed a smoke demon
 16190 | Gauntlet | Found a transporter.
 16204 | Gauntlet | Identified the ring "Mourikkuf" {rElec rN++ MR+ Str-2
                  | Slay+2}
 16205 | Gauntlet | Found a transporter.
 16218 | Gauntlet | Found a transporter.
 16223 | Gauntlet | Found a transporter.
 16242 | Gauntlet | Found a transporter.
 16244 | Gauntlet | Noticed an apocalypse crab
 16256 | Gauntlet | Noticed a wizard
 16259 | Gauntlet | Noticed a wizard
 16260 | Gauntlet | Found a transporter.
 16287 | Gauntlet | Found a transporter.
 16290 | Gauntlet | Noticed a fire crab
 16295 | Gauntlet | Identified the amulet "Ocsitoogiu" {Harm *Drain rElec rF-
                  | Dex+4}
 16296 | Gauntlet | Found a transporter.
 16296 | Gauntlet | Noticed a ghost crab
 16308 | Gauntlet | Found a transporter.
 16308 | Gauntlet | Noticed a hellion
 16325 | Gauntlet | Found a transporter.
 16350 | Gauntlet | Noticed a smoke demon
 16353 | Gauntlet | Found a transporter.
 16355 | Gauntlet | Found a transporter.
 16379 | Gauntlet | Found a transporter.
 16384 | Gauntlet | Found a transporter.
 16401 | Gauntlet | Noticed a sixfirhy
 16402 | Gauntlet | Noticed a sixfirhy
 16434 | Gauntlet | Found a transporter.
 16768 | Gauntlet | Killed a smoke demon
 16952 | Gauntlet | Reached XP level 11. HP: 58/68 MP: 15/15
 16956 | Gauntlet | Killed a fire crab
 17234 | Gauntlet | Got the uncursed pair of gloves of Nedu {MR+ rCorr}
 17245 | Gauntlet | Identified the +4 pair of gloves of Nedu {MR+ rCorr} (You
                  | found it in a Gauntlet)
 17309 | Gauntlet | Identified the ring of the Archfiend {rF+ rC- Dex+4 Slay+2}
 17309 | Gauntlet | Identified the +8 chain mail of the Arcane {rC- MR+ Dex+2
                  | Slay+2}
 17309 | Gauntlet | Identified the ring "Deant" {+Inv rF+ EV+3 Int+8 Dex-5}
 17309 | Gauntlet | Noticed a minotaur
 17370 | Gauntlet | Killed a minotaur
 17370 | Gauntlet | Reached skill level 5 in Armour
 17407 | Gauntlet | Identified a scroll of acquirement

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 |
---------------+----------------------------------+-----
Fighting       |     2     3     4  5  6  7     8 |  8.1
Dodging        |     3     4     5  6  7  8     9 |  9.2
Stealth        |           1  2  3  4  5  6  7    |  7.9
Long Blades    |                       1  7  8  9 |  9.3
Armour         |                          2  4  5 |  5.0
Transmutations |                          2  3    |  3.0
Hexes          |                             2    |  2.0
Unarmed Combat |                                  |  3.2
Spellcasting   |                                  |  2.0

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |    77 |   246 |   235 |       ||   558
       Peck              |     6 |    31 |    72 |    28 ||   137
       Kick              |    16 |    74 |   110 |    40 ||   240
       Punch             |     2 |       |     2 |     2 ||     6
       Headbutt          |     5 |    21 |    43 |    18 ||    87
       Long sword        |       |       |   139 |    92 ||   231
 Fire: Longbow           |       |       |    14 |       ||    14
Throw: Stone             |    29 |    65 |    38 |       ||   132
       Dart              |       |       |     5 |     1 ||     6
 Cast: Beastly Appendage |     6 |    39 |    52 |    14 ||   111
       Sticks to Snakes  |       |    18 |    19 |     9 ||    46
       Confusing Touch   |       |       |       |     5 ||     5
Invok: Scrying           |       |       |       |     1 ||     1
 Abil: Fly               |       |     1 |       |       ||     1
Evoke: Wand              |       |       |     4 |       ||     4
  Use: Scroll            |       |     5 |    10 |     2 ||    17
       Potion            |       |     1 |     2 |     9 ||    12
 Stab: Sleeping          |     3 |     4 |     3 |     2 ||    12
       Distracted        |       |     2 |     2 |     1 ||     5
       Confused          |       |       |       |     1 ||     1
  Eat: Chunk             |     3 |    11 |    26 |     6 ||    46
       Ration            |       |     2 |     1 |     1 ||     4
Armor: Robe              |     9 |    15 |    12 |       ||    36
       Swamp dragon scal |       |       |    27 |    21 ||    48
Dodge: Dodged            |    30 |   134 |   306 |    78 ||   548
Rpst.: Long sword        |       |       |    34 |    24 ||    58

Last edited by petercordia on Saturday, 8th February 2020, 16:17, edited 1 time in total.

Zot Zealot

Posts: 1004

Joined: Thursday, 16th August 2018, 21:19

Post Saturday, 8th February 2020, 16:09

Re: CIP: TeTm^Ash (Tournament game)

I died trying to get into Zot at XL 20 (for a tournament challenge) :cry:

morgue is here: https://underhound.eu/crawl/morgue/pete ... 155013.txt

It was going well, though I had had to take a few risks. I had successfully obtained 3 runes and dived down to Depths:5, and was in the process of thinning out the end vault so that I could pop into Zot.

I'm a bit sour about it because I only died because a draconian read a scroll of summoning. It just feels really bad when enemies read scrolls of summoning.
I was also too tired to be playing this risky floor. Should have waited till tomorrow..
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Monday, 10th February 2020, 09:36

Re: YASD: TeTm^Ash (Tournament game)

That's sad because you had some very great rings and gloves...

Good luck for next week !
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

For this message the author mopl has received thanks:
petercordia

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