Temple Termagant
Posts: 14
Joined: Sunday, 23rd November 2014, 09:43
CIP ( now YASD): DrFE planning skills
- Code:
Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (webtiles) character file.
Jabberih the Arsonist (DrFE) Turns: 18844, Time: 01:10:19
Health: 79/81 AC: 8 Str: 10 XL: 12 Next: 16%
Magic: 27/27 EV: 15 Int: 20 God: Vehumet [**....]
Gold: 630 SH: 9 Dex: 13 Spells: 0/20 levels left
rFire . . . SeeInvis . B - +3 demon trident (vamp)
rCold . . . Gourm . H - +0 buckler
rNeg . . . Faith . (armour unavailable)
rPois + Spirit . (helmet restricted)
rElec . Reflect + (no cloak)
rCorr . Harm . (no gloves)
MR ..... (no boots)
Stlth ++........ n - +4 amulet of reflection
HPRegen 0.23/turn x - ring of poison resistance
MPRegen 0.20/turn u - ring of magical power
@: no status effects
A: breathe steam, unfitting armour, cold-blooded, AC +8
a: Breathe Steam, Renounce Religion
You are on level 2 of the Lair of Beasts.
You worship Vehumet.
Vehumet is pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 13 of its levels.
You have also visited: Ossuary.
You have collected 1030 gold pieces.
You have spent 400 gold pieces at shops.
Inventory:
Hand Weapons
a - a +1 dagger of electrocution
B - a +3 vampiric demon trident (weapon)
E - a +2 dagger of holy wrath
I - a +4 spear of freezing
J - a +2 whip of venom
M - a +4 broad axe
Missiles
m - 388 stones (quivered)
Armour
H - a +0 buckler (worn)
Jewellery
n - a +4 amulet of reflection (around neck)
u - a ring of magical power (right hand)
x - a ring of poison resistance (left hand)
F - an uncursed ring of protection from fire
N - an uncursed ring of ice
P - a cursed +4 ring of evasion
Wands
d - a wand of polymorph (9)
y - a wand of flame (20)
O - a wand of disintegration (7)
Q - a wand of enslavement (3)
R - a wand of random effects (7)
Scrolls
c - a scroll of amnesia
f - 6 scrolls of enchant armour
h - 2 scrolls of random uselessness
o - 2 scrolls of fog
p - 4 scrolls of remove curse
w - 4 scrolls of magic mapping
C - 2 scrolls of enchant weapon
D - 5 scrolls of teleportation
Potions
e - 4 potions of lignification
g - 4 potions of flight
i - 4 potions of brilliance
j - 5 potions of curing
k - a potion of ambrosia
l - 2 potions of mutation
r - 2 potions of cancellation
s - 2 potions of heal wounds
t - a potion of resistance
v - 2 potions of magic
z - 2 potions of haste
A - 2 potions of degeneration
G - 3 potions of agility
L - an inky potion
Comestibles
b - 17 rations
q - 10 chunks of flesh
Skills:
* Level 6.6 Dodging
- Level 1.7 Stealth
- Level 4.7 Shields
- Level 4.6 Spellcasting
- Level 11.4 Conjurations
- Level 3.0 Charms
+ Level 1.6 Necromancy
- Level 3.1 Translocations
- Level 3.1 Transmutations
- Level 12.6 Fire Magic
- Level 3.0 Earth Magic
You cannot memorise any spells.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Conj/Fire ##### 1% 1 None
b - Fireball Conj/Fire ######.... 2% 5 ######.
c - Conjure Flame Conj/Fire ######.. 1% 3 ##.....
d - Sticky Flame Conj/Fire ######.. 1% 4 ####...
e - Passwall Tmut/Erth ###..... 4% 2 #......
f - Shroud of Golubria Chrm/Tloc ###....... 5% 2 #......
g - Regeneration Chrm/Necr ##........ 14% 3 ##.....
Your spell library contains the following spells:
Spells Type Power Failure Level Hunger
Searing Ray Conj ###### 1% 2 #......
Throw Flame Conj/Fire ###### 1% 2 #......
Stone Arrow Conj/Erth ####.. 1% 3 ##.....
Inner Flame Hex/Fire ####.... 2% 3 ##.....
Infusion Chrm ###. 3% 1 None
Sandblast Erth ###... 3% 1 None
Song of Slaying Chrm ###..... 5% 2 #......
Spectral Weapon Hex/Chrm ##...... 19% 3 ##.....
Petrify Tmut/Erth ###..... 32% 4 ####...
Lee's Rapid Deconstruct Erth ###....... 67% 5 ######.
Dungeon Overview and Level Annotations
Branches:
Dungeon (10/15) Temple (1/1) D:5 Lair (2/6) D:9
Orc (0/2) D:9
Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:6 =[
Innate Abilities, Weirdness & Mutations
You can breathe blasts of scalding, opaque steam.
Your pale cyan-grey scales are hard. (AC +8)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.
Message History
The crocodile is severely wounded.
The crocodile is covered in liquid flames!
You are feeling hungry.
The crocodile burns! The crocodile bites you!
You puncture the crocodile!
You kill the crocodile!
Vehumet accepts your kill.
You see here a crocodile corpse.
You butcher the crocodile corpse.
q - 11 chunks of flesh (gained 6)
You see here a crocodile skeleton.
You start resting. Eating one of 11 chunks of flesh.
You eat one of the 11 chunks of flesh. This raw flesh tastes terrible.
Magic restored.
There is a stone staircase leading up, spattered with blood here.
There is a stone staircase leading up, spattered with blood here.
There is a stone staircase leading up, spattered with blood here.
Char dumped successfully.
There is a stone staircase leading up, spattered with blood here.
Saving game... please wait.
####
#..##
## ....##
#.# ### #.....
#.########.####.....
#..@................
#...÷..........#....
#.........##..###...
#.###.....##..P# #.#
## #...###...... ..
##............ .
##............
#............
#.....#P....#.
There are no monsters in sight!
Vanquished Creatures
3 hydras
Fannar (D:10)
Erica (D:9)
3 two-headed ogres
An unseen horror (D:10)
An ugly thing (D:10)
A gargoyle (D:10)
2 spiny frogs
Prince Ribbit (D:5)
A troll (D:10)
A hornet (D:8)
3 blink frogs (Lair:1)
2 hippogriffs
3 yaks (D:9)
3 wyverns
A human (D:9)
2 basilisks (Lair:1)
Grum (Lair:1)
4 hogs (D:9)
4 water moccasins
2 porcupines
A hornet zombie (D:9)
An ice beast (D:5)
2 sky beasts
2 wolves (Lair:1)
A phantom (D:7)
6 ogres
3 orc warriors
3 centaurs
6 crocodiles
A big kobold (D:7)
4 bullfrogs
A wyvern zombie (D:10)
A wyvern skeleton (D:8)
2 scorpions
9 killer bees
4 wights (D:7)
3 howler monkeys
3 electric eels (D:4)
7 crimson imps
4 lava snakes (D:10)
A bullfrog zombie (D:5)
A bullfrog skeleton (D:5)
2 centaur skeletons
A jelly (D:8)
8 orc priests
A gnoll shaman (D:5)
5 hounds
4 orc wizards
11 worker ants
9 iguanas
A big kobold zombie (Ossuary)
A hound zombie (D:10)
8 mummies (Ossuary)
A howler monkey zombie (D:8)
12 gnolls
12 adders
3 shadow imps
2 oozes
2 adder skeletons
3 worms (D:2)
A dart slug (D:2)
9 leopard geckos
55 orcs
4 bats
2 giant cockroaches
3 goblins
3 hobgoblins
12 jackals
4 ball pythons
6 frilled lizards
A gnoll zombie (Ossuary)
2 hobgoblin zombies (Ossuary)
14 kobolds
2 kobold zombies (Ossuary)
2 orc zombies (Ossuary)
2 quokka skeletons
7 rats
A plant (D:5)
323 creatures vanquished.
Vanquished Creatures (others)
Urug (D:10)
2 fungi (Lair:1)
3 creatures vanquished.
Grand Total: 326 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | Jabberih the Draconian Fire Elementalist began the quest
| for the Orb.
0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3
172 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5
964 | D:1 | Learned a level 2 spell: Throw Flame
970 | D:2 | Reached XP level 3. HP: 18/26 MP: 3/6
1360 | D:2 | Learned a level 3 spell: Conjure Flame
1753 | D:2 | Reached skill level 4 in Fire Magic
1878 | D:2 | Found a shadowy altar of Dithmenos.
1881 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7
2497 | D:2 | Reached XP level 5. HP: 34/38 MP: 5/8
2941 | D:3 | Found a hide-covered altar of Uskayaw.
3372 | D:4 | Reached skill level 5 in Fire Magic
3570 | D:4 | Found a stormy altar of Qazlal.
3609 | D:4 | Found a blossoming altar of Fedhas.
3631 | D:4 | Reached XP level 6. HP: 39/45 MP: 3/9
3691 | D:4 | Found an ancient bone altar of Kikubaaqudgha.
3691 | D:4 | Found a hazy altar of Hepliaklqana.
3694 | D:4 | Found a basalt altar of Yredelemnul.
3707 | D:4 | Found a transporter.
3737 | D:4 | You fall through a shaft for 3 floors!
3868 | D:7 | Reached skill level 5 in Conjurations
4180 | D:6 | Reached skill level 6 in Fire Magic
4296 | D:6 | Your scales start taking on a pale cyan-grey colour.
4296 | D:6 | Reached XP level 7. HP: 27/50 MP: 8/10
4416 | D:6 | Learned a level 4 spell: Sticky Flame
4451 | D:5 | Entered Level 5 of the Dungeon
4451 | D:5 | Found a staircase to the Ecumenical Temple.
4546 | Temple | Entered the Ecumenical Temple
4976 | D:5 | Found a sand-covered staircase.
4985 | Ossuary | Entered an ossuary
5063 | Ossuary | Reached skill level 7 in Fire Magic
5573 | D:5 | Noticed Prince Ribbit
6022 | D:4 | Found a transporter.
6475 | D:5 | Reached XP level 8. HP: 47/57 MP: 3/11
6592 | D:5 | Killed Prince Ribbit
6592 | D:5 | Reached skill level 8 in Fire Magic
6962 | D:5 | Found a sacrificial altar of Ru.
7250 | D:5 | Reached skill level 9 in Fire Magic
7977 | D:6 | Found Loug's Jewellery Shoppe.
7985 | D:6 | Bought an uncursed ring of magical power for 200 gold
| pieces
7986 | D:6 | Bought an uncursed ring of poison resistance for 200 gold
| pieces
8292 | D:6 | Reached XP level 9. HP: 39/62 MP: 13/13
8452 | D:6 | Found Waafaot's Armour Boutique.
8947 | D:6 | Found a glowing golden altar of the Shining One.
9271 | D:7 | Reached skill level 1 in Shields
9316 | D:7 | Learned a level 5 spell: Fireball
9417 | D:7 | Found an ornate altar of the Wu Jian Council.
9418 | D:7 | Found a snail-covered altar of Cheibriados.
9418 | D:7 | Found a radiant altar of Vehumet.
9418 | D:7 | Found a burning altar of Makhleb.
9758 | D:7 | Became a worshipper of Vehumet
10156 | D:8 | Reached skill level 10 in Fire Magic
10249 | D:8 | Noticed a two-headed ogre
10274 | D:8 | Killed a two-headed ogre
10612 | D:8 | Reached * piety under Vehumet
10612 | D:8 | Offered knowledge of Magic Dart by Vehumet.
10612 | D:8 | Reached XP level 10. HP: 60/69 MP: 16/16
10616 | D:8 | Learned a level 2 spell: Passwall
10619 | D:8 | Learned a level 2 spell: Shroud of Golubria
10762 | D:8 | Reached skill level 1 in Earth Magic
10768 | D:8 | Reached skill level 1 in Charms
10768 | D:8 | Reached skill level 1 in Translocations
10768 | D:8 | Reached skill level 1 in Transmutations
11416 | D:9 | Noticed a two-headed ogre
11832 | D:9 | Killed a two-headed ogre
12534 | D:9 | Noticed Erica
12541 | D:9 | Reached ** piety under Vehumet
12542 | D:9 | Killed Erica
12542 | D:9 | Reached skill level 11 in Fire Magic
12747 | D:9 | Found a roughly hewn altar of Beogh.
12747 | D:9 | Found a staircase to the Orcish Mines.
12754 | D:9 | Offered knowledge of Shock by Vehumet.
12770 | D:9 | Reached skill level 10 in Conjurations
12770 | D:9 | Reached XP level 11. HP: 74/74 MP: 16/17
13182 | D:9 | Found a staircase to the Lair.
13275 | D:9 | Found a shimmering altar of Xom.
13362 | D:10 | Entered Level 10 of the Dungeon
13365 | D:10 | Noticed Fannar
13369 | D:10 | Killed Fannar
13730 | D:10 | Noticed an unseen horror
13732 | D:10 | Killed an unseen horror
13745 | D:10 | Offered knowledge of Searing Ray by Vehumet.
14071 | D:10 | Reached *** piety under Vehumet
14154 | D:10 | Noticed a two-headed ogre
15012 | D:10 | Noticed a brown ugly thing
15029 | D:10 | Killed a brown ugly thing
15862 | D:10 | Reached skill level 12 in Fire Magic
15883 | D:10 | Noticed Urug
16019 | D:10 | Killed Urug
16214 | D:10 | Killed a two-headed ogre
16571 | Lair:1 | Entered Level 1 of the Lair of Beasts
16571 | Lair:1 | Noticed a four-headed hydra
16575 | Lair:1 | Killed a four-headed hydra
16686 | Lair:1 | Reached skill level 5 in Dodging
16686 | Lair:1 | Noticed a four-headed hydra
16834 | D:9 | Killed a four-headed hydra
18097 | Lair:1 | Noticed Grum
18108 | Lair:1 | Killed Grum
18308 | Lair:1 | Reached XP level 12. HP: 75/81 MP: 18/18
18551 | Lair:1 | Learned a level 3 spell: Regeneration
18558 | Lair:2 | Noticed a six-headed hydra
18684 | Lair:2 | Killed a six-headed hydra
18684 | Lair:2 | Reached skill level 1 in Necromancy
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 |
---------------+-------------------------------------+-----
Conjurations | 2 3 4 5 6 8 9 10 11 | 11.4
Fire Magic | 4 5 6 7 9 10 11 12 | 12.6
Spellcasting | 4 | 4.6
Shields | 4 | 4.7
Earth Magic | 3 | 3.0
Charms | 3 | 3.0
Translocations | 3 | 3.1
Transmutations | 3 | 3.1
Dodging | 5 6 | 6.6
Necromancy | 1 | 1.6
Stealth | | 1.7
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Spear | 36 | 60 | 485 | 137 || 718
Tailslap | 2 | 6 | 51 | 15 || 74
Dagger | | | 5 | 34 || 39
Demon trident | | | | 24 || 24
Throw: Stone | | | 3 | 1 || 4
Cast: Flame Tongue | 51 | 93 | 90 | 84 || 318
Throw Flame | | 2 | 4 | || 6
Sticky Flame | | | 29 | 55 || 84
Fireball | | | 7 | 52 || 59
Conjure Flame | | | | 1 || 1
Passwall | | | | 1 || 1
Shroud of Golubri | | | | 3 || 3
Regeneration | | | | 1 || 1
Abil: Breathe Steam | | | 17 | 9 || 26
Evoke: Wand | | 7 | 11 | 14 || 32
Use: Scroll | | 9 | 8 | 11 || 28
Potion | | | 1 | 3 || 4
Stab: Sleeping | 3 | 4 | 2 | 1 || 10
Confused | | | 1 | || 1
Distracted | | | 1 | || 1
Eat: Chunk | 4 | 9 | 15 | 27 || 55
Ration | | | 5 | 9 || 14
Armor: Skin | 11 | 36 | 131 | 59 || 237
Dodge: Dodged | 45 | 65 | 239 | 142 || 491
Block: Buckler | | | 13 | 76 || 89
Reflection | | | | 3 || 3
Going into early mid game I have extra interest in keeping this character alive since I got great weapons, some nice utility spells and color synergy with fire magic. There is also theoretical change of getting my first two win streak.
I'm interested in learning how to best develop draconian casters and therefore if someone could give tips for this character I would appreciate it.
One thing is the weapon choice and when to skill it. The dagger would be easy to get to mindelay and would deal good damage early, axe with branding could still work in lategame and demon trident is good with conjure flame and maybe later some tanky summons. Which should I choose and when to train it?
Another thing I'm thinking about is defence. Now I feel like I have good killdudes ability and started to train dodge. Maybe I should also go for fighting and maybe bigger shield soon?