Dungeon Dilettante
Posts: 3
Joined: Friday, 9th August 2019, 13:28
YAVP HOFi First Win Late Game Advice
I'm looking for late game advice on skill allocation. i played around with investing in magic just to learn how it works, ended up specializing in summoning, but I wasn't sure if I should have gotten my defensive skills higher or tried maxing fighting and axe - I stopped at 25 for those, or gotten throwing higher - I ended up using my javelins of penetration a lot in Zot 5. My offense and defense seemed strong enough though so I figured rounding out my capabilities with spells would be better. Despite the high skill bonus on Invocations, I never saw a need to raise it higher (I never used Smite through). Given my spell library, any advice on spell selection?
Character info below.
- Code:
2188690 Xernon the Slayer (level 27, 266/266 HPs)
Began as a Hill Orc Fighter on Aug 4, 2019.
Was the Champion of Beogh.
Escaped with the Orb
... and 4 runes on Aug 9, 2019!
The game lasted 16:45:40 (77703 turns).
Xernon the Slayer (Hill Orc Fighter) Turns: 77703, Time: 16:45:40
Health: 266/266 AC: 44 Str: 39 XL: 27
Magic: 46/46 EV: 15 Int: 12 God: Beogh [******]
Gold: 2961 SH: 33 Dex: 7 Spells: 10/38 levels left
rFire + + . SeeInvis . a - +8 hand axe "Poilemek" {speed, rElec rPois rN++ MP+9}
rCold + . . Gourm . N - +5 shield {AC+3}
rNeg + + . Faith . d - +9 storm dragon scales "Biadel" {rElec rF+ Str+6 Dex-5 Stlth+}
rPois + Spirit . H - +2 hat {MR+}
rElec + Reflect + C - scarf {rC+ rF+}
rCorr + Harm . P - +1 pair of gloves {Str+3}
MR +++++ Clarity + y - +2 pair of boots {run}
Stlth .......... Z - brooch of Shielding {Reflect SH+8}
HPRegen 0.54/turn u - ring of resist corrosion
MPRegen 0.30/turn v - ring of Dujotimn {+Fly MR++ MP+9 AC+3 Str+4}
@: quick
A: walk on water, beak, horns 1, large bone plates 1, thin metallic scales 1,
clarity, deterioration 1, low mp 1, subdued magic 1
0: Orb of Zot
}: 4/15 runes: barnacled, silver, abyssal, gossamer
a: Smiting, Recall Orcish Followers, Give Item to Named Follower, Resurrection,
Renounce Religion, Evoke Flight
You escaped.
You worshipped Beogh.
Beogh was exalted by your worship.
You were not hungry.
You visited 12 branches of the dungeon, and saw 52 of its levels.
You visited the Abyss 1 time.
You also visited: Gauntlet, Ice Cave, Wizlab and Desolation.
You collected 7337 gold pieces.
You spent 4376 gold pieces at shops.
Inventory:
Hand Weapons
a - the +8 hand axe "Poilemek" (weapon) {speed, rElec rPois rN++ MP+9}
(You bought it in a shop on level 4 of the Dungeon)
Attacks with this weapon are significantly faster.
It insulates you from electricity.
It protects you from poison.
It greatly protects you from negative energy.
It affects your magic capacity (+9).
b - the +5 fustibalus of Nolut {flame, +Blink rN++ Str-5}
(You took it off a minotaur in a Gauntlet)
It causes projectiles fired from it to burn those they strike, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents.
It affects your strength (-5).
It greatly protects you from negative energy.
It lets you blink.
Missiles
e - 338 sling bullets
x - 30 javelins of penetration (quivered)
Y - a throwing net
Armour
d - the +9 storm dragon scales "Biadel" (worn) {rElec rF+ Str+6 Dex-5 Stlth+}
(You found it on level 3 of the Elven Halls)
It affects your strength (+6).
It affects your dexterity (-5).
It protects you from fire.
It insulates you from electricity.
It makes you more stealthy.
p - a +0 shield of positive energy
t - a +2 cloak of magic resistance
y - a +2 pair of boots of running (worn)
C - a scarf of resistance (worn)
H - a +2 hat of magic resistance (worn)
N - a +5 shield of protection (worn)
P - a +1 pair of gloves of strength (worn)
Jewellery
k - an uncursed ring of wizardry
u - a ring of resist corrosion (left hand)
v - the ring of Dujotimn (right hand) {+Fly MR++ MP+9 AC+3 Str+4}
(You found it on level 4 of the Depths)
[ring of protection]
It affects your AC (+3).
It affects your strength (+4).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
It lets you fly.
z - the ring of Vaecolesh {rPois rF+ MR+ Stlth+}
(You took it off a deep elf elementalist on level 4 of the Depths)
[ring of protection from fire]
It protects you from fire.
It protects you from poison.
It affects your resistance to hostile enchantments.
It makes you more stealthy.
B - the ring "Dumpih" {rElec SInv}
(You found it on level 3 of the Elven Halls)
[ring of see invisible]
It insulates you from electricity.
It lets you see invisible.
I - an uncursed ring of protection from cold
Z - the brooch of Shielding (around neck) {Reflect SH+8}
(You found it on level 3 of the Elven Halls)
[amulet of reflection]
It shields you and reflects attacks.
It affects your SH (+8).
Wands
r - a wand of flame (16)
s - a wand of paralysis (7)
E - a wand of clouds (8)
J - a wand of digging (31)
L - a wand of enslavement (6)
V - a wand of iceblast (31)
Scrolls
c - 2 scrolls of summoning
i - 9 scrolls of blinking
l - a scroll of silence
o - 5 scrolls of magic mapping
F - 4 scrolls of identify
R - a scroll of enchant weapon
S - 9 scrolls of remove curse
W - 22 scrolls of teleportation
Potions
g - 3 potions of agility
h - 8 potions of heal wounds
j - 19 potions of curing
m - 4 potions of resistance
n - a potion of brilliance
q - 3 potions of mutation
w - 5 potions of cancellation
D - 3 potions of invisibility
M - 8 potions of might
Q - 4 potions of haste
U - 5 potions of berserk rage
Miscellaneous
A - a lightning rod (4/4)
G - a lamp of fire
K - a phial of floods
O - a sack of spiders
X - 5 boxes of beasts
Comestibles
f - 72 rations
Skills:
- Level 25.1 Fighting
- Level 25.0 Axes
- Level 9.8(12.3) Slings
+ Level 12.2(13.5) Throwing
- Level 20.0 Armour
- Level 14.2 Dodging
- Level 2.0 Stealth
- Level 17.0 Shields
- Level 6.0 Spellcasting
- Level 5.0 Charms
+ Level 13.0 Summonings
- Level 4.7 Necromancy
- Level 4.0 Translocations
- Level 3.0 Transmutations
- Level 3.0 Air Magic
- Level 6.1 Invocations
- Level 11.0 Evocations
You had 10 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Blink Tloc N/A 9% 2 ##.....
b - Swiftness Chrm/Air ##...... 9% 2 ##.....
c - Beastly Appendage Tmut #..... 9% 1 None
d - Regeneration Chrm/Necr ##........ 13% 3 ###....
e - Gell's Gravitas Tloc ##........ 19% 3 ###....
f - Call Imp Summ ####.... 1% 2 ##.....
g - Call Canine Familiar Summ ####.... 1% 3 ###....
h - Summon Demon Summ ####...... 3% 5 ######.
i - Aura of Abjuration Summ ####...... 3% 5 ######.
j - Passwall Tmut/Erth #....... 26% 2 ##.....
Your spell library contained the following spells:
Spells Type Power Failure Level Hunger
Summon Butterflies Summ ####.... 1% 1 None
Recall Summ/Tloc N/A 2% 3 ###....
Corpse Rot Necr N/A 7% 2 ##.....
Sticks to Snakes Tmut #....... 14% 2 ##.....
Shock Conj/Air #... 17% 1 None
Summon Ice Beast Ice/Summ ##...... 22% 4 ####...
Shadow Creatures Summ N/A 24% 6 #######
Summon Forest Summ/Tloc ###....... 28% 5 ######.
Confusing Touch Hex #..... 32% 1 None
Flame Tongue Conj/Fire #.... 32% 1 None
Freeze Ice #... 32% 1 None
Magic Dart Conj #... 32% 1 None
Sandblast Erth #..... 32% 1 None
Ozocubu's Armour Chrm/Ice #....... 34% 3 ###....
Ensorcelled Hibernation Hex/Ice #..... 45% 2 ##.....
Searing Ray Conj #..... 45% 2 ##.....
Slow Hex #....... 45% 2 ##.....
Throw Flame Conj/Fire #..... 45% 2 ##.....
Throw Frost Conj/Ice #..... 45% 2 ##.....
Spider Form Tmut/Pois #......... 47% 3 ###....
Static Discharge Conj/Air #....... 47% 3 ###....
Mephitic Cloud Conj/Pois/Air #....... 54% 3 ###....
Summon Mana Viper Hex/Summ ##...... 54% 5 ######.
Airstrike Air #......... 69% 4 ####...
Confuse Hex #....... 71% 3 ###....
Conjure Flame Conj/Fire #....... 71% 3 ###....
Dazzling Spray Conj/Hex #..... 71% 3 ###....
Inner Flame Hex/Fire #....... 71% 3 ###....
Stone Arrow Conj/Erth #..... 71% 3 ###....
Monstrous Menagerie Summ ####...... 80% 7 #######
Summon Greater Demon Summ ####...... 80% 7 #######
Summon Hydra Summ ####...... 80% 7 #######
Force Lance Conj/Tloc #....... 83% 4 ####...
Ice Form Ice/Tmut #....... 88% 4 ####...
Petrify Tmut/Erth #....... 88% 4 ####...
Blade Hands Tmut #......... 96% 5 ######.
Fulminant Prism Conj/Hex #......... 98% 4 ####...
Iskenderun's Mystic Bla Conj #....... 98% 4 ####...
Leda's Liquefaction Hex/Erth #......... 98% 4 ####...
Sticky Flame Conj/Fire #....... 98% 4 ####...
Throw Icicle Conj/Ice #....... 98% 4 ####...
Bolt of Draining Conj/Necr #......... 98% 5 ######.
Borgnjor's Vile Clutch Necr/Erth #......... 98% 5 ######.
Iskenderun's Battlesphe Conj/Chrm #....... 98% 5 ######.
Irradiate Conj/Tmut #......... 99% 5 ######.
Lightning Bolt Conj/Air #......... 99% 5 ######.
Silence Hex/Air #......... 99% 5 ######.
Yara's Violent Unravell Hex/Tmut #......... 99% 5 ######.
Bolt of Magma Conj/Fire/Erth #......... 100% 5 ######.
Fireball Conj/Fire #......... 100% 5 ######.
Lee's Rapid Deconstruct Erth #......... 100% 5 ######.
Metabolic Englaciation Hex/Ice #......... 100% 5 ######.
Venom Bolt Conj/Pois #......... 100% 5 ######.
Bolt of Cold Conj/Ice #......... 100% 6 #######
Darkness Hex #......... 100% 6 #######
Freezing Cloud Conj/Ice/Air #......... 100% 6 #######
Iron Shot Conj/Erth #......... 100% 6 #######
Ozocubu's Refrigeration Ice #......... 100% 6 #######
Simulacrum Ice/Necr #......... 100% 6 #######
Statue Form Tmut/Erth #........ 100% 6 #######
Malign Gateway Summ/Tloc ###....... 100% 7 #######
Orb of Destruction Conj #......... 100% 7 #######
Spellforged Servitor Conj/Summ ##........ 100% 7 #######
Ignition Fire #......... 100% 8 #######
Summon Horrible Things Summ ####...... 100% 8 #######
Shatter Erth #......... 100% 9 #######
Tornado Air #......... 100% 9 #######