Spider Stomper
Posts: 218
Joined: Tuesday, 21st February 2012, 21:32
CIP huge mess I got myself into
I'm adjacent to a tentacled starspawn that has me constricted and the world's luckiest apocalypse crab, who managed to chain paralyze and petrify on me before I could quaff cancellation. (This is my fault. I was tabbing through some other stuff, and didn't make getting out of the clouds high enough priority.) I was lucky to wake up with 4HP.
- As I see it, I could Sanctuary, which the wiki says will break Constriction, but that has a 14% failure chance.
- I could try something with fan of gales or blink to get the monsters away from me. One turn is probably all I need to get a heal off; these are usually very easy monsters to tab through, so one heal is probably enough. I'm worried I'll Blink and the crab will immediately shoot a cloud that kills me. I'm not sure if his cloud shooting actually does damage though, or if it just makes debilitating clouds? I.e., I don't know if moving away from the monsters gives me a guaranteed chance to quaff a heal.
- I don't think merely quaffing healing right now is sufficient, because constriction ramps over time, right? So I'd probably heal and be back in the same place next turn?
As an aside, going forward, I need a cheat sheet to tell me when to use Recite, Vitalisation, or Imprison. I pretty much never use them.