Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
VP: NaBe, 15 runes
Thanks to all guys who were watching and giving advices (Sphara, Xen, Akett and others)!
Couldnt put it in code tags:
http://pastebin.com/raw.php?i=K4d267Fe
- Code:
Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file.
10341896 SaintRoka the Slayer (level 27, 294/294 HPs)
Began as a Naga Berserker on Nov 14, 2014.
Was a High Priest of Zin.
Escaped with the Orb
... and 15 runes on Nov 17, 2014!
The game lasted 1day 04:43:21 (161642 turns).
SaintRoka the Slayer (Naga Berserker) Turns: 161642, Time: 1, 04:43:21
HP 294/294 AC 48 Str 27 XL: 27
MP 41/43 EV 30 Int 14 God: Zin [*****.]
Gold 4909 SH 25 Dex 20 Spells: 13 memorised, 2 levels left
rFire + + + SeeInvis + a - +9 Blessed Blade
rCold + + . Clarity . w - +10 scale mail of the Iron Devil {rPois rC+ SInv}
rNeg + . . rCorr . u - +9 shield of Bakhla {rC+}
rPois + rRot . n - +2 helmet of Mumblety Peg {+Inv MR++}
rElec + Spirit . F - +0 cloak "Teodyff" {+Blink +Inv rPois rF++ Int+4}
SustAb . Warding . q - +2 pair of gloves {Str+3}
rMut . Stasis . Z - +4 naga barding {rF+}
Gourm . p - amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
MR +++++ x - ring "Hebbe" {+Blink rF+ Stlth+}
L - ring "Widuent" {rN+ Dex+2 Int+1 Slay+4}
@: slightly contaminated, hasted, glowing, repel missiles, quick, almost
entirely resistant to hostile enchantments, very unstealthy
A: spit poison, constrict 1, see invisible, deformed body, poison resistance,
slowness 2, AC +9
a: Spit Poison, Recite, Vitalisation, Imprison, Sanctuary, Renounce Religion,
Evoke Blink, Evoke Flight
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer
You escaped.
You worshipped Zin.
Zin was extremely pleased with you.
You were not hungry.
You visited 18 branches of the dungeon, and saw 97 of its levels.
You visited Pandemonium 3 times, and saw 33 of its levels.
You visited the Abyss 3 times.
You visited 2 bazaars.
You visited 1 Ziggurat, and saw 10 of its levels.
You also visited: Labyrinth and Volcano.
You collected 16432 gold pieces.
You spent 8025 gold pieces at shops.
You donated 3498 gold pieces to Zin.
Innate Abilities, Weirdness & Mutations
You cannot wear boots.
You can spit poison.
You can use your snake-like lower body to constrict enemies.
Your serpentine skin is tough (AC +9).
You have supernaturally acute eyesight.
Armour fits poorly on your strangely shaped body.
Your system is resistant to poisons.
You cover ground very slowly.
Skills:
+ Level 26.3 Fighting
- Level 20.3 Long Blades
- Level 8.0 Throwing
- Level 19.3 Armour
- Level 23.5 Dodging
- Level 17.0 Shields
- Level 10.5 Spellcasting
- Level 16.1 Charms
- Level 7.4 Summonings
- Level 22.7 Translocations
+ Level 23.9 Invocations
- Level 20.0 Evocations
You had 2 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Haste Chrm ######.. 2% 6 ######.
b - Deflect Missiles Chrm/Air ####...... 69% 6 ######.
c - Flight Chrm/Air ####...... 1% 3 #......
d - Swiftness Chrm/Air ####.... 1% 2 None
e - Apportation Tloc ######.... 0% 1 None
f - Spectral Weapon Hex/Chrm ####.... 1% 3 #......
g - Abjuration Summ ####...... 1% 3 #......
h - Control Teleport Chrm/Tloc ######.... 1% 4 ###....
i - Phase Shift Tloc ######.... 1% 5 #####..
j - Controlled Blink Tloc N/A 1% 7 #######
k - Summon Butterflies Summ ####.... 1% 1 None
l - Shroud of Golubria Chrm/Tloc ######.... 0% 2 None
m - Blink Tloc N/A 0% 2 None
Inventory:
Hand weapons
a - a +9 Blessed Blade (weapon)
Missiles
E - 11 javelins of returning (quivered)
Armour
n - the +2 helmet of Mumblety Peg (worn) {+Inv MR++}
(You found it on level 2 of the Depths)
It affects your resistance to hostile enchantments.
It lets you turn invisible.
q - a +2 pair of gloves of strength (worn)
u - the +9 shield of Bakhla (worn) {rC+}
(You found it on level 7 of a ziggurat)
It protects you from cold.
w - the +10 scale mail of the Iron Devil (worn) {rPois rC+ SInv}
(You found it on level 9 of a ziggurat)
It protects you from cold.
It protects you from poison.
It enhances your eyesight.
F - the +0 cloak "Teodyff" (worn) {+Blink +Inv rPois rF++ Int+4}
(You found it on level 7 of the Iron City of Dis)
It affects your intelligence (+4).
It greatly protects you from fire.
It protects you from poison.
It lets you turn invisible.
It lets you blink.
G - the +2 cloak of Sif Muna's Wrath {Str+3 Dex+4}
(You found it on level 6 of a ziggurat)
It affects your strength (+3).
It affects your dexterity (+4).
Z - a +4 naga barding of fire resistance (worn)
Magical devices
b - a wand of cold (4)
h - a wand of disintegration (2)
y - a wand of hasting (0)
B - a wand of cold (4)
C - a wand of teleportation (1)
D - a wand of digging (3)
J - a wand of teleportation (6)
P - a wand of heal wounds (6)
Comestibles
V - 4 royal jellies
Scrolls
e - 17 scrolls of teleportation
f - 2 scrolls of silence
m - a scroll of holy word
N - a scroll of fog
U - 6 scrolls of blinking
Jewellery
p - the amulet of the Air (around neck) {Inacc +Fly rElec EV+5 RMsl}
(You found it on level 3 of the Elven Halls)
[amulet of inaccuracy]
It reduces the accuracy of all your attacks.
It affects your evasion (+5).
It insulates you from electricity.
It lets you fly.
It protects you from missiles.
t - a cursed amulet of resist mutation
v - an uncursed amulet of clarity
x - the ring "Hebbe" (right hand) {+Blink rF+ Stlth+}
(You found it on level 3 of the Elven Halls)
[ring of protection from fire]
It protects you from fire.
It lets you blink.
It makes you more stealthy.
L - the ring "Widuent" (left hand) {rN+ Dex+2 Int+1 Slay+4}
(You found it on level 3 of the Crypt)
[ring of positive energy]
It affects your intelligence (+1).
It affects your dexterity (+2).
It affects your accuracy and damage with ranged weapons and melee attacks
(+4).
It protects you from negative energy.
O - the ring of Vitality {HP+15 Regen}
(You found it on level 2 of the Depths)
[ring of regeneration]
It affects your health (+15).
It increases your rate of regeneration.
R - an uncursed amulet of the gourmand
X - the amulet of Riun {Ward rF++ rN+ Dex+4}
(You found it on level 3 of the Crypt)
[amulet of warding]
It may prevent the melee attacks of summoned creatures.
It affects your dexterity (+4).
It greatly protects you from fire.
It protects you from negative energy.
Potions
c - a potion of heal wounds
j - 3 potions of cancellation
r - a potion of cure mutation
H - a potion of brilliance
I - 5 potions of magic
K - 8 potions of curing
Miscellaneous
i - a fan of gales
k - a phial of floods (inert)
z - a sack of spiders
A - a fan of gales
Q - a fan of gales
S - a legendary deck of summonings {drawn: 3}
W - a legendary deck of summonings {drawn: 2}
Y - a lamp of fire
Rods
d - a +8 rod of ignition (13/13)
(You found it on level 3 of the Tomb of the Ancients)
o - a +9 rod of inaccuracy (17/17)
(You took it off a minotaur in a labyrinth)
M - a +4 rod of the swarm (9/9)
(You found it in Pandemonium)