Post Wednesday, 20th August 2014, 07:54

YAVP - HECj my 1st 15 runes win

I love High Elves. I love Fireball (probably the best spell in the game). 15 runes and 2 Zigs. I really enjoyed the game.
  Code:
 Dungeon Crawl Stone Soup version 0.14.1 (tiles) character file.

7887453 sai the Intangible (level 27, 239/239 (246) HPs)
             Began as a High Elf Conjurer on July 28, 2014.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 15 runes on Aug 13, 2014!
             
             The game lasted 1day 21:17:41 (239394 turns).

sai the Intangible (High Elf Conjurer)         Turns: 239394, Time: 1, 21:17:41

HP 239/239 (246) AC 46     Str 13      XL: 27
MP  49/50        EV 28     Int 50      God: Vehumet [******]
Gold 14004       SH 25     Dex 18      Spells: 17 memorised,  0 levels left

rFire  + + +     SeeInvis +     w - staff of energy
rCold  + . .     Clarity  +     c - +8 fire dragon armour
rNeg   + + +     Conserve +     R - +3 buckler "Benealal" {Str+3 Int+5}
rPois  +         rCorr    .     o - +2 hat {Int+3}
rElec  +         rRot     +     Z - +2 cloak of the Thief {+Fog Dam-3 SInv Stlth++}
SustAb + .       Spirit   .     A - +4 pair of gloves of Darkness {Int+4 Curse}
rMut   .         Warding  .     K - +2 pair of boots {run}
Saprov . . .     Stasis   .     I - amulet of Skiphoez {Cons rElec rF+ Int+3}
MR     +++..                    E - ring of Tegarghen {SustAb +Blink +Inv rF+ rN+}
                                O - ring "Quumm" {Str+3 Int+4 Acc+3 Dam+6}

@: lich-form, repel missiles, very slightly contaminated, delayed fireball,
quick, extremely resistant to hostile enchantments, quite stealthy
A: camouflage 1, clarity, cold resistance 1, dopey 1, robust 1
a: End Transformation, Renounce Religion, Release Delayed Fireball, Evoke Blink,
Evoke Fog, Evoke Invisibility
0: Orb of Zot
}: 15/15 runes: decaying, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.

You were in lich-form.

You visited 19 branches of the dungeon, and saw 100 of its levels.
You visited Pandemonium 6 times, and saw 26 of its levels.
You visited the Abyss 4 times.
You completed 2 Ziggurats, and saw 54 of their levels.
You also visited: Labyrinth, Trove, Ice Cave and Volcano.

You collected 22433 gold pieces.
You spent 8429 gold pieces at shops.

Inventory:

Hand weapons
 h - a +9,+9 eudemon blade of holy wrath
 s - the +4,+10 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your evasion (+4).
   It affects your dexterity (+4).
   It affects your resistance to hostile enchantments.
   It makes you much more stealthy.
 t - the +7,+7 Sceptre of Asmodeus
   (You took it off Asmodeus on level 7 of Gehenna)
 V - the +8,+8 scimitar of Koba {vamp, rC+ Int+4}
   (You found it on level 7 of the Iron City of Dis)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It affects your intelligence (+4).
   It protects you from cold.
Armour
 c - a +8 fire dragon armour (worn)
 o - a +2 hat of intelligence (worn)
 A - the +4 pair of gloves of Darkness (worn) {Int+4 Curse}
   (You found it on level 5 of the Crypt)   
   
   It affects your intelligence (+4).
   It may recurse itself when equipped.
 K - a +2 pair of boots of running (worn)
 R - the +3 buckler "Benealal" (worn) {Str+3 Int+5}
   (You took it off a boggart on level 4 of the Depths)   
   
   It affects your strength (+3).
   It affects your intelligence (+5).
 Z - the +2 cloak of the Thief (worn) {+Fog Dam-3 SInv Stlth++}
   (You found it in a treasure trove)   
   
   It affects your damage with ranged weapons and melee attacks (-3).
   It enhances your eyesight.
   It can be evoked to emit clouds of fog.
   It makes you much more stealthy.
Magical devices
 u - a wand of teleportation (7)
 H - a wand of heal wounds (8)
 P - a wand of digging (21)
Scrolls
 k - 2 scrolls of holy word
 q - 5 scrolls of remove curse
 r - a scroll of vulnerability
 y - 3 scrolls of teleportation
 F - 5 scrolls of identify
 G - a scroll of magic mapping
 J - 9 scrolls of blinking
 L - 8 scrolls of recharging
Jewellery
 i - the ring of Bowecag {Fire Dex+3 Int+3}
   (You found it in Pandemonium)   
   
   [ring of fire]
   It affects your intelligence (+3).
   It affects your dexterity (+3).
 E - the ring of Tegarghen (right hand) {SustAb +Blink +Inv rF+ rN+}
   (You found it on level 10 of a ziggurat)   
   
   [ring of sustain abilities]
   It protects you from fire.
   It protects you from negative energy.
   It lets you turn invisible.
   It lets you blink.
 I - the amulet of Skiphoez (around neck) {Cons rElec rF+ Int+3}
   (You took it off a balrug in Pandemonium)   
   
   [amulet of conservation]
   It affects your intelligence (+3).
   It protects you from fire.
   It insulates you from electricity.
 M - the amulet of the Four Winds {Clar rN+ MR+++}
   (You found it on level 18 of a ziggurat)   
   
   [amulet of clarity]
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
 O - the ring "Quumm" (left hand) {Str+3 Int+4 Acc+3 Dam+6}
   (You found it on level 15 of a ziggurat)   
   
   [ring of slaying]
   It affects your accuracy with ranged weapons and melee attacks (+3).
   It affects your damage with ranged weapons and melee attacks (+6).
   It affects your strength (+3).
   It affects your intelligence (+4).
Potions
 a - 4 potions of curing
 e - 6 potions of magic
 l - 2 potions of haste
 p - 9 potions of restore abilities
 x - 4 potions of heal wounds
 D - a potion of brilliance
 Q - a potion of resistance
Magical staves
 f - an uncursed staff of fire
 w - an uncursed staff of energy (weapon)
Miscellaneous
 m - a sack of spiders
 v - a crystal ball of energy
 C - a sack of spiders {used: 1}


   Skills:
 O Level 27 Fighting
 O Level 27 Short Blades
 O Level 27 Long Blades
 + Level 23,6 Armour
 O Level 27 Dodging
 O Level 27 Stealth
 - Level 24,3 Shields
 O Level 27 Spellcasting
 O Level 27 Conjurations
 - Level 15,0 Charms
 - Level 12,1 Summonings
 - Level 21,0 Necromancy
 - Level 20,0 Translocations
 - Level 14,0 Transmutations
 O Level 27 Fire Magic
 - Level 16,0 Air Magic
 - Level 12,1 Earth Magic
 O Level 27 Evocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          0%          1    N/A
b - Lehudib's Crystal Sp  Conj/Erth      ########..   1%          8    N/A
f - Fireball              Conj/Fire      ########..   0%          5    N/A
g - Bolt of Fire          Conj/Fire      ########..   0%          6    N/A
h - Haste                 Chrm           ########     1%          6    N/A
i - Fire Storm            Conj/Fire      ########..   1%          9    N/A
j - Aura of Abjuration    Summ           ########..   1%          6    N/A
k - Blink                 Tloc           N/A          0%          2    N/A
p - Apportation           Tloc           ########..   0%          1    N/A
r - Repel Missiles        Chrm/Air       ######       0%          2    N/A
s - Summon Butterflies    Summ           ########     0%          1    N/A
t - Flight                Chrm/Air       ########..   0%          3    N/A
u - Dispel Undead         Necr           ########     0%          5    N/A
D - Death's Door          Chrm/Necr      #########.   1%          8    N/A
F - Delayed Fireball      Conj/Fire      N/A          0%          7    N/A
K - Controlled Blink      Tloc           N/A          1%          7    N/A
N - Necromutation         Trmt/Necr      #########.   1%          8    N/A


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:10
    Elf (3/3) Orc:4          Lair (8/8) D:11          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:7       Vaults (5/5) D:14
  Blade (1/1) Vaults:3      Crypt (5/5) Vaults:3       Tomb (3/3) Crypt:2
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:6 :   D:7 [   Orc:2 (   Orc:4 :*[(   Vaults:1 **:[   Vaults:3 !   Vaults:4 *   Vaults:5 ??!??%!?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3 Depths:4

Annotations:
Spider:4 exclusion: 3 downstairs
Spider:5 Mara


Innate Abilities, Weirdness & Mutations

Your skin changes colour to match your surroundings (Stlth).*
You possess an exceptional clarity of mind.
Your flesh is cold resistant.*
You are dopey. (Int -2)
You are robust (+10% HP).