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Lair Larrikin

Posts: 23

Joined: Tuesday, 1st April 2014, 18:29

Post Tuesday, 1st April 2014, 20:52

CIP->YASD DsFi Don't Play While Tired.

+9 +9 Falchion of Schadiz, Freezing, *Tele, rElec, rF++, rC++, rN+, Dex+3 (hereafter known as Schadizzy)

Schadizzy was found on level 1 of the Lair.

I'm wondering if Schadizzy will be strong enough for extended game, or if it'll just be a resistance stick. Keep in mind, that I'm a Monsterous Demonspawn. I've already lost my boots and hat slots entirely, though my claws mutation is only 1 as of writing.

Oddly enough, a lot of Schadizzy's resistances are going to waste at the moment, because I found an amazing gauntlet too. (+Rage, rF++, rN+ Acc+5) Right now, this means I'm overkilling fire resistance, but my claw mutation will eventually render this unusable. :cry: If not for my claws, I'd probably completely shelve Schadizzy and just make myself some ice dragon armor. It'd be nice to not have to wear stasis all the time, especially since I'm a follower of Okawaru.

Mutations!
Horns, hooves and claws for physicals. Powered by Pain and Night stalker for tier 2. All muts (except for claws) have already maxed out. Tier 3 mutation still hasn't developed. (getting anxious about it now)

Gear Overview:
Weapons:
Schadizzy, obviously, as well as a flaming Scimitar. Okawaru gifted me an antimagic greatsword and an electric greatsword. I blind read a brand weapon scroll which converted the electric to protection.

Armor:
The mines had a couple of really cheap unID'ed artifact armor, and one of them ended up being pretty solid. (+5 ring mail Str+5 Dex+4) This got me up to 21 AC, 24 EV and 13 SH. I might be forced to switch back to my +0 scale armor with magic resist, just because I haven't found a single other magic resist item yet. Actually have a decent amount of variety here, but the lack of magic resist kinda removes my options.

Cloaks are good. Have a preservation one and a poison resistance one that I've been swapping between as the situation warrants.

Shield's Meh. +0 buckler of protection.

Jewelry's also little meh at the moment. Fire resist, (currently useless) See Invis, Teleport Control and +2 int are the only positive rings I've found so far. Schadizzy's tied me to my stasis amulet, but I haven't found much else of interest anyway. Gourmand, couple guardian spirits, resist corrosion, (already have a preservation cloak) and an artifact +2 str, +5 int.... faith amulet. (I realize that I'm an ass for complaining about a fire resistance ring, but It puts me up to 5 pips atm, so I hope you understand. :) )


Magic:
Flight, Swiftness and Reflect missiles are all online.
I've been eyeing silence and deflect missiles, although I suppose I should get spellcasting up first.
Nightstalker mutation prompted me to branch out earlier than I expected, and I'm considering turning into a full-blown hybrid. A little out of my comfort zone, since I normally just wear the heaviest armor, the biggest weapon, and rely on invo/evo for casting.

Summary:
I bought myself a bottled efreet early on, so between Schadizzy and my flaming scimitar, I steam rolled my way through the lair, the mine, swamp and spider's nest. (grabbed the two runes even) Was initially planning on just making a heavy armor dude, but I got the nightstalker mutation, so I'm trying to transition into light armor so I can be a stealthy little demon too. Swiftness and flight are online, and I'm currently debating whether I should use Reflect Missiles, or if I should invest a bit more and get Deflect instead. I suppose the smart answer would be to get reflect missiles now, and upgrade to deflect later, rather than waiting on it now.

My biggest concern at the moment is that I'm getting big britches from my plethora of riches early on. I already have an amazing set of resistances, Solid AC, and Solid EV, so I've been a bit more reckless than I probably should be. (as evidenced by going straight for the runes rather than saving them for later) My one deficiency has been magic resistance, which always makes me nervous around that part of the game. Lost too many characters to the abyss already.

Now that I'm switching to lighter armor and more casty stuff, I've been considering eventually dropping Okawaru for either Sif or Kiku. I like the idea of torment resistance, but I also like the idea of high powered channeling from Sif.

  Code:
 Dungeon Crawl Stone Soup version 0.13.0 (tiles) character file.

Alton the Warrior (Demonspawn Fighter)             Turns: 49317, Time: 04:00:50

HP 139/139       AC 21     Str 25      XL: 17   Next: 66%
MP  27/27        EV 23     Int 11      God: Okawaru [******]
Gold 3053        SH 13     Dex 23 (24) Spells:  3 memorised,  9 levels left

Res.Fire  : + + +   See Invis. : +   u - +9 falchion of Schadiz {freeze, *Tele rElec rF++ rC++ rN+ Dex+3}
Res.Cold  : + + .   Warding    : .   U - +5 ring mail of the Louse {Str+5 Dex+4}
Life Prot.: + + .   Conserve   : .   g - +0 buckler {AC+3}
Res.Poison: +       Res.Corr.  : .   (helmet unavailable)
Res.Elec. : +       Clarity    : .   N - +2 cloak {rPois}
Sust.Abil.: . .     Spirit.Shd : .   A - +0 pair of gloves of Valour {+Rage rF++ rN+ Acc+5}
Res.Mut.  : .       Stasis     : +   (boots unavailable)
Res.Rott. : .       Flight     : .   C - amulet of stasis
Saprovore : . . .                    Y - ring of see invisible
                                     (no ring)

@: somewhat resistant to hostile enchantments, quite stealthy
A: claws 1, hooves 3, horns 3, nightstalker 3, powered by pain 3, Int +2
a: Heroism, Finesse, Renounce Religion, Evoke Berserk Rage
}: 2/15 runes: decaying, gossamer


You are on level 2 of the Lair of Beasts.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.

You have visited 6 branches of the dungeon, and seen 34 of its levels.
You have also visited: Bailey and Ice Cave.

You have collected 3898 gold pieces.
You have spent 865 gold pieces at shops.

Inventory:

Hand weapons
 i - a +6,+3 scimitar of flaming
 u - the +9,+9 falchion of Schadiz (weapon) {freeze, *Tele rElec rF++ rC++ rN+ Dex+3}
   (You found it on level 1 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   It affects your dexterity (+3).
   It greatly protects you from fire.
   It greatly protects you from cold.
   It insulates you from electricity.
   It protects you from negative energy.
   It causes teleportation.
Armour
 g - a +0 buckler of protection (worn)
 A - the +0 pair of gloves of Valour (worn) {+Rage rF++ rN+ Acc+5}
   (You found it on level 3 of the Swamp)   
   
   It affects your accuracy (+5).
   It greatly protects you from fire.
   It protects you from negative energy.
   It lets you go berserk.
 N - a +2 cloak of poison resistance (worn)
 U - the +5 ring mail of the Louse (worn) {Str+5 Dex+4}
   (You bought it in a shop on level 3 of the Orcish Mines)   
   
   It affects your strength (+5).
   It affects your dexterity (+4).
 V - a +0 cloak of preservation
Magical devices
 d - a wand of teleportation {zapped: 2}
 j - a wand of fireball {zapped: 3}
 s - a wand of cold {zapped: 3}
 B - a wand of disintegration (14)
 L - a wand of disintegration {zapped: 2}
 P - a wand of magic darts (16)
 R - a wand of lightning (6)
 Z - a wand of invisibility (6)
Comestibles
 x - 2 bread rations
Scrolls
 e - 2 scrolls of identify
 q - 7 scrolls of remove curse
 r - 13 scrolls of teleportation
 T - 5 scrolls of blinking
 W - 3 scrolls of fear
Jewellery
 f - an uncursed ring of teleport control
 C - an amulet of stasis (around neck)
 K - an uncursed amulet of the gourmand
 O - an uncursed ring of protection from fire
 Y - a ring of see invisible (right hand)
Potions
 b - a potion of cure mutation
 h - a potion of speed
 l - 2 potions of magic
 m - 4 potions of agility
 o - 4 potions of curing
 t - 2 potions of flight
 z - 2 potions of restore abilities
 E - a potion of invisibility
 S - 4 potions of heal wounds
 X - a potion of resistance


   Skills:
 + Level 15.6 Fighting
 - Level 15.0 Long Blades
 - Level 13.0 Armour
 - Level 12.6 Dodging
 - Level 5.0 Shields
 - Level 9.0 Charms
 - Level 4.0 Air Magic
 - Level 8.0 Invocations


You have 9 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flight                Chrm/Air       ##........   10%         3    ####...
b - Swiftness             Chrm/Air       ##........   3%          2    ###....
c - Repel Missiles        Chrm/Air       ##........   3%          2    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/27)            Temple (1/1) D:7             Orc (4/4) D:11
    Elf (0/3) Orc:4          Lair (8/8) D:11          Swamp (5/5) Lair:6
 Spider (5/5) Lair:3        Slime (0/6) Lair:7     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:4 !   D:6 }   D:11 (   Orc:2 *   Orc:3 [   Orc:4 [}*!

Portals:
Ziggurat: D:6 (3630 gp)


Innate Abilities, Weirdness & Mutations

You have sharp fingernails.
You have hooves in place of feet.
You have a pair of large horns on your head.
You are completely attuned to the shadows.
You are powered by pain.
Your mind is acute. (Int +2)


Message History

Things that are here:
an uncursed ring of flight; a +2 ring of intelligence
Things that are here:
a +2 orcish scale mail of magic resistance
a +0 orcish ring mail of poison resistance
a +2 orcish plate armour
Items here: [[[[[[[[
Things that are here:
the +4 robe of Circular Logic {Int+2 Dam+6 Stlth-}
the +4 skin of Zhor {rC++}
Things that are here:
a +2 orcish scale mail of magic resistance
a +0 orcish ring mail of poison resistance
a +2 orcish plate armour
Things that are here:
a book of Unlife; a book of Death; a book of the Sky
Okay, then.
Cast which spell? (? or * to list)
Okay, then.
Okay, then.

    #...# #...#   #..#.##..###...
    #?..#####.#   #..####.P#.....
    ####.# ##.#  ##..# ##..#.....
       ### #P.#  #.#.# #..##.....
           ##.#  ###.###...#.....
     ###   #P.##  #...##P.##.....
 #####.#####...####..####.####.#.
##.........#...#!##P/##.#.####...
#P............!?/[[./............
##.........##?#<%[=".).##...#....
 ###...#####..#)@}[)))......##...
   #..#####...#.:::).............
   #.f#....##.f[[[}....#....##...
   #.##................#...##f.#.
   #.##....##.#........##.####...
   #.......##..##.#..####.#  #...
   #.#.....#f..#..#### #..# ##...
   #..#...##...#..#    #f.# #....
   #..#..###..###.##   ##.###..#.
   #.##.## #..##...## ##....#..#.
  ##.#f.#  #f.###.#.###.....##...


There are no monsters in sight!

Vanquished Creatures
  Sojobo (Spider:5)
  Nikola (Swamp:2)
  Arachne (Spider:2)
  An acid blob (Lair:7)
  Rupert (Spider:4)
  Agnes (Spider:4)
  2 tengu reavers (Spider:4)
  Wiglaf (Spider:3)
  A frost giant (Orc:4)
  4 ghost moths (Spider:5)
  3 emperor scorpions (Spider:5)
  An ogre mage (Orc:4)
  13 hydras
  Harold (D:10)
  Josephine (D:10)
  3 ice dragons (Swamp:5)
  11 alligators
  An orc high priest (Orc:4)
  7 death yaks
  A very ugly thing (Swamp:2)
  2 titan zombies (Orc:4)
  Nergalle (Spider:1)
  5 skeletal warriors
  12 hill giants (Orc:4)
  4 ice statues
  A swamp dragon (Swamp:2)
  Erolcha (D:10)
  Pikel (D:4)
  17 wolf spiders
  A stone giant zombie (Orc:4)
  2 orc knights (Orc:4)
  3 griffons
  4 cyclopes (Orc:4)
  4 orc sorcerers (Orc:4)
  9 red wasps
  3 elephants (Lair:8)
  2 spiny worms
  7 black mambas
  A vapour (Swamp:3)
  A spriggan druid (Lair:8)
  21 spiny frogs
  A feature mimic (Spider:4)
  11 demonic crawlers
  9 komodo dragons
  8 spriggans (Lair:8)
  19 jumping spiders
  A troll (D:11)
  16 orb spiders
  3 two-headed ogres
  A polar bear (Lair:6)
  17 blink frogs
  8 giant leeches
  11 bog bodies
  A raven (Swamp:4)
  2 boulder beetles
  3 basilisks
  6 baby alligators
  2 wyverns
  8 grizzly bears (Lair:8)
  28 slime creatures
  6 air elementals (Spider:4)
  26 tarantellas
  17 trapdoor spiders
  4 ugly things
  An elephant slug (Lair:5)
  A wraith (D:10)
  A hungry ghost (Swamp:5)
  37 yaks
  2 sharks (Spider:1)
  44 redbacks
  5 hippogriffs
  5 swamp worm simulacra (Swamp:5)
  8 iguanas
  2 hill giant zombies
  31 vampire mosquitoes
  2 rock worms
  39 wolves
  2 manticores (D:11)
  20 hydra simulacra (Swamp:5)
  A necrophage (D:10)
  The ghost of Nevermore the Ruinous, an average TeCj (D:3)
  52 swamp worms
  26 orc warriors
  7 swamp drakes
  3 porcupines
  2 sky beasts
  5 freezing wraiths (Swamp:5)
  5 phantoms
  17 giant goldfish
  2 yellow wasps
  2 tengu (D:9)
  12 black bears
  A boring beetle (Spider:1)
  17 ice beasts
  14 crocodiles
  13 ogres
  A centaur (D:10)
  12 giant frogs
  9 giant slugs
  8 wargs
  25 water moccasins
  A gnoll sergeant (D:9)
  Blork the orc (D:4)
  12 agate snails
  2 big kobolds
  A cyclops zombie (D:10)
  An eye of draining (D:10)
  A cyclops skeleton (D:10)
  35 insubstantial wisps
  2 manticore skeletons (D:9)
  A wight (D:10)
  16 electric eels
  10 killer bees
  7 big fish
  4 crimson imps
  2 goliath beetles (Spider:2)
  A basilisk zombie (D:10)
  2 jellyfish
  11 spiders
  11 hounds
  2 giant frog zombies
  A manticore simulacrum (D:10)
  2 jellies
  A two-headed ogre zombie (D:10)
  Crazy Yiuf (D:4)
  23 orc priests
  A centaur skeleton (D:6)
  A giant frog skeleton (D:5)
  42 orc wizards
  A cyclops simulacrum (D:10)
  3 giant goldfish simulacra (Swamp:5)
  8 scorpions
  7 worker ants
  17 sheep
  A big kobold zombie (D:10)
  3 gnolls (D:9)
  2 worker ant zombies
  4 giant centipedes
  2 giant mites
  15 adders
  29 green rats
  A hound simulacrum (D:10)
  5 worms
  An adder skeleton (D:4)
  An iguana skeleton (D:8)
  4 giant eyeballs
  9 giant geckos
  An ooze (D:6)
  164 orcs
  A bat skeleton (D:5)
  32 goblins
  26 hobgoblins
  33 bats
  4 giant cockroaches
  A giant newt (D:3)
  2 giant spores
  33 jackals
  33 kobolds
  2 kobold skeletons (D:6)
  An orc skeleton (D:7)
  9 quokkas
  16 rats
  15 ballistomycetes
1482 creatures vanquished.

Vanquished Creatures (collateral kills)
  An agate snail (Lair:2)
1 creature vanquished.

Vanquished Creatures (others)
  A swamp dragon (Swamp:5)
  An efreet (Lair:2)
  Eustachio (D:4)
  3 vampire mosquitoes (Swamp:5)
  A swamp worm (Swamp:5)
  3 slaves (D:4)
  2 swamp drakes (Swamp:5)
  A hound (D:4)
  A worker ant (D:4)
  3 adders (D:4)
  An orc (D:11)
  A bat (D:4)
  2 giant spores (D:10)
  2 goblins (D:4)
  2 fungi (Lair:3)
  2 plants (Swamp:5)
27 creatures vanquished.

Grand Total: 1510 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Alton, the Demonspawn Fighter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 0/0
   310 | D:1      | Gained mutation: You have a pair of small horns on your head. [demonic ancestry]
   310 | D:1      | Reached XP level 2. HP: 24/24 MP: 1/1
   966 | D:2      | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry]
   966 | D:2      | Reached XP level 3. HP: 30/30 MP: 2/2
  1539 | D:3      | Noticed Nevermore's ghost (average TeCj)
  1741 | D:3      | Reached skill level 4 in Long Blades
  1741 | D:3      | Gained mutation: You have large cloven feet. [demonic ancestry]
  1741 | D:3      | Reached XP level 4. HP: 8/36 MP: 3/3
  2080 | D:3      | Killed Nevermore's ghost
  2080 | D:3      | Reached skill level 5 in Long Blades
  2080 | D:3      | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry]
  2080 | D:3      | Reached XP level 5. HP: 28/41 MP: 4/4
  2535 | D:3      | Found a bloodstained altar of Trog.
  2536 | D:3      | Found a deep blue altar of Sif Muna.
  2542 | D:3      | Found a shattered altar of Ashenzari.
  2543 | D:3      | Found a radiant altar of Vehumet.
  3055 | D:4      | Noticed Blork the orc
  3148 | D:4      | Noticed a slave
  3150 | D:4      | Noticed Pikel
  3150 | D:4      | Noticed a slave
  3150 | D:4      | Noticed a slave
  3162 | D:4      | Noticed a slave
  3171 | D:4      | Killed Pikel
  3171 | D:4      | Reached skill level 7 in Long Blades
  3171 | D:4      | Gained mutation: You sometimes gain power by taking damage. [demonic ancestry]
  3171 | D:4      | Reached XP level 6. HP: 31/48 MP: 5/5
  3171 | D:4      | Gained mutation: You are powered by pain. [demonic ancestry]
  3171 | D:4      | Reached XP level 7. HP: 34/53 MP: 6/6
  3291 | D:4      | Killed a freed slave
  3314 | D:4      | Killed Eustachio
  3447 | D:4      | HP: 2/53 [poisoned by a scorpion]
  3464 | D:4      | Killed a freed slave
  3700 | D:4      | Killed Blork the orc
  3700 | D:4      | Reached skill level 8 in Long Blades
  3865 | D:4      | Noticed an ice beast
  3902 | D:4      | Found a glowing silver altar of Zin.
  4236 | D:4      | Killed a freed slave
  4378 | D:4      | Found Daefris' Distillery.
  4386 | D:4      | Bought a potion of paralysis for 13 gold pieces
  4386 | D:4      | Bought a potion of mutation for 39 gold pieces
  4689 | D:4      | Killed an ice beast
  4689 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  4689 | D:4      | Reached XP level 8. HP: 47/60 MP: 7/7
  4814 | D:4      | Noticed Crazy Yiuf
  4820 | D:4      | Killed Crazy Yiuf
  4941 | D:5      | Entered Level 5 of the Dungeon
  4978 | D:5      | Paralysed by a giant eyeball for 4 turns
  5019 | D:5      | Reached skill level 9 in Long Blades
  5437 | D:5      | Reached skill level 10 in Long Blades
  5975 | D:6      | Found a gateway to a ziggurat.
  6053 | D:6      | Gained mutation: You have sharp fingernails. [demonic ancestry]
  6053 | D:6      | Reached XP level 9. HP: 55/65 MP: 8/8
  6309 | D:6      | Reached skill level 11 in Long Blades
  6425 | D:6      | Found a blossoming altar of Fedhas.
  6478 | D:6      | Found an ancient bone altar of Kikubaaqudgha.
  6517 | D:6      | Found Aggozaig's Gadget Boutique.
  6989 | D:7      | Found a staircase to the Ecumenical Temple.
  6996 | Temple   | Entered the Ecumenical Temple
  7039 | Temple   | Became a worshipper of Warmaster Okawaru
  7305 | D:7      | Found a flagged portal.
  7348 | Bailey   | Entered a bailey
  7440 | Bailey   | Found a bloodstained altar of Trog.
  7452 | Bailey   | Reached skill level 12 in Long Blades
  7603 | Bailey   | Got a crude falchion
  7604 | Bailey   | Identified the cursed falchion "Milimued" {antimagic, +Rage +Inv Dex+2 SInv} (You took it off a kobold in a bailey)
  7952 | D:8      | Paralysed by a giant eyeball for 2 turns
  8219 | D:8      | Acquired Okawaru's first power
  8838 | D:8      | Gained mutation: You have hooves in place of feet. [demonic ancestry]
  8838 | D:8      | Reached XP level 10. HP: 46/71 MP: 9/9
  8848 | D:8      | Reached skill level 13 in Long Blades
  9315 | D:8      | Identified a +0 cloak of preservation (You found it on level 9 of the Dungeon)
  9660 | D:9      | Paralysed by a giant eyeball for 4 turns
 10657 | D:10     | Entered Level 10 of the Dungeon
 11060 | D:10     | Reached skill level 14 in Long Blades
 11280 | D:10     | Noticed Erolcha
 11297 | D:11     | Noticed a skeletal warrior
 11317 | D:10     | Killed Erolcha
 11832 | D:10     | Noticed Harold
 11851 | D:10     | Killed Harold
 11851 | D:10     | Reached skill level 15 in Long Blades
 11851 | D:10     | Reached XP level 11. HP: 40/74 MP: 10/10
 12276 | D:10     | Reached skill level 1 in Invocations
 12676 | D:10     | Noticed Josephine
 12705 | D:10     | Killed Josephine
 13772 | D:10     | Reached skill level 5 in Fighting
 14340 | D:11     | Acquired Okawaru's second power
 14583 | D:11     | Found a staircase to the Orcish Mines.
 15066 | D:11     | Noticed a skeletal warrior
 15067 | D:11     | Noticed a skeletal warrior
 15067 | D:11     | Noticed a skeletal warrior
 15091 | D:10     | Killed a skeletal warrior
 15557 | D:11     | Found Luikipryu's Weapon Boutique.
 15614 | D:11     | Received a gift from Okawaru
 15855 | D:11     | Killed a skeletal warrior
 15855 | D:11     | Reached skill level 5 in Invocations
 15876 | D:11     | Killed a skeletal warrior
 16414 | D:10     | Killed a skeletal warrior
 16564 | D:11     | Noticed a skeletal warrior
 16570 | D:11     | Gained mutation: You are significantly more attuned to the shadows. [demonic ancestry]
 16570 | D:11     | Reached XP level 12. HP: 88/88 MP: 23/23
 16586 | D:11     | Killed a skeletal warrior
 17038 | D:11     | Found a staircase to the Lair.
 17046 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17430 | Lair:2   | Learned a level 3 spell: Flight
 17578 | Lair:2   | Reached skill level 1 in Dodging
 18721 | D:6      | Bought a bottled efreet for 520 gold pieces
 19114 | Lair:2   | Noticed a seven-headed hydra
 19286 | Lair:2   | Killed a two-headed hydra
 19878 | Lair:1   | Got a twisted falchion
 19879 | Lair:1   | Identified the falchion of Schadiz {freeze, *Tele rElec rF++ rC++ rN+ Dex+3} (You found it on level 1 of the Lair of Beasts)
 19948 | Lair:1   | Reached skill level 5 in Dodging
 20724 | Lair:3   | Found a hole to the Spider Nest.
 22156 | Lair:4   | Gained mutation: You have a pair of horns on your head. [demonic ancestry]
 22156 | Lair:4   | Reached XP level 13. HP: 73/98 MP: 24/24
 22991 | Lair:5   | Received a gift from Okawaru
 23209 | Lair:5   | Found a frozen archway.
 23216 | IceCv    | Entered an ice cave
 23233 | IceCv    | Reached skill level 10 in Dodging
 23243 | IceCv    | Got a brightly glowing spear
 23874 | Lair:2   | Identified the cursed spear of Smothu Zaiff {drain, Stlth-} (You found it in an ice cave)
 24679 | Lair:6   | Found a staircase to the Swamp.
 26643 | Lair:7   | Found a viscous altar of Jiyva.
 26643 | Lair:7   | Found a staircase to the Slime Pits.
 26708 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26785 | Lair:8   | Received a gift from Okawaru
 27328 | Lair:8   | Reached XP level 14. HP: 82/101 MP: 25/25
 27431 | Lair:8   | Reached skill level 5 in Armour
 27821 | Lair:8   | Reached skill level 5 in Shields
 28332 | Lair:8   | Received a gift from Okawaru
 28651 | Lair:7   | Noticed an acid blob
 28656 | Lair:7   | Reached skill level 10 in Fighting
 28663 | Lair:7   | Killed an acid blob
 29355 | Orc:1    | Entered Level 1 of the Orcish Mines
 29842 | Orc:2    | Found a bloodstained altar of Trog.
 30178 | Orc:2    | Found Cuong's Assorted Antiques.
 30597 | Orc:4    | Entered Level 4 of the Orcish Mines
 31037 | Orc:4    | Found a roughly hewn altar of Beogh.
 31227 | Orc:4    | Found a staircase to the Elven Halls.
 31867 | Orc:4    | Found Keidei's Distillery.
 31898 | Orc:4    | Found Ugiatz's Assorted Antiques.
 31899 | Orc:4    | Found Ceulud's Armour Emporium.
 31905 | Orc:4    | Received a gift from Okawaru
 32028 | Orc:4    | Found Xovvyagh's Gadget Emporium.
 32032 | Orc:4    | Bought a potion of poison for 14 gold pieces
 32716 | Orc:4    | Noticed a frost giant
 32728 | Orc:4    | Reached XP level 15. HP: 102/119 MP: 26/26
 32741 | Orc:4    | Killed a frost giant
 32741 | Orc:4    | Received a gift from Okawaru
 32894 | Orc:4    | Got a twisted broad axe
 33647 | Orc:2    | Found a burning altar of Makhleb.
 33849 | Orc:3    | Found Tinuesaa's Antique Armour Emporium.
 33875 | Orc:3    | Bought a faintly humming robe for 108 gold pieces
 33875 | Orc:3    | Bought a twisted ring mail for 171 gold pieces
 33896 | Orc:4    | Identified the +4 robe of Circular Logic {Int+2 Dam+6 Stlth-} (You bought it in a shop on level 3 of the Orcish Mines)
 33906 | Orc:4    | Identified the +5 ring mail of the Louse {Str+5 Dex+4} (You bought it in a shop on level 3 of the Orcish Mines)
 34163 | Lair:2   | Identified the broad axe of Wrongful Imprisonment {flame, MR++} (You found it on level 4 of the Orcish Mines)
 34359 | Swamp:1  | Entered Level 1 of the Swamp
 35270 | Swamp:1  | Learned a level 2 spell: Swiftness
 35470 | Swamp:2  | Noticed Nikola
 35483 | Swamp:2  | Killed Nikola
 35490 | Swamp:2  | Received a gift from Okawaru
 37139 | Swamp:3  | Reached skill level 10 in Armour
 37407 | Swamp:3  | Got a brightly glowing quarterstaff
 37563 | Swamp:3  | Got a pair of faintly glowing gloves
 37703 | Swamp:3  | Identified the cursed +0 pair of gloves of Valour {+Rage rF++ rN+ Acc+5} (You found it on level 3 of the Swamp)
 37857 | Swamp:3  | Got a brightly glowing trident
 38293 | Swamp:4  | Gained mutation: You are completely attuned to the shadows. [demonic ancestry]
 38293 | Swamp:4  | Reached XP level 16. HP: 105/129 MP: 27/27
 39131 | Swamp:5  | Entered Level 5 of the Swamp
 39162 | Swamp:5  | Received a gift from Okawaru
 39189 | Swamp:5  | Got a transparent copper amulet
 39190 | Swamp:5  | Identified the cursed amulet "Langooni" {Faith Str+2 Int+5} (You found it on level 5 of the Swamp)
 39516 | Swamp:5  | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 40250 | Swamp:5  | Got a decaying rune of Zot
 41188 | Lair:2   | Identified the trident "Deyme" {slay drac, rElec SInv} (You found it on level 3 of the Swamp)
 41192 | Lair:2   | Identified the cursed quarterstaff "Goblinslayer" {flame, +Fly} (You found it on level 3 of the Swamp)
 41351 | Spider:1 | Entered Level 1 of the Spider Nest
 41372 | Spider:1 | Reached skill level 1 in Charms
 42178 | Spider:1 | Noticed Nergalle
 42590 | Spider:1 | Killed Nergalle
 42800 | Spider:1 | Reached skill level 5 in Charms
 43049 | Spider:2 | Noticed Arachne
 43119 | Spider:2 | Killed Arachne
 43123 | Spider:2 | Received a gift from Okawaru
 43179 | Spider:2 | Reached skill level 1 in Air Magic
 43677 | Spider:3 | Noticed Wiglaf
 43693 | Spider:3 | Killed Wiglaf
 45376 | Spider:4 | Noticed Rupert
 45391 | Spider:4 | Killed Rupert
 45391 | Spider:4 | Gained mutation: You have a pair of large horns on your head. [demonic ancestry]
 45391 | Spider:4 | Reached XP level 17. HP: 60/135 MP: 27/27
 45889 | Spider:4 | Noticed Agnes
 45898 | Spider:4 | Killed Agnes
 46187 | Spider:5 | Entered Level 5 of the Spider Nest
 46192 | Spider:5 | Noticed Sojobo
 47207 | Spider:5 | Killed Sojobo
 47496 | Spider:5 | Got a slimy chain mail
 47522 | Spider:5 | Identified the +4 chain mail of Creativity {Int-3 Dam+2} (You found it on level 5 of the Spider Nest)
 47606 | Spider:5 | Received a gift from Okawaru
 48343 | Spider:5 | Reached skill level 15 in Fighting
 48867 | Spider:5 | Got a gossamer rune of Zot
 49228 | Lair:2   | Learned a level 2 spell: Repel Missiles


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Falchion          |   133 |   122 |   438 |   690 |  1505 |   919 ||  3807
       Unarmed           |       |       |       |   339 |       |    17 ||   356
       Scimitar          |       |       |       |   217 |   284 |   135 ||   636
 Cast: Flight            |       |       |       |       |       |     2 ||     2
Invok: Heroism           |       |       |       |     1 |     1 |       ||     2
Evoke: Wand              |       |       |     1 |     6 |    22 |     5 ||    34
       Deck              |       |       |       |     3 |       |       ||     3
       Miscellaneous     |       |       |       |     1 |       |       ||     1
  Use: Scroll            |       |       |     4 |     8 |    10 |    15 ||    37
       Potion            |       |       |     2 |     4 |    13 |     5 ||    24
 Stab: Sleeping          |       |       |     3 |       |     5 |    22 ||    30
       Distracted        |       |       |     1 |       |     2 |     3 ||     6
       Paralysed         |       |       |       |       |     1 |       ||     1

Last edited by LackofCertainty on Thursday, 3rd April 2014, 19:04, edited 1 time in total.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Tuesday, 1st April 2014, 22:21

Re: CIP DsFi All Hail Schadizzy!

It breaks my heart to tell you this since you are really excited about it, but that weapon is not that great for where you are, and certainly not for where you will (hopefully) be going. Especially since you have those legitimately good randart gloves with rF++ and +Rage. The falchion is especially not good since you have to wear stasis to block its *Tele but stasis also blocks the very useful (for this character) +Rage from said gloves. And swapping out the ammy to go berserk is very risky with that falchion because teleporting randomly while slow or soon-to-be slow is bad. :|

+s in front of a weapon aren't as significant as base damage, and the falchion has low base damage. A moderately well-enchanted (something like +4) scimitar of flaming or freezing or even slicing/draining is likely better. Or a moderately well-enchanted dagger of electrocution. Or arguably just an unenchanted long sword or something if you'll be able to go berserk with it and not have to worry about taking up your amulet slot.

And while resists are nice and all, the most important thing for a weapon to do is damage. Really on any character, but especially on a character like this.

For this message the author and into has received thanks: 2
duvessa, Laraso

Lair Larrikin

Posts: 23

Joined: Tuesday, 1st April 2014, 18:29

Post Wednesday, 2nd April 2014, 01:05

Re: CIP DsFi All Hail Schadizzy!

Ah, so I see. I've since found the unrand Demon blade Leech, so I've dumped Schadizzy, but my fingernails finally grew out to claws, so I can't use the gloves anymore either. Well, at least I still have the resist fire ring, so I can maintain a single pip of rf.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Wednesday, 2nd April 2014, 01:43

Re: CIP DsFi All Hail Schadizzy!

LackofCertainty wrote:Ah, so I see. I've since found the unrand Demon blade Leech, so I've dumped Schadizzy, but my fingernails finally grew out to claws, so I can't use the gloves anymore either. Well, at least I still have the resist fire ring, so I can maintain a single pip of rf.


Yeah, and Leech is an extremely excellent weapon. All's well that ends well.

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