Halls Hopper
Posts: 76
Joined: Thursday, 13th January 2011, 11:38
CIP DsWz - extended advice [YASD]
Any suggestions for me on extended:
- Where to go next? What order? What to avoid?
- What to improve/get to increase chances of survival?
- What about changing gods? To late?
- Code:
Dungeon Crawl Stone Soup version 0.13-b1-52-g3dd6219 (tiles) character file.
Desmon the Archmage (Demonspawn Wizard) Turns: 170798, Time: 20:39:47
HP 174/174 AC 22 Str 16 XL: 27
MP 62/62 EV 31 Int 35 God: Sif Muna [******]
Gold 7096 SH 16 Dex 24 Spells: 19 memorised, 0 levels left
Res.Fire : + . . See Invis. : + w - staff of power
Res.Cold : + + . Warding : . P - +5 leather armour "Apserphast" {rF+ Str+3 Int+4}
Life Prot.: + + + Conserve : + B - +2 elf buckler
Res.Poison: . Res.Corr. : + (helmet unavailable)
Res.Elec. : + Clarity : . o - +2 cloak {rCorr, Cons}
Sust.Abil.: . . Spirit.Shd : + R - +1 pair of gloves "Nojebar" {Str+3 Dex+3}
Res.Mut. : . Stasis : . U - +2 pair of boots {run}
Res.Rott. : . Flight : . c - amulet of Skall {Cons +Rage rN+ Acc+4}
Saprovore : . . . i - ring of Propriety {rC++ MR Dex+4}
N - ring "Vuips" {MR Int+4 Acc+5}
@: quick, extraordinarily resistant to hostile enchantments, extraordinarily
stealthy
A: antennae 3, life protection 2, nightstalker 3, slow metabolism 1, spit poison
1, 50% torment resistance, magic shield, magic regeneration, magic link, AC +4,
Int +2
a: Spit Poison, Channel Energy, Forget Spell, Renounce Religion, Evoke Berserk
Rage
}: 4/15 runes: barnacled, slimy, silver, gossamer
You are on level 2 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.
You have visited 13 branches of the dungeon, and seen 75 of its levels.
You have also visited: Labyrinth and Trove.
You have collected 10977 gold pieces.
You have spent 3901 gold pieces at shops.
Inventory:
Hand weapons
f - a +6,+5 demon blade of slicing
Armour
o - a +2 cloak of preservation (worn)
B - a +2 elven buckler (worn)
P - the +5 leather armour "Apserphast" (worn) {rF+ Str+3 Int+4}
(You found it on level 3 of the Elven Halls)
It affects your strength (+3).
It affects your intelligence (+4).
It protects you from fire.
R - the +1 pair of gloves "Nojebar" (worn) {Str+3 Dex+3}
(You found it on level 3 of the Elven Halls)
It affects your strength (+3).
It affects your dexterity (+3).
U - a +2 pair of boots of running (worn)
Magical devices
g - a wand of heal wounds (6)
j - a wand of flame (17)
t - a wand of disintegration (8)
y - a wand of teleportation (6)
C - a wand of fire (4)
J - a wand of teleportation (3)
T - a wand of digging
Comestibles
d - 7 bread rations
h - 3 pears
Scrolls
p - 2 scrolls of teleportation
H - a scroll of identify
I - a scroll of remove curse
K - a scroll of blinking
Jewellery
c - the amulet of Skall (around neck) {Cons +Rage rN+ Acc+4}
(You bought it in a shop on level 12 of the Dungeon)
[amulet of conservation]
It affects your accuracy (+4).
It protects you from negative energy.
It lets you go berserk.
i - the ring of Propriety (right hand) {rC++ MR Dex+4}
(You found it on level 3 of the Elven Halls)
[ring of protection from magic]
It affects your dexterity (+4).
It greatly protects you from cold.
v - an uncursed amulet of clarity
F - an uncursed amulet of resist mutation
G - an uncursed ring of teleportation
N - the ring "Vuips" (left hand) {MR Int+4 Acc+5}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of protection from magic]
It affects your intelligence (+4).
It affects your accuracy (+5).
Potions
a - a potion of restore abilities
e - 2 potions of heal wounds
r - 2 potions of curing
L - a potion of speed
M - a potion of magic
Magical staves
w - an uncursed staff of power (weapon)
Skills:
- Level 6.0 Fighting
Level 2.0 Short Blades
- Level 5.7 Long Blades
* Level 8.9 Armour
+ Level 17.4 Dodging
+ Level 8.8 Stealth
- Level 5.1 Shields
O Level 27 Spellcasting
- Level 20.0 Conjurations
- Level 5.1 Charms
- Level 2.0 Summonings
- Level 10.1 Translocations
- Level 20.0 Ice Magic
* Level 10.5 Air Magic
- Level 0.5 Earth Magic
- Level 7.4 Invocations
You cannot memorise any spells.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Iskenderun's Mystic Conj ######## 0% 4 None
b - Force Lance Conj ######## 0% 5 None
c - Bolt of Cold Conj/Ice ########.. 1% 6 None
d - Freezing Cloud Conj/Ice/Air ########.. 1% 6 None
e - Orb of Destruction Conj ########.. 1% 7 None
f - Ice Storm Conj/Ice ########.. 12% 9 ##.....
i - Dig Erth ######.. 4% 4 None
j - Teleport Other Tloc #######. 1% 3 None
x - Cure Poison Pois #####..... 1% 2 None
z - Abjuration Summ ######.... 1% 3 None
A - Blink Tloc N/A 0% 2 None
B - Controlled Blink Tloc N/A 8% 7 None
C - Deflect Missiles Chrm/Air #######... 2% 6 None
D - Haste Chrm ######.. 12% 6 None
E - Swiftness Chrm/Air #######... 1% 2 None
F - Flight Chrm/Air #######... 1% 3 None
G - Regeneration Chrm/Necr ######.... 1% 3 None
Y - Summon Butterflies Summ ######.. 1% 1 None
Z - Apportation Tloc #######... 0% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:6 Orc (4/4) D:7
Elf (3/3) Orc:4 Lair (8/8) D:13 Shoals (5/5) Lair:3
Spider (5/5) Lair:6 Slime (6/6) Lair:7 Vaults (5/5) D:19
Blade (1/1) Vaults:4 Crypt (5/5) Vaults:3 Tomb (0/3) Crypt:3
Dis (0/7) Hell Geh (0/7) Hell Coc (0/7) Hell
Tar (0/7) Hell Zot (4/5) D:27
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva
Shops:
D:12 = D:15 ( D:19 / D:21 * D:25 + D:26 ! Orc:4 =!*} Elf:1 + Elf:2 % Shoals:2 } Vaults:1 } Vaults:2 ( Vaults:5 *(
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:24 D:25 D:27
Pandemonium: D:21 D:23 D:24
Innate Abilities, Weirdness & Mutations
You have a pair of large antennae on your head (SInv).
You are completely covered in thin metallic scales (AC +4, rElec).
You are quite resistant to negative energy.
You are completely attuned to the shadows.
You are somewhat able to resist unholy torments (1 in 2 success).
When hurt, damage is shared between your health and your magic reserves.
You regenerate magic rapidly.
When low on magic, you restore magic in place of health.
Your mind is acute. (Int +2)
You have a slow metabolism.
You can spit poison.
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Whip | 101 | 1 | | | | | | | || 102
Unarmed | 1 | | | | | | | | || 1
Short sword | | | 44 | 229 | 180 | 54 | | | || 507
Staff | | | | 10 | 6 | 6 | 24 | 1 | 8 || 55
Rod | | | | | | 6 | | | || 6
Demon blade | | | | | | | | 4 | 50 || 54
Fire: Blowgun | | | 4 | | | | | | || 4
Cast: Magic Dart | 91 | 189 | 495 | 556 | 255 | 1 | | | || 1587
Call Imp | 7 | | 11 | 2 | | | | | || 20
Blink | | 1 | 7 | 4 | 6 | 29 | 8 | 12 | 10 || 77
Mephitic Cloud | | 1 | 5 | 4 | | | | | || 10
Conjure Flame | | | 53 | 115 | 57 | 1 | 3 | | || 229
Force Lance | | | | 4 | 8 | 86 | 45 | 60 | 170 || 373
Stone Arrow | | | | 214 | 427 | 248 | 47 | | || 936
Repel Missiles | | | | 6 | 8 | 11 | 30 | 16 | || 71
Iskenderun's Myst | | | | 83 | 258 | 713 | 209 | 194 | 451 || 1908
Swiftness | | | | 1 | 5 | 15 | 13 | 15 | 58 || 107
Flight | | | | | 5 | 7 | | | 3 || 15
Throw Frost | | | | | 420 | 60 | 18 | 14 | 1 || 513
Freezing Cloud | | | | | 120 | 171 | 205 | 110 | 158 || 764
Apportation | | | | | 1 | 2 | 3 | 3 | || 9
Orb of Destructio | | | | | 4 | 69 | 140 | 178 | 641 || 1032
Stoneskin | | | | | 1 | 5 | 7 | 9 | 2 || 24
Animate Skeleton | | | | | | 143 | 184 | 133 | 2 || 462
Cure Poison | | | | | | 14 | 5 | 3 | 2 || 24
Airstrike | | | | | | 2 | | | || 2
Bolt of Cold | | | | | | | 322 | 494 | 322 || 1138
Abjuration | | | | | | | 17 | 3 | 40 || 60
Ozocubu's Refrige | | | | | | | 3 | 4 | || 7
Deflect Missiles | | | | | | | | 43 | 4 || 47
Animate Dead | | | | | | | | 26 | 42 || 68
Iskenderun's Batt | | | | | | | | 4 | 4 || 8
Ice Storm | | | | | | | | | 11 || 11
Dig | | | | | | | | | 88 || 88
Invok: Forget Spell | | | | | 1 | 5 | | 3 | 5 || 14
Channel Energy | | | | | 2 | 20 | 16 | 32 | 22 || 92
Abil: Spit Poison | | | | | | 1 | | | || 1
Evoke: Wand | | 1 | 3 | 20 | 23 | 48 | 12 | 14 | 17 || 138
Rod | | | | | | 4 | | | || 4
Miscellaneous | | | | | | | | | 1 || 1
Use: Scroll | 3 | 9 | 11 | 15 | 19 | 20 | 22 | 10 | 23 || 132
Potion | | 1 | 3 | 3 | 6 | 10 | 3 | 4 | 4 || 34
Stab: Sleeping | | | 1 | | | | | | || 1
Distracted | | | | | | 1 | | | 1 || 2