Tartarus Sorceror
Posts: 1850
Joined: Monday, 20th December 2010, 04:22
Location: Surabaya, Indonesia
YAVP - Muke Gile the 15-Runer Mummy Monk
Okay, so here I am again with another Mummy Monk!
Muke Gile means "crazy face" in English. (It's an Indonesian slang people say when there's something crazy or silly . )
Some highlights:
1. Found a great Lajatang of Pain, so I trained Staves until it's 12 level now.
2. RNG has been very generous in showering me with randarts, and even unrandarts. Elemental Staff, Sceptre of Torment (!!!), Mask of the Dragon, Cloak of Starlight, Lehudib's Spear, and maybe some more others I can't remember at the moment....
3. Almost died due to drowning in deep water (some shit happened, and my Levitation ended at the wrongest moment) . Luckily, Muke Gile could scramble free.
Okay, so now I need some advices on choosing between Staves (it's already 12 level, and I've got an awesome Lajatang and that unrandart Elemental Staff that gives rF++, rC++, MR, and some AC) and Maces and Flails (so I can use that uber-awesome Sceptre of Torment).
- Code:
Dungeon Crawl Stone Soup version 0.8.0-a0-6011-g1230dd0 character file.
Muke Gile the Nimble (Mummy Monk) Turns: 113515, Time: 09:08:05
HP 144/147 (151) AC 10 Str 18 Exp: 19/405514 (329), need: 2585
MP 30/30 EV 26 Int 11 God: Okawaru [****..]
Gold 982 SH 0 Dex 17 Spells: 8 memorised, 14 levels left
Res.Fire : . . . See Invis. : + N - +9,+12 sling "Punk" {frost, rC+}
Res.Cold : + + + Warding : . . C - +3 leather armour {rF+}
Life Prot.: + + + Conserve : + (no shield)
Res.Acid. : . . . Res.Corr. : . W - +0 mask of the Dragon {MR Acc+2 Dam+2 SInv
Res.Poison: + Clarity : . z - +0 cloak of Starlight {rElec rC+ EV+4 Stlt
Res.Elec. : + Spirit.Shd : . a - +0 pair of gauntlets {Str+3} {god gift}
Sust.Abil.: . . Stasis : . d - +0 pair of boots
Res.Mut. : . Ctrl.Telep.: . m - amulet of conservation
Res.Rott. : + Levitation : . L - ring of regeneration
Saprovore : . . . Ctrl.Flight: . A - +1,+3 ring of slaying
@: extremely resistant to hostile enchantments, fairly stealthy
A: in touch with death, cold resistance 1, life protection 3, poison resistance, torment
resistance, unbreathing
a: Self-Restoration, Heroism, Renounce Religion
You are on level 19 of the Dungeon.
You worship Okawaru.
Okawaru is extremely pleased with you.
You are not hungry.
You have visited 7 branches of the dungeon, and seen 47 of its levels.
You have visited 1 Labyrinth.
You have visited 2 portal chambers: spiders nest, ice cave.
You have collected 5283 gold pieces.
You have spent 4301 gold pieces at shops.
Inventory:
Hand weapons
f - the +7,+6 Sceptre of Torment
(You found it on level 5 of the Elven Halls)
B - a +1 blowgun
K - a +4,+7 lajatang of pain
N - the +9,+12 sling "Punk" (weapon) {frost, rC+}
(You bought it in a shop on level 4 of the Orcish Mines)
It turns projectiles fired from it into bolts of frost.
It protects you from cold.
S - the +3,+1 Elemental Staff {protect, Hunger Noisy rF++ rC++ MR}
(You bought it in a shop on level 5 of the Elven Halls)
It protects the one who wields it against injury (+5 to AC).
It greatly protects you from fire.
It greatly protects you from cold.
It increases your resistance to enchantments.
It makes noises.
It speeds your metabolism.
This powerful staff used to belong to the leader of the Guild of Five
Elements.
Missiles
b - 13 sling bullets of flame (quivered) {god gift}
c - 13 exploding +0 sling bullets {god gift}
o - 8 silver +2 sling bullets
v - 17 exploding sling bullets {god gift}
w - 56 +0 sling bullets
E - 21 runed sling bullets {god gift}
F - 20 runed sling bullets {god gift}
G - 14 steel +4 sling bullets {god gift}
H - 4 sling bullets of frost {god gift}
I - 11 silver +3 sling bullets {god gift}
Q - 21 +2 sling bullets
U - 20 curare-tipped needles
X - 19 silver +0 sling bullets
Armour
a - a +0 pair of gauntlets of strength (worn) {god gift}
d - a +0 pair of boots (worn)
u - a buckler
z - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
(You found it on level 10 of the Dungeon)
It affects your evasion (+4).
It protects you from cold.
It insulates you from electricity.
It makes you much less stealthy.
A cloak woven of pure light beams.
C - a +3 leather armour of fire resistance (worn)
W - the +0 mask of the Dragon (worn) {MR Acc+2 Dam+2 SInv}
(You bought it in a shop on level 5 of the Snake Pit)
It affects your accuracy (+2).
It affects your damage-dealing abilities (+2).
It increases your resistance to enchantments.
It enhances your eyesight.
Magical devices
k - a wand of healing (7)
n - a wand of fire
r - a wand of disintegration (2)
s - a wand of digging (7)
x - a wand of teleportation (3)
Scrolls
l - 5 scrolls of remove curse
t - a scroll of detect curse
D - 3 scrolls of magic mapping
M - 2 scrolls of identify
Y - 5 scrolls of teleportation
Jewellery
g - an uncursed ring of sustain abilities
h - a ring of fire
j - an uncursed ring of protection from cold
m - an amulet of conservation (around neck)
p - an uncursed amulet of stasis
y - an uncursed ring of levitation
A - a +1,+3 ring of slaying (left hand)
L - a ring of regeneration (right hand)
R - an uncursed ring of protection from magic
Potions
e - an orange potion
Magical staves
i - a staff of wizardry
q - a +0 rod of smiting (11/11)
(You found it on level 2 of the Elven Halls)
Miscellaneous
Z - a bone lantern
You have 329 experience left.
Skills:
+ Level 13 Fighting
+ Level 2 Maces & Flails
+ Level 12 Staves
+ Level 11 Slings
+ Level 5 Throwing
+ Level 6 Armour
+ Level 14 Dodging
- Level 4 Stealth
- Level 3 Stabbing
+ Level 2 Traps & Doors
- Level 13 Unarmed Combat
+ Level 7 Spellcasting
- Level 11 Charms
+ Level 2 Necromancy
- Level 1 Transmutations
- Level 4 Air Magic
+ Level 2 Invocations
+ Level 4 Evocations
You have 14 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Sublimation of Blood Necr ###....... Very Good 2 N/A
b - Fulsome Distillation Trmt/Necr N/A Very Good 1 N/A
c - Apportation Tloc #......... Good 1 N/A
d - Swiftness Air/Chrm ####...... Excellent 2 N/A
e - Repel Missiles Air/Chrm ####...... Excellent 2 N/A
f - Levitation Air/Chrm ####...... Excellent 2 N/A
g - Blink Tloc N/A Fair 2 N/A
h - Haste Chrm #####.... Fair 6 N/A
Dungeon Overview and Level Annotations
Branches:
Dungeon (19/27) Temple (1/1) D:4 Orc (4/4) D:8
Elf (5/5) Orc:4 Lair (8/8) D:11 Swamp (5/5) Lair:3
Slime (0/6) Lair:8 Snake (5/5) Lair:3 Hive (0/2) D:16
Vault (0/8) D:16
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Yredelemnul
Zin
Beogh
Shops:
D:8: + D:10: ( D:11: %(([ D:13: / D:14: [ Orc:2: +? Orc:4: (=(+ Elf:2: / Elf:3: /+!
Elf:4: / Elf:5: ( Snake:3: ? Snake:5: [/[=
Portals:
Ziggurat: D:4 (6070 gp)
Annotations
Lair:6 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
Your flesh is vulnerable to fire.
You are in touch with the powers of death.
You can restore your body by infusing magical energy.
Your flesh is cold resistant.
You are immune to negative energy.
Your system is resistant to poisons.
You are immune to unholy pain and torment.
You do not need to breathe.
Message History
Okawaru accepts your kill.
An orc comes into view. It is wielding a dwarven hammer.
Wear which item? (? for menu, Esc to quit)
Okay, then.
You are undead. Your movement speed is average. Your attack speed is very fast.
You are extremely resistant to hostile enchantments.
You feel fairly stealthy.
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You can see an orc knight, an orc warrior (frenzied) and 2 orcs.