Shoals Surfer
Posts: 329
Joined: Tuesday, 7th May 2013, 17:09
YAVP: VowOfSilence, TrMo
Link to the CAO morgue file. A trimmed version:
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-3165-gf095ba3 (webtiles) character file.
1624892 VowOfSilence the Wrestler (level 26, 314/314 HPs)
Began as a Troll Monk on Sept 23, 2013.
Escaped with the Orb
... and 3 runes on Sept 25, 2013!
The game lasted 07:37:16 (74611 turns).
VowOfSilence the Wrestler (Troll Monk) Turns: 74611, Time: 07:37:17
HP 314/314 AC 20 Str 31 XL: 26 Next: 73%
MP 24/24 EV 36 Int 4 (6) God:
Gold 1142 SH 26 Dex 22 (23) Spells: 0 memorised, 25 levels left
Res.Fire : + + . See Invis. : + - Unarmed
Res.Cold : + . . Warding : . o - +2 fire dragon armour
Life Prot.: . . . Conserve : . y - +0 shield {reflect}
Res.Poison: + Res.Corr. : . Y - +0 mask of the Dragon {MR+ Acc+3 Dam+3 SIn
Res.Elec. : + Clarity : . C - +0 cloak of Starlight {rElec rC+ EV+4 Stlt
Sust.Abil.: . . Spirit.Shd : . (gloves unavailable)
Res.Mut. : + Stasis : . (boots unavailable)
Res.Rott. : . Flight : . z - amulet of resist mutation
Gourmand : + q - +6 ring of evasion
E - ring of protection from cold
@: mighty, agile, very slightly contaminated, hasted, very quick, very resistant
to hostile enchantments, extremely unstealthy
A: unfitting armour, claws 3, deterioration 1, fast metabolism 3, gourmand, -10%
mp, poison resistance, regeneration 2, saprovore 2, tough skin 2, AC +4, Dex -2
a: no special abilities
}: 3/15 runes: serpentine, barnacled, silver
You escaped.
You were not hungry.
You visited 7 branches of the dungeon, and saw 59 of its levels.
You visited 2 bazaars.
You also visited: Labyrinth, Trove and Volcano.
You collected 7002 gold pieces.
You spent 5860 gold pieces at shops.
Inventory:
Hand weapons
b - a -1 orcish blowgun
Missiles
B - 6 large rocks (quivered)
L - 2 curare-tipped needles
Armour
e - the +1 cloak of Beycon {Dam+5 SInv}
(You found it in a treasure trove)
It affects your damage-dealing abilities (+5).
It enhances your eyesight.
o - a +2 fire dragon armour (worn)
y - a +0 shield of reflection (worn)
C - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth-}
(You bought it in a shop on level 3 of the Snake Pit)
It affects your evasion (+4).
It protects you from cold.
It insulates you from electricity.
It makes you much less stealthy.
O - the +1 wizard hat of the Engineer {rElec Dex+3}
(You found it in a treasure trove)
It affects your dexterity (+3).
It insulates you from electricity.
Y - the +0 mask of the Dragon (worn) {MR+ Acc+3 Dam+3 SInv}
(You found it on level 3 of the Vaults)
It affects your accuracy (+3).
It affects your damage-dealing abilities (+3).
It affects your resistance to hostile enchantments.
It enhances your eyesight.
Magical devices
d - a wand of heal wounds (4)
j - a wand of teleportation (5)
k - a wand of hasting (1)
l - a wand of digging (6) {digging}
m - a wand of teleportation (4)
s - a wand of digging (9)
u - a wand of invisibility (2)
v - a wand of teleportation (0)
R - a wand of disintegration (10)
S - a wand of heal wounds (1)
Comestibles
w - 3 beef jerkies
I - 5 meat rations
Jewellery
a - an uncursed ring of protection from cold
h - a +5,+6 ring of slaying {probably sustab, maybe slay, unknown}
q - a +6 ring of evasion (right claw)
r - an uncursed amulet of warding
z - an amulet of resist mutation (around neck)
A - an uncursed ring of fire
E - a ring of protection from cold (left claw)
N - the amulet of Nivulynu {rCorr rC+ Acc+3 Stlth++}
(You found it on level 1 of the Lair of Beasts)
[amulet of resist corrosion]
It affects your accuracy (+3).
It protects you from cold.
It makes you much more stealthy.
Potions
c - 5 potions of curing
g - a potion of heal wounds
n - 2 potions of cure mutation
x - a potion of might
G - 4 potions of agility
Orbs of Power
f - the Orb of Zot
Miscellaneous
F - a fan of gales
W - a lamp of fire
Rods
i - a +5 lightning rod (14/14)
(You took it off a minotaur in a labyrinth)
D - a +2 lightning rod (12/12)
(You took it off a hell knight on level 5 of the Vaults)
Z - a +2 rod of venom (9/9)
(You found it on level 22 of the Dungeon)
Skills:
+ Level 25.0 Fighting
- Level 10.9 Throwing
- Level 7.8 Armour
- Level 15.2 Dodging
- Level 1.1 Stealth
- Level 9.0 Shields
- Level 25.0 Unarmed Combat
- Level 7.1 Evocations
You had 25 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (0/1) D:6 Orc (4/4) D:6
Lair (8/8) D:13 Shoals (5/5) Lair:3 Snake (5/5) Lair:6
Slime (0/6) Lair:8 Vaults (5/5) D:15 Blade (0/1) Vaults:4
Crypt (0/5) Vaults:3 Zot (5/5) D:27
Elf: Orc:3-4
Altars:
Fedhas
Okawaru
Trog
Vehumet
Xom
Yredelemnul
Beogh
Shops:
D:14 * D:15 /(? D:19 % D:24 [ D:27 ? Orc:4 *=[( Shoals:3 (
Shoals:4 [ Snake:3 *+[+
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:22 D:24 D:25
Pandemonium: D:24 D:27
Annotations:
D:4 Menkaure, Prince Ribbit
D:16 exclusion: orange crystal statue, Josephine
D:19 exclusion: upstairs
D:21 exclusion: downstairs
Lair:3 exclusions: downstairs and oklob plant
Lair:4 exclusion: hydra
Snake:2 Lamia
Snake:3 exclusion: Roxanne, Roxanne
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
You are partially covered in rugged brown scales (AC +1, +3% HP).
You are partially covered in yellow scales (AC +2).
You are clumsy. (Dex -2)
Your body is slowly deteriorating.
Your magical capacity is low (-10% MP).
Your system is resistant to poisons.
Trimming off the action list to show the lack of reading, casting and invoking:
- Code:
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 88 | 110 | 256 | 887 | 1780 | 1587 | 1742 | 2048 | 698 || 9196
Rod | | | | | | | | 24 | || 24
Fire: Blowgun | | | | | | 1 | | 1 | || 2
Throw: Large rock | | 3 | 9 | 27 | 40 | 89 | 41 | 28 | 17 || 254
Javelin | | | | | 9 | | | | || 9
Evoke: Wand | | | | 12 | 8 | 8 | 1 | 15 | 10 || 54
Rod | | | | | 24 | 13 | 17 | 9 | || 63
Miscellaneous | | | | | | | | 2 | || 2
Use: Potion | 5 | 2 | 3 | 11 | 6 | 3 | 4 | 7 | 11 || 52
Stab: Sleeping | 2 | 2 | | 11 | 21 | 16 | 1 | | || 53
Distracted | | | | 1 | 3 | 6 | | | || 10
Fleeing | | | | | | 1 | | | || 1
A while ago I posted an idea for an unrandart gsc Vow Of Silence. The reception was quite poor, and a recurring theme was "you'd have to be insane to use something so crippling." This inspired me to try a massively more crippling conduct, which was to play an entire game as if silenced. This means no scrolls, spells or active god abilities --- in fact, since "p" can't be done when silenced, you can have no god unless you start with one. This means that basically the only useful god you could have is Yredelemnul.
It turns out the hardest (really most annoying) aspect of this is the lack of remove curse and identify. This one-two punch means that you have a very hard time putting together a workable set of gear. Getting lucky and wear id-ing a +6 ring of evasion on like D:3 or so is a good start. The "probably sustab, maybe slay" (which I eventually realized was most likely slaying, though I had no idea it was that good) was another earlyish find and worn for a long time. The randart amulet in the bag I wore since early Lair; I knew about the rC pretty quickly, could tell that it was buffing stealth (this is actually visible on %, by the way, even unid'd) and happily discovered the rCorr the first time a yellow draconian splashed me. And best of all, I found fire dragon armour in an antique shop in a bazaar for 1500 gold. I had 1509 on me.
I would have liked to have known about the rCorr earlier, because Vaults:5 was very hard and nearly killed me. I was at 7 hp waiting for a teleport to go off trying to use a tentacled monstrosity to shield myself from a yaktaur and a crossbow wielding vault warden. That was fun. Other than that, the major close calls were Ilsuiw (her water elemental spam is really pretty excessive, especially considering she already starts with a pretty buff band) and an eyeball summoning pan lord on the orb run. I got lucky and avoided my first orb run splat, but man orb run teleports take a while to kick in.