DjGl CIP - Crawl U serious?


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Crypt Cleanser

Posts: 720

Joined: Friday, 6th September 2013, 09:17

Post Thursday, 12th September 2013, 19:34

DjGl CIP - Crawl U serious?

So I'm exploring the early dungeon, and then get one awesome teleport trap:

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2641-gc68e7bd (tiles) character file.

stickyfingers the Spear-Bearer (Djinni Gladiator)          Turns: 6969, Time: 00:38:02

HP  59/59        AC  8     Str 16      XL: 8   Next: 68%
MP   0/0         EV 11     Int 10      God: Okawaru [**....]
Gold 380         SH  9     Dex 14      Spells:  0 memorised,  7 levels left

Res.Fire  : + + +   See Invis. : .   H - +1,+2 elf trident
Res.Cold  : x . .   Warding    : .   P - +1 orc leather armour {rPois}
Life Prot.: + + +   Conserve   : .   G - +2 elf buckler {reflect}
Res.Poison: +       Res.Corr.  : .   c - +0 helmet
Res.Elec. : .       Clarity    : .   (no cloak)
Sust.Abil.: . .     Spirit.Shd : .   D - +2 pair of elf gauntlets
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : .   (no amulet)
Saprovore : . . .                    C - tubular diamond ring {tried}
                                     L - cursed steel ring {tried}

@: slightly resistant to hostile enchantments, unstealthy
A: fire immunity, cold vulnerability, life protection 3
a: Heroism, Renounce Religion


You are on level 7 of the Dungeon.
You worship Okawaru.
Okawaru is greatly pleased with you.
You are not hungry.

You have visited 1 branch of the dungeon, and seen 7 of its levels.
You have also visited: Sewer.

You have collected 360 gold pieces.

Inventory:

Hand weapons
 H - a +1,+2 elven trident (weapon)
 X - an uncursed runed bow
Missiles
 d - 3 throwing nets
 f - 92 darts
 k - 12 darts of frost
 l - 58 sling bullets
 o - 6 steel darts
 s - 7 poisoned needles
 S - 21 stones (quivered)
Armour
 c - a +0 helmet (worn)
 n - a runed orcish ring mail
 y - a +0 dwarven shield
 B - a +0 scale mail
 D - a +2 pair of elven gauntlets (worn)
 G - a +2 elven buckler of reflection (worn)
 P - a +1 orcish leather armour of poison resistance (worn)
 W - a glowing leather armour
Magical devices
 a - a shiny silver wand
 Q - a wand of fire {zapped: 1}
Scrolls
 e - 4 scrolls labeled PIRPHODW PLOPES
 h - a scroll labeled NINGAX STRAUXE
 m - 8 scrolls labeled OMEWOSCH ESTIE
 p - 3 scrolls labeled BLA SCHOAFFEGEI
 u - a scroll labeled FEFIOCW KLYRPH
 v - 2 scrolls labeled MUCKEBLEGH
 w - 4 scrolls labeled PNEFA SAUG
 A - a scroll labeled MONGE NOCUTO
 I - 2 scrolls labeled SOSUZOADEQ
 J - a scroll labeled QEYMUYBLAO
 K - a scroll labeled NEPSUS METSEAS
 M - a scroll labeled HEEMNI GUMOS
 O - 2 scrolls labeled CUOSTR MA LINUA
 T - a scroll labeled EBLEAXAIRGH
Jewellery
 z - an uncursed agate ring {tried}
 C - a tubular diamond ring (right hand) {tried}
 L - a cursed steel ring (left hand) {tried}
Potions
 b - an oily silvery potion
 g - 2 sedimented silvery potions
 i - 5 pink potions
 j - a smoky pink potion
 q - 2 smoky silvery potions
 r - an emulsified purple potion
 x - an orange potion
 E - 2 green potions
 F - a slimy green potion
 N - a glowing purple potion
 V - a glowing white potion
Magical staves
 R - an uncursed staff of power
 U - an uncursed staff of air


   Skills:
 + Level 2,8 Fighting
 + Level 11,5 Polearms
 - Level 1,7 Throwing
 + Level 2,1 Armour
 + Level 3,4 Dodging


You have 7 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (7/27)           
Temple: D:4-7          Orc: D:6-11     

Altars:
Ashenzari
Okawaru
Sif Muna

Annotations
D:7 exclusion: statue


Innate Abilities, Weirdness & Mutations

You are immune to all types of fire, even holy and hellish.
You are vulnerable to cold.
You need no food.
You have no legs.
You are immune to negative energy.


Message History

You kill the orc wizard!
Okawaru accepts your kill.
Things that are here:
an orcish dagger; an orcish robe
O - 2 scrolls labeled CUOSTR MA LINUA (gained 1)
You see here 11 arrows of flame.
As you open the door, it creaks loudly!
There is an open door here.
You open the door.
Found a stone staircase leading down.
There is an open door here.
There is a stone staircase leading down here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You enter a teleport trap!
Your surroundings suddenly seem different.
Marking area around the wizard statue as unsafe for travelling.
A kobold skeleton comes into view.

     ..#
    ....
   .....
  ..8.z.#
 ........##
 .... ....+
 ..... #..#
.......##.#
........@.#
......#####
 #.#


There are no monsters in sight!

Vanquished Creatures
  A necrophage (D:6)
  An ogre (D:6)
  2 phantoms (D:4)
  2 centaurs (D:6)
  3 giant frogs
  A jellyfish (D:2)
  5 crimson imps
  A goliath beetle (D:6)
  2 hounds
  2 iguanas
  3 orc wizards (D:7)
  5 worker ants
  Ijyb (D:2)
  2 jellies
  Terence (D:3)
  A worker ant zombie (D:6)
  A green rat (D:6)
  5 adders
  2 worms
  9 giant mites
  A goliath beetle zombie (D:6)
  A giant eyeball (D:5)
  A grey rat (D:6)
  An iguana skeleton (D:6)
  10 giant geckos
  3 oozes
  5 orcs
  13 ball pythons
  17 giant cockroaches
  13 hobgoblins
  6 jackals (D:3)
  3 quokkas
  11 bats
  16 giant newts
  7 goblins
  12 kobolds
  A kobold skeleton (D:4)
  12 rats
183 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Patryk, the Djinni Gladiator, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   182 | D:1      | Reached skill level 4 in Polearms
   182 | D:1      | Reached XP level 2. EP: 21/21
  1624 | D:2      | Noticed a giant goldfish
  1625 | D:2      | Noticed a jellyfish
  1635 | D:2      | Killed a jellyfish
  1635 | D:2      | Reached skill level 5 in Polearms
  1635 | D:2      | Reached XP level 3. EP: 21/27
  1635 | D:2      | Reached XP level 4. EP: 25/33
  1906 | D:2      | Noticed Ijyb
  1922 | D:2      | Killed Ijyb
  2201 | D:2      | Reached skill level 6 in Polearms
  2501 | D:3      | Reached XP level 5. EP: 40/40
  3051 | D:3      | Found an iron altar of Okawaru.
  3055 | D:3      | Became a worshipper of Warmaster Okawaru
  3120 | D:3      | Noticed Terence
  3128 | D:3      | Killed Terence
  3132 | D:3      | Reached skill level 7 in Polearms
  3655 | D:4      | Noticed an ice beast
  3774 | D:4      | Reached XP level 6. EP: 36/46
  4153 | D:4      | Noticed a phantom
  4208 | D:4      | Killed a phantom
  4267 | D:4      | Reached skill level 8 in Polearms
  4550 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Reached XP level 7. EP: 49/51
  4689 | D:5      | Paralysed by a giant eyeball for 4 turns
  4697 | D:5      | Paralysed by a giant eyeball for 3 turns
  4819 | D:5      | Reached skill level 9 in Polearms
  4820 | D:5      | Found a shattered altar of Ashenzari.
  4842 | D:5      | Acquired Okawaru's first power
  5103 | D:6      | Found a glowing drain.
  5165 | Sewer    | Entered a sewer
  5550 | Sewer    | Reached skill level 10 in Polearms
  5839 | D:6      | Reached XP level 8. EP: 26/58
  6292 | D:6      | Reached skill level 11 in Polearms
  6705 | D:6      | Reached skill level 1 in Armour
  6802 | D:7      | Found a deep blue altar of Sif Muna.
  6967 | D:7      | Noticed a wizard statue


Action                   |  1- 3 |  4- 6 |  7- 9 || total
-------------------------+-------+-------+-------++-------
Melee: Trident           |    97 |   315 |   384 ||   796
Throw: Stone             |       |       |    17 ||    17
Invok: Heroism           |       |       |     1 ||     1
Evoke: Wand              |       |       |     1 ||     1
 Stab: Sleeping          |       |     1 |     2 ||     3
       Distracted        |       |       |     1 ||     1


Obviously I can read some of these scrolls, as teleport is 3rd most common, so I'll probably survive, but still wanted to share this. For the question - is it viable to continue training polearms heavily with these staves? I don't have any books yet, but when I find some, fighting, armour, dodging and shields will be of more use than weapons, and are of much use even before.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Thursday, 12th September 2013, 19:43

Re: DjGl CIP - Crawl U serious?

You already have 11.5 polearms, why not continue using them? You'll have to invest a huge amount to make use of those staves and your defences suck, while your weapon skill is already ok, so I'd just turn everything off and train a bit of dodging or pick up a plate armour if you find one and train armour. Fighting is ok to train, too, but you need to be more focused on one defence skill, atm, imo. If you plan to use a 1H polearm just train shields to 5 first.

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