Spider Stomper
Posts: 206
Joined: Thursday, 28th July 2011, 06:11
CIP: Senga the SpGl of Okawaru
I got intrigued by the efforts of ZoFy in this thread, and tried some experiments. The concept of not picking up anything and going only with what you start with is quite a challenge - in an already challenging game.
At first, I wanted to see how far I could get with just pure raw melee, and went with a TrMo of Okawaru. He died in the Lair to poison, if I recall correctly. That wasn't bad, for a character with no defenses, and the only offense was point blank clawing. Then, thinking more about it, I tried a TrFi of Okawaru, because that background starts with a shield, and would significantly improve the defensive capacity of the character. He died in the Vaults to some yaktaurs or something. Again, not bad considering the limitations imposed by the challenge. Okawaru is quite powerful (and I think he is often unappreciated by certain players).
With those two above troll characters, I learned - even more than I have ever before - positional melee tactics. I've completed the game with melee characters before, but under such a conduct, a different approach is required. And one learns how to use dungeon features to the limit!
So I'm still running things through my mind, and remember a mention of Agnes (the unique spriggan), in the above mentioned thread, and how dangerous she is. In game she has just a lajatang and a robe, but is often the demise of player characters. So as a kind of joke, I started a SpGl to see how strong one could be, in such a context. She died in a hail of arrows from a centaur pack. All right, spriggans have very poor life points, I know this, but I was playing pretty good considering, and she was a quirky change of pace.
So I started another, and on dungeon level 1 a kobold nearly did me in with a dagger of electrocution. After that harrowing experience, I was looking at that dagger laying on the ground in my computer screen. Man, that is a fantastic weapon so early in the game (!). So I gave in to my greed, and picked up that dagger, thereby nullifying my conduct, and proceeded to play the game (if you can call it that) normally...
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Phase 1: Get to the Temple
The first goal is to find an altar of Okawaru. By great fortune, there was one on level 2! So this is a promising start on her journey, as she can build *'s pretty quickly while the monsters are somewhat easy in the upper dungeon. Once I can get a character to the Ecumenical Temple, my next goal is to try and establish a depot on Lair level 2.
In the morgue below, you can see that Senga uses a variety of tools to get kills. Spriggans have their movement speed and EV ability, as ways to counteract their small HP pool. I'm trying to use these strengths to effect. Besides using staves for close-in killing, there is no other game plan at this point. I'll see what the game gives, and what Okawaru decides to gift me.
Some people may wonder at the Traps & Doors skill, but in version 12, it looks like they have increased the damage of traps. If I inadvertently step on a bolt trap, I can potentially take 40 damage. That will kill me outright.
By the way ; "Senga" is "Agnes" spelled backwards...
- Code:
Dungeon Crawl Stone Soup version 0.12.2 (tiles) character file.
Senga the Sneak (Spriggan Gladiator) Turns: 8175, Time: 02:26:28
HP 39/39 AC 2 Str 12 XL: 8 Next: 81%
MP 15/15 EV 23 Int 9 God: Okawaru [***...]
Gold 276 SH 0 Dex 18 Spells: 0 memorised, 7 levels left
Res.Fire : . . . See Invis. : + a - quarterstaff
Res.Cold : . . . Warding : . k - +0 robe (curse)
Life Prot.: . . . Conserve : . (shield restricted)
Res.Poison: . Res.Corr. : . c - +0 cap
Res.Elec. : . Clarity : . (no cloak)
Sust.Abil.: . . Spirit.Shd : . (gloves unavailable)
Res.Mut. : . Stasis : . (boots unavailable)
Res.Rott. : . Ctrl.Telep.: . (no amulet)
Saprovore : . . . Flight : . (no ring)
(no ring)
@: very quick, somewhat resistant to hostile enchantments, very stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Heroism, Renounce Religion
You are in the Ecumenical Temple.
You worship Okawaru.
Okawaru is greatly pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 7 of its levels.
You have collected 256 gold pieces.
Inventory:
Hand weapons
a - an uncursed quarterstaff (weapon)
b - an uncursed dagger of electrocution
h - a short sword of draining
p - an uncursed sling
I - a runed orcish dagger
J - an uncursed orcish trident of venom
L - an uncursed elven blowgun
S - a glowing dwarven dagger
V - an orcish spear (quivered)
Missiles
i - 63 stones
l - 18 sling bullets
m - 2 darts of flame
v - 73 darts
A - 36 poisoned needles
K - 8 curare-tipped needles
W - 15 steel sling bullets
Armour
c - a +0 cap (worn)
k - a cursed +0 robe (worn)
E - a robe
Magical devices
d - a wand of slowing {recharged}
Comestibles
o - 5 bread rations
D - an apple
Scrolls
g - 5 scrolls of teleportation
n - a scroll of enchant weapon II
s - 2 scrolls labeled SUYJ SKUALI {tried}
w - a scroll of remove curse
x - a scroll labeled PREZXE QAOX
y - a scroll of recharging
F - a scroll of fear
Potions
e - a potion of porridge
f - a potion of magic
j - a potion of invisibility
q - 2 potions of brilliance
r - a potion of agility
t - a potion of speed
u - 3 potions of heal wounds
z - 2 potions of resistance
B - 3 potions of berserk rage
G - a sedimented red potion
H - a glowing orange potion
N - 2 potions of curing
Books
C - a book of Cantrips
Spells Type Level
Confusing Touch Hexes 1
Animate Skeleton Necromancy 1
Summon Small Mammals Summoning 1
Apportation Translocation 1
Skills:
- Level 1.6 Fighting
+ Level 4.7 Staves
- Level 2.1 Throwing
+ Level 7.5 Dodging
+ Level 7.8 Stealth
+ Level 7.3 Stabbing
+ Level 4.0 Traps
You have 7 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (6/27) Temple (1/1) D:6
Orc: D:6-11
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Innate Abilities, Weirdness & Mutations
You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
Message History
You see here a scroll of random uselessness.
You see here a scroll of random uselessness.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
You open the door.
There is an open door here.
You open the door.
There is an open door here.
Found a staircase to the Ecumenical Temple.
There is a staircase to the Ecumenical Temple here.
There is a staircase to the Ecumenical Temple here.
You climb downwards. Welcome to the Ecumenical Temple!
Found a staircase back to the Dungeon.
There is a staircase back to the Dungeon here.
Found a staircase back to the Dungeon.
There is a staircase back to the Dungeon here.
Saving game... please wait.
Welcome back, Senga the Spriggan Gladiator.
Okawaru says: Bring me glory in combat!
Press ? for a list of commands and other information.
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There are no monsters in sight!
< snip vanquished creatures and notes >
Action | 1- 3 | 4- 6 | 7- 9 || total
-------------------------+-------+-------+-------++-------
Melee: Quarterstaff | 40 | 60 | 60 || 160
Dagger | 5 | 37 | 14 || 56
Trident | | 12 | 19 || 31
Unarmed | | 5 | || 5
Fire: Sling | 8 | 68 | 65 || 141
Blowgun | | 35 | 36 || 71
Throw: Spear | 30 | 23 | 17 || 70
Dart | 56 | 10 | 11 || 77
Dagger | 31 | 53 | 39 || 123
Stone | 1 | 3 | || 4
Invok: Heroism | | 1 | 1 || 2
Use: Scroll | | 17 | 2 || 19
Potion | | 1 | || 1
Stab: Sleeping | 3 | 16 | 12 || 31