Shoals Surfer
Posts: 263
Joined: Sunday, 4th September 2011, 20:45
CIP- DDIE of Kiku
My main query regards what to do when I reach 6* piety. The pain brand seems to be generally recommended for short blades due to speed, so I am unsure whether it is a good idea to get it on a polearm. I know that I'm soon going to encounter monsters that hit very hard, so I do like the reaching tactic, but I also know that I'll be needing to put points in my weapon skill soon if I'm to carry on as a hybrid, so I'd really appreciate thoughts on this.
- Code:
Dungeon Crawl Stone Soup version 0.12.1-18-g090c645 (webtiles) character file.
Moanerette the Frost Mage (DDIE) Turns: 21443, Time: 06:12:41
HP 86/88 AC 22 Str 13 XL: 12 Next: 58%
MP 5/26 EV 16 Int 20 God: Kikubaaqudgha [****..]
Gold 511 SH 15 Dex 13 Spells: 10 memorised, 0 levels left
Res.Fire : + + . See Invis. : . a - +1,+4 glaive of Xom's Regard {freeze, rF+}
Res.Cold : . . . Warding : . s - +3 leather armour of the Wumpus {rElec rF+
Life Prot.: . . . Conserve : . (no shield)
Res.Poison: + Res.Corr. : . (no helmet)
Res.Elec. : + Clarity : . E - +2 elf cloak
Sust.Abil.: . . Spirit.Shd : . k - +1 pair of dwarf gloves
Res.Mut. : . Stasis : . H - +2 pair of dwarf boots
Res.Rott. : . Ctrl.Telep.: . (no amulet)
Saprovore : . . . Flight : . Q - ring of sustenance
i - ring of poison resistance
@: icy armour, non-regenerating, quite resistant to hostile enchantments,
stealthy
A: damage resistance, recharge devices, sense surroundings 2, slow healing 3
a: Device Recharging, Receive Corpses, Renounce Religion
You are on level 7 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 19 of its levels.
You have collected 1175 gold pieces.
You have spent 684 gold pieces at shops.
Inventory:
Hand weapons
a - the +1,+4 glaive of Xom's Regard (weapon) {freeze, rF+}
(You bought it in a shop on level 5 of the Dungeon)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly susceptible
opponents. It can also slow down cold-blooded creatures.
It protects you from fire.
b - an uncursed sling
c - a +3,+5 halberd
Missiles
I - 5 sling bullets
J - 16 stones (quivered)
Armour
k - a +1 pair of dwarven gloves (worn)
s - the +3 leather armour of the Wumpus (worn) {rElec rF+}
(You found it on level 8 of the Dungeon)
It protects you from fire.
It insulates you from electricity.
E - a +2 elven cloak (worn)
H - a +2 pair of dwarven boots (worn)
Magical devices
f - a wand of magic darts {zapped: 4}
j - a wand of polymorph {zapped: 2}
n - a wand of random effects {zapped: 1}
p - a wand of fireball {zapped: 3}
q - a wand of disintegration {zapped: 4}
z - a wand of heal wounds (2)
G - a wand of slowing {zapped: 4}
K - a wand of fire {zapped: 2}
P - a wand of confusion {zapped: 1}
Comestibles
d - 2 chokos
t - a beef jerky
M - a bread ration
Scrolls
g - a scroll of enchant weapon III
l - a scroll of acquirement
u - 2 scrolls labeled STEHUP ISTRIX
v - a scroll of fear
w - a scroll of immolation
y - a scroll of teleportation
A - 3 scrolls of remove curse
B - a scroll of fog
C - a scroll of enchant weapon I
S - a scroll labeled REURAISMEI
Jewellery
i - a ring of poison resistance (left hand)
L - a pearl ring
Q - a ring of sustenance (right hand)
Potions
e - 2 potions of restore abilities
h - a potion of resistance
m - a potion of speed
o - 2 potions of flight
r - a potion of heal wounds
x - 3 potions of curing
D - 2 potions of magic
F - a potion of invisibility
V - a potion of brilliance
Skills:
- Level 3.0 Polearms
- Level 10.0 Dodging
- Level 2.4 Stealth
- Level 5.5 Traps
- Level 8.0 Spellcasting
+ Level 5.5 Conjurations
- Level 2.0 Charms
- Level 11.0 Necromancy
- Level 12.0 Ice Magic
You cannot memorise any spells.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Freeze Ice ##### 1% 1 None
b - Throw Frost Conj/Ice ######. 1% 2 None
c - Ozocubu's Armour Chrm/Ice ######.... 1% 3 None
d - Condensation Shield Ice #######... 1% 4 ###....
e - Animate Skeleton Necr N/A 1% 1 None
f - Throw Icicle Conj/Ice ######... 2% 4 ###....
g - Vampiric Draining Necr #######... 1% 3 None
h - Summon Ice Beast Ice/Summ #####..... 10% 4 ###....
i - Animate Dead Necr N/A 1% 4 ###....
j - Summon Butterflies Summ ##....... 12% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (11/27) Temple (1/1) D:4 Orc (0/4) D:8
Lair (7/8) D:9 Swamp (0/5) Lair:5 Spider (0/5) Lair:6
Slime: Lair:6-8
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Shops:
D:5: (?[
Annotations
D:3 Grinder
D:4 exclusion: statue
D:5 Kor's ghost, experienced OpTm
D:9 exclusion: 4 oklob saplings
D:10 Psyche
Innate Abilities, Weirdness & Mutations
You are resistant to damage.
You can recharge devices by infusing magical energy.
You passively map the area around you.
You do not heal naturally.