Re: When is it too late to change your main weapon?
absolutego wrote:it's literally burned somewhere in my brain.
Ouch
Wednesday, 11th April 2012, 06:35
Forum: Dungeon Crawling Advice
Topic: When is it too late to change your main weapon?
Replies: 26
Views: 5215
absolutego wrote:it's literally burned somewhere in my brain.
Wednesday, 4th April 2012, 21:57
Forum: Game Design Discussion
Topic: Reading scrolls while brainless -- multiturn?
Replies: 24
Views: 4352
Wednesday, 4th April 2012, 07:11
Forum: Dungeon Crawling Advice
Topic: Ogre and early flail of distortion
Replies: 10
Views: 3204
Monday, 2nd April 2012, 07:12
Forum: Game Design Discussion
Topic: CHANGE THE TEXT IN TRUNK BACK TO WHAT IT WAS BEFORE!!!! NOW!
Replies: 19
Views: 4474
Sunday, 1st April 2012, 08:23
Forum: Game Design Discussion
Topic: CHANGE THE TEXT IN TRUNK BACK TO WHAT IT WAS BEFORE!!!! NOW!
Replies: 19
Views: 4474
TehDruid wrote:To be honest I first started an Ogre and I thought the text was like that because of my low INT score.
Wednesday, 28th March 2012, 17:21
Forum: Dungeon Crawling Advice
Topic: Complete NaMo of Chei character guide
Replies: 34
Views: 9508
Sunday, 25th March 2012, 09:42
Forum: Dungeon Crawling Advice
Topic: POLL: How do YOU usually kill red Jellies?
Replies: 40
Views: 8618
Friday, 23rd March 2012, 02:53
Forum: Game Design Discussion
Topic: Ravenous God
Replies: 33
Views: 9764
Tuesday, 20th March 2012, 02:21
Forum: Game Design Discussion
Topic: Ranged Weapon Melee Penalties
Replies: 30
Views: 6660
Friday, 16th March 2012, 18:55
Forum: Technical Support
Topic: Option to make unexplored tiles transparent
Replies: 10
Views: 2990
Friday, 16th March 2012, 18:51
Forum: Technical Support
Topic: Option to make unexplored tiles transparent
Replies: 10
Views: 2990
Tuesday, 28th February 2012, 03:52
Forum: Game Design Discussion
Topic: alternatives to permabuff
Replies: 117
Views: 23582
KoboldLord wrote:Flight -- air/tmut form, meld cloak slot for permaflight
Wednesday, 1st February 2012, 05:28
Forum: Dungeon Crawling Advice
Topic: Im not judging your lack of tail... The great Felid thread
Replies: 23
Views: 5606
palin wrote:XuaXua wrote:Markizxd wrote: (except for hydras)
For that you need Summoning, Ice and Summon Ice Beast.
Or a Potion of Berseker Rage. A Berserking Felid eats hydras for breakfast.
Saturday, 28th January 2012, 03:16
Forum: Game Design Discussion
Topic: Scrolls of Recharging
Replies: 12
Views: 2033
Saturday, 28th January 2012, 01:45
Forum: Game Design Discussion
Topic: Scrolls of Recharging
Replies: 12
Views: 2033
Saturday, 21st January 2012, 01:36
Forum: Game Design Discussion
Topic: Priests
Replies: 14
Views: 2895
Tuesday, 20th December 2011, 17:17
Forum: Game Design Discussion
Topic: Renaming Halflings as Goblins?
Replies: 43
Views: 8798
jejorda2 wrote:Halflings are from Tolkien
Saturday, 17th December 2011, 15:36
Forum: Game Design Discussion
Topic: Loading screen requests
Replies: 12
Views: 4021
omndra wrote:On the other hand, Bladehands don't glow...
Thursday, 15th December 2011, 20:30
Forum: Game Design Discussion
Topic: Loading screen requests
Replies: 12
Views: 4021
Tuesday, 13th December 2011, 03:33
Forum: Game Design Discussion
Topic: Rename enchant weapon scrolls
Replies: 15
Views: 3527
ekolis wrote:How about "enchant weapon (accuracy)" and "enchant weapon (damage)"?
Sunday, 11th December 2011, 03:29
Forum: Dungeon Crawling Advice
Topic: What to do if there's no temple?
Replies: 9
Views: 2170
sir_laser wrote:mageykun wrote:Every floor should have exactly 3 downstairs and 3 upstairs (plus escape hatches).
I thought every floor should have at least 3 downstairs and 3 upstairs? There can't be more?
Saturday, 3rd December 2011, 02:02
Forum: Dungeon Crawling Advice
Topic: KoSt question
Replies: 4
Views: 1166
cerebovssquire wrote:Dig also works well, if I remember correctly, and can probably used to check for monsters (better check noise levels first).
Friday, 2nd December 2011, 08:40
Forum: Game Design Discussion
Topic: Life, Unlife and Existence
Replies: 13
Views: 3358
Friday, 25th November 2011, 00:49
Forum: Game Design Discussion
Topic: Divine Genders
Replies: 25
Views: 7102
Danei wrote:Xom - Male
Tuesday, 22nd November 2011, 16:11
Forum: Dungeon Crawling Advice
Topic: The 'Questions too small to need their own thread' thread
Replies: 3005
Views: 742223
mageykun wrote:What do I have to put in init.txt so that new games start with skill focusing toggled on? I'm getting sick of having to press "|" every time I start setting up the skills on a new char.
Wednesday, 16th November 2011, 21:20
Forum: Game Design Discussion
Topic: Please keep in mind when balancing
Replies: 19
Views: 4110
Tuesday, 15th November 2011, 20:41
Forum: Game Design Discussion
Topic: Please keep in mind when balancing
Replies: 19
Views: 4110
Friday, 11th November 2011, 21:28
Forum: Game Design Discussion
Topic: "Won't be done" -- Why?
Replies: 14
Views: 3012
Friday, 11th November 2011, 04:57
Forum: Game Design Discussion
Topic: "Won't be done" -- Why?
Replies: 14
Views: 3012
Friday, 11th November 2011, 01:40
Forum: Game Design Discussion
Topic: "Won't be done" -- Why?
Replies: 14
Views: 3012
ebarrett wrote:Ice bridges were already proved silly and annoying in ADOM. And potion throwing already exists - it's called Evaporate, L2 fire/tmut.
Friday, 11th November 2011, 01:38
Forum: Crazy Yiuf's Corner
Topic: Why rename Kenku to Tengu?
Replies: 43
Views: 15981
Stormfox wrote:Tenku.
(You're welcome.)
Thursday, 10th November 2011, 08:16
Forum: Dungeon Crawling Advice
Topic: Claws 3 v. Blade Hands
Replies: 8
Views: 3301
Thursday, 10th November 2011, 06:04
Forum: Game Design Discussion
Topic: moderation
Replies: 43
Views: 12004
AtT wrote:Perhaps voting for moderators should be implemented?
Thursday, 10th November 2011, 05:51
Forum: Game Design Discussion
Topic: Remove destruction of strategic items
Replies: 76
Views: 16093
Wednesday, 9th November 2011, 04:56
Forum: Dungeon Crawling Advice
Topic: Claws 3 v. Blade Hands
Replies: 8
Views: 3301
Sunday, 6th November 2011, 21:56
Forum: Crazy Yiuf's Corner
Topic: Why rename Kenku to Tengu?
Replies: 43
Views: 15981
Thursday, 3rd November 2011, 19:38
Forum: Game Design Discussion
Topic: New God: Rothzul (summons and allies)
Replies: 26
Views: 6230
Wednesday, 2nd November 2011, 03:17
Forum: Game Design Discussion
Topic: White and Red Draconians or Red headed step children?
Replies: 31
Views: 6241
Wednesday, 2nd November 2011, 03:15
Forum: Game Design Discussion
Topic: What is the logic for ammo pickup sorting?
Replies: 8
Views: 10785
Tuesday, 1st November 2011, 21:35
Forum: Game Design Discussion
Topic: White and Red Draconians or Red headed step children?
Replies: 31
Views: 6241
Tuesday, 1st November 2011, 04:51
Forum: Game Design Discussion
Topic: Proposed L1/2 transformation: Aspect of Demon
Replies: 58
Views: 14550
cjo wrote:Cool, is there a more appropriate place I can suggest this spell?
Monday, 31st October 2011, 20:30
Forum: Game Design Discussion
Topic: Too many killer bee vault around
Replies: 7
Views: 1818
Monday, 31st October 2011, 16:47
Forum: Game Design Discussion
Topic: Proposed L1/2 transformation: Aspect of Demon
Replies: 58
Views: 14550
Saturday, 29th October 2011, 20:45
Forum: Game Design Discussion
Topic: Merfolk berserker - I want my spear at start !!
Replies: 24
Views: 5622
Saturday, 29th October 2011, 10:21
Forum: Game Design Discussion
Topic: Merfolk berserker - I want my spear at start !!
Replies: 24
Views: 5622
Saturday, 29th October 2011, 02:50
Forum: Game Design Discussion
Topic: Merfolk berserker - I want my spear at start !!
Replies: 24
Views: 5622
Thursday, 27th October 2011, 09:15
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 421644
Wednesday, 26th October 2011, 06:41
Forum: Dungeon Crawling Advice
Topic: What is wrong with this...
Replies: 27
Views: 5999
Wednesday, 26th October 2011, 03:55
Forum: Game Design Discussion
Topic: Javelineer?
Replies: 3
Views: 1049
Sunday, 23rd October 2011, 18:29
Forum: Game Design Discussion
Topic: Make base/enchantment/slaying the same
Replies: 49
Views: 13222