Search found 778 matches

Tuesday, 2nd August 2016, 01:22

Forum: Dungeon Crawling Advice

Topic: The #1 thing I have done to improve my gameplay

Replies: 36

Views: 9795

Re: The #1 thing I have done to improve my gameplay

don't save consumables for later

Monday, 1st August 2016, 13:15

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP[MiBe] LONG DONG of the GONG

Replies: 8

Views: 2295

Re: YAVP[MiBe] LONG DONG of the GONG

qw will stop itself and wait for player input when it gets a full inventory. You could probably make qw do the same when it sees a gong, then just take over when it finds you one. I have no idea what you are trying to tell me guess he was saying to the Dolgar to make an bot which will find the gong...

Monday, 1st August 2016, 00:03

Forum: Dungeon Crawling Advice

Topic: up/down stairs

Replies: 15

Views: 3050

Re: up/down stairs

jwoodward48ss wrote:
https://xkcd.com/1172/
in that context new feature should also be removed after a few months just to break workflow of some crawlers

Saturday, 30th July 2016, 20:30

Forum: Dungeon Crawling Advice

Topic: I have a tabbing problem, help.

Replies: 22

Views: 5824

Re: I have a tabbing problem, help.

interrupt_<delay> += <activity_interrupt_type>, <activity_interrupt_type>, ... (List option) Use this option to not interrupt a delayed action on a certain trigger. To find the name of a delay type, look for the name() function in delay.h. The list of interruption types is in activity_interrupt_nam...

Saturday, 30th July 2016, 18:53

Forum: Dungeon Crawling Advice

Topic: I have a tabbing problem, help.

Replies: 22

Views: 5824

Re: I have a tabbing problem, help.

jwoodward48ss wrote:So "too close for your liking" only appears during autotravel? Hmm... that should be option-editable.
it is option-enable, dig it somewhere, Im too drunk to f...search it

Saturday, 30th July 2016, 00:00

Forum: Dungeon Crawling Advice

Topic: I have a tabbing problem, help.

Replies: 22

Views: 5824

Re: I have a tabbing problem, help.

  Code:
#uniques
force_more_message += .*(Agnes|Aizul|Antaeus|Arachne).*comes? into view

guess you can do something like that

Friday, 29th July 2016, 10:44

Forum: Dungeon Crawling Advice

Topic: up/down stairs

Replies: 15

Views: 3050

Re: up/down stairs

...which is decidedly suboptimal. Why should a good feature be removed to allow you to continue making your suboptimal play optimal? man...it is not your problem if Im playing suboptimal or optimal. I just asked why information about used stairs was removed. Console view have that feature (see imag...

Saturday, 23rd July 2016, 17:50

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3100620

Re: Best/Worst Artifacts

when I stab a dude for 2/3 HP and he blinks/teleports, it is kinda annoying

Saturday, 23rd July 2016, 15:26

Forum: Dungeon Crawling Advice

Topic: up/down stairs

Replies: 15

Views: 3050

Re: up/down stairs

think that [ and ] on the stairs (in the minimap) will tell you where it leads but in 0.18 one piece of information is removed, and that is which one stairs I did use (for example, on D:1 I always use stairs which are the closest to the dungeon exit when Im going to D:2, so then while ascending when...

Saturday, 23rd July 2016, 14:06

Forum: Crazy Yiuf's Corner

Topic: Bruh (tstbtto)

Replies: 37

Views: 8363

Re: Bruh (tstbtto)

what does it mean to "bot draconians"? bot which is programmed to play only draconians maybe? anyway all bots should be programmed to follow Isaac Asimov's laws of robotisc: A robot may not injure a human being or, through inaction, allow a human being to come to harm. A robot must obey t...

Saturday, 23rd July 2016, 11:41

Forum: Dungeon Crawling Advice

Topic: up/down stairs

Replies: 15

Views: 3050

Re: up/down stairs

I want to know (in 0.18) which stairs I did use to go down (or which one I didn't use)

Saturday, 23rd July 2016, 11:22

Forum: Dungeon Crawling Advice

Topic: up/down stairs

Replies: 15

Views: 3050

up/down stairs

I noticed that in 0.18 when you enter new floor for the first time, all up-stairs are marked like visited, why? In 0.17 unvisited up-stairs were marked with yellow * Also in webtiles can we have this feature like in console view when you open minimap screen you can see all (un)visited up/down stairs...

Saturday, 23rd July 2016, 10:32

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP DDFi

Replies: 18

Views: 5903

Re: YAVP DDFi

another high score for Charly (74,927,996)
http://crawl.xtahua.com/crawl/morgue/Ch ... 231745.txt

he is getting closer to Sapher's 1st place (75,023,051) and just 50 turns behind

Saturday, 23rd July 2016, 10:26

Forum: Dungeon Crawling Advice

Topic: Auto-pickup settings

Replies: 10

Views: 2998

Re: Auto-pickup settings

genericpseudonym wrote:and does exactly what laraso was complaining that rc files can't do.
it was just an example he gave,
he actually wants:
Laraso wrote:I'm asking for an in-game interface tweak that just lets you check items on the unidentified item list screen

Saturday, 23rd July 2016, 09:48

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3100620

Re: Best/Worst Artifacts

  Code:
the +12 quick blade of Obsession (weapon) {distort, +Inv Str-5 Int+2 Dex+4}
not sure if it is the best or the worst (Trog dropped it on HaBe)

Tuesday, 19th July 2016, 17:51

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : HOFi^Usk, broad axe vs battleaxe

Replies: 11

Views: 2754

Re: CiP : HOFi^Usk, broad axe vs battleaxe

battleaxe, freezing is better in the Lair

Monday, 18th July 2016, 14:02

Forum: Dungeon Crawling Advice

Topic: Great player and Greater player

Replies: 57

Views: 38250

Re: Great player and Greater player

http://uploads.tapatalk-cdn.com/20160718/a3f5d2b5bf00adf554622d5a59032fc0.jpg Yermak is no.1 with three billion eight hundred thirty-five million one hundred eleven thousand six hundred fifteen total score, followed by 4thArraOfDagon with three billion four hundred sixteen million four hundred fift...

Monday, 18th July 2016, 12:54

Forum: Dungeon Crawling Advice

Topic: Dealing with hydras (was: Hydra head chopping (was: Riposte))

Replies: 47

Views: 9132

Re: Dealing with hydras (was: Hydra head chopping (was: Ripo

if Im playing HOGl with axes I have plan (plan which is not just walking away) same as when Im playing cheinaga;
Im playing cheinagas and I must say that hydraes are not such big threat as people on this thread claim to be

Saturday, 16th July 2016, 21:18

Forum: Dungeon Crawling Advice

Topic: Dealing with hydras (was: Hydra head chopping (was: Riposte))

Replies: 47

Views: 9132

Re: Dealing with hydras (was: Hydra head chopping (was: Ripo

Indeed, you don't. You can decide on the spot to retreat, an option that is very limited for nagas and Cheists. as Sandman wrote above retreating can go bad (like some monster dude cut your retreating path and hydra close the gap on you ) about retreating with nagas KoboldLord said: I routinely mak...

Saturday, 16th July 2016, 17:38

Forum: Dungeon Crawling Advice

Topic: Lair Stash?

Replies: 25

Views: 7618

Re: Lair Stash?

better thing then stashing items on L:1 is to stash shops
Spoiler: show
Image

Saturday, 16th July 2016, 16:17

Forum: Dungeon Crawling Advice

Topic: Dealing with hydras (was: Hydra head chopping (was: Riposte))

Replies: 47

Views: 9132

Re: Hydra head chopping (was: Riposte)

4Hooves2Appendages wrote:A long blades using Na or Chei character needs a plan for hydras before entering lair.
so if you are HOFi with axes (or MiFi with long blades) you don't need a plan? Or DEFE, who just ran out of mana and theres hyrda coming your way you don't need a plan?
4Hooves2Appendages wrote:And as I said above, if you're a Naga (or Chei, or both) going into lair with non-flaming long blades being your main damage choice, then you need to bring an alternative!
everyone needs to bring an alternative imho
genericpseudonym wrote:I agree that it's a big threat for cheinagas.
head chopping is not big threat for cheinagas because you will not chop their heads off

Saturday, 16th July 2016, 00:37

Forum: Dungeon Crawling Advice

Topic: I have a tabbing problem, help.

Replies: 22

Views: 5824

Re: I have a tabbing problem, help.

ydeve wrote:You can try playing more casters. Tab is harder with spells.
heres tab for casters
  Code:
automagic_enable = false
        If true, the autofight function will resort to casting an assigned
        spell at a target. Initial spell slot is a.

Friday, 15th July 2016, 20:36

Forum: Dungeon Crawling Advice

Topic: I have a tabbing problem, help.

Replies: 22

Views: 5824

Re: I have a tabbing problem, help.

maybe you want some of these to set up in your rc/init file autofight_stop = 30 Autofight will not act if your HP is at or lower than this percentage of your max HP. For example, to remove this stop you would want: autofight_stop = 0 autofight_warning = 0 Enforce a minimum time (in milliseconds) bet...

Friday, 15th July 2016, 19:54

Forum: Crazy Yiuf's Corner

Topic: Pissing all gods off at once

Replies: 3

Views: 1090

Re: Pissing all gods off at once

if image is too large you can put it between spoiler tags

Wednesday, 6th July 2016, 13:00

Forum: Crazy Yiuf's Corner

Topic: Trogasm

Replies: 3

Views: 1063

Re: Trogasm

I prefer Vashnia tile when playing nagas

Monday, 4th July 2016, 11:58

Forum: Crazy Yiuf's Corner

Topic: Songs about DCSS characters

Replies: 19

Views: 6588

Re: Songs about DCSS characters

maybe Im drunk a bit
but this chick (deep dwarf)
has the stick

Monday, 4th July 2016, 11:35

Forum: Dungeon Crawling Advice

Topic: Is 'tab' broken for selecting different target when firing?

Replies: 4

Views: 1251

Re: Is 'tab' broken for selecting different target when firi

Magipi wrote:I guess nobody understands a word of all this, but hey, we are all glad that the issue is solved :D
he did set tab to move cursor to a next target (which you can do when press +)

Saturday, 2nd July 2016, 00:13

Forum: Dungeon Crawling Advice

Topic: Mini guide to transmuters

Replies: 28

Views: 13376

Re: Mini guide to transmuters

its not your bad, guess Im playing too much with Chei so I get both of those online pretty fast, I forgot how it is with other gods, guess it wouldn't be so easy with some other god tho;
blade hands is not mandatory in the Lair, ice form alone can be enough for that part of the game

Friday, 1st July 2016, 23:46

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP- NaMo

Replies: 10

Views: 2429

Re: CIP - NaHu

I would take Oka now,
or next time start with slings(tasonir naga hunter recipe), don't put much exp into it, take some weapon training as you like (long blades/maces/axes/polearms/UC)

edit: its not too late to switch you are on D:2 and have Oka altar

Friday, 1st July 2016, 23:34

Forum: Dungeon Crawling Advice

Topic: Mini guide to transmuters

Replies: 28

Views: 13376

Re: Mini guide to transmuters

If going for Blade hands, then Ice Form becomes castable naturally too. I meant that if I go for Ice Form, I stop training Transmutations early and can have higher Fighting/Dodging/UC. UC is important for attack delay also. Yeah I get it; but If going for Blade hands, then Ice Form becomes castable...

Friday, 1st July 2016, 23:01

Forum: Dungeon Crawling Advice

Topic: Mini guide to transmuters

Replies: 28

Views: 13376

Re: Mini guide to transmuters

Some players go for Ice Form, others go for Blade Hands. I usually play Chei transmuters so I get both for the Lair (Ice form for hydraes...first shoot evokables then ice form+bend time, then tele as last resort if shit hit fan) You'll be glass cannon with or without Chei because you can't wear hea...

Friday, 1st July 2016, 12:45

Forum: Technical Support

Topic: webzook.net morgues

Replies: 1

Views: 1161

Re: webzook.net morgues

quick replay: did find the link
http://webzook.net/soup/morgue/

how to remove this "impostor'?
http://webzook.net/soup/morgue/trunk/SaintRoka/

Friday, 1st July 2016, 12:42

Forum: Technical Support

Topic: webzook.net morgues

Replies: 1

Views: 1161

webzook.net morgues

How to look up at webzook.net morgues? Can't find morgues link, and I don't understand all those 온 것을 환영한다
Someone is playing under my nickname (SaintRoka) there. I've been registered on all other servers with that same nickname, except on the webzook.

Thursday, 30th June 2016, 10:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DDNe of Chei

Replies: 16

Views: 4110

Re: CiP: DDNe of Chei

Congrats Sandman! DDNe^Chei is fairly easy combo. http://lazy-life.ddo.jp:8080/morgue/radinms/morgue-radinms-20150718-151605.txt IMO people who feel DDNe^Chei is hard don't understand how to use Chei. Of course, any players who try to play DDNe^Chei don't think this is hard combo, I believe. here ar...

Wednesday, 29th June 2016, 15:35

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 9864

Re: CIP - Super Lucky VpEn

guess I used Shadow Step more often and offensively to break boredom and for more dynamic play style (jump, stab, jump, stab, jump die :()

Wednesday, 29th June 2016, 13:52

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 9864

Re: CIP - Super Lucky VpEn

Sandman25 wrote:Why is Faith that good? The character has 6 stars of piety and does not use Invocations much.
because he should use abilities much more
I did wear Faith on my Dith characters until I find something better

Monday, 27th June 2016, 18:21

Forum: Dungeon Crawling Advice

Topic: You stop eating

Replies: 7

Views: 1707

Re: You stop eating

ajon wrote:I realize trying to eat caused time to pass.
flow of the time is just an illusion of the reality

Wednesday, 22nd June 2016, 08:58

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:VSMo^Chei speedrun finally complete! 15runes 40133turns

Replies: 5

Views: 1644

Re: YAVP:VSMo^Chei speedrun finally complete! 15runes 40133t

Tiktacy wrote:Holy shit, 15 runes in 40k turns with chei!?

Color me impressed.
also Charly have some under 40k games with Chei

and congrats tasonir! :)

Monday, 20th June 2016, 11:33

Forum: Dungeon Crawling Advice

Topic: Conjurer gods

Replies: 48

Views: 14465

Re: Conjurer gods

Hands wrote:(for a normal run)
which are other types of runs?

Monday, 20th June 2016, 09:53

Forum: Dungeon Crawling Advice

Topic: How good are shields?

Replies: 39

Views: 10441

Re: How good are shields?

All of this said, using shields outside of these situations won't make you unable to win, it will just make your character unnecessarily weak. I've won many 1h+shield characters and for sure they were not weak. Speaking about shields, I started to play 0.18 a bit, and have one question: how does am...

Saturday, 18th June 2016, 15:20

Forum: Dungeon Crawling Advice

Topic: Conjurer gods

Replies: 48

Views: 14465

Re: Conjurer gods

but I still think Chei is only good on chars that already survived the party of the game that challenges them. Chei also helps you to survive challenging part of the game by giving you an overall boost. Speaking about Conjurations you get your spells online faster+more spellpower. edit: Can someone...

Saturday, 18th June 2016, 12:35

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3100620

Re: Best/Worst Artifacts

ty Okawaru
  Code:
-4 cloak "Hodghyont" {rF+ rC- Regen+ Int+7}

Friday, 17th June 2016, 18:15

Forum: Crazy Yiuf's Corner

Topic: Share stories from when you were new and bad at Crawl

Replies: 76

Views: 21933

Re: Share stories from when you were new and bad at Crawl

could put that exp into dodging (had 10 dodging skill points, 11 EV with 28 Dex)

Friday, 17th June 2016, 18:05

Forum: Crazy Yiuf's Corner

Topic: Share stories from when you were new and bad at Crawl

Replies: 76

Views: 21933

Re: Share stories from when you were new and bad at Crawl

when I was new I was using statue form and my main attack was with exec axe, also I had two weapon skills trained to 20,
I was playing Chei and was clueless, still now Im playing Chei but Im not so much clueless

Friday, 17th June 2016, 16:52

Forum: The Dart Board

Topic: Ogre/Troll Transmuter

Replies: 17

Views: 6538

Re: Ogre/Troll Transmuter

and done, went for 15 runes just for more fun :) Dungeon Crawl Stone Soup version 0.17.2 (webtiles) character file. 16996458 SaintRoka the Conqueror (level 27, 484/484 HPs) Began as an Ogre Transmuter on June 16, 2016. Was the Champion of Cheibriados. Escaped with the Orb ... and 15 runes on June 17...

Friday, 17th June 2016, 12:03

Forum: The Dart Board

Topic: Ogre/Troll Transmuter

Replies: 17

Views: 6538

Re: Ogre/Troll Transmuter

tier 4 done, killed TRJ while in dragon from, could've read ?immolation but that would be overkill ;) Dungeon Crawl Stone Soup version 0.17.2 (webtiles) character file. SaintRoka the Brawler (Ogre Transmuter) Turns: 64751, Time: 04:05:53 Health: 279/279 AC: 20 Str: 37 XL: 26 Next: 61% Magic: 43/43 E...

Thursday, 16th June 2016, 21:04

Forum: Dungeon Crawling Advice

Topic: Speedrun postmortem and speed run advice

Replies: 13

Views: 2960

Re: Speedrun postmortem and speed run advice

I figure taking a step back to the perfect choke so I only fight one monster would be wise If you decided that and not reading blink scroll, then maybe you should use Bend Time first then move to choke spot, or even Temporal Distortion, that would move monsters away from you [people may think that ...

Thursday, 16th June 2016, 11:12

Forum: The Dart Board

Topic: Ogre/Troll Transmuter

Replies: 17

Views: 6538

Re: Ogre/Troll Transmuter

tier 1 and 2 done ;) Dungeon Crawl Stone Soup version 0.17.2 (webtiles) character file. SaintRoka the Fighter (Ogre Transmuter) Turns: 25364, Time: 01:10:21 Health: 153/153 AC: 14 Str: 33 XL: 14 Next: 47% Magic: 22/22 EV: 21 Int: 29 God: Cheibriados [******] Gold: 1081 SH: 0 Dex: 29 Spells: 6 memori...
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