Search found 234 matches
Sunday, 21st June 2015, 14:21
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 9063
Wednesday, 17th June 2015, 04:54
Forum: Crazy Yiuf's Corner
Topic: Have you ever felt like in Crawl the game just gets harder?
Replies: 85
Views: 18027
Re: Have you ever felt like in Crawl the game just gets hard
Wednesday, 17th June 2015, 03:07
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
Re: DCSS is "complex" game. not "simple". "Simplify" remove
Wednesday, 17th June 2015, 02:01
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
Re: DCSS is "complex" game. not "simple". "Simplify" remove
Wednesday, 17th June 2015, 00:54
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
Re: DCSS is "complex" game. not "simple". "Simplify" remove
freeze was different from the other attack spell for stun.
Wednesday, 17th June 2015, 00:37
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
Re: DCSS is "complex" game. not "simple". "Simplify" remove
Ignore AC / EV is not very important.
For Sticky Flame is still ignored EV, it is obviously stupid to remove the sustained damage.
(Non-ignored EV spell we believe is too weak. I usually choose Ignore EV spell.)
Tuesday, 16th June 2015, 23:33
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
Re: DCSS is "complex" game. not "simple". "Simplify" remove
This freeze has become tedious spell.
Tuesday, 16th June 2015, 12:13
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
Re: DCSS is "complex" game. not "simple". "Simplify" remove
Tuesday, 16th June 2015, 11:38
Forum: Crazy Yiuf's Corner
Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s
Replies: 31
Views: 6820
DCSS is "complex" game. not "simple". "Simplify" remove is s
Tuesday, 16th June 2015, 11:11
Forum: Dungeon Crawling Advice
Topic: Are OOFs good enemies?
Replies: 136
Views: 28184
Re: Are OOFs good enemies?
Monday, 15th June 2015, 03:00
Forum: Game Design Discussion
Topic: rework "escape recommended" monster
Replies: 9
Views: 2299
Re: rework "escape recommended" monster
1. remove it (I do not want to use it because hate remove)
2. increase the means to deal with it.
3. increase the reward for killing it (crazy yuif/gastronok/rupert/roxanne is rarely good reward)
4. nerf it.
Monday, 15th June 2015, 02:45
Forum: Game Design Discussion
Topic: rework "escape recommended" monster
Replies: 9
Views: 2299
rework "escape recommended" monster
Saturday, 13th June 2015, 10:30
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 9063
Re: Predict the future of Crawl development
Saturday, 13th June 2015, 04:21
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 9063
Re: Predict the future of Crawl development
Saturday, 13th June 2015, 02:37
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 9063
Re: Predict the future of Crawl development
Wednesday, 10th June 2015, 06:59
Forum: Dungeon Crawling Advice
Topic: Potion of lignification defangs Roxanne
Replies: 17
Views: 4763
Re: Potion of lignification defangs Roxanne
Wednesday, 10th June 2015, 06:51
Forum: Dungeon Crawling Advice
Topic: MR goal
Replies: 16
Views: 3495
Wednesday, 10th June 2015, 03:39
Forum: Dungeon Crawling Advice
Topic: MR goal
Replies: 16
Views: 3495
Re: MR goal
Monday, 8th June 2015, 20:51
Forum: Crazy Yiuf's Corner
Topic: new specie: edit specie
Replies: 19
Views: 4793
Re: new specie: edit specie
Monday, 8th June 2015, 19:55
Forum: Crazy Yiuf's Corner
Topic: new specie: edit specie
Replies: 19
Views: 4793
new specie: edit specie
Monday, 8th June 2015, 00:34
Forum: Crazy Yiuf's Corner
Topic: Early game > late game
Replies: 30
Views: 5892
Re: Early game > late game
Sunday, 7th June 2015, 16:14
Forum: Crazy Yiuf's Corner
Topic: Remove conjurations school.
Replies: 65
Views: 15270
Re: Remove conjurations school.
Saturday, 6th June 2015, 00:58
Forum: Crazy Yiuf's Corner
Topic: Quirk removal
Replies: 25
Views: 7454
Friday, 5th June 2015, 03:09
Forum: Crazy Yiuf's Corner
Topic: nerf(or remove) patience
Replies: 6
Views: 1758
Re: nerf(or remove) patience
Friday, 5th June 2015, 01:34
Forum: Crazy Yiuf's Corner
Topic: nerf(or remove) patience
Replies: 6
Views: 1758
Friday, 5th June 2015, 01:14
Forum: Crazy Yiuf's Corner
Topic: nerf(or remove) patience
Replies: 6
Views: 1758
nerf(or remove) patience
And patience strategy requires a boring game play.
Patience should be nerf because OP and no-brainer and boring.
Sunday, 31st May 2015, 12:14
Forum: Crazy Yiuf's Corner
Topic: define early mid late etc
Replies: 43
Views: 9887
Re: define early mid late etc
mid game: You can learn from death
late game: do not die
Thursday, 28th May 2015, 16:49
Forum: Crazy Yiuf's Corner
Topic: one bad thing and one good thing
Replies: 54
Views: 14803
Monday, 11th May 2015, 15:42
Forum: Dungeon Crawling Advice
Topic: A multi-character outline to help people diversify builds?
Replies: 176
Views: 42081
Re: A multi-character outline to help people diversify build
Sunday, 10th May 2015, 15:53
Forum: Dungeon Crawling Advice
Topic: A multi-character outline to help people diversify builds?
Replies: 176
Views: 42081
Re: A multi-character outline to help people diversify build
Sunday, 10th May 2015, 12:15
Forum: Dungeon Crawling Advice
Topic: A multi-character outline to help people diversify builds?
Replies: 176
Views: 42081
Re: A multi-character outline to help people diversify build
Sunday, 10th May 2015, 09:36
Forum: Dungeon Crawling Advice
Topic: A multi-character outline to help people diversify builds?
Replies: 176
Views: 42081
Re: A multi-character outline to help people diversify build
Friday, 1st May 2015, 10:05
Forum: Game Design Discussion
Topic: Increase experience of nasty special ability monsters
Replies: 8
Views: 2267
Re: Increase experience of nasty special ability monsters
Thursday, 30th April 2015, 08:32
Forum: Game Design Discussion
Topic: Increase experience of nasty special ability monsters
Replies: 8
Views: 2267
Increase experience of nasty special ability monsters
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