Search found 293 matches
Monday, 15th February 2016, 14:48
Forum: Game Design Discussion
Topic: resting
Replies: 34
Views: 9050
Sunday, 14th February 2016, 12:47
Forum: Game Design Discussion
Topic: Discussion: Well Designed Monsters
Replies: 39
Views: 9645
Re: Discussion: Well Designed Monsters
Sunday, 14th February 2016, 07:09
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3101506
Re: Best/Worst Artifacts
Saturday, 13th February 2016, 00:12
Forum: Crazy Yiuf's Corner
Topic: Ban sarcasm for good players
Replies: 77
Views: 20196
Friday, 12th February 2016, 12:06
Forum: Game Design Discussion
Topic: Mercenary revival
Replies: 8
Views: 2269
Re: Mercenary revival
Friday, 12th February 2016, 10:29
Forum: Crazy Yiuf's Corner
Topic: god of how do you like them apples
Replies: 1
Views: 1070
god of how do you like them apples
Friday, 12th February 2016, 09:32
Forum: Game Design Discussion
Topic: Poison Magic Spell Suggestions
Replies: 46
Views: 8850
Re: Poison Magic Spell Suggestions
Wednesday, 10th February 2016, 22:51
Forum: Crazy Yiuf's Corner
Topic: RIP Ashenzari
Replies: 28
Views: 7201
Re: RIP Ashenzari
Pakellas first, please.
Monday, 8th February 2016, 20:40
Forum: Game Design Discussion
Topic: Rune screen and rune effects
Replies: 41
Views: 9448
Re: Rune screen and rune effects
Monday, 8th February 2016, 08:33
Forum: Crazy Yiuf's Corner
Topic: Shouldn't poison magic have some high level spells?
Replies: 40
Views: 8161
Re: Shouldn't poison magic have some high level spells?
Monday, 1st February 2016, 02:50
Forum: Game Design Discussion
Topic: Changes to Jiyva.
Replies: 9
Views: 2419
Re: Have Jiyva make the Sliime Pits Vault walls translucent.
Monday, 1st February 2016, 01:13
Forum: Game Design Discussion
Topic: Changes to Jiyva.
Replies: 9
Views: 2419
Re: Have Jiyva make the Sliime Pits Vault walls translucent.
Sunday, 31st January 2016, 07:08
Forum: Crazy Yiuf's Corner
Topic: compensating removals
Replies: 20
Views: 4485
Re: compensating removals
They're limited resources, anyway, and this way you don't start thinking "do I use this on my /hw or my other /hw?" when you get recharging late game.
Thursday, 28th January 2016, 05:26
Forum: Game Design Discussion
Topic: Why no Mu^Zin?
Replies: 19
Views: 5062
Re: Why no Mu^Zin?
Thursday, 28th January 2016, 05:19
Forum: Game Design Discussion
Topic: Monster proposal: yaktaur knight
Replies: 3
Views: 1267
Monster proposal: yaktaur knight
Tuesday, 12th January 2016, 08:31
Forum: Crazy Yiuf's Corner
Topic: 4000 THANK QUEST
Replies: 630
Views: 194495
Re: 4000 THANK QUEST
Take the house, and the door with it.
Monday, 4th January 2016, 04:47
Forum: Crazy Yiuf's Corner
Topic: Plant Boss Form Lvl 8 Poison/Transmutations
Replies: 9
Views: 2442
Monday, 4th January 2016, 03:27
Forum: Game Design Discussion
Topic: Unique Proposal: Sabin, card shark (playable implementation)
Replies: 18
Views: 4781
Re: Unique Proposal: Sabin, card shark (playable implementat
Thursday, 31st December 2015, 18:01
Forum: Crazy Yiuf's Corner
Topic: 2016 MEGATHREAD
Replies: 12
Views: 3166
Re: 2016 MEGATHREAD
2015 is perfectly fine but should be renamed to mountain dwarves
Sunday, 27th December 2015, 08:21
Forum: Crazy Yiuf's Corner
Topic: 4000 THANK QUEST
Replies: 630
Views: 194495
Re: 4000 THANK QUEST
duvessa wrote:I'm especially not going to let you hit on a cat.
But Tohno Shiki says cats are fine too and I take all my love advice from incestuous vampire-murdering bestiality fanatics
Sunday, 27th December 2015, 04:24
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to everyone
Replies: 48
Views: 9674
Re: Enable Beogh to everyone
Sunday, 27th December 2015, 04:10
Forum: Crazy Yiuf's Corner
Topic: Game irks. Early draft
Replies: 15
Views: 4252
Re: Game irks. Early draft
Saturday, 26th December 2015, 08:43
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to everyone
Replies: 48
Views: 9674
Re: Enable Beogh to everyone
Saturday, 26th December 2015, 08:20
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to everyone
Replies: 48
Views: 9674
Re: Enable Beogh to everyone
Thursday, 24th December 2015, 14:54
Forum: Game Design Discussion
Topic: replace juggernaut self-immobilization with strong knockback
Replies: 12
Views: 2953
Re: replace juggernaut self-immobilization with strong knock
Try to sputterfly your way out of a juggernaut, and it'll smash you to death with your own butterflies.
Wednesday, 23rd December 2015, 14:31
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to everyone
Replies: 48
Views: 9674
Saturday, 19th December 2015, 09:48
Forum: Game Design Discussion
Topic: Make Malmutate Check MR
Replies: 7
Views: 2013
Re: Make Malmutate Check MR
Lacuenta wrote:What if malmut was more like a 50/50 thing instead of 80/20?
It would make people find a Neqoxec and stay in its sight for 500000 turns until they get perfect mutation sets.
We know this because Alter Self.
Friday, 18th December 2015, 21:46
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to everyone
Replies: 48
Views: 9674
Enable Beogh to everyone
It's not like Beogh is an exceptionally powerful god, so being able to take him as a non-orc just increases your options without forcing you into taking him. Having more options is good!
Friday, 18th December 2015, 01:01
Forum: Crazy Yiuf's Corner
Topic: remove carthage
Replies: 3
Views: 1563
remove carthage
Wednesday, 16th December 2015, 07:37
Forum: Crazy Yiuf's Corner
Topic: EXTENDED POLL THE POLLENING
Replies: 20
Views: 4597
Re: EXTENDED POLL THE POLLENING
Literally into it, mind. I was in the glass and had to wait for them to dig their way to me.
Wednesday, 16th December 2015, 00:50
Forum: Crazy Yiuf's Corner
Topic: PSA: Orc shortened
Replies: 46
Views: 11325
Re: PSA: Orc shortened
And yes, additional extended content is good (except Demon Hounds). I have no complaints about that.
Wednesday, 16th December 2015, 00:32
Forum: Crazy Yiuf's Corner
Topic: PSA: Orc shortened
Replies: 46
Views: 11325
Re: PSA: Orc shortened
Wednesday, 16th December 2015, 00:22
Forum: Crazy Yiuf's Corner
Topic: PSA: Orc shortened
Replies: 46
Views: 11325
Wednesday, 16th December 2015, 00:01
Forum: Crazy Yiuf's Corner
Topic: PSA: Orc shortened
Replies: 46
Views: 11325
Re: PSA: Orc shortened
Tuesday, 15th December 2015, 23:46
Forum: Crazy Yiuf's Corner
Topic: PSA: New monster spell and more changes to Elf monsters
Replies: 24
Views: 5069
Re: PSA: New monster spell and more changes to Elf monsters
Monday, 14th December 2015, 07:29
Forum: Game Design Discussion
Topic: PSA: Amulet of Clarity => Amulet of Harm
Replies: 84
Views: 25584
Re: PSA: Amulet of Clarity => Amulet of Harm
Saturday, 12th December 2015, 16:49
Forum: YASD! YAVP! and characters in progress too
Topic: [YAVP] HEAE^Veh + 2 Zig (first 15 rune win)
Replies: 3
Views: 1009
Re: [YAVP] HEAE^Veh + 2 Zig (first 15 rune win)
Friday, 11th December 2015, 21:29
Forum: Crazy Yiuf's Corner
Topic: HUMAN RACE, GOZAG ONLY, FINAL DESTINATION!
Replies: 3
Views: 1083
Re: HUMAN RACE, GOZAG ONLY, FINAL DESTINATION!
Friday, 11th December 2015, 21:11
Forum: Crazy Yiuf's Corner
Topic: Channeling (split from GDD Rods thread)
Replies: 6
Views: 1811
Re: Channeling (split from GDD Rods thread)
Friday, 11th December 2015, 13:14
Forum: Game Design Discussion
Topic: Demon hounds are annoying
Replies: 22
Views: 5434
Re: Demon hounds are annoying
Thursday, 10th December 2015, 09:29
Forum: Game Design Discussion
Topic: Make LRD unable to break stone/metal walls
Replies: 12
Views: 2314
Make LRD unable to break stone/metal walls
Wednesday, 9th December 2015, 19:11
Forum: Crazy Yiuf's Corner
Topic: PSA: Doom Hounds -> Demon Hounds
Replies: 1
Views: 737
Tuesday, 8th December 2015, 23:09
Forum: Crazy Yiuf's Corner
Topic: PSA: New Tartarus enemy, the Doom Hound
Replies: 16
Views: 3401
Re: PSA: New Tartarus enemy, the Doom Hound
Also discourage luring and killhole tactics by having a 1/270 chance for each turn spent with a corner ("sharp angle") in LoS to give you the howl status.
Tuesday, 8th December 2015, 07:46
Forum: Game Design Discussion
Topic: Spell Suggestion: Crystallize, Tmut / Earth
Replies: 14
Views: 3332
Re: Spell Suggestion: Crystallize, Tmut / Earth
Sunday, 6th December 2015, 00:41
Forum: Dungeon Crawling Advice
Topic: Pakellas
Replies: 18
Views: 5628
Re: Pakellas
Also, Pakellas is limited by piety rather than MP, the regen-on-kills effect is such that you'll gain back your maximum MP fairly quickly. Don't be afraid to learn and cast utility spells if the situation calls for it.
Friday, 4th December 2015, 09:22
Forum: YASD! YAVP! and characters in progress too
Topic: Felid problems
Replies: 4
Views: 1660
Re: Felid problems
Friday, 4th December 2015, 00:41
Forum: YASD! YAVP! and characters in progress too
Topic: Felid problems
Replies: 4
Views: 1660
Felid problems
Wednesday, 25th November 2015, 14:27
Forum: Crazy Yiuf's Corner
Topic: New Dev: amalloy
Replies: 11
Views: 2807
Re: New Dev: amalloy
Wednesday, 25th November 2015, 07:54
Forum: Crazy Yiuf's Corner
Topic: Why food will never be removed
Replies: 7
Views: 2338
Re: Why food will never be removed
Saturday, 21st November 2015, 07:37
Forum: Crazy Yiuf's Corner
Topic: Species Proposal: Death Cob
Replies: 9
Views: 2383
Re: Species Proposal: Death Cob
Each hit feeds you by 1/4 of your satiation. If you hit maximum satiation, you choke on your food and die.