Search found 907 matches
Thursday, 24th September 2015, 00:52
Forum: Technical Support
Topic: CBRO issues?
Replies: 2
Views: 1182
Wednesday, 23rd September 2015, 22:26
Forum: Crazy Yiuf's Corner
Topic: That's why Ashenzari totally sucks
Replies: 47
Views: 8994
Re: That's why Ashenzari totally sucks
Wednesday, 23rd September 2015, 18:29
Forum: Crazy Yiuf's Corner
Topic: I am tired of attack pattern of fire storm
Replies: 26
Views: 4540
Re: I am tired of attack pattern of fire storm
Wednesday, 23rd September 2015, 16:44
Forum: Crazy Yiuf's Corner
Topic: That's why Ashenzari totally sucks
Replies: 47
Views: 8994
Re: That's why Ashenzari totally sucks
Wednesday, 23rd September 2015, 00:35
Forum: Game Design Discussion
Topic: FR: Make "divine experience leaves you exhausted"unambigious
Replies: 16
Views: 3860
Re: FR: Make "divine experience leaves you exhausted"unambig
Wednesday, 23rd September 2015, 00:31
Forum: Crazy Yiuf's Corner
Topic: stop calling things "fire" when they aren't fire
Replies: 44
Views: 12692
Re: stop calling things "fire" when they aren't fire
Re: Back!
bcadren wrote:Who thought hammers cleaving was a good idea?Sar wrote:hammers got axed
Nemelex
Tuesday, 22nd September 2015, 16:23
Forum: Crazy Yiuf's Corner
Topic: early game forces stupid pillar dance
Replies: 10
Views: 2761
Re: early game forces stupid pillar dance
Tuesday, 22nd September 2015, 07:27
Forum: Crazy Yiuf's Corner
Topic: early game forces stupid pillar dance
Replies: 10
Views: 2761
Re: early game forces stupid pillar dance
Tuesday, 22nd September 2015, 00:25
Forum: Crazy Yiuf's Corner
Topic: That's a lot of commits
Replies: 7
Views: 1987
Re: That's a lot of commits
twelwe wrote:wow thats alot huh
no, this is alot: http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html
Saturday, 19th September 2015, 06:01
Forum: Game Design Discussion
Topic: non-contiguous D floors?
Replies: 4
Views: 1815
Re: non-contiguous D floors?
Saturday, 19th September 2015, 05:56
Forum: Game Design Discussion
Topic: leda's revamp
Replies: 4
Views: 1624
Re: leda's revamp
What does this change add or improve about the spell? I don't think I've ever cast it, so I'm truly curious.
Friday, 18th September 2015, 18:37
Forum: Game Design Discussion
Topic: An adjustment to Lair branch pairing
Replies: 19
Views: 4045
Re: An adjustment to Lair branch pairing
Friday, 18th September 2015, 18:20
Forum: Crazy Yiuf's Corner
Topic: Rude teleport trap is rude
Replies: 7
Views: 2010
Re: Rude teleport trap is rude
Thursday, 17th September 2015, 20:08
Forum: Crazy Yiuf's Corner
Topic: Rude teleport trap is rude
Replies: 7
Views: 2010
Thursday, 17th September 2015, 17:04
Forum: Crazy Yiuf's Corner
Topic: Monsters that can slow you
Replies: 10
Views: 2861
Re: Monsters that can slow you
Thursday, 17th September 2015, 00:28
Forum: Crazy Yiuf's Corner
Topic: I just ate a pound of bread
Replies: 23
Views: 5544
Re: I just ate a pound of bread
Wednesday, 16th September 2015, 22:14
Forum: Game Design Discussion
Topic: An adjustment to Lair branch pairing
Replies: 19
Views: 4045
Re: An adjustment to Lair branch pairing
Wednesday, 16th September 2015, 18:22
Forum: Game Design Discussion
Topic: Combine Flight & Swiftness
Replies: 20
Views: 5075
Re: Combine Flight & Swiftness
Wednesday, 16th September 2015, 06:24
Forum: Game Design Discussion
Topic: An adjustment to Lair branch pairing
Replies: 19
Views: 4045
Re: An adjustment to Lair branch pairing
Wednesday, 16th September 2015, 06:22
Forum: Game Design Discussion
Topic: An adjustment to Lair branch pairing
Replies: 19
Views: 4045
Re: An adjustment to Lair branch pairing
Tuesday, 15th September 2015, 21:02
Forum: Dungeon Crawling Advice
Topic: Branded weapon + branded ammo
Replies: 8
Views: 2087
Re: Branded weapon + branded ammo
fire + ice = no brand
any ammo + unbranded/vorpal/speed/evasion launcher = ammo brand plus launcher brand
any ammo + any other launcher brand = ammo brand
Nessos = cheating asshat
did i miss anything?
Tuesday, 15th September 2015, 20:57
Forum: Dungeon Crawling Advice
Topic: Branded weapon + branded ammo
Replies: 8
Views: 2087
Re: Branded weapon + branded ammo
Tuesday, 15th September 2015, 20:52
Forum: Game Design Discussion
Topic: FR: Make "divine experience leaves you exhausted"unambigious
Replies: 16
Views: 3860
Re: FR: Make "divine experience leaves you exhausted"unambig
Tuesday, 15th September 2015, 15:52
Forum: Game Design Discussion
Topic: FR: Make "divine experience leaves you exhausted"unambigious
Replies: 16
Views: 3860
Re: FR: Make "divine experience leaves you exhausted"unambig
Saturday, 12th September 2015, 17:06
Forum: Crazy Yiuf's Corner
Topic: Early Game Myth
Replies: 28
Views: 6118
Re: Early Game Myth
Friday, 11th September 2015, 23:11
Forum: Game Design Discussion
Topic: Tiles lighting rework
Replies: 11
Views: 2955
Re: Tiles lighting rework
Thursday, 10th September 2015, 19:11
Forum: Crazy Yiuf's Corner
Topic: Ranged combat in one screenshot
Replies: 19
Views: 4003
Re: Ranged combat in one screenshot
(but really don't, i'd hate for a meaningful ranged reform to be derailed by opening up the inevitable apocalyptic controversy before it can be playtested)
Thursday, 10th September 2015, 05:37
Forum: Crazy Yiuf's Corner
Topic: Pro Tip: How to get poison resistance
Replies: 4
Views: 1378
Re: Pro Tip: How to get poison resistance
Tuesday, 8th September 2015, 16:42
Forum: Crazy Yiuf's Corner
Topic: RIP Hammers
Replies: 7
Views: 1803
RIP Hammers
FR: Buff CYC moderation 1000%, alter flavor text to read "...come here if you just need to get maced."
Tuesday, 8th September 2015, 16:38
Forum: Game Design Discussion
Topic: Give Gastronok rPois
Replies: 32
Views: 6497
Re: Give Gastronok rPois
Tuesday, 8th September 2015, 03:32
Forum: Game Design Discussion
Topic: Give Gastronok rPois
Replies: 32
Views: 6497
Re: Give Gastronok rPois
Tuesday, 8th September 2015, 03:17
Forum: Crazy Yiuf's Corner
Topic: Stone arrow at EE
Replies: 2
Views: 1248
Re: Stone arrow at EE
Monday, 7th September 2015, 17:55
Forum: Game Design Discussion
Topic: Give Gastronok rPois
Replies: 32
Views: 6497
Re: Give Gastronok rPois
duvessa wrote:except you would still kite him to death with, oh, i don't know, literally any other attack in the game...
the difference is that with poison needles, you can do it while spending 99% of turns out of his LOS
Sunday, 6th September 2015, 20:43
Forum: Crazy Yiuf's Corner
Topic: Poor new mummy tiles
Replies: 21
Views: 4790
Re: Poor new mummy tiles
Sunday, 6th September 2015, 20:36
Forum: Game Design Discussion
Topic: Give Gastronok rPois
Replies: 32
Views: 6497
Re: Give Gastronok rPois
Sunday, 6th September 2015, 15:51
Forum: Game Design Discussion
Topic: Give Gastronok rPois
Replies: 32
Views: 6497
Give Gastronok rPois
Sunday, 6th September 2015, 12:35
Forum: Game Design Discussion
Topic: non-contiguous D floors?
Replies: 4
Views: 1815
non-contiguous D floors?
Friday, 4th September 2015, 18:03
Forum: Dungeon Crawling Advice
Topic: Stabbers and "don't move towards enemies"
Replies: 25
Views: 6384
Re: Stabbers and "don't move towards enemies"
Utis wrote:I suppose it's difficult to substantiate what I'm doing wrong and it's probably impossible to advise me there.
if you can stand to play online, some folks might be willing to observe and give pointers
Friday, 4th September 2015, 00:16
Forum: Game Design Discussion
Topic: FR: new RC option, use automagic until in melee.
Replies: 3
Views: 1017
Re: FR: new RC option, use automagic until in melee.
Thursday, 3rd September 2015, 18:59
Forum: Dungeon Crawling Advice
Topic: Stabbers and "don't move towards enemies"
Replies: 25
Views: 6384
Re: Stabbers and "don't move towards enemies"
le_nerd wrote:disintegration
doesn't disintegration make noise that would wake up a foo on the other side of the wall?
Thursday, 3rd September 2015, 18:57
Forum: Dungeon Crawling Advice
Topic: Stabbers and "don't move towards enemies"
Replies: 25
Views: 6384
Re: Stabbers and "don't move towards enemies"
Thursday, 3rd September 2015, 17:09
Forum: Game Design Discussion
Topic: FR: new RC option, use automagic until in melee.
Replies: 3
Views: 1017
Re: FR: new RC option, use automagic until in melee.
Thursday, 3rd September 2015, 16:24
Forum: Dungeon Crawling Advice
Topic: How do faith-demanding treasure troves work?
Replies: 5
Views: 1562
Re: How do faith-demanding treasure troves work?
Thursday, 3rd September 2015, 16:20
Forum: Dungeon Crawling Advice
Topic: Was this supposed to happen?
Replies: 5
Views: 1777
Re: Was this supposed to happen?
Thursday, 3rd September 2015, 05:14
Forum: Dungeon Crawling Advice
Topic: How do faith-demanding treasure troves work?
Replies: 5
Views: 1562
How do faith-demanding treasure troves work?
Thursday, 3rd September 2015, 04:07
Forum: Crazy Yiuf's Corner
Topic: back in my day
Replies: 78
Views: 21129
Re: back in my day
Thursday, 3rd September 2015, 00:46
Forum: Crazy Yiuf's Corner
Topic: back in my day
Replies: 78
Views: 21129
Re: back in my day
Thursday, 3rd September 2015, 00:44
Forum: Crazy Yiuf's Corner
Topic: back in my day
Replies: 78
Views: 21129
Re: back in my day
Wednesday, 2nd September 2015, 23:34
Forum: Suggestions & Criticism
Topic: Why was a temporary ban necessary?
Replies: 19
Views: 6084