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Tuesday, 17th March 2015, 07:21

Forum: YASD! YAVP! and characters in progress too

Topic: #2 Fastest realtime win (and it's in webtiles of all things)

Replies: 15

Views: 3739

Re: #2 Fastest realtime win (and it's in webtiles of all thi

Well, if you don't die too much. Maybe. That's easier than it sounds, really. It's just a matter of turning turbo-strategy mode on instead of turbo-mashing and then continuing with turbo-mashing once you're done not dying. acquiring those skills is a different story though (although it's mostly jus...

Monday, 16th March 2015, 13:55

Forum: Crazy Yiuf's Corner

Topic: Dungeon Crawl Variants

Replies: 23

Views: 8762

Re: Dungeon Crawl Variants

Hi HexaDoken, how are you doing?

Monday, 16th March 2015, 01:38

Forum: YASD! YAVP! and characters in progress too

Topic: #2 Fastest realtime win (and it's in webtiles of all things)

Replies: 15

Views: 3739

Re: #2 Fastest realtime win (and it's in webtiles of all thi

It was an average day in the life of Bloax, except the zot:5 shenanigans which were genuinely scary.
(Did I mention that I accidentally read silence after blinking away from the slime:6 aftermath while blindly reading in hope of a scroll of summoning? :^D)

and thanks

Sunday, 15th March 2015, 23:55

Forum: YASD! YAVP! and characters in progress too

Topic: #2 Fastest realtime win (and it's in webtiles of all things)

Replies: 15

Views: 3739

Re: #2 Fastest realtime win (and it's in webtiles of all thi

I should probably do this shit more often, but it just doesn't have the same good taste that low turncount wins do.

But on the other hand, realtime speedruns don't make me want to kill myself, so that's another positive.

Sunday, 15th March 2015, 22:01

Forum: YASD! YAVP! and characters in progress too

Topic: #2 Fastest realtime win (and it's in webtiles of all things)

Replies: 15

Views: 3739

Re: #2 Fastest realtime win (and it's in webtiles of all thi

I feel bad for the webtiles realtime speedrunning competition I had. :-(

Sunday, 15th March 2015, 21:55

Forum: YASD! YAVP! and characters in progress too

Topic: #2 Fastest realtime win (and it's in webtiles of all things)

Replies: 15

Views: 3739

#2 Fastest realtime win (and it's in webtiles of all things)

Dungeon Crawl Stone Soup version 0.16.0-7-ge91f220 (webtiles) character file. 2659870 BLOAX the Slayer (level 22, 90/215 HPs) Began as a Minotaur Monk on Mar 15, 2015. Was a High Priest of Cheibriados. Escaped with the Orb ... and 3 runes! The game lasted 01:06:24 (28745 turns). BLOAX the Slayer (M...

Sunday, 15th March 2015, 18:19

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3094856

Re: Best/Worst Artifacts

doubleposting because this thing is just absolutely the worst
  Code:
_D - the +9 scale mail of Hinasar {rN+ Str+4 Dex+3 Slay-5}

worst is not just "oh man look at how useless this is"

this thing is the worst because it's actually really good
and then you have slay-5 hahaha fuck you

Sunday, 15th March 2015, 17:35

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3094856

Re: Best/Worst Artifacts

  Code:
_You finish putting on the +2 chain mail of the Heron {rCorr Str-3 Dex+7 Slay-6}.
_Enter note: are you fucking serious

absolutely disgusting

Saturday, 14th March 2015, 21:42

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3094856

Re: Best/Worst Artifacts

Tired of crawl's shit throughout the day
  Code:
s - ring of Pessimism {Wiz rElec Str+3 Slay+6}

I earn my opus of pessimism.

The best part is what kind of character this ring was found on. (VS with a short blade of speed. gg no re)

Thursday, 12th March 2015, 08:57

Forum: YASD! YAVP! and characters in progress too

Topic: VP: DECj^Chei

Replies: 48

Views: 11394

Re: VP: DECj^Chei

Could've made it if you made it warp through and away from you by using a+b and then chugging a heal, but otherwise that was a rather unfortunate game.

Thursday, 12th March 2015, 07:10

Forum: YASD! YAVP! and characters in progress too

Topic: VP: DECj^Chei

Replies: 48

Views: 11394

Re: VP: DECj^Chei

i'm sure Mr. I Always Speak From the Perspective of The Theoretical Theory of Playing Absolutely Optimally knows everything about playing without any caution, it would be silly to assume anything else Chei is actually a really good god for playing recklessly Last time I played with Chei I got a real...

Wednesday, 11th March 2015, 19:47

Forum: Crazy Yiuf's Corner

Topic: Highscore streaking (joke) / turncount streaking (serious)

Replies: 8

Views: 3134

Re: Yet another crawl challenge: highscore streaking

Some hints: ⋅ Start with naga and vine stalker record as these are especially tricky to beat. ⋅ Keep in mind that - after the streak is interrupted - every new start will be harder than the previous one. I'm not sure you're realizing exactly why they're highscores in the first p...

Wednesday, 11th March 2015, 03:10

Forum: Dungeon Crawling Advice

Topic: How to Minimize Turncount

Replies: 18

Views: 5287

Re: How to Minimize Turncount

It's different, but I would suspect that it is much less "players who look for it" as much as it is "players who really don't want to do all of extended all the time every time" - mostly because extended is what it is.
(Which is Not A Pleasant Experience.)

Wednesday, 11th March 2015, 03:08

Forum: Game Design Discussion

Topic: End monster spawning

Replies: 132

Views: 39237

Re: End monster spawning

I'm not sure why so much accounting for people being silly is required. The punishment for pudding farming is pudding farming, the punishment for exp farming is exp farming. And after all, it's not like your imaginary score points won't suffer greatly if you spend 9000 turns on every floor to hunt d...

Tuesday, 10th March 2015, 12:43

Forum: Dungeon Crawling Advice

Topic: How to Minimize Turncount

Replies: 18

Views: 5287

Re: How to Minimize Turncount

>tfw no love for 3-rune speedrunning

Tuesday, 10th March 2015, 07:42

Forum: Crazy Yiuf's Corner

Topic: Why WebTiles Sucks (Compared to Tiles)

Replies: 20

Views: 7168

Re: Why WebTiles Sucks (Compared to Tiles)

The lag isn't so bad if you refresh every 15 minutes. (You're not gonna win a webtiles game in under two hours unless you do.)
Unfortunately you'll be refreshing every 15 minutes to keep the lag down.

Monday, 9th March 2015, 22:56

Forum: YASD! YAVP! and characters in progress too

Topic: VP: DECj^Chei

Replies: 48

Views: 11394

Re: CiP: DECj^Chei

You can do just fine without it, but free slow is really good.
Good thing I always forget to use it myself.

Monday, 9th March 2015, 21:40

Forum: YASD! YAVP! and characters in progress too

Topic: VP: DECj^Chei

Replies: 48

Views: 11394

Re: CiP: DECj^Chei

Step from Time does indeed depend on invocations when it comes to calculating how much time it skips, and 13-14 invocations is more than enough for it to be effective - while also being the point where Bend Time can affect OoFs rather reliably. Temporal distortion is the more useful of the two, thou...

Monday, 9th March 2015, 21:33

Forum: Crazy Yiuf's Corner

Topic: gammafunk ruins holy pigs FOREVER

Replies: 15

Views: 3949

Re: gammafunk ruins holy pigs FOREVER

maybe he is just paying his utmost respects to the phallus dragon

all hail phalus dragon
bringer of life
he who turns me on
ender of strife
all hail phalus dragon
ruler of my life

Monday, 9th March 2015, 07:40

Forum: Crazy Yiuf's Corner

Topic: gammafunk ruins holy pigs FOREVER

Replies: 15

Views: 3949

Re: gammafunk ruins holy pigs FOREVER

now gammafunk has ruined both felids and holy ham

what beloved thing will be the next? xtahua???

Friday, 6th March 2015, 08:14

Forum: Game Design Discussion

Topic: Change Wp to a Ranged Start

Replies: 5

Views: 2278

Re: Change Wr to a Ranged Start

Distortion (the weapon brand) is an entirely different brand from dispersal (which is an ammo brand, found on arrows and tomahawks). So really, just start them off with 5 shots of dispersal ammo, unless the implications are too disturbing. Otherwise this is not a new idea, but neither is it one that...

Friday, 6th March 2015, 07:28

Forum: Dungeon Crawling Advice

Topic: How to Minimize Turncount

Replies: 18

Views: 5287

Re:

Others are interested in real time speedruns Worth noting is that realtime speedruns are much easier than turncount speedruns, since the latter actually forces you to be underlevelled and underrested as hell. I should also spill my ^Chei shit here, but not right now since I'm posting from school. O...

Friday, 6th March 2015, 07:18

Forum: Crazy Yiuf's Corner

Topic: shanecrawl (tm) crawl + community patch 2022 preorder

Replies: 4

Views: 1723

Re: shanecrawl (tm) crawl + community patch 2022 preorder

git gud --at crawl.git
kid

Wednesday, 4th March 2015, 17:12

Forum: Crazy Yiuf's Corner

Topic: so mad right now

Replies: 13

Views: 3876

Re: so mad right now

nah brah

Wednesday, 4th March 2015, 16:42

Forum: Crazy Yiuf's Corner

Topic: so mad right now

Replies: 13

Views: 3876

Re: so mad right now

he is mad
objects cannot be mad
thus he is not an object

Wednesday, 4th March 2015, 13:14

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : OgTm, forms test

Replies: 15

Views: 3520

Re: YAVP : OgTm, forms test

Dungeon Crawl Stone Soup version 0.16-a0-1205-g505bced Attack: Human Transmuter vs. yak (4000 rounds) (2015/03/04/14:10:37) Human Transmuter: XL 27 Str 17 Int 15 Dex 13 Unarmed, Skill: Unarmed Combat yak: HD 7 AC 4 EV 7 Unarmed Co | AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam...

Wednesday, 4th March 2015, 12:15

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : OgTm, forms test

Replies: 15

Views: 3520

Re: YAVP : OgTm, forms test

It's still hilarious without cheistats, just less so; Dungeon Crawl Stone Soup version 0.16-a0-1205-g505bced Attack: Human Transmuter vs. yak (4000 rounds) (2015/03/04/13:13:27) Human Transmuter: XL 27 Str 15 Int 15 Dex 15 Unarmed, Skill: Unarmed Combat yak: HD 7 AC 4 EV 7 Unarmed Co | AvHitDam | Ma...

Wednesday, 4th March 2015, 11:33

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : OgTm, forms test

Replies: 15

Views: 3520

Re: YAVP : OgTm, forms test

Blade Hands: Initial XP sink is huge, but well worth it in the long run. Easier to get online with chei. not as uuuber broken as ppl make it out to be though. Still, high damage + you get to keep your humanoid defenses = 8/10 ha ha Dungeon Crawl Stone Soup version 0.16-a0-1205-g505bced Attack: Huma...

Wednesday, 4th March 2015, 11:08

Forum: Contributions

Topic: Tiles that could use improvement

Replies: 131

Views: 137896

Re: Tiles that could use improvement

Image
I have quite a bunch of good things that aren't in the game.

Wednesday, 4th March 2015, 00:33

Forum: Crazy Yiuf's Corner

Topic: Norris needs a surfboard!

Replies: 8

Views: 1985

Re: Norris needs a surfboard!

tasonir wrote:I'm having trouble determining if this is the best or worst post I've ever seen. Then I remembered the post I made about statue form being the best race in crawl, so this one is clearly #2. But still, that's worth celebrating, and congrats!

There's plenty of tavern gold.

Tuesday, 3rd March 2015, 18:08

Forum: Game Design Discussion

Topic: Mummies and Regeneration/Alistair's Intoxication

Replies: 12

Views: 3249

Re: Mummies and Regeneration/Alistair's Intoxication

Regeneration is a very powerful effect so, to counterbalance it, it also speeds up the hunger clock. Neither mummies nor necromutated players have hunger clock, making this spell for them having no drawbacks. Then why are mummies allowed to wear items with Regen, and why are ghouls allowed to cast ...

Tuesday, 3rd March 2015, 10:35

Forum: Game Design Discussion

Topic: Mummies and Regeneration/Alistair's Intoxication

Replies: 12

Views: 3249

Re: Mummies and Regeneration/Alistair's Intoxication

i didn't know using mp was not a drawback

Tuesday, 3rd March 2015, 06:10

Forum: Crazy Yiuf's Corner

Topic: Balanced Berserker

Replies: 91

Views: 22808

Re: Balanced Berserker

... What? What on earth are you talking about? I am pretty sure the big advantage to Be is that you start with an ability that gives you (effectively) a bunch of slaying, haste, and +50% HP when you are attacking stuff. That sounds pretty strong to me. Berserk is an evokable ring of {+10 slaying, +...

Sunday, 1st March 2015, 14:55

Forum: Crazy Yiuf's Corner

Topic: The ultimate speedrunner

Replies: 8

Views: 2360

Re: The ultimate speedrunner

My biggest downfall as a speedrunner happens to be exactly that I have just about no persistence, so yeah - it is sure nice to see that other people have some. It's a bit annoying how important it is for actually getting wins, however. (note: it's actually 400 VSBe games, with the last one being a w...

Sunday, 1st March 2015, 11:51

Forum: Dungeon Crawling Advice

Topic: Are axes the best melee weapon?

Replies: 75

Views: 24179

Re: Are axes the best melee weapon?

If you're really good at using him then you can get out of a lot of situations using his abilities, and he also makes you much stronger than you normally would be at your experience level. So yes, he's one of the best speedrunning gods. Extended is rather brutal, but speedrunning is not known for tr...

Sunday, 1st March 2015, 10:44

Forum: Dungeon Crawling Advice

Topic: Are axes the best melee weapon?

Replies: 75

Views: 24179

Re: Are axes the best melee weapon?

fyi i was not kidding when i was saying that cheibladehands is still better than all of these things at killing things really fast

and especially so when it comes to speedrunning, since you're doing far more damage than you otherwise would at any time during the game relatively early in the game

Sunday, 1st March 2015, 01:26

Forum: Dungeon Crawling Advice

Topic: Are axes the best melee weapon?

Replies: 75

Views: 24179

Re: Are axes the best melee weapon?

a level 9 dual-school conjuration that is only found in a single rare book is a very solid damage-dealing strategy, yes

it's not that i'm highlighting hydraform as more than a 'i want to press tab less' tool

Sunday, 1st March 2015, 01:14

Forum: Dungeon Crawling Advice

Topic: Are axes the best melee weapon?

Replies: 75

Views: 24179

Re: Are axes the best melee weapon?

A transmuter of Chei can kill just about anything with blade hands much faster than anything else, and you even start with the damn thing. If you find hydra form then you also get something for swiftly clearing out groups. So, no - axes aren't all that good at killing things very fast. They're kinda...

Saturday, 28th February 2015, 18:53

Forum: Crazy Yiuf's Corner

Topic: The ultimate speedrunner

Replies: 8

Views: 2360

Re: The ultimate speedrunner

<Bloax> !lm * Gr-- rune min=turns <Sequell> 22420. [2013-10-15 00:46:38] Bloax the Grappler (L13 GrBe of Trog) found a decaying rune of Zot on turn 4762. (Swamp:5) gr > he 4lyfe Maybe try to beat the 0.14+ (aka recent) fastest 3-runer instead of trying to beat some esoteric artifact of the past. (S...

Saturday, 28th February 2015, 00:46

Forum: Crazy Yiuf's Corner

Topic: Short Forum Survival Guide

Replies: 9

Views: 2411

Re: Short Forum Survival Guide

and into wrote:
tasonir wrote:Here's a sample post to help get you started successfully trolling CYC:

tl;dr

(USER HAS BEEN BANNED FOR THIS POST)

?? are you supposed to be a moderator ??
fix'd
nah just kidding you're more than okkkk

Saturday, 28th February 2015, 00:38

Forum: Crazy Yiuf's Corner

Topic: crawl pizza tornado changelog

Replies: 87

Views: 70218

Re: crawl pizza tornado changelog

postcount++

Friday, 27th February 2015, 22:27

Forum: Crazy Yiuf's Corner

Topic: losing the will to play

Replies: 27

Views: 6629

Re: losing the will to play

I meant speedrunning, not bloaxcrawl. I know. I was making a joke about how Bloax is always pushing for changes that make the game easier. There are many ways to make the game easier, but only few of them actually make the game better. You would be very foolish to assume that I'm pushing for these ...

Friday, 27th February 2015, 17:15

Forum: Crazy Yiuf's Corner

Topic: losing the will to play

Replies: 27

Views: 6629

Re: losing the will to play

It is amazing how you are trying to make [...] game extremely hard That's not really how Bloax generally works, c.f. his bloaxcrawl changes. Bloaxcrawl is a bunch of minimalistic changes (except the octopode change I had in there, which was a different little experiment of mine I wanted to try out)...

Friday, 27th February 2015, 08:41

Forum: Crazy Yiuf's Corner

Topic: losing the will to play

Replies: 27

Views: 6629

Re: losing the will to play

if you think the early game is easy then clearly you haven't tried to do it with minimal rest and exploration

fucking hell is it awful

Friday, 27th February 2015, 08:22

Forum: Crazy Yiuf's Corner

Topic: losing the will to play

Replies: 27

Views: 6629

Re: losing the will to play

I've found no joy in playing this game for a very long time now, mostly because the early game is such a chore to get through.
And the fact that I barely do anything does not help at all, since that just means that I'll likely stop trying to breach the d:4 adder wall after a couple of splats.

Friday, 27th February 2015, 08:14

Forum: Game Design Discussion

Topic: New randart negative properties

Replies: 69

Views: 18655

Re: New randart negative properties

I don't know about you, but I wouldn't use an item that mights every ettin that I fight.
Oh right, I could just unequip the item before I fight an enemy like that!

fun times

Thursday, 26th February 2015, 07:10

Forum: YASD! YAVP! and characters in progress too

Topic: VP: TeBe^Chei

Replies: 5

Views: 1708

Re: VP: TeBe^Chei

I swear I've seen that transition a few times now, it's probably bloax's fault. I still would be scared to pull it off, just because of abandoning trog, nothing to do with Chei. Any particular reason why you didn't go for 15 and tomb? Granted it isn't an easy branch, but still... Well seeing that I...

Wednesday, 25th February 2015, 22:19

Forum: Contributions

Topic: Tiles that could use improvement

Replies: 131

Views: 137896

Re: Tiles that could use improvement

I certainly wouldn't mind a metroid reference in this game, since it's pretty cool and all.

Wednesday, 25th February 2015, 18:29

Forum: Contributions

Topic: Tiles that could use improvement

Replies: 131

Views: 137896

Re: Tiles that could use improvement

Image
Needs a bit more UNF and shadow trickery.

otherwise very nice concept, me likey
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