Search found 305 matches
Wednesday, 30th December 2020, 16:43
Forum: Game Design Discussion
Topic: mummy and 0.25.a0.863...
Replies: 15
Views: 3639
Tuesday, 29th December 2020, 21:09
Forum: Game Design Discussion
Topic: mummy and 0.25.a0.863...
Replies: 15
Views: 3639
Re: mummy and 0.25.a0.863...
Sunday, 27th December 2020, 18:05
Forum: Crazy Yiuf's Corner
Topic: DCSS is not a very good roguelike.
Replies: 15
Views: 12713
Re: DCSS is not a very good roguelike.
Friday, 25th December 2020, 16:06
Forum: Crazy Yiuf's Corner
Topic: No more elves and kobolds.
Replies: 11
Views: 11179
Re: No more elves and kobolds.
Wednesday, 23rd December 2020, 17:35
Forum: Game Design Discussion
Topic: Thoughts on some trunk (0.26) mechanics
Replies: 7
Views: 2595
Re: Thoughts on some trunk (0.26) mechanics
Siegurt wrote:0. Stab stuff
Wait being attracted doesn't wake a monster up? That's not a use I'd have thought of.
Tuesday, 22nd December 2020, 23:01
Forum: Game Design Discussion
Topic: Thoughts on some trunk (0.26) mechanics
Replies: 7
Views: 2595
Re: Thoughts on some trunk (0.26) mechanics
Tuesday, 22nd December 2020, 18:34
Forum: Game Design Discussion
Topic: Thoughts on some trunk (0.26) mechanics
Replies: 7
Views: 2595
Re: Thoughts on some trunk (0.26) mechanics
Tuesday, 22nd December 2020, 04:01
Forum: Dungeon Crawling Advice
Topic: How to set the launcher quiver?
Replies: 1
Views: 2022
How to set the launcher quiver?
Friday, 18th December 2020, 16:30
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50154
Re: Positional Attack Magic Implementation [Now Playable]
Thursday, 17th December 2020, 22:49
Forum: Game Design Discussion
Topic: New Quiver usability
Replies: 8
Views: 2770
Re: New Quiver usability
Tuesday, 15th December 2020, 15:19
Forum: Game Design Discussion
Topic: Lets talk Condenser Vanes
Replies: 6
Views: 1897
Re: Lets talk Condenser Vanes
Sunday, 13th December 2020, 19:45
Forum: Game Design Discussion
Topic: New Quiver usability
Replies: 8
Views: 2770
Re: New Quiver usability
Thursday, 3rd December 2020, 17:28
Forum: YASD! YAVP! and characters in progress too
Topic: Fun non-victory!
Replies: 1
Views: 1588
Re: Fun non-victory!
Wednesday, 2nd December 2020, 14:58
Forum: Dungeon Crawling Advice
Topic: How to use new quiver? [rolling charge]
Replies: 6
Views: 3383
Re: How to use new quiver?
Sunday, 29th November 2020, 15:22
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: VpEn^Ash Zapped by a spark wasp
Replies: 2
Views: 2017
Re: YASD: VpEn^Ash Zapped by a spark wasp
Wednesday, 25th November 2020, 22:39
Forum: Game Design Discussion
Topic: Treasure troves' cost should be rebalanced
Replies: 11
Views: 3123
Re: Treasure troves' cost should be rebalanced
So D:9 is in fact too early; sorry for the mistake. But I don't know how it works probability-wise; most likely the same as any other portal but I don't know what that is.
Wednesday, 25th November 2020, 17:39
Forum: Game Design Discussion
Topic: Treasure troves' cost should be rebalanced
Replies: 11
Views: 3123
Re: Treasure troves' cost should be rebalanced
Tuesday, 24th November 2020, 18:12
Forum: Game Design Discussion
Topic: Treasure troves' cost should be rebalanced
Replies: 11
Views: 3123
Re: Treasure troves' cost should be rebalanced
Tuesday, 24th November 2020, 15:06
Forum: Game Design Discussion
Topic: Treasure troves' cost should be rebalanced
Replies: 11
Views: 3123
Re: Treasure troves' cost should be rebalanced
Monday, 23rd November 2020, 15:04
Forum: Game Design Discussion
Topic: Treasure troves' cost should be rebalanced
Replies: 11
Views: 3123
Re: Treasure troves' cost should be rebalanced
Thursday, 19th November 2020, 01:55
Forum: Dungeon Crawling Advice
Topic: Backgrounds Br & De
Replies: 4
Views: 2767
Re: Backgrounds Br & De
Friday, 13th November 2020, 00:56
Forum: Game Design Discussion
Topic: shafted into a transporter vault
Replies: 6
Views: 2161
Re: shafted into a transporter vault
Wednesday, 11th November 2020, 18:21
Forum: Game Design Discussion
Topic: shafted into a transporter vault
Replies: 6
Views: 2161
Re: shafted into a transporter vault
Wednesday, 4th November 2020, 20:56
Forum: Game Design Discussion
Topic: Piety Decay
Replies: 1
Views: 1024
Re: Piety Decay
Monday, 2nd November 2020, 04:15
Forum: Game Design Discussion
Topic: Remove accuracy nerf to blessed weapons
Replies: 3
Views: 1481
Re: Remove accuracy nerf to blessed weapons
Sunday, 1st November 2020, 15:15
Forum: Game Design Discussion
Topic: Remove accuracy nerf to blessed weapons
Replies: 3
Views: 1481
Re: Remove accuracy nerf to blessed weapons
Friday, 30th October 2020, 01:06
Forum: YASD! YAVP! and characters in progress too
Topic: It's been a lot of time since my last totally not YASD
Replies: 7
Views: 2973
Re: It's been a lot of time since my last totally not YASD
nago wrote:yeah since a lot of time.
But I also tend to forget he can do that, because usually it's kinda a pushover.
Not sure the goal of that commit (giving Xtahua a niche) really succeeded, given how few players seem to know about it.
Sunday, 25th October 2020, 15:11
Forum: Dungeon Crawling Advice
Topic: Zot:5 lethal situation
Replies: 7
Views: 4022
Re: Zot:5 lethal situation
Sunday, 25th October 2020, 05:41
Forum: Technical Support
Topic: Where do bug reports go?
Replies: 6
Views: 5142
Re: Where do bug reports go?
Sunday, 25th October 2020, 04:40
Forum: Technical Support
Topic: Where do bug reports go?
Replies: 6
Views: 5142
Re: Where do bug reports go?
Sunday, 25th October 2020, 03:06
Forum: Technical Support
Topic: Where do bug reports go?
Replies: 6
Views: 5142
Re: Where do bug reports go?
Saturday, 24th October 2020, 23:24
Forum: Technical Support
Topic: Where do bug reports go?
Replies: 6
Views: 5142
Where do bug reports go?
Saturday, 24th October 2020, 23:13
Forum: Dungeon Crawling Advice
Topic: Zot:5 lethal situation
Replies: 7
Views: 4022
Re: Zot:5 lethal situation
Magipi wrote:Also, next time try not to fight berserk orb guardians. If you see guardians and a moth, read a scroll of fear to scare away the moth.
Is anything else made as much more dangerous by berserking as an orb guardian? I find them trivial otherwise, but, as you said, quite dangerous berserk.
Thursday, 22nd October 2020, 02:02
Forum: Game Design Discussion
Topic: "bezotted" status confusing
Replies: 2
Views: 1389
Re: "bezotted" status confusing
Wednesday, 21st October 2020, 18:15
Forum: Game Design Discussion
Topic: "bezotted" status confusing
Replies: 2
Views: 1389
"bezotted" status confusing
Tuesday, 13th October 2020, 02:43
Forum: Crazy Yiuf's Corner
Topic: Congraz to Enegeticocto - new 3 runes realtime world record!
Replies: 8
Views: 9707
Thursday, 1st October 2020, 21:14
Forum: Dungeon Crawling Advice
Topic: The difficulty spike from exploring to getting runes
Replies: 57
Views: 22415
Re: The difficulty spike from exploring to getting runes
Thursday, 1st October 2020, 06:37
Forum: Dungeon Crawling Advice
Topic: The difficulty spike from exploring to getting runes
Replies: 57
Views: 22415
Re: The difficulty spike from exploring to getting runes
Thursday, 1st October 2020, 00:56
Forum: Dungeon Crawling Advice
Topic: The difficulty spike from exploring to getting runes
Replies: 57
Views: 22415
Re: The difficulty spike from exploring to getting runes
Sunday, 27th September 2020, 15:53
Forum: Crazy Yiuf's Corner
Topic: Congraz to Enegeticocto - new 3 runes realtime world record!
Replies: 8
Views: 9707
Re: Congraz to Enegeticocto - new 3 runes realtime world rec
Octopode-monk-of-XOM wrote:@andrew why feel inferior when the ppl playin such just have way more time in the game
Eh, mostly in fun. Though, I suspect most people --- even most regular players --- couldn't do what these are doing. But, obviously, not the most important thing in the world.
Sunday, 27th September 2020, 01:36
Forum: Crazy Yiuf's Corner
Topic: Congraz to Enegeticocto - new 3 runes realtime world record!
Replies: 8
Views: 9707
Re: Congraz to Enegeticocto - new 3 runes realtime world rec
Wednesday, 23rd September 2020, 01:18
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3100436
Wednesday, 16th September 2020, 23:43
Forum: Game Design Discussion
Topic: recent artefact & item changes
Replies: 8
Views: 3781
Re: recent artefact & item changes
Wednesday, 16th September 2020, 23:41
Forum: Crazy Yiuf's Corner
Topic: No more elves and kobolds.
Replies: 11
Views: 11179
Re: No more elves and kobolds.
Tuesday, 15th September 2020, 20:15
Forum: YASD! YAVP! and characters in progress too
Topic: Shafted 3 levels into vault, surrounded.
Replies: 3
Views: 2116
Re: Shafted 3 levels into vault, surrounded.
Sunday, 13th September 2020, 02:13
Forum: YASD! YAVP! and characters in progress too
Topic: Shafted 3 levels into vault, surrounded.
Replies: 3
Views: 2116
Re: Shafted 3 levels into vault, surrounded.
Wednesday, 9th September 2020, 04:57
Forum: Game Design Discussion
Topic: Long term trend discussion: Stealth nerfs
Replies: 20
Views: 10528
Re: Long term trend discussion: Stealth nerfs
Sunday, 6th September 2020, 00:39
Forum: Game Design Discussion
Topic: Long term trend discussion: Stealth nerfs
Replies: 20
Views: 10528
Re: Long term trend discussion: Stealth nerfs
Friday, 4th September 2020, 21:49
Forum: Game Design Discussion
Topic: Long term trend discussion: Stealth nerfs
Replies: 20
Views: 10528
Re: Long term trend discussion: Stealth nerfs
Thursday, 27th August 2020, 05:36
Forum: Crazy Yiuf's Corner
Topic: what happened to tavern
Replies: 36
Views: 32080