Search found 85 matches
Wednesday, 16th November 2016, 13:07
Forum: Game Design Discussion
Topic: Wundvrond - tloc style deity
Replies: 33
Views: 14875
Wednesday, 16th November 2016, 11:30
Forum: Game Design Discussion
Topic: Wundvrond - tloc style deity
Replies: 33
Views: 14875
Re: Wundvrond - tloc style deity
Wednesday, 16th November 2016, 10:20
Forum: Game Design Discussion
Topic: Wundvrond - tloc style deity
Replies: 33
Views: 14875
Re: Wundvrond - tloc style deity
Wednesday, 16th November 2016, 10:09
Forum: Game Design Discussion
Topic: Wundvrond - tloc style deity
Replies: 33
Views: 14875
Re: Wundvrond - tloc style deity
Wednesday, 16th November 2016, 08:07
Forum: Game Design Discussion
Topic: Wundvrond - tloc style deity
Replies: 33
Views: 14875
Wednesday, 16th November 2016, 07:56
Forum: Game Design Discussion
Topic: Wundvrond - tloc style deity
Replies: 33
Views: 14875
Re: Wundvrond - tloc style deity (PLAYABLE!)
Saturday, 12th November 2016, 08:59
Forum: Game Design Discussion
Topic: Make Demigods appealing
Replies: 34
Views: 11709
Re: Make Demigods appealing
Thursday, 10th November 2016, 12:05
Forum: Game Design Discussion
Topic: Let Artificer choose starting weapon
Replies: 14
Views: 4872
Let Artificer choose starting weapon
Tuesday, 8th November 2016, 09:12
Forum: Game Design Discussion
Topic: Make an option to set the maximum level to train a skill
Replies: 2
Views: 1971
Make an option to set the maximum level to train a skill
Saturday, 8th October 2016, 00:31
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24004
Re: New Hosted Branch: Thorn God
Friday, 7th October 2016, 05:42
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24004
Re: New Hosted Branch: Thorn God
Wednesday, 28th September 2016, 23:58
Forum: Game Design Discussion
Topic: Accept 'e' as yes for Keep Eating?
Replies: 1
Views: 1327
Accept 'e' as yes for Keep Eating?
Wednesday, 21st September 2016, 06:13
Forum: Crazy Yiuf's Corner
Topic: Unrand Amulet Suggestion: Amulet of Mentality
Replies: 9
Views: 2777
Unrand Amulet Suggestion: Amulet of Mentality
Sunday, 11th September 2016, 21:18
Forum: Game Design Discussion
Topic: Warn when casting a summon at cap
Replies: 2
Views: 979
Warn when casting a summon at cap
Friday, 2nd September 2016, 18:16
Forum: Game Design Discussion
Topic: Let Trog burn manuals of magic skills
Replies: 10
Views: 3524
Re: Let Trog burn manuals of magic skills
Thursday, 28th July 2016, 01:45
Forum: Game Design Discussion
Topic: Improve notation on Jivya's touch on attributes
Replies: 1
Views: 1198
Improve notation on Jivya's touch on attributes
Jivya's power touches on your attributes (-1 Str +1 Dex).
Wednesday, 20th July 2016, 03:39
Forum: Game Design Discussion
Topic: Make mottled dragons/draconians acidic
Replies: 21
Views: 6548
Re: Make mottled dragons/draconians acidic
The stacking rCorr idea might be a good one. The resist doesn't seem to be as effective as rPois is.
As for the mottled change, sounds like a pretty good idea.
Wednesday, 20th July 2016, 02:59
Forum: Game Design Discussion
Topic: Slimifying a summoner should abjure hostile summons or not?
Replies: 5
Views: 1626
Re: Slimifying a summoner should abjure hostile summons or n
edit.> Actually no it wouldn't because poly doesn't affect the mind, only the body. So I think slimify should end summons, but polymorph should stay as it is.
Saturday, 9th July 2016, 02:20
Forum: Game Design Discussion
Topic: Shop improvements
Replies: 21
Views: 3894
Re: Shop improvements
Tuesday, 5th July 2016, 23:30
Forum: Game Design Discussion
Topic: card proposal The Torch
Replies: 23
Views: 4340
Re: card proposal The Torch
Monday, 4th July 2016, 18:26
Forum: Game Design Discussion
Topic: Battlemage AI
Replies: 4
Views: 1413
Re: Battlemage AI
Wednesday, 8th June 2016, 23:14
Forum: Game Design Discussion
Topic: Prevent shape changers from digesting items in the ziggurat
Replies: 9
Views: 3044
Re: Prevent shape changers from digesting items in the ziggu
Wednesday, 8th June 2016, 23:05
Forum: Game Design Discussion
Topic: God concept: Tuoroni, god of doors, enclosures and borders
Replies: 7
Views: 2511
Re: God concept: Tuoroni, god of doors, enclosures and borde
green wrote:Inmunity to Banishment to the Abyss should be an instant Passive.
Or give a choice of being banished or not.
Tuesday, 7th June 2016, 22:15
Forum: Dungeon Crawling Advice
Topic: Pakellas will collect and distill excess magic
Replies: 1
Views: 1019
Re: Pakellas will collect and distill excess magic
Tuesday, 7th June 2016, 22:06
Forum: Dungeon Crawling Advice
Topic: Pakellas will collect and distill excess magic
Replies: 1
Views: 1019
Sunday, 5th June 2016, 19:09
Forum: Game Design Discussion
Topic: Make Shields take 0.5 aut to put on/remove
Replies: 35
Views: 10786
Re: Make Shields take 0.5 aut to put on/remove
Friday, 3rd June 2016, 09:18
Forum: Game Design Discussion
Topic: God concept: Tuoroni, god of doors, enclosures and borders
Replies: 7
Views: 2511
Re: God concept: Tuoroni, god of doors, enclosures and borde
Wednesday, 1st June 2016, 11:06
Forum: Game Design Discussion
Topic: Create Yes and No Buttons for mouse controls
Replies: 0
Views: 696
Create Yes and No Buttons for mouse controls
Tuesday, 31st May 2016, 21:12
Forum: Game Design Discussion
Topic: Remove Line of Effect requirement from 'a'ttack command
Replies: 6
Views: 1576
Re: Remove Line of Effect requirement from 'a'ttack command
Tuesday, 31st May 2016, 21:00
Forum: Game Design Discussion
Topic: Remove Line of Effect requirement from 'a'ttack command
Replies: 6
Views: 1576
Re: Remove Line of Effect requirement from 'a'ttack command
Tuesday, 31st May 2016, 20:32
Forum: Game Design Discussion
Topic: Remove Line of Effect requirement from 'a'ttack command
Replies: 6
Views: 1576
Re: Remove Line of Effect requirement from 'a'ttack command
Tuesday, 31st May 2016, 20:01
Forum: Game Design Discussion
Topic: Remove Line of Effect requirement from 'a'ttack command
Replies: 6
Views: 1576
Remove Line of Effect requirement from 'a'ttack command
Friday, 27th May 2016, 02:50
Forum: Game Design Discussion
Topic: Buffs to octopodes.
Replies: 37
Views: 10601
Re: Buffs to octopodes.
Thursday, 26th May 2016, 14:52
Forum: Game Design Discussion
Topic: Buffs to octopodes.
Replies: 37
Views: 10601
Re: Buffs to octopodes.
Thursday, 26th May 2016, 13:26
Forum: Game Design Discussion
Topic: Buffs to octopodes.
Replies: 37
Views: 10601
Re: Buffs to octopodes.
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