Search found 296 matches

Sunday, 21st May 2017, 11:06

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

I'll probably drop this character (one way or another) by tournament, and focus on that for a little while. Thanks for the concept (til later) though. :) Well, this week's challenge ends today, anyway... as per casual league tradition, you're free to send in your characters late (as long as you sta...

Saturday, 20th May 2017, 19:53

Forum: Dungeon Crawling Advice

Topic: OpXX - update: finally won

Replies: 15

Views: 5311

Re: Best god(s) for an OpSu/Summoners in general?

Sif tbh. Sif ensures you will get the higher-level summoning spells in a timely fashion and aren't entirely in the hands of the RNG in this regard. Too bad you don't like Sif, eh? Based on my experience with Hep so far, Hep with a melee ancestor might be a good bet. You get a permanent tanky ally al...

Saturday, 20th May 2017, 17:19

Forum: Technical Support

Topic: Is there some way to download a bunch of ghosts?

Replies: 0

Views: 1088

Is there some way to download a bunch of ghosts?

I'm one of those rare breed of players who actually enjoys ghosts, and I also tend to play offline most of the time. Thing is, though, offline ghosts can be a little boring. I know exactly what ghosts can appear where (as long as my deaths are still fresh in my memory) and often, I just see the same...

Saturday, 20th May 2017, 16:37

Forum: YASD! YAVP! and characters in progress too

Topic: CIP, MuIE of Ash

Replies: 5

Views: 1767

Re: CIP, MuIE of Ash

I agree that you shouldn't - invisibility is already pretty decent just for regular usage. Use it against any real threats that don't see invisible. Ice beasts should be good enough for hydras since I'm pretty sure they'll just slow the cold-blooded hydras all the time.

Saturday, 20th May 2017, 16:33

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

A quick question in the meanwhile: the tournament for the upcoming version is apparently going to start soon. How will that affect your willingness to play in the Casual League? Like, will you continue to do the weekly challenges, or focus on the tournament? I'd be interested in knowing how much int...

Saturday, 20th May 2017, 14:44

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - BaCK, 11 runes, Xom forever

Replies: 0

Views: 815

YAVP - BaCK, 11 runes, Xom forever

I decided to do something unusual and play online for a change, and what do you know, my first attempt is a win! I was hoping to go for 15 runes, but only got 11 since I ran out of consumables in Dis. Still, I'm quite pleased. Xom was very generous this game: not only did he hook me up with a bunch ...

Thursday, 18th May 2017, 19:19

Forum: Dungeon Crawling Advice

Topic: Neutral monster AI

Replies: 6

Views: 1959

Re: Neutral monster AI

I'm not exactly sure, but I do remember that neutral monsters sometimes just want to head in a specific direction, and if you are in their way, they start attacking you. Then, if you get out of their way, they stop and go on their merry way. Possibly unless you attack them back.

Thursday, 18th May 2017, 19:12

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

Hi, I think this is a Tier 3 http://crawl.xtahua.com/crawl/morgue/pedritolo/morgue-pedritolo-20170518-175941.txt Eeh, so here's the thing... that's a Troll Necromancer. The challenge combo, however, is a Troll Earth Elementalist. Someone else has also expressed confusion about whether they have to ...

Thursday, 18th May 2017, 18:48

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

Hi, I think this is a Tier 3 http://crawl.xtahua.com/crawl/morgue/pedritolo/morgue-pedritolo-20170518-175941.txt Eeh, so here's the thing... that's a Troll Necromancer. The challenge combo, however, is a Troll Earth Elementalist. Someone else has also expressed confusion about whether they have to ...

Thursday, 18th May 2017, 13:45

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

Leszczynek scored a Tier 1 finish with a troll that got to Shoals before being killed by Polyphemus: http://crawl.xtahua.com/crawl/morgue/Leszczynek/morgue-Leszczynek-20170517-142134.txt I've also got a character going. Since I'm not as hardcore as Leszczynek and didn't dare experiment with WJC for ...

Wednesday, 17th May 2017, 09:30

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

Rast wrote:Thanks. ProzacElf and I and possible others are playing as awbwrobin.


Cool!

kuniqs wrote:Is Heroism allowed?


I'd say yes - it's the base magic skill that needs to stay above the others.

Tuesday, 16th May 2017, 09:37

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Re: Casual League Gritty Reboot - Week 1 - TrEE

You can try again if you die, and any version is OK (well, I'd prefer if people played a relatively recent version, but since .17 isn't all that drastically different from trunk for the purposes of this combo, feel free to play it).

Monday, 15th May 2017, 20:56

Forum: Crazy Yiuf's Corner

Topic: A brief question about a bullfrog's lethality...

Replies: 20

Views: 4845

Re: A brief question about a bullfrog's lethality...

I thought the whole reason for the "giants" being renamed was simply that the prefix "giant" being used on so many monsters was just kinda boring?

Sunday, 14th May 2017, 17:38

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 17248

Casual League Gritty Reboot - Week 1 - TrEE

Welcome to the first week of Casual League Gritty Reboot! I have just recently returned to Crawl and noticed that the Casual League series - which I liked a lot - has been abandoned. So now I'm hoping I can restart it! The Casual League is pretty simple. Each week, you'll receive a challenge, consis...

Sunday, 14th May 2017, 00:25

Forum: Game Design Discussion

Topic: Background attributes

Replies: 58

Views: 17659

Re: Background attributes

I'm really stressed out when I see suggestions like these that are being thanked by several people and I can't help but feel crippling anxiety as I ask myself "Surely the devs won't implement this change? Surely not? Right?". And I can never quite answer my own question because it is rare ...

Sunday, 14th May 2017, 00:05

Forum: Game Design Discussion

Topic: Remove fighting skill

Replies: 34

Views: 12471

Re: Remove fighting skill

I started writing a post about why I disagree, but by the time I typed out my response, I realized that it wouldn't make much of a difference to me if your change was implemented. Though for that matter, I don't really think it'd improve the game either. Just the fact that you can spread your skill ...

Sunday, 2nd October 2016, 22:02

Forum: The Dart Board

Topic: Casual League Week 40 - DE^RNJesus

Replies: 29

Views: 9522

Re: Casual League Week 40 - DE^RNJesus

I've got a Nemelex deep elf going, I might finish it - but I'll definitely be late. Got Tier 1 so far, I believe.

Thursday, 29th September 2016, 21:55

Forum: Crazy Yiuf's Corner

Topic: New Large Species: Harambe

Replies: 12

Views: 4014

Re: New Large Species: Harambe

My reaction to this proposal:

Image

Thursday, 29th September 2016, 09:43

Forum: Dungeon Crawling Advice

Topic: Let's plays for DSCC

Replies: 12

Views: 4340

Re: Let's plays for DSCC

The RuneScape music in the background is too loud at times, and also, make sure you don't get copyrekt because of it.

Other than that, what Shard said.

Tuesday, 27th September 2016, 22:55

Forum: Game Design Discussion

Topic: more Sac Love religious interactions

Replies: 22

Views: 6378

Re: more Sac Love religious interactions

Beogh The loveless cannot worship Beogh, but why not? There's still smiting and water-walking, and great flavor in being a hated, lone, and spiteful chosen one. Allow joining Beogh, but disable Orc conversion and Orc god gifts, and don't give the recall/gift/resurrect invocations. Or an even better...

Monday, 26th September 2016, 14:11

Forum: Game Design Discussion

Topic: Make maces % flails have the remove AC property of acid

Replies: 23

Views: 6501

Re: Make maces % flails have the remove AC property of acid

Instead of giving maces and flails a property that is about to be introduced into the game through a brand anyways, why not have it give a small chance to daze the enemy by giving them a concussion upon a well-aimed blow, making them confused for 2-3 turns? I think that'd be a more interesting and n...

Monday, 26th September 2016, 13:02

Forum: Game Design Discussion

Topic: New hosted branch: haste reform

Replies: 71

Views: 21335

Re: New hosted branch: haste reform

Actually, this sounds like a pretty cool idea.

Sunday, 25th September 2016, 23:03

Forum: Crazy Yiuf's Corner

Topic: Sif Muna is the new magic Trog

Replies: 43

Views: 12404

Re: Sif Muna is the new magic Trog

Get rid of the piety cost for channeling, or make Sif smart enough to give actual spellbooks that work with the skills you have trained? You do realize channeling is supposed to have a cost so you have to think about when to use it instead of just spamming it willy-nilly? And Sif gifts already are ...

Sunday, 25th September 2016, 19:22

Forum: Crazy Yiuf's Corner

Topic: Torpor Snail, bug or feature

Replies: 7

Views: 2593

Re: Torpor Snail, bug or feature

duvessa wrote:torpor snail is a bug yes


No, it is a mollusc.

Sunday, 25th September 2016, 19:16

Forum: The Dart Board

Topic: Casual League Week 39 - Ko^Fed

Replies: 10

Views: 4753

Re: Casual League Week 39 - Ko^Fed

I applaud interesting challenges like this, but after my first attempt I was kind of like "meeeh... I don't want to do this one again" and I was more busy trying out Caves of Qud this week anyways... so just a Tier 1. Dungeon Crawl Stone Soup version 0.19-a0-1672-g679cadd (webtiles) charac...

Thursday, 22nd September 2016, 11:56

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2979917

Re: Best/Worst Artifacts

nago wrote:What else better could you have? :shock:


Felid claws, perhaps?

Wednesday, 21st September 2016, 23:40

Forum: YASD! YAVP! and characters in progress too

Topic: CIP~ A Glich or a hidden secret?

Replies: 26

Views: 8401

Re: CIP~ A Glich or a hidden secret?

Aleksmastering wrote:I am lack on summons.


God: Trog [*****.]

Wednesday, 21st September 2016, 22:57

Forum: YASD! YAVP! and characters in progress too

Topic: CIP~ A Glich or a hidden secret?

Replies: 26

Views: 8401

Re: CIP~ A Glich or a hidden secret?

Well, if you want to get the slime rune, you'll just have to kill the Royal Jelly in a craftier manner. Staying out in the open and meleeing it is not a good idea. The best way to deal with TRJ is usually to lure it into the narrow corridors leading towards the altar in the center, where you apply a...

Wednesday, 21st September 2016, 22:35

Forum: Game Design Discussion

Topic: Prevent Zot Traps from Spawning on top of Pan Runes

Replies: 16

Views: 6190

Re: Prevent Zot Traps from Spawning on top of Pan Runes

I think this is a bad idea, it means that you are forced to kill TRJ to get the rune This is already the case for characters that can't cast Shatter (Shatter can take apart the unsoftened walls, right?). In fact, quite the opposite - Rast's proposal would sometimes allow people to get the rune with...

Wednesday, 21st September 2016, 22:32

Forum: Game Design Discussion

Topic: Sleeping turtles

Replies: 1

Views: 1096

Re: Sleeping turtles

Doesn't seem very significant to me, stab damage is insane anyway, and this change wouldn't modify anyone's behavior (stabbers would still seek to stab sleeping snapping turtles, and actually, you are kind of wrong - the change would slightly incentivize confuse-stabbing instead, though not enough t...

Wednesday, 21st September 2016, 21:28

Forum: Game Design Discussion

Topic: Anti-stairdancing proposal: replace stairs with portals

Replies: 3

Views: 1749

Anti-stairdancing proposal: replace stairs with portals

This way, stairdancing is removed as an issue, and we will only have to deal with portaldancing! Just kidding... Actually, the idea is that normal stairs (and hatches, I guess) are replaced with portals (and "unstable portals", respectively) that work in an identical manner to stairs, exce...

Wednesday, 21st September 2016, 21:00

Forum: Dungeon Crawling Advice

Topic: DCSS TrunkWatch™: Ambient noise simplifications

Replies: 7

Views: 2553

Re: DCSS TrunkWatch™: Ambient noise simplifications

Oh, I always thought ambient noise affecting stealth was one purpose of the mechanic. But of course, if the effect was tiny, it's better to not have it. the fallacy here is assuming that ambient noise has a purpose Well, I imagine the purpose is that if you do loud stuff in a loud branch, monsters ...

Wednesday, 21st September 2016, 19:53

Forum: Dungeon Crawling Advice

Topic: Trying to win first 15 rune game as wizard

Replies: 42

Views: 11690

Re: Trying to win first 15 rune game as wizard

if you can get the rune through a series of blinks and apportations This is why apportation should be removed from the game. What's the point of having scary monsters if it is trivial to avoid them. I agree, it's kind of a shame. Personally, I prefer my proposal in the Pan/Hell merge thread (the ru...

Wednesday, 21st September 2016, 18:11

Forum: Dungeon Crawling Advice

Topic: Trying to win first 15 rune game as wizard

Replies: 42

Views: 11690

Re: Trying to win first 15 rune game as wizard

as you aren't afflicted by a senseless need to kill things. I'd like to stress this in particular. I've had around 5-6 extended deaths so far, I think - all but 1-2 were caused exactly by this. Seriously, unless you are totally fine with losing your character, there is absolutely no need to tangle ...

Wednesday, 21st September 2016, 10:37

Forum: Dungeon Crawling Advice

Topic: Trying to win first 15 rune game as wizard

Replies: 42

Views: 11690

Re: Trying to win first 15 rune game as wizard

Haste, controlled blink, passage of golubria are good spells to have for anyone and especially a squishy wizard going for 15 runes. True, though with 7 scrolls of blinking, among other things, CBlink is not urgent and can be left for later. You have the ability to one-shot almost all malmutators, s...

Wednesday, 21st September 2016, 10:18

Forum: YASD! YAVP! and characters in progress too

Topic: CIP~ A Glich or a hidden secret?

Replies: 26

Views: 8401

Re: CIP~ A Glich or a hidden secret?

neil wrote:I think those holes were made by your stone of tremors.


Absolutely not - I have seen quite a few of these disconnected holes on Zot:5 (or maybe just in Zot in general), even in the versions where stone of tremors no longer even existed. Sometimes I think they were even filled with water.

Tuesday, 20th September 2016, 23:32

Forum: Game Design Discussion

Topic: Clarify inner flame+hep ancestor

Replies: 3

Views: 1338

Re: Clarify inner flame+hep ancestor

Every summon has "not susceptible" for Inner Flame for reason. With many of them (e.g. Sticks to Snakes) it does work, but always based on the MR of the summon as they often resist. I don't mind that part, really, but it shouldn't say "not susceptible".

Sunday, 18th September 2016, 09:43

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 35842

Re: My monster danger ranking

[list][*]Juggernaut. I have voiced my dislike of this monster's design before, so I will just remind you how easy it is to stop them from following you across stairs, or neuter them with level 1 summons. Restoring their old damage would not change their place on the list. Yeah, I think these were a...

Friday, 16th September 2016, 23:27

Forum: Crazy Yiuf's Corner

Topic: Let Felids wield 1-handed swords!

Replies: 10

Views: 3292

Re: Let Felids wield 1-handed swords!

PleasingFungus wrote:Image


Is that rabbit breadswinging?

Friday, 16th September 2016, 16:37

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 35842

Re: My monster danger ranking

If this is your decision-making process when you see Sigmund, then I would go ahead and say your strategy is suboptimal (for one, it is too inflexible). You are welcome to provide your general strategy and tell me where my strategy is suboptimal. Well, I wouldn't waste a teleport scroll, and especi...

Friday, 16th September 2016, 14:59

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 35842

Re: My monster danger ranking

VeryAngryFelid: Sigmund not leading to decisions sounds a bit far-fetched to me. Maybe I am too good player but it is the case for me. If I am not confused and I have a scroll of tele/blink, I read it. If I am not confused and I am not berserker, I retreat to the nearest stairs (no matter if upstai...

Thursday, 15th September 2016, 10:04

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 35842

Re: My monster danger ranking

Are you sure, though? Are you counting the games that are so quickly over that you don't remember them (e.g. you splat three weaponless mages on D:1 before the fourth finds a weapon and makes it big)? I'm a bit skeptical about giant geckos getting the first place as well, but then again, you could m...

Thursday, 15th September 2016, 00:50

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 1008809

Re: Stupid ideas for 0.19

Plus they can throw their own shit! FR: Poop clock. Goes up steadily at a pace depending on your satiation level. If it goes too high, you need to poop (done automatically if you wait a few turns, leaves a few 'chunks of poop' on the ground after you're done, or a handful of stones if you're a garg...

Thursday, 15th September 2016, 00:36

Forum: Game Design Discussion

Topic: Merge Pan and Hell; reform Tomb

Replies: 20

Views: 5678

Merge Pan and Hell; reform Tomb

Disclaimer: this is a radical change and I'm sure it will upset some players just by virtue of that if implemented. However, if anything, it is clear that Crawl devs aren't afraid of introducing radical changes. This might have a bigger scope than a lot of other 'radical changes', though. *** Crawl ...

Wednesday, 14th September 2016, 23:35

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 35842

Re: My monster danger ranking

What mechanic did you use to determine that a black bear is ever so slightly more dangerous than a starcursed mass, or that a hellephant is worse than a ghost crab (I specifically disagree with the latter, aside from unlucky early Abyss trips, where hellephants are really bad)? Aside from that, I di...

Friday, 9th September 2016, 11:04

Forum: Dungeon Crawling Advice

Topic: What do I do with arcane markman spells?

Replies: 65

Views: 16815

Re: What do I do with arcane markman spells?

Just tried that and it works, but the UI says "not susceptible" for some reason...? Yes, this seems to be a bug - your allies are always "not susceptible" to Inner Flame even when they are. I discovered this when I was playing a puny felid whose only method of killing reasonably...

Friday, 9th September 2016, 10:08

Forum: Game Design Discussion

Topic: Remove accuracy numbers from weapon description

Replies: 38

Views: 11311

Re: Remove accuracy numbers from weapon description

Alright, so... how about this? Everything stays as it is now, except that when you view your weapon in the inventory, you can see a list of how accurate your weapon is against all the unique monster types you see on the screen (assuming default stats on each monster). For example, the weapon display...

Friday, 9th September 2016, 00:22

Forum: Dungeon Crawling Advice

Topic: Vampires and Mutating

Replies: 4

Views: 1471

Re: Vampires and Mutating

http://crawl.chaosforge.org/Mutation_resistance

"Vampires don't function as undead in this aspect, and will mutate normally."

"Prior to 0.15, vampire mutation effects depended on their satiation level. "

Thursday, 8th September 2016, 14:32

Forum: The Dart Board

Topic: Casual League Week 37 - Ho^Zin

Replies: 19

Views: 7172

Re: Casual League Week 37 - Ho^Zin

Tier 3+. Pretty easy game, and Zin is a fun god, so I went for the extended trip. (Cut the vault maps out of the morgue below, but otherwise it's full.) Turns out this is my fastest 15-rune win yet. Dungeon Crawl Stone Soup version 0.19-a0-1098-g36ee1bc (tiles) character file. 14202926 Marenglen the...

Wednesday, 7th September 2016, 12:14

Forum: YASD! YAVP! and characters in progress too

Topic: CiP DEFE Glass Cannon

Replies: 20

Views: 5465

Re: CiP DEFE Glass Cannon

Yo, why the hell are people inventing arbitrary definitions for "pure caster" that serves as nothing but threadcrapping? I think that what OP means by "pure caster" is quite intuitive - a character that only relies on spells to kill enemies (not counting things like tabbing a gia...
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