Search found 1776 matches
Sunday, 23rd August 2015, 18:53
Forum: Game Design Discussion
Topic: Suggestion: Change transmuter starting spellbook (slightly)
Replies: 78
Views: 12028
Friday, 21st August 2015, 12:13
Forum: Crazy Yiuf's Corner
Topic: new species: unipode
Replies: 17
Views: 4334
Friday, 21st August 2015, 10:12
Forum: YASD! YAVP! and characters in progress too
Topic: YASD - That stupid swamp worm vault
Replies: 12
Views: 2728
Re: YASD - That stupid swamp worm vault
Wednesday, 19th August 2015, 20:10
Forum: Crazy Yiuf's Corner
Topic: L1 Tloc spells
Replies: 13
Views: 2088
Re: L1 Tloc spells
Wednesday, 19th August 2015, 20:07
Forum: Dungeon Crawling Advice
Topic: Drop All - What causes it?
Replies: 4
Views: 1307
Wednesday, 19th August 2015, 18:27
Forum: Crazy Yiuf's Corner
Topic: L1 Tloc spells
Replies: 13
Views: 2088
L1 Tloc spells
Wednesday, 19th August 2015, 18:17
Forum: Suggestions & Criticism
Topic: Stop making timestamps disappear on thanked posts
Replies: 15
Views: 9282
Re: Stop making timestamps disappear on thanked posts
Wednesday, 19th August 2015, 15:39
Forum: Suggestions & Criticism
Topic: Stop making timestamps disappear on thanked posts
Replies: 15
Views: 9282
Re: Stop making timestamps disappear on thanked posts
Wednesday, 12th August 2015, 20:03
Forum: Game Design Discussion
Topic: Increase scoring formula
Replies: 77
Views: 15836
Re: Increase scoring formula
Wednesday, 12th August 2015, 18:41
Forum: Crazy Yiuf's Corner
Topic: Bunch of new tloc spell ideas
Replies: 5
Views: 1628
Re: Bunch of new tloc spell ideas
Wednesday, 12th August 2015, 13:42
Forum: Game Design Discussion
Topic: But seriously, remove hunger
Replies: 291
Views: 105452
Re: But seriously, remove hunger
Wednesday, 12th August 2015, 10:21
Forum: Game Design Discussion
Topic: Doors
Replies: 20
Views: 4167
Re: Doors
Saturday, 8th August 2015, 22:41
Forum: Dungeon Crawling Advice
Topic: [Duh I should RTFM, was] Feature: designate valuable item
Replies: 2
Views: 1140
Re: Feature: designate valuable item
Saturday, 8th August 2015, 08:29
Forum: Game Design Discussion
Topic: "Goldify" chunks
Replies: 8
Views: 2047
Re: "Goldify" chunks
Saturday, 8th August 2015, 08:23
Forum: YASD! YAVP! and characters in progress too
Topic: Finally Won
Replies: 8
Views: 2027
Re: Finally Won
It is interesting to me how much you used Magic Dart, Mephitic Cloud, and Summon Imp at the end of the game.
Friday, 7th August 2015, 20:19
Forum: Game Design Discussion
Topic: "Goldify" chunks
Replies: 8
Views: 2047
Re: "Goldify" chunks
viewtopic.php?f=8&t=16318
Friday, 7th August 2015, 14:19
Forum: YASD! YAVP! and characters in progress too
Topic: [YAVP] HuGl^Ash
Replies: 10
Views: 1824
Re: CiP HuGl^Ash
At AC42 EV 27, I would value +6 slaying and blink over +8 EV. Once you can cast blink and if you find a good triple sword, switch to Shaolin.
Friday, 7th August 2015, 13:58
Forum: Crazy Yiuf's Corner
Topic: Two new draconian colors
Replies: 13
Views: 2536
Re: Two new draconian colors
Thursday, 6th August 2015, 21:04
Forum: Game Design Discussion
Topic: Wanted: Multi skill titles
Replies: 10
Views: 2389
Re: Wanted: Multi skill titles
Thursday, 6th August 2015, 18:30
Forum: Game Design Discussion
Topic: Xom paralyzes you too much
Replies: 8
Views: 2204
Re: Xom paralyzes you too much
https://github.com/crawl/crawl/commit/5 ... 8f7c9efb8d
Thursday, 6th August 2015, 17:09
Forum: Game Design Discussion
Topic: No multi turn eats
Replies: 10
Views: 2667
Re: No multi turn eats
Thursday, 6th August 2015, 14:59
Forum: Game Design Discussion
Topic: Disable wielding non-weapons
Replies: 11
Views: 2731
Re: Disable wielding non-weapons
Rast wrote:Are there any spells left which require wielding items? Arrows, rocks, chunks of flesh?
All of those spells would be more convenient if they didn't require wielding items to use them, without losing their tactical depth.
Thursday, 6th August 2015, 13:03
Forum: Game Design Discussion
Topic: No multi turn eats
Replies: 10
Views: 2667
Re: No multi turn eats
Wednesday, 5th August 2015, 20:18
Forum: Game Design Discussion
Topic: Disable wielding non-weapons
Replies: 11
Views: 2731
Re: Disable wielding non-weapons
Wednesday, 5th August 2015, 19:02
Forum: Game Design Discussion
Topic: Reciting to an unseen monster.
Replies: 9
Views: 2053
Re: Reciting to an unseen monster.
Wednesday, 5th August 2015, 15:16
Forum: Dungeon Crawling Advice
Topic: the probability of antimagic
Replies: 30
Views: 5773
Re: the probability of antimagic
Wednesday, 5th August 2015, 14:38
Forum: Game Design Discussion
Topic: Reciting to an unseen monster.
Replies: 9
Views: 2053
Re: Reciting to an unseen monster.
Wednesday, 5th August 2015, 12:31
Forum: Crazy Yiuf's Corner
Topic: Why can't player draconians wear armor
Replies: 29
Views: 6891
Re: Why can't player draconians wear armor
2) Enemy draconians don't drop armour when you defeat them, so they aren't wearing armour.
Tuesday, 4th August 2015, 17:29
Forum: Game Design Discussion
Topic: Make high level necromancy better for Undead species.
Replies: 37
Views: 9117
Re: Make high level necromancy better for Undead species.
Tuesday, 4th August 2015, 16:25
Forum: Game Design Discussion
Topic: Make high level necromancy better for Undead species.
Replies: 37
Views: 9117
Re: Make high level necromancy better for Undead species.
Monday, 3rd August 2015, 20:01
Forum: Dungeon Crawling Advice
Topic: Can ball lightning explode beyond LOS?
Replies: 1
Views: 771
Re: Can ball lightning explode beyond LOS?
So they can still explode while out of LOS.
Monday, 3rd August 2015, 12:04
Forum: Game Design Discussion
Topic: Weapon blessing at 6*
Replies: 30
Views: 8971
Re: Weapon blessing at 6*
Saturday, 1st August 2015, 15:41
Forum: Dungeon Crawling Advice
Topic: someone please explain how I died
Replies: 8
Views: 2225
Re: someone please explain how I died
tabstorm wrote:I don't know why Petrify was added as a Hell effect after Paralysis was removed.
You can do something about petrify, but you can't to anything about paralysis.
Friday, 31st July 2015, 10:19
Forum: Game Design Discussion
Topic: Overcosted and/or removal-worthy spells (that aren't charms)
Replies: 22
Views: 5480
Re: Overcosted and/or removal-worthy spells (that aren't cha
araganzar wrote:Change [cure poison] to also provide rPois for a very limited time.
The Resist Poison and Resist Electricity (Insulate) spells were removed for good reasons. Nobody would pass them up, but if you had convenient equipment, they were useless.
Friday, 31st July 2015, 01:35
Forum: Game Design Discussion
Topic: merge Scale and Chain mails
Replies: 25
Views: 5392
Re: merge Scale and Chain mails
Thursday, 30th July 2015, 17:58
Forum: Dungeon Crawling Advice
Topic: How to find timed portals
Replies: 19
Views: 3696
Re: How to find timed portals
Thursday, 30th July 2015, 14:34
Forum: Crazy Yiuf's Corner
Topic: Why is there no Demon Axe?
Replies: 22
Views: 4441
Re: Why is there no Demon Axe?
Wednesday, 29th July 2015, 20:38
Forum: Game Design Discussion
Topic: Weapon blessing at 6*
Replies: 30
Views: 8971
Re: Weapon blessing at 6*
Wednesday, 29th July 2015, 20:08
Forum: Crazy Yiuf's Corner
Topic: Why is there no Demon Axe?
Replies: 22
Views: 4441
Re: Why is there no Demon Axe?
Tuesday, 28th July 2015, 21:05
Forum: Game Design Discussion
Topic: new oddities card: (divine) intervention
Replies: 8
Views: 2179
Re: new oddities card: (divine) intervention
Tuesday, 28th July 2015, 11:03
Forum: Crazy Yiuf's Corner
Topic: How are 7 uneven piety gradations better than 8 even 1s?
Replies: 4
Views: 1153
Re: How are 7 uneven piety gradations better than 8 even 1s?
Friday, 24th July 2015, 19:14
Forum: Crazy Yiuf's Corner
Topic: New unrand:quickblade of irony
Replies: 21
Views: 4549
Re: New unrand:quickblade of irony
Friday, 24th July 2015, 19:12
Forum: Game Design Discussion
Topic: Rewrite Phial of Floods description
Replies: 9
Views: 2533
Re: Rewrite Phial of Floods description
Friday, 24th July 2015, 15:49
Forum: Game Design Discussion
Topic: everything found in Ziggurats should be identified
Replies: 7
Views: 2071
Re: everything found in Ziggurats should be identified
Friday, 24th July 2015, 13:01
Forum: Dungeon Crawling Advice
Topic: Summon Golem question
Replies: 4
Views: 1457
Re: Summon Golem question
Friday, 24th July 2015, 01:40
Forum: Dungeon Crawling Advice
Topic: Enchanter and Conjurer are way too luck dependent. And more.
Replies: 74
Views: 14170
Re: Enchanter and Conjurer are way too luck dependent. And m
Thursday, 23rd July 2015, 20:47
Forum: Crazy Yiuf's Corner
Topic: Nerd/differentiate Trog
Replies: 11
Views: 2033
Re: Nerd/differentiate Trog
Thursday, 23rd July 2015, 14:22
Forum: Game Design Discussion
Topic: Wanted: Sentinel's Mark attribute for rings and artifacts
Replies: 16
Views: 3311
Re: Wanted: Sentinel's Mark attribute for rings and artifact
Thursday, 23rd July 2015, 13:42
Forum: Crazy Yiuf's Corner
Topic: Crown of Eternal Torment
Replies: 130
Views: 24375
Re: Crown of Eternal Torment
Thursday, 23rd July 2015, 12:28
Forum: Crazy Yiuf's Corner
Topic: buff or rework monster draconian
Replies: 29
Views: 5605