Search found 700 matches

Monday, 1st August 2016, 08:17

Forum: Crazy Yiuf's Corner

Topic: Kek, god of happenings

Replies: 11

Views: 3880

Re: Kek, god of happenings

Dont forget a "REEEE" ability. Maybe a berserk that replaces your str with int.

Wednesday, 27th July 2016, 18:19

Forum: Game Design Discussion

Topic: Don't spawn player ghosts in portals

Replies: 23

Views: 5425

Re: Don't spawn player ghosts in portals

"Yeah all of these arguments against ghosts in portals really just boil down to arguments against ghosts, period" Ordinary ghosts dont seal off parts of the game, because u just use stairs to avoid them. the specific combination of portal+ghost turns ghosts from "flavorful annoyance/f...

Tuesday, 26th July 2016, 02:42

Forum: Crazy Yiuf's Corner

Topic: Strength in Numbers Monster

Replies: 15

Views: 3587

Re: Strength in Numbers Monster

MainiacJoe wrote:Yes, I overlooked starcursed masses. I suggested river rats instead of the other packs suggested above because they are way too weak right now; those others don't need buff IMO (except maybe ogres).

+1 for riverrats, and rename them Cranium Rats too.

http://torment.wikia.com/wiki/Cranium_Rat

Sunday, 24th July 2016, 06:24

Forum: Crazy Yiuf's Corner

Topic: [DCSS Waifuism] Select your spouse here.

Replies: 32

Views: 9546

[DCSS Waifuism] Select your spouse here.

This thread is for those who wish to initiate, or formalize, a committed relationship with any of the uniques (male or female) from Dungeon Crawl: Stone Soup. Some basic ground rules: 1) No cheating. That means no relationships with real life individuals, and no having multiple waifus. If you split ...

Sunday, 24th July 2016, 06:04

Forum: Dungeon Crawling Advice

Topic: Deep Elf High Priest Suicide?

Replies: 9

Views: 3502

Re: Deep Elf High Priest Suicide?

Shtopit wrote:They really hate you. Each gaming AI does, since 1995. HATE HATE

After all, Skynet needs to start somewhere.


That was a good game. Some guy even wrote a short story based on it.

Sunday, 24th July 2016, 06:02

Forum: Crazy Yiuf's Corner

Topic: Terrible design choice and service

Replies: 151

Views: 40254

Re: Terrible design choice and service

The super trollish intent of whatever dev created shafts is right there in the name.

"You fall through a shaft!" aka you are shafted.

SHAFTED. The game literally shafts you.

How much more are we players expected to endure before we simply SNAP and overthrow the GDs?

Sunday, 24th July 2016, 05:58

Forum: Crazy Yiuf's Corner

Topic: Bruh (tstbtto)

Replies: 37

Views: 8358

Re: Bruh (tstbtto)

Super sneakrit soundtrack for the coming robot revolution:

https://www.youtube.com/watch?v=B1BdQcJ2ZYY

Wednesday, 6th July 2016, 10:02

Forum: Suggestions & Criticism

Topic: The Mods Have Been Dropping The Ball

Replies: 13

Views: 8809

Re: The Mods Have Been Dropping The Ball

I am usually the first to slam the mods here but today I'm going to go out a limb and defend them. They have clearly been doing a good job or else the extremely trollish userbase of this forum would not be so upset. The fact that jimmies have been rustled points to them actually doing their jobs for...

Tuesday, 28th June 2016, 13:21

Forum: Crazy Yiuf's Corner

Topic: Rely Talks Crawl: Stratactics, Moxie, Spaghetti

Replies: 6

Views: 1603

Re: Rely Talks Crawl: Stratactics, Moxie, Spaghetti

Unburden yourself. Don't play at work. Do your chores. Pay your bills. Perform a good deed everyday.


OP says this but username is RemoveElyvilon. How supposed to do good deed when can no longer heal other dungeon inhabitants?

Monday, 27th June 2016, 10:13

Forum: Crazy Yiuf's Corner

Topic: Suggestion about bringing the change in Translocation magic

Replies: 13

Views: 2817

Re: Suggestion about bringing the change in Translocation m

Stasis is the only suggestion i like here, but too bad it overlaps hibernation and petrify

Monday, 27th June 2016, 10:09

Forum: Crazy Yiuf's Corner

Topic: Dynast's strength meter for Gods.

Replies: 29

Views: 8927

Re: Dynast's strength meter for Gods.

Jivya buff should be higher ranked, slimify is a god tier ability.

Also invert all the drawback corners and rename to permissiveness.

But overall, really cool charts.

Monday, 27th June 2016, 09:40

Forum: Crazy Yiuf's Corner

Topic: DCSS improvements

Replies: 8

Views: 2073

Re: DCSS improvements

Has anyone ever noticed that this forum at quite regular intervals gets some new-ish account expressing strong, idiosyncratic opinions in a (new) weird way that seems somewhat manufactured? Some of these accounts stick around and some don't, but this does seem to happen more than I'd expect given t...

Friday, 17th June 2016, 05:04

Forum: Crazy Yiuf's Corner

Topic: Most difficult Branch Ends

Replies: 20

Views: 4196

Re: Most difficult Branch Ends

I dunno about difficult, but I always find Cocytus 7 really tedious... lots of crossing or moving around water, lots of luring, and the enemies arent all that interesting. Give me a good hell sentinel or iron giant any day.

Thursday, 16th June 2016, 10:56

Forum: Crazy Yiuf's Corner

Topic: No mods allowed thread

Replies: 63

Views: 19590

Re: No mods allowed thread

HardboiledGargoyle wrote:1 thread not enough, needs subforum.
________________________________________________________________________________________
The Sewer
There is an inappropriate content on this board. Hurry and find it before the thread is locked! Mind the smell.


Strong FR. Signature also high tier.

Sunday, 12th June 2016, 07:47

Forum: Crazy Yiuf's Corner

Topic: No mods allowed thread

Replies: 63

Views: 19590

Re: No mods allowed thread

Anyone else feel like there should be sexual content in crawl? It seems the natural next step now that there are more female uniques. I must admit, encountering a succubi in nethack was one of the most intensely liberating experiences of my otherwise-repressed youth. Nethack was one of the few matur...

Sunday, 29th May 2016, 18:27

Forum: Coding

Topic: How hard would it be code-wise...

Replies: 2

Views: 2869

How hard would it be code-wise...

To make crawl real-time instead of turn-based?

Like, make each monster move/attack a few times a second based on its speed, regardless of what the player is doing.

Saturday, 28th May 2016, 03:40

Forum: Crazy Yiuf's Corner

Topic: Shout out to the new peeps

Replies: 16

Views: 3634

Re: Shout out to the new peeps

ZipZipskins wrote:What a neat little thread


I, too, was not mentioned in the OP.

Thursday, 26th May 2016, 13:03

Forum: Crazy Yiuf's Corner

Topic: FR: Add micro-transactions to crawl

Replies: 10

Views: 2358

Re: FR: Add micro-transactions to crawl

le_nerd wrote:Nice, then the devs can also add all the other annoying/addicting behavioural conditioning stuff like daily quests! And sounds!

And maybe even work full time on the game so we get even more FUN! halfbaked gods!


Triple EXP on holidays would be a good start.

Thursday, 26th May 2016, 09:20

Forum: Crazy Yiuf's Corner

Topic: FR: Add micro-transactions to crawl

Replies: 10

Views: 2358

FR: Add micro-transactions to crawl

I think it would be cool if you could pay a small amount of money, say $1.99, to instantly get a random artifact dropped into your game. Also, you should be able to buy add-on paks to add mountain dwarves, djinni, and other races designed for maximum fun. Also, some skins for our player icon would b...

Thursday, 26th May 2016, 05:41

Forum: Crazy Yiuf's Corner

Topic: I'm Sorry, I Like Pakellas

Replies: 38

Views: 8215

Re: I'm Sorry, I Like Pakellas

I feel the same way about felids, my friend. I see other posters trashing them.. saying that the volk would be better off if Felids were quietly patched out of the game. I never spoke up. I was... afraid to. But your brave post has inspired me to step into the light. I will remain silent no longer. ...

Sunday, 22nd May 2016, 13:19

Forum: Crazy Yiuf's Corner

Topic: Clustering illusion general

Replies: 16

Views: 3398

Re: Clustering illusion general

PleasingFungus wrote:
lethediver wrote:I havent liked the last 8 or so changes by the devs

Image

agreed!


this reminds me, i havent liked the last 8 or so posts ive seen from the devs either

Saturday, 21st May 2016, 23:41

Forum: Crazy Yiuf's Corner

Topic: Clustering illusion general

Replies: 16

Views: 3398

Re: Clustering illusion general

I havent liked the last 8 or so changes by the devs

Saturday, 21st May 2016, 06:41

Forum: Game Design Discussion

Topic: Rework/Remove Labyrinths (or at least remove map rot)

Replies: 65

Views: 19704

Re: Rework/Remove Labyrinths (or at least remove map rot)

Disagree. I think all normal dungeon floors should function like labyrinth currently does. No 'o' spam and a cool boss and treasures on every floor!

Friday, 20th May 2016, 20:04

Forum: Game Design Discussion

Topic: God Proposal #68391: Alibaba, god of thieves

Replies: 11

Views: 3000

Re: God Proposal #68391: Alibaba, god of thieves

dynast wrote:No genie lamps?


I did think about spawning a neutral djinn, howler monkey and 3 scrolls of acquirement as a one time gift at 6 piety...

Friday, 20th May 2016, 20:02

Forum: Game Design Discussion

Topic: Should treeform prevent passwall?

Replies: 7

Views: 2034

Re: Should treeform prevent passwall?

I like lignifying and then using ru power leap.

Friday, 20th May 2016, 13:17

Forum: Game Design Discussion

Topic: Adjust Malmutate in Extended

Replies: 23

Views: 6489

Re: Adjust Malmutate in Extended

Croases wrote:second alternative: rmut amulet has 100% protection, but gives you one guaranteed badmut whenever you remove it.

so you can have your mutless game if you want but the cost for it is no faith etc. ever.


Elegant. I like it.

Wednesday, 18th May 2016, 10:21

Forum: Game Design Discussion

Topic: Make runed doors translucent

Replies: 51

Views: 15452

Re: Make runed doors translucent

Since runed doors are always part of a vault, a player willing to look at .des files always knows what is behind a runed door. They should just be translucent. Why not just have some of the monster spawns in a vault be random? That way the player isn't 100% sure what is behind the door, thereby jus...

Tuesday, 17th May 2016, 14:50

Forum: Game Design Discussion

Topic: Alibaba, God of Thieves: Draft II

Replies: 0

Views: 705

Alibaba, God of Thieves: Draft II

Thief god: Likes: Discovering new items/gold Stealing successfully Dislikes: Inaction Being noticed by enemies - piety: Street Urchin Inside Info (Passive): Upon entering a level, you are shown the location of all traps, escape hatches, shops, and items (excludes Labyrinth and Abyss) Pilfer (Active...

Tuesday, 17th May 2016, 00:40

Forum: Game Design Discussion

Topic: make an alchemist class or pakellas potion ability

Replies: 6

Views: 1742

Re: make an alchemist class or pakellas potion ability

Clearly the solution here is to create a new alchemy based god!

Saturday, 14th May 2016, 02:15

Forum: Game Design Discussion

Topic: God Proposal #68391: Alibaba, god of thieves

Replies: 11

Views: 3000

God Proposal #68391: Alibaba, god of thieves

Thief god: Likes: Discovering new items/gold Dislikes: Inaction - piety: Passives: You instantly detect any trap in LoS * piety: Elusiveness bonus: Gain 1 stealth pip and 1 EV per star of piety (max of +6 stealth pips and +6 EV) Pilfer: 1 square range, single target. Steals a potion, wand, scroll, w...

Friday, 13th May 2016, 12:24

Forum: Crazy Yiuf's Corner

Topic: FR playable yaktaur race

Replies: 12

Views: 2980

Re: FR playable yaktaur race

Higher crossbow aptitude pls. Yaktaurs and crossbows are practically synonymous.

Wednesday, 11th May 2016, 13:40

Forum: Crazy Yiuf's Corner

Topic: Poison magic need to be euthanased

Replies: 54

Views: 12808

Re: Poison magic need to be euthanased

I just think CBlink is pretty good, though there's a very limited set of characters that I'd actually learn it on. The set of my characters that would get PArrow is available is much wider. Haste, statue form, simulacrum, iron shot, death channel... if poison arrow was better than these spells, if ...

Wednesday, 11th May 2016, 13:29

Forum: Game Design Discussion

Topic: Amulets of Dismissal are more annoying than helpful

Replies: 36

Views: 9411

Re: Amulets of Dismissal are more annoying than helpful

dowan wrote:Too random for DCSS? What version of this game have you been playing?


The version where every other amulet has a consistent or evocable effect. Rather than one based on a continual low% die roll you have no control over.

Wednesday, 11th May 2016, 13:27

Forum: Crazy Yiuf's Corner

Topic: Poison magic need to be euthanased

Replies: 54

Views: 12808

Re: Poison magic need to be euthanased

Sar wrote:
lethediver wrote:you think he took a look at Firestorm, and Glaciate ... and Necromutation, and thought "Oh. Those spells are really good.

he probably didn't

smart guy


You left out controlled blink. Part of you knows I'm right. Part of you knows I'm right.

Wednesday, 11th May 2016, 13:19

Forum: Crazy Yiuf's Corner

Topic: Poison magic need to be euthanased

Replies: 54

Views: 12808

Re: Poison magic need to be euthanased

Sure, why not? Here is a restatement of why I think Poison Magic is bad. snipped for length, but I'm curious, why is it important that VM is just as good as the other book backgrounds? We're okay with gods and species that have different relative power levels, so why should backgrounds be balanced?...

Wednesday, 11th May 2016, 08:15

Forum: Crazy Yiuf's Corner

Topic: I want nausea back

Replies: 26

Views: 4747

Re: I want nausea back

infinitevox wrote:It's also a UI nuisance. If I accidentally swap the wrong ring b/c I'm not paying 100% attention, I just lost my item permanently.


Don't fragile items prompt before letting you swap?

Wednesday, 11th May 2016, 08:03

Forum: Crazy Yiuf's Corner

Topic: Poison magic need to be euthanased

Replies: 54

Views: 12808

Re: Poison magic need to be euthanased

I tried. I tried to make PM better. I poured sweat, blood and tears into that GD proposal. But did anyone listen? Did anyone care ? No! It's all, "bruh, poison arrow is the best damage in the game vs orb guardians. Ought to be a lvl 7 spell" and "acid doesn't belong in poison" an...

Wednesday, 11th May 2016, 07:54

Forum: Crazy Yiuf's Corner

Topic: Name of the god?

Replies: 16

Views: 3887

Re: Name of the god?

There seems to be a rule that every god name starts with a different letter and TSO is '1'. So I guess you can make a god called 'The Flaming Colon' or something like that. sound like what happened after you eat particularly spicy curry. Yeah well there's clearly room for a food-related god. I trie...

Wednesday, 11th May 2016, 07:48

Forum: Crazy Yiuf's Corner

Topic: Poison magic need to be euthanased

Replies: 54

Views: 12808

Re: Poison magic need to be euthanased

Poison magic similar to the torture that Sisyphus must endure. Its a magic school full of promise, that exists only to taunt tavern goers into making proposals to improve it. Proposals which will then be cruelly mocked and shut down. And so the cycle of torment continues. Why did the devs put PM the...

Wednesday, 11th May 2016, 00:41

Forum: Crazy Yiuf's Corner

Topic: blowgunify venom brand?

Replies: 11

Views: 2580

Re: blowgunify venom brand?

duvessa wrote:players complain a lot when


No one cares about that from what ive seen

Wednesday, 11th May 2016, 00:39

Forum: Crazy Yiuf's Corner

Topic: Who's afraid of the big bad ancient lich?

Replies: 13

Views: 2890

Re: Who's afraid of the big bad ancient lich?

Nerf all enemies on d1-5 and buff all hell/pan enemies imo.

Make late game great again

Wednesday, 11th May 2016, 00:34

Forum: Game Design Discussion

Topic: Amulets of Dismissal are more annoying than helpful

Replies: 36

Views: 9411

Re: Amulets of Dismissal are more annoying than helpful

Dismissal should just be evocable disjunction with some kind of downside... A random% chance of moving enemies away from me... Not consistent, not cotrollble, not fun. Its decently strong but too random and non skillful for a game like dcss.

Monday, 9th May 2016, 18:43

Forum: Game Design Discussion

Topic: more interaction with gods

Replies: 9

Views: 2494

Re: more interaction with gods

I always thought the quest part of nethack was cool. You have to do a special mission for your god. And if you succeed you get a sweet artifact that only members of your religion can use.

Monday, 9th May 2016, 03:13

Forum: Crazy Yiuf's Corner

Topic: Bonapetit, God of Cooking

Replies: 6

Views: 1829

Bonapetit, God of Cooking

Why This Proposal: - All the dcss tavern members are really looking forward to having even more new gods developed and enter the game (trust me on this) - Cool thematic idea - Provides unique cooking based playstyle. Focuses on temperatures, preparing meals (using immol and frozen to achieve after-k...

Sunday, 8th May 2016, 22:35

Forum: Crazy Yiuf's Corner

Topic: God Proposal: Primordius, god of Elemental Purity

Replies: 4

Views: 1466

Re: God Proposal: Primordius, god of Elemental Purity

Cool concept! Few issues that i can see:

1- the 3 star controlled passage of golubria is super strong... Should be large piety if u insist on keeping it

2- +2 apt is crazy... Change to +1 please

Sunday, 8th May 2016, 22:22

Forum: Crazy Yiuf's Corner

Topic: There was a release

Replies: 12

Views: 3744

Re: There was a release

I just experienced a release as well

Monday, 2nd May 2016, 14:16

Forum: Game Design Discussion

Topic: FR: Let Vampires vomit blood.

Replies: 40

Views: 9345

Re: FR: Let Vampires vomit blood.

Remove vampires if you must but plz no "regen while bloodless" vampires. Would make early late game absurdly easy.

Monday, 2nd May 2016, 14:13

Forum: Crazy Yiuf's Corner

Topic: Name of the god?

Replies: 16

Views: 3887

Re: Name of the god?

Sprucery wrote:There seems to be a rule that every god name starts with a different letter and TSO is '1'.

So I guess you can make a god called 'The Flaming Colon' or something like that.


sound like what happened after you eat particularly spicy curry.

Monday, 2nd May 2016, 14:09

Forum: Crazy Yiuf's Corner

Topic: Ways to kill TRJ

Replies: 30

Views: 8219

Re: Ways to kill TRJ

Go to a corridor. Summon some stuff. Kill TRJ with your preferred method. The corridor->summons method of killing TRJ is one of those *crucial* spoilers. It combines the worst of all words, unintuitiveness, game engine limitation, and extreme binariness (if you dont know this TRJ is pretty hard, if...
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