Search found 502 matches

Monday, 29th June 2015, 17:34

Forum: Technical Support

Topic: Spell Fail calculation

Replies: 6

Views: 2393

Re: Spell Fail calculation

Than i missunderstood what is aptitude. I thought that i have to add aptitude to skill. I've red already ) Aptitude affects how much XP is required to gain a particular skill level, but doesn't change the effects of that skill level. So it takes a human (aptitude 0) twice as much XP to train Charms...

Sunday, 28th June 2015, 16:02

Forum: Technical Support

Topic: Spell Fail calculation

Replies: 6

Views: 2393

Re: Spell Fail calculation

Here is my Exsel calculations I got 49 if my armour Enc is 4 And 80 if 13 In game numbers are different: 30 and 99 I can see at least a few things wrong: ⋅  Your Armour, Earth, and Conjurations skills in the spreadsheet don't match the numbers in game (9.9, 6.8, -1 in the spreadsheet, but...

Friday, 26th June 2015, 11:16

Forum: Technical Support

Topic: Local Build Failing

Replies: 9

Views: 2294

Re: Local Build Failing

From the top-level directory of the checkout, run
  Code:
git submodule update --init

Wednesday, 17th June 2015, 01:58

Forum: Technical Support

Topic: Char dumps online can not be found

Replies: 3

Views: 1515

Re: Char dumps online can not be found

Note that, by default, saving overwrites the dump (so that the dump is usually of the current game). You can disable that by adding dump_on_save = false to your rc (there's an "edit rc" link at the webtiles lobby next to "Trunk"). Also, there are morgue files, named morgue-Guntha...

Wednesday, 10th June 2015, 15:09

Forum: Game Design Discussion

Topic: Alphabetical order within item groups

Replies: 8

Views: 2636

Re: Alphabetical order within item groups

roctavian wrote:The obvious solution is to create a sprint map called The Perilous Journey Through Rcfile Options, that allows you to toggle specifics by opening/closing doors and


ESR once implemented a text adventure front-end to Linux kernel configuration (source code: look in cmladvent.py).

Monday, 8th June 2015, 18:41

Forum: Game Design Discussion

Topic: Remove Books

Replies: 10

Views: 3048

Re: Remove Books

We need a "Found spells" list much like the "Found items" list. To tell you which spells you've seen in the game (including spells in unpurchased books in stores) and which spells haven't. Then you can CTRL-F to look for it, if the book still exists. Blackcustard implemented thi...

Wednesday, 3rd June 2015, 04:04

Forum: Crazy Yiuf's Corner

Topic: New Weapon Type

Replies: 12

Views: 3256

Re: New Weapon Type

We already have a ray gun (rod of inaccuracy), a shotgun (iron rod), a Quake lightning gun (rod of lightning), and a penetrating rocket launcher (rod of ignition). We replaced the pistol (old rod of striking) because it was a lousy item. You're going to have to do better than that :)

Tuesday, 2nd June 2015, 17:47

Forum: Technical Support

Topic: Renaming a character?

Replies: 3

Views: 1866

Re: Renaming a character?

Hi, Is it possible to rename a character? I've looked through the help, FAQ, this site, etc. Nothing in the wiki either. Or is there a .cs file editor I could use to change my character's name? At the moment you need a combination of crawl command line options, and a hex editor (vim -b will work, b...

Thursday, 28th May 2015, 14:45

Forum: Technical Support

Topic: Lost CAO webtiles Password

Replies: 69

Views: 33030

Re: Lost CAO webtiles Password

greeble wrote:Sorry to bother you.

Can I get a reset sent to my email address.

CAO: Greeble


Email sent.

Tuesday, 19th May 2015, 15:38

Forum: Game Design Discussion

Topic: Prevent AD when no corpses visible

Replies: 7

Views: 2166

Re: Prevent AD when no corpses visible

There is a small UI problem with this: namely, when there is a corpse at the bottom of a pile that you haven't stepped on yet. In that case, as far as you know, there is no corpse (even though statistically speaking you know there is an N% chance of there being one). As a result, after killing a pac...

Sunday, 17th May 2015, 12:06

Forum: Technical Support

Topic: Lost CAO webtiles Password

Replies: 69

Views: 33030

Re: Lost CAO webtiles Password

Oddysee wrote:I've annoyingly forgotten my password aswell, a reset would be appreciated.

Username: Oddysee
Server: CAO


Email sent.

Tuesday, 12th May 2015, 19:44

Forum: Technical Support

Topic: Lost CSZO Password

Replies: 1

Views: 1095

Re: Lost CSZO Password

tyvek wrote:Help! Lost / forgot my CSZO password.

Thanks in advance!


Password reset and email sent.

Monday, 11th May 2015, 15:13

Forum: Technical Support

Topic: Lost CAO webtiles Password

Replies: 69

Views: 33030

Re: Lost CAO webtiles Password

Managed to forget my password after a few days. Thought I was being clever when choosing a new one - apparently not. A pw reset would be much appreciated. User: RokyBanana Server: CAO (I think) I could not find this account on CAO or on CSZO; and Sequell does't seem to be aware of any games under t...

Thursday, 30th April 2015, 03:49

Forum: Game Design Discussion

Topic: Escape hatches having destinations marked and visible

Replies: 9

Views: 2712

Re: Escape hatches having destinations marked and visible

The destination might be any kind of feature, so a large graphic like landing_pad might be too likely to cover up something important. An icon-like designator like escape_flap could work though. Not sure how one would show it in console: perhaps a different background colour, since we don't use thos...

Thursday, 23rd April 2015, 16:51

Forum: Game Design Discussion

Topic: Feedback on Undead expiring

Replies: 66

Views: 15034

Re: Feedback on Undead expiring

I'm pretty sure zombies and skeletons currently get pissed at you if you inner flame them. They don't get mad if you immolation them, but neither does anything else; they (and other minions) will get pissed if the explosion from your ?immolation hurts them tho. That was true for a little while, but...

Sunday, 19th April 2015, 06:25

Forum: Technical Support

Topic: Too many items on level?

Replies: 2

Views: 1572

Re: Too many items on level?

I play offline and use the mouse for some things, and since i started playing 0.16.1 the game keeps messing up my mouse control saying too many items on the level.. http://imgur.com/8CfdUli If anyone could help me find a solution i would be very grateful TIA Could you file a bug report on Mantis an...

Saturday, 18th April 2015, 14:04

Forum: Game Design Discussion

Topic: fr: recolor downstairs on minimap

Replies: 10

Views: 3189

Re: fr: recolor downstairs on minimap

If you are colourblind, or have a bad monitor, in a way that makes those colours hard to distinguish, you can tweak the following in your rc:

  Code:
tile_downstairs_col = #FF00FF
tile_mapped_floor_col = #222266
tile_mapped_wall_col = #444499


(see options_guide.txt for the list)

Saturday, 18th April 2015, 01:15

Forum: Game Design Discussion

Topic: fr: recolor downstairs on minimap

Replies: 10

Views: 3189

Re: fr: recolor downstairs on minimap

Sar wrote:Their colour blends with the "unexplored, but mapped territory" colour too much, which is annoying when you have passive mapping. Picture related:



Are we comparing the bright pink colour with the blue?

Saturday, 18th April 2015, 01:09

Forum: Coding

Topic: Help getting crawl to build

Replies: 5

Views: 3074

Re: Help getting crawl to build

Ended up fixing the problem by changing the -std=c++11 to -std=gnu++0x in the makefile, im told -std=gnu++11 should work as well (I have no idea what the difference is). this fixed the fileno errors, I fixed the to_string errors by reverting to the make_stringf("%d", n) function in place ...

Saturday, 11th April 2015, 16:42

Forum: Game Design Discussion

Topic: Ctrl+F history

Replies: 5

Views: 1752

Re: Ctrl+F history

When was this added? It used to not work (could have been my putty settings on that machine)... and I hadn''t tested it since. The help menu for ctrl+F doesn't mention it. Would be nice if it persisted across sessions, too. Most but not all instances of the line reader support history. Ctrl-f's his...

Saturday, 11th April 2015, 12:39

Forum: Game Design Discussion

Topic: Ctrl+F history

Replies: 5

Views: 1752

Re: Ctrl+F history

At least for me this worked offline but not online, presumably related to how arrow keys are handled by PuTTY. I did try a few settings but no exhaustive search. Best would be to figure out why PuTTY is sending something other than what its TERM claims it should send; maybe try playing around with ...

Saturday, 11th April 2015, 02:00

Forum: Game Design Discussion

Topic: Ctrl+F history

Replies: 5

Views: 1752

Re: Ctrl+F history

When I hit ctrl+F to search for items, I want to be able to use the up and down arrows to scroll through other searches I have made this game. Does this not work for you? State isn't saved across save/restore, but you should be able to use the arrows to scroll through your history from this session...

Friday, 10th April 2015, 01:43

Forum: Technical Support

Topic: webtiles footv?

Replies: 8

Views: 2368

Re: webtiles footv?

It might not be too terrible, honestly; since webtiles currently exists, the serialization format and viewer are already done. Fundamentally, it'd be capturing the webtiles data stream and then playing it back in the client. I suspect the console client doesn't speak the webtiles serialization form...

Monday, 6th April 2015, 13:10

Forum: Technical Support

Topic: Weird autoexplore things

Replies: 3

Views: 1485

Re: Weird autoexplore things

Perhaps something like: explore_stop -= items # don't stop when seeing items explore_stop += greedy_items # do stop when seeing autopickupable items The second part, repeatedly visiting the same spot, sounds like either: 1. there is an item on that spot you want to pick up but can't. If that is the ...

Sunday, 5th April 2015, 15:26

Forum: Game Design Discussion

Topic: Prevent ammo from landing in deep water or plants with tab

Replies: 15

Views: 3860

Re: Prevent ammo from landing in deep water or plants with t

It's already an option: autofight_fire_stop = false When firing missiles or throwing objects using autofight, if this option is true, shots will stop at the target (like "f.") rather than continuing past. Note that this setting may be decidedly suboptimal for missiles of penetration.

Saturday, 21st March 2015, 13:15

Forum: Technical Support

Topic: Need help resetting password

Replies: 4

Views: 1707

Re: Need help resetting password

I hope I'm not causing trouble posting here if there's a better place for it. But I upgraded my computer and my browser's stored password for the webtiles was lost, or the account some how expired. Could you please help me restore it :D username: jefkin server: crawl.akrasiac.org No worries. Email ...

Tuesday, 17th March 2015, 23:53

Forum: Technical Support

Topic: new crawl homepage

Replies: 14

Views: 3650

Re: new crawl homepage

The wordpress site isn't going away, so you can just bookmark that one. The new front page is intended to be a catchy attention-grabber to draw in new players.

Tuesday, 17th March 2015, 23:44

Forum: Technical Support

Topic: Irc bots nerfed!!

Replies: 1

Views: 1055

Re: Irc bots nerfed!!

Now that the server milestone criers only report late-game milestones, is there a chance we could get a dedicated IRC channel where ALL milestones are broadcast? I agree, just haven't gotten around to it yet. I did register ##crawl-announce for that purpose. I also wanted to add a tag in the messag...

Friday, 13th March 2015, 13:14

Forum: Technical Support

Topic: Lost CAO webtiles Password

Replies: 69

Views: 33030

Re: Lost CAO webtiles Password

I played through SSH on CAO (but don't recall my PW) and was just trying to log into Webtiles. It looks like it uses the same account (i.e. I can't register using the same username and email), but I need a password reset and it looks like this is the place to ask. My username is clweeks. Email sent.

Thursday, 12th March 2015, 23:25

Forum: Technical Support

Topic: My games aren't being reported in the IRC because of my name

Replies: 3

Views: 1813

Re: My games aren't being reported in the IRC because of my

notadrug wrote:Any milestone messages that should be posted to the IRC are filtered. Maybe because of a blacklist which includes drug names.


I think it's just that Eksell (the announcement bot for the CXC server you're playing on) hasn't been updated to look for 0.16 games yet.

Tuesday, 10th March 2015, 23:45

Forum: Technical Support

Topic: Need help resetting password

Replies: 4

Views: 1707

Re: Need help resetting password

slimnexus wrote:I'm trying to log into webtiles on CAO and can't remember what my password is (it's been a while since I've been on it) and can't find a password reset option. Is this where I should post to ask for a reset? Thanks!

username: slimnexus
server: crawl.akrasiac.org


Email sent.

Monday, 9th March 2015, 14:03

Forum: Game Design Discussion

Topic: Message spam from Torpor Snail / Ally interactions

Replies: 2

Views: 1421

Re: Message spam from Torpor Snail / Ally interactions

Fixed in trunk and 0.16. It turns out it wasn't related to the snail's attention: rather, the slow enchantment was timing out on the zombies' turns, then being re-established on the snail's turn. There was some code that was supposed to prevent this, but that only handled the case where the player ...

Friday, 6th March 2015, 14:36

Forum: Technical Support

Topic: Exporting save from online to local?

Replies: 5

Views: 1718

Re: Exporting save from online to local?

If you really want, we could probably give you a copy of your save and quit your online game, so it looks like a loss online but you can continue playing offline.

Friday, 27th February 2015, 14:09

Forum: Technical Support

Topic: Android tiles size

Replies: 2

Views: 1423

Re: Android tiles size

Hello. I decided to play some dcss on my tablet, but everything in game so small that it's really hard to play. Can I somehow make things larger, or is this supposed to be that small? I didn't find anything in google or on forum. I tried standard finger swipes, tried to change tile_use_small_layout...

Monday, 23rd February 2015, 18:47

Forum: Technical Support

Topic: CAO corrupted save

Replies: 3

Views: 1339

Re: CAO corrupted save

is there any way you can like... idk create a new game, delete all the items from visited floors and import the character? i dont mind losing the stash but that was the farthest i ever got a caster .____. Looking into it, but right now it looks like the central directory (list of save chunks, one o...

Monday, 23rd February 2015, 15:57

Forum: Technical Support

Topic: CAO Down?

Replies: 6

Views: 2363

Re: CAO Down?

It was down again for a while (a fs inconsistency caused by the unplanned reboot turned everything read-only) but it should be back up now.

Monday, 23rd February 2015, 15:56

Forum: Technical Support

Topic: CAO corrupted save

Replies: 3

Views: 1339

Re: CAO corrupted save

I get this error when i try to play on trunk: There exists a save by that name but it appears to be invalid. http://crawl.akrasiac.org/saves/rauk2000-crawl-git-f2895d318d-150223-0234.tar.bz2 Can anyone help? Thanks The save does appear to be broken. I have moved it out of the way for now so you can...

Sunday, 22nd February 2015, 23:45

Forum: Technical Support

Topic: Lost CAO webtiles Password

Replies: 69

Views: 33030

Re: Lost CAO webtiles Password

thedrillkeeper wrote:Logged in to CSZO last night, unable to login this morning with the password I remember using. Username is thedrillkeeper. I've tried logging in with SSH with no luck either.


Email sent.

Saturday, 21st February 2015, 15:27

Forum: Game Design Discussion

Topic: Meele damage is way too random

Replies: 152

Views: 38985

Re: Meele damage is way too random

The median is the value that 50% of the rolls are above, and 50% are below. Apparently I read it wrong? I went to the table view, in the "at least" mode, and saw you have a 50.02% chance of getting at least 51 damage. So 49.98% are 50 damage or less. Were you looking at: http://anydice.co...

Friday, 20th February 2015, 22:52

Forum: Game Design Discussion

Topic: Changes to make Crawl harder

Replies: 146

Views: 45429

Re: Changes to make Crawl harder

You can also use hatches on Z:4 (unless those were removed) or tele immediately on getting to Z:4; you just don't get to skip Z:3 and Z:4 when you do that. Edit: neil says that the intention was to prevent shafting players into branch ends that are significantly more dangerous than the floor shafte...

Thursday, 19th February 2015, 17:06

Forum: Technical Support

Topic: Password Reset

Replies: 2

Views: 1271

Re: Password Reset

trullo wrote:I deleted my stored passwords at and do not remember my login. It is for user Trullo on http://crawl.akrasiac.org:8080/ I would greatly appreciate a password reset e-mail. Thank you.


Email sent.

Wednesday, 18th February 2015, 17:01

Forum: Technical Support

Topic: Files not found errors when loading saved game

Replies: 3

Views: 1328

Re: Files not found errors when loading saved game

I've tried all other versions and nothing like that there. I remember having the same messages when 0.15 was trunk. I've edited rc file recently, but I haven't touched it during time I started getting this. Every time I generate a new 0.16 character, or load a 0.16 character, the 'game' screen (the...

Wednesday, 18th February 2015, 15:06

Forum: Technical Support

Topic: No rule to make target `data-index.h', needed by `godwrath.o

Replies: 3

Views: 1289

Re: No rule to make target `data-index.h', needed by `godwra

We got enough reports of this (and similar problems when the same thing happened in the past) that I decided to do something about it. As of 0.16-a0-4025-gba9e1d6 our Makefile should detect this situation and handle it gracefully.

Posting this comment over at bug #9491 as well

Wednesday, 18th February 2015, 13:16

Forum: Technical Support

Topic: No rule to make target `data-index.h', needed by `godwrath.o

Replies: 3

Views: 1289

Re: No rule to make target `data-index.h', needed by `godwra

I cannot compile the latest crawl (it worked before). I run "make TILES=y NO_PKGCONFIG=y BUILD_ALL=y" and get "No rule to make target `data-index.h', needed by `godwrath.o'". "git submodule update --init" does not help. What am I doing wrong? Thank you Do 'make clean'....

Sunday, 15th February 2015, 13:09

Forum: Technical Support

Topic: Webtiles stuck on "Loading..."

Replies: 5

Views: 1833

Re: Webtiles stuck on "Loading..."

Ok so I've done some looking around in what is actually causing this. It seems it is a security issue of sort, my browser(s) isn't allowing me to access the webpages because the sites use accounts with passwords and usernames. However, because the site isn't encrypted with an SSL (https://), it won...

Thursday, 12th February 2015, 22:25

Forum: Technical Support

Topic: CKR not updating to scoring page

Replies: 2

Views: 1120

Re: CKR not updating to scoring page

CKR went down some time in early January, was down for a few weeks, then came back up. I played a game there last week after it came up, but that game has not been updated to my scoring page. Although I can't speak Korean, using online translation, I was able to piece together that I am not the onl...

Saturday, 7th February 2015, 00:08

Forum: Game Design Discussion

Topic: Changes to make Crawl harder

Replies: 146

Views: 45429

Re: Changes to make Crawl harder

I realize that the idea of this thread itself (which opens with several, not strictly related changes at once) might lend itself to unfocused posts, but I still want to ask of people who are troubled by any of the changes brought up this far, to please try to refer directly to which changes you fin...

Friday, 6th February 2015, 21:37

Forum: Technical Support

Topic: Webtiles save game problem

Replies: 1

Views: 916

Re: Webtiles save game problem

"Another game is currently in progress using this save!" Or something like that. I left the game idle for a bit long and it was unresponsive. So, I refreshed the page as always in that situation. Every time before it worked and I could return to the game, but this time something glitched ...

Thursday, 5th February 2015, 23:41

Forum: Technical Support

Topic: Known Objects Command [\]

Replies: 7

Views: 2011

Re: Known Objects Command [\]

Well, that sounds like a bug if the alt gr isn't working generally, you should report bugs in mantis (there is a whole bug reporting structure there, it is also how you get a log in to these forums so you already have an account) I am not sure if any of the active devs use a qwertz keyboard (much l...

Saturday, 31st January 2015, 20:36

Forum: Technical Support

Topic: Lost CAO webtiles Password

Replies: 69

Views: 33030

Re: Lost CAO webtiles Password

dirkdiggler wrote:My password was some garbage generated by Safari, which I no longer have access to. A password reset/email would be much appreciated.

username: dirkdiggler
server: CSZO


Email sent.
PreviousNext

Return to advanced search

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.