Search found 719 matches
Wednesday, 27th August 2014, 11:40
Forum: Game Design Discussion
Topic: Species Proposal: Ugly Things (Ug)
Replies: 47
Views: 16410
Tuesday, 26th August 2014, 21:31
Forum: Crazy Yiuf's Corner
Topic: Player: perunasaurus
Replies: 7
Views: 2323
Tuesday, 26th August 2014, 14:56
Forum: Crazy Yiuf's Corner
Topic: The right shop in the right place
Replies: 5
Views: 1827
Re: The right shop in the right place
Tuesday, 19th August 2014, 15:23
Forum: Crazy Yiuf's Corner
Topic: Have Labyrinths gotten easier?
Replies: 8
Views: 2205
Re: Have Labyrinths gotten easier?
Thursday, 14th August 2014, 13:29
Forum: Game Design Discussion
Topic: Proposal: Early Trample
Replies: 66
Views: 18871
Re: Proposal: Early Trample
Thursday, 14th August 2014, 12:59
Forum: Game Design Discussion
Topic: Proposal: Early Trample
Replies: 66
Views: 18871
Re: Proposal: Early Trample
Tuesday, 12th August 2014, 20:37
Forum: Game Design Discussion
Topic: Proposal: Early Trample
Replies: 66
Views: 18871
Re: Proposal: Early Trample
Sunday, 10th August 2014, 14:32
Forum: Crazy Yiuf's Corner
Topic: War Gargoyles change
Replies: 13
Views: 4258
Thursday, 7th August 2014, 20:34
Forum: Game Design Discussion
Topic: Give incremental damage to flaming brand?
Replies: 11
Views: 3579
Re: Give incremental damage to flaming brand?
Thursday, 7th August 2014, 18:22
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Ru, god of balance and sacrifice
Thursday, 7th August 2014, 17:21
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Ru, god of balance and sacrifice
Monday, 4th August 2014, 12:41
Forum: Crazy Yiuf's Corner
Topic: AW YEAH, TRUNK IS .16, LADIES!
Replies: 12
Views: 3577
Re: AW YEAH, TRUNK IS .16, LADIES!
Monday, 4th August 2014, 11:29
Forum: Game Design Discussion
Topic: Feedback on Gozag design
Replies: 116
Views: 37391
Re: Feedback on Gozag design
Sunday, 3rd August 2014, 20:40
Forum: Game Design Discussion
Topic: Make Sublimation of Blood targetable.
Replies: 14
Views: 3246
Re: Make Sublimation of Blood targetable.
Sunday, 3rd August 2014, 20:19
Forum: Game Design Discussion
Topic: Proposal: no more instadeath from deep water or lava
Replies: 15
Views: 3365
Re: Proposal: no more instadeath from deep water or lava
Saturday, 2nd August 2014, 17:20
Forum: Crazy Yiuf's Corner
Topic: Real life oklob plants
Replies: 0
Views: 1180
Real life oklob plants
Saturday, 2nd August 2014, 12:15
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Ru, god of balance and sacrifice
Friday, 1st August 2014, 23:42
Forum: Game Design Discussion
Topic: Remove wielding useless items
Replies: 20
Views: 4484
Re: Remove wielding useless items
Friday, 1st August 2014, 23:32
Forum: Game Design Discussion
Topic: Remove wielding useless items
Replies: 20
Views: 4484
Re: Remove wielding useless items
Friday, 1st August 2014, 17:41
Forum: Crazy Yiuf's Corner
Topic: Breadswinging & Speedrunning
Replies: 20
Views: 5166
Friday, 1st August 2014, 16:22
Forum: Game Design Discussion
Topic: Remove wielding useless items
Replies: 20
Views: 4484
Remove wielding useless items
Thursday, 31st July 2014, 20:00
Forum: Crazy Yiuf's Corner
Topic: Isn't STR on Draconians useless?
Replies: 10
Views: 2925
Wednesday, 30th July 2014, 19:41
Forum: Game Design Discussion
Topic: God: Qazlal Stormbringer
Replies: 156
Views: 50302
Re: God: Qazlal Stormbringer
Monday, 28th July 2014, 10:54
Forum: Crazy Yiuf's Corner
Topic: Enemy removal
Replies: 15
Views: 4492
Re: Enemy removal
Does it mean they cannot be placed in designed vaults? I think that removal of certain enemies from the RNG is fine because random placement does not benefit them but I think some of them may be still useful if permitted to exist in dedicated vaults.
Monday, 28th July 2014, 10:41
Forum: Crazy Yiuf's Corner
Topic: how can we get more girls to play
Replies: 242
Views: 70826
Re: how can we get more girls to play
Monday, 28th July 2014, 10:26
Forum: Crazy Yiuf's Corner
Topic: Last Deck of Nemelex Xobeh
Replies: 19
Views: 7781
Re: Last Deck of Nemelex Xobeh
Sunday, 27th July 2014, 20:36
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Ru, god of balance and sacrifice
Sunday, 27th July 2014, 20:34
Forum: Game Design Discussion
Topic: Why do Lugonu, Jiyva and Beogh have "surprise" altars?
Replies: 33
Views: 7559
Re: Why do Lugonu, Jiyva and Beogh have "surprise" altars?
Wednesday, 23rd July 2014, 09:45
Forum: Crazy Yiuf's Corner
Topic: bikeshedding: renaming greater sling
Replies: 31
Views: 9627
Re: bikeshedding: greater sling
Wednesday, 23rd July 2014, 09:37
Forum: Crazy Yiuf's Corner
Topic: bikeshedding: renaming greater sling
Replies: 31
Views: 9627
bikeshedding: renaming greater sling
Friday, 18th July 2014, 18:29
Forum: Game Design Discussion
Topic: Demigod Revamp (GASP!)
Replies: 39
Views: 10811
Re: Demigod Revamp (GASP!)
a lackluster race with no god
with
a lackluster god for almost all races, without spending neither a god slot nor a race slot.
Friday, 18th July 2014, 08:58
Forum: Game Design Discussion
Topic: Demigod Revamp (GASP!)
Replies: 39
Views: 10811
Re: Demigod Revamp (GASP!)
Wednesday, 16th July 2014, 18:06
Forum: Crazy Yiuf's Corner
Topic: Other names for potion of cancellation
Replies: 40
Views: 8954
Tuesday, 15th July 2014, 09:10
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Iashol, God of balance and sacrifice
Monday, 14th July 2014, 13:27
Forum: Game Design Discussion
Topic: Proposal: Inventory challenges
Replies: 13
Views: 4797
Re: Proposal: Inventory challenges
Monday, 14th July 2014, 13:13
Forum: Game Design Discussion
Topic: Proposal: Inventory challenges
Replies: 13
Views: 4797
Proposal: Inventory challenges
Friday, 11th July 2014, 14:52
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Iashol, God of balance and sacrifice
Besides, the same message appears sometimes when no monster is in sight.
Friday, 11th July 2014, 07:17
Forum: Game Design Discussion
Topic: Artificers should start with a rod instead of wands.
Replies: 31
Views: 6947
Re: Artificers should start with a rod instead of wands.
Siegurt wrote:Aha! so clearly we need a "God of Rods" His name can be "Rod" , and of course his favorite color will be goldenrod.
I would support Rod Eric
Thursday, 10th July 2014, 15:17
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Iashol, God of balance and sacrifice
edit: btw, which effects does the horror status cause?
Thursday, 10th July 2014, 12:41
Forum: Game Design Discussion
Topic: Korean feedback
Replies: 83
Views: 21440
Re: Korean feedback
Tuesday, 8th July 2014, 10:03
Forum: Game Design Discussion
Topic: Make hellfire green
Replies: 28
Views: 7499
Re: Make hellfire green
Monday, 7th July 2014, 16:26
Forum: Crazy Yiuf's Corner
Topic: Hydra Slayer (mathematical roguelike)
Replies: 1
Views: 1086
Re: Hydra Slayer (mathematical roguelike)
Saturday, 5th July 2014, 21:02
Forum: Game Design Discussion
Topic: Proposal: Ru, god of balance and sacrifice
Replies: 363
Views: 243942
Re: Proposal: Iashol, God of balance and sacrifice
Saturday, 5th July 2014, 14:38
Forum: Game Design Discussion
Topic: Korean feedback
Replies: 83
Views: 21440
Tuesday, 1st July 2014, 15:17
Forum: Crazy Yiuf's Corner
Topic: CYC idea dump
Replies: 7
Views: 2166
Monday, 23rd June 2014, 09:19
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12333
Re: Removal: Fish ponds
Sunday, 22nd June 2014, 17:04
Forum: Game Design Discussion
Topic: Removal: Fish ponds
Replies: 36
Views: 12333
Re: Removal: Fish ponds
Friday, 20th June 2014, 19:02
Forum: Game Design Discussion
Topic: Reinstating Dragon Slaying Brand
Replies: 34
Views: 11017
Friday, 20th June 2014, 18:55
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: DAT TITAN
Replies: 6
Views: 1856
Friday, 20th June 2014, 18:52
Forum: Crazy Yiuf's Corner
Topic: Removal: Blood stains
Replies: 19
Views: 4558
Re: Removal: Blood stains
On another thought, does the chunkless branch remove the gibs from blasting with the disintegration wand? This is one of the most fun visual features a recent player may found.