Search found 553 matches
Saturday, 9th June 2012, 09:36
Forum: Technical Support
Topic: trying to change color of weapons on floor
Replies: 10
Views: 3919
Saturday, 9th June 2012, 01:34
Forum: Contributions
Topic: Loading DES files?
Replies: 4
Views: 2140
Re: Loading DES files?
Saturday, 9th June 2012, 01:28
Forum: Game Design Discussion
Topic: Interface improvement for decks
Replies: 17
Views: 3909
Re: Interface improvement for decks
dpeg wrote:(Mark Four and Peek Two got cut, and there were deck/card tweaks).
Peek two wasn't cut.
Saturday, 9th June 2012, 01:26
Forum: Game Design Discussion
Topic: Interface improvement for decks
Replies: 17
Views: 3909
Re: Interface improvement for decks
Friday, 8th June 2012, 01:56
Forum: Technical Support
Topic: Webtiles chats will be logged in 0.11
Replies: 16
Views: 5669
Re: Webtiles chats will be logged in 0.11
Thursday, 7th June 2012, 15:07
Forum: Contributions
Topic: Work in progress: reviving the Enchanted Forest as a branch
Replies: 73
Views: 26155
Re: Work in progress: reviving the Enchanted Forest as a bra
Thursday, 7th June 2012, 14:48
Forum: Contributions
Topic: Work in progress: reviving the Enchanted Forest as a branch
Replies: 73
Views: 26155
Re: Work in progress: reviving the Enchanted Forest as a bra
Thursday, 7th June 2012, 13:17
Forum: Game Design Discussion
Topic: 'Autokite'
Replies: 24
Views: 5352
Re: 'Autokite'
Thursday, 7th June 2012, 13:12
Forum: Game Design Discussion
Topic: 'Autokite'
Replies: 24
Views: 5352
Re: 'Autokite'
Thursday, 7th June 2012, 13:02
Forum: Crazy Yiuf's Corner
Topic: 99 Orbs of Fire vs Cerebov
Replies: 32
Views: 9043
Re: 99 Orbs of Fire vs Cerebov
Jabberwocky wrote:A orb of fire is defeated by a earth elemental.
Indeed. Incidentally, this makes summon elemental a somewhat decent zot spell, for its cost.
Thursday, 7th June 2012, 09:58
Forum: Crazy Yiuf's Corner
Topic: 99 Orbs of Fire vs Cerebov
Replies: 32
Views: 9043
Re: 99 Orbs of Fire vs Cerebov
Thursday, 7th June 2012, 04:24
Forum: Technical Support
Topic: trying to change color of weapons on floor
Replies: 10
Views: 3919
Re: trying to change color of weapons on floor
eeviac wrote:As long as we're on the subject, I'd really like it if the devs changed the color of rods to differentiate them from enhancer staves.
Good idea. I changed it so rods are yellow now, and staves are brown.
Thursday, 7th June 2012, 02:30
Forum: Contributions
Topic: Work in progress: reviving the Enchanted Forest as a branch
Replies: 73
Views: 26155
Re: Work in progress: reviving the Enchanted Forest as a bra
Wednesday, 6th June 2012, 22:42
Forum: Contributions
Topic: Work in progress: reviving the Enchanted Forest as a branch
Replies: 73
Views: 26155
Re: Work in progress: reviving the Enchanted Forest as a bra
Wednesday, 6th June 2012, 22:39
Forum: Technical Support
Topic: Re-Enabling Extinct Species in newer versions
Replies: 2
Views: 1352
Re: Re-Enabling Extinct Species in newer versions
Wednesday, 6th June 2012, 06:36
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.11)
Replies: 320
Views: 98249
Re: Feedback on Trunk deployment (.11)
Monday, 4th June 2012, 19:51
Forum: Game Design Discussion
Topic: Elemental staves
Replies: 19
Views: 4776
Re: Elemental staves
Sunday, 3rd June 2012, 06:09
Forum: Dungeon Crawling Advice
Topic: A fork in the road?
Replies: 20
Views: 5397
Re: A fork in the road?
Thursday, 31st May 2012, 23:21
Forum: Dungeon Crawling Advice
Topic: Definition of a "vault"?
Replies: 2
Views: 1285
Re: Definition of a "vault"?
Re: Requested vaults?
Sunday, 27th May 2012, 11:56
Forum: Game Design Discussion
Topic: Orb vault zot traps.
Replies: 18
Views: 5052
Re: Orb vault zot traps.
Re: Requested vaults?
Friday, 25th May 2012, 04:44
Forum: Dungeon Crawling Advice
Topic: How to leave an annoying player ghost, a spoiler
Replies: 21
Views: 8304
Re: How to leave an annoying player ghost, a spoiler
Monday, 21st May 2012, 21:27
Forum: Dungeon Crawling Advice
Topic: Playing summoners
Replies: 9
Views: 3762
Re: Playing summoners
Saturday, 19th May 2012, 19:06
Forum: Crazy Yiuf's Corner
Topic: The Honour Roll - the greatest Crawlers in the world
Replies: 36
Views: 9794
Re: The Honour Roll - the greatest Crawlers in the world
Saturday, 19th May 2012, 19:04
Forum: Game Design Discussion
Topic: Make door closing take longer than opening
Replies: 30
Views: 6422
Re: Make door closing take longer than opening
pratamawirya wrote:The "monster double action" already prevents such tactic, doesn't it?
Monster energy randomization stops this eventually, yes. You can only "door dance" for so long, unless it's a slow monster. But there aren't many slow door users.
Saturday, 19th May 2012, 07:43
Forum: Crazy Yiuf's Corner
Topic: The Honour Roll - the greatest Crawlers in the world
Replies: 36
Views: 9794
Re: The Honour Roll - the greatest Crawlers in the world
Blade wrote:evilmikee has won 249 times
mikee might have 249 wins (I don't know). I "only" have around 60 online wins and maybe 10 offline. We're different people. He's better at crawl than I am.
Thursday, 17th May 2012, 20:50
Forum: Dungeon Crawling Advice
Topic: How stable is the current trunk?
Replies: 6
Views: 1947
Re: How stable is the current trunk?
Thursday, 17th May 2012, 18:19
Forum: Game Design Discussion
Topic: R/DMsl for monsters
Replies: 35
Views: 7028
Re: R/DMsl for monsters
Monday, 14th May 2012, 15:39
Forum: Game Design Discussion
Topic: How to make zombies more interesting?
Replies: 95
Views: 29330
Re: How to make zombies more interesting?
Monday, 14th May 2012, 02:39
Forum: Dungeon Crawling Advice
Topic: Question on Kikus torment ability
Replies: 4
Views: 1802
Re: Question on Kikus torment ability
Friday, 11th May 2012, 23:41
Forum: Game Design Discussion
Topic: Labyrinth brainstorming
Replies: 65
Views: 15501
Re: Reasons to remove the Labyrinth
Monday, 7th May 2012, 00:42
Forum: Dungeon Crawling Advice
Topic: Invocations level for Sif
Replies: 11
Views: 3352
Re: Invocations level for Sif
Saturday, 28th April 2012, 03:33
Forum: Contributions
Topic: Need descriptions for the portal vaults.
Replies: 13
Views: 4233
Need descriptions for the portal vaults.
Thursday, 26th April 2012, 09:59
Forum: Game Design Discussion
Topic: Lowering the turn count required for eating small food
Replies: 17
Views: 3996
Re: Lowering the turn count required for eating small food
Jeremiah wrote:You should be able to eat a whole stack of sultanas in 1 turn.
I imagine it's pretty hard to eat a whole cluster of sultanas in one turn. Possible, but I think there would be a choking hazard...
Thursday, 26th April 2012, 07:31
Forum: Game Design Discussion
Topic: Lowering the turn count required for eating small food
Replies: 17
Views: 3996
Re: Lowering the turn count required for eating small food
Thursday, 26th April 2012, 06:20
Forum: Game Design Discussion
Topic: Lowering the turn count required for eating small food
Replies: 17
Views: 3996
Re: Lowering the turn count required for eating small food
tasonir wrote:Eating small food (grapes, sultanas, strawberries) that are generated in packs still takes 2 turns per piece, correct?
Nope.
Re: Autopray.lua
Your script looks pretty handy, next time I play with a blood god I'm going to try it.
Sunday, 22nd April 2012, 09:36
Forum: Dungeon Crawling Advice
Topic: First time attempting to go for Zot
Replies: 13
Views: 4102
Re: First time attempting to go for Zot
Friday, 20th April 2012, 20:03
Forum: Crazy Yiuf's Corner
Topic: A Game of Thrones
Replies: 37
Views: 9943
Re: A Game of Thrones
Friday, 20th April 2012, 18:11
Forum: Crazy Yiuf's Corner
Topic: A Game of Thrones
Replies: 37
Views: 9943
Re: A Game of Thrones
Monday, 16th April 2012, 04:25
Forum: YASD! YAVP! and characters in progress too
Topic: [YAVP] NaWz first time 15 runes!!
Replies: 14
Views: 3925
Re: [CIP] NaWz 7 of 15 runes but not much permafood left
Saturday, 14th April 2012, 21:34
Forum: Game Design Discussion
Topic: Spider branch
Replies: 107
Views: 30524
Re: Spider branch
Friday, 13th April 2012, 02:06
Forum: Game Design Discussion
Topic: Holy Pan level
Replies: 38
Views: 11742
Re: YASD - MuWz killed by ridiculous holy Pan floor
Friday, 13th April 2012, 02:02
Forum: Game Design Discussion
Topic: Holy Pan level
Replies: 38
Views: 11742
Re: YASD - MuWz killed by ridiculous holy Pan floor
Wednesday, 11th April 2012, 03:31
Forum: Game Design Discussion
Topic: Spider branch
Replies: 107
Views: 30524
Re: Spider branch
Wednesday, 11th April 2012, 01:56
Forum: Game Design Discussion
Topic: Spider branch
Replies: 107
Views: 30524
Re: Spider branch
Monday, 9th April 2012, 10:16
Forum: Game Design Discussion
Topic: Spider branch
Replies: 107
Views: 30524
Re: Spider branch
smock wrote:Spider is very nice! It's a bit odd to have another poison-heavy branch.
The final version will have it so you can never get Snake and Spider in the same game.
Monday, 9th April 2012, 06:59
Forum: Crazy Yiuf's Corner
Topic: OK... what did I miss?
Replies: 16
Views: 3642
Re: OK... what did I miss?
cerebovssquire wrote:We have a new Lair branch called the Spider's Nest
It's actually called the Spider Nest.
Saturday, 7th April 2012, 06:03
Forum: Game Design Discussion
Topic: Dungeon Layout
Replies: 51
Views: 16144