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Monday, 26th September 2016, 15:23

Forum: Game Design Discussion

Topic: Make maces % flails have the remove AC property of acid

Replies: 23

Views: 6520

Re: Make maces % flails have the remove AC property of acid

Alternatively: why not leave them as "better damage than other weapons but no gimmick"? That seems like a perfectly fine niche for M&F to occupy IMO.

Sunday, 25th September 2016, 18:17

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

Pretending that we're not trying to win on your part (here I am actually talking to you, minmay, not a hypothetical player), is very disingenuous, and I would appreciate if you treated us with respect. Don't do that. There's trying to win and there's trying to win. Fair enough. Trying to score poin...

Sunday, 25th September 2016, 06:44

Forum: Crazy Yiuf's Corner

Topic: Obsessively refreshing CYC for new posts

Replies: 15

Views: 4657

Re: Obsessively refreshing CYC for new posts

duvessa wrote:so what's it like to have no bees in your penis?


lmao if you don't think that's one of the many insects in my urethra

Sunday, 25th September 2016, 03:38

Forum: Crazy Yiuf's Corner

Topic: Torpor Snail, bug or feature

Replies: 7

Views: 2597

Re: Torpor Snail, bug or feature

PleasingFungus wrote:https://crawl.develz.org/mantis/view.php?id=10208


Bullman and snail,
They're the best of friends.
Bullman gets angry,
and breaks line of sight.
Killin' some yaks
and grabbing some orbs.

They're bulllmaaaann and snaaillllfriend

Sunday, 25th September 2016, 02:58

Forum: Crazy Yiuf's Corner

Topic: I'm Done (For Now)

Replies: 54

Views: 17684

Re: I'm Done (For Now)

Sar wrote:is good copypasta but you didn't crawlify it! no thanks for you


I thought of doing it but I read like, one sentence of it and decided I did not want to read it for the second time in my life.

e: fuck it

Sunday, 25th September 2016, 02:21

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

I am fairly confident that when chequers typed "you", they were not referring to Arrythmia, but to a hypothetical player trying to win. I think, chequers saying "anyone trying to win wouldn't use this altar", when many people who have posted in this thread both try to win and us...

Sunday, 25th September 2016, 01:20

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

duvessa wrote:Lots of people expressed their enjoyment of sparkling fountains, that didn't make it any less terrible to quaff from them, nor did it make their design any less terrible.


Please read my post again, I think you misunderstood it.

Sunday, 25th September 2016, 00:52

Forum: Game Design Discussion

Topic: Make Qazlal give immunity to all clouds

Replies: 5

Views: 1857

Make Qazlal give immunity to all clouds

At the moment, Qazlal protects you from clouds you make. The problem with this is that it is almost completely impossible to track which clouds you make and which clouds enemies make. This would be a very small buff to a god who could very much use it, and greatly reduce the cognitive load on player...

Sunday, 25th September 2016, 00:48

Forum: Crazy Yiuf's Corner

Topic: I'm Done (For Now)

Replies: 54

Views: 17684

Re: I'm Done (For Now)

Wtf is this copypasta and what is tileschat? Is this some inside thing? Sorry if I'm dumb. So I got this smart gods altar over a floor ago and I was feeling like taking a break from lairing, and I figured that if I didn't call her before lair 8 then I wouldn't get a chance to see her until after th...

Sunday, 25th September 2016, 00:45

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

chequers wrote:If you didn't want one or more, you wouldnt.


Considering how many people in here have expressed their enjoyment of faded altars, this simply isn't true, at all.

Saturday, 24th September 2016, 21:53

Forum: Crazy Yiuf's Corner

Topic: Obsessively refreshing CYC for new posts

Replies: 15

Views: 4657

Re: Obsessively refreshing CYC for new posts

Arrhythmia wrote:for every dollar donated to my patreon i make one new fresh gold comedy post here.


so what's it like to have no money in your patreon?

Saturday, 24th September 2016, 21:53

Forum: Crazy Yiuf's Corner

Topic: Obsessively refreshing CYC for new posts

Replies: 15

Views: 4657

Re: Obsessively refreshing CYC for new posts

for every dollar donated to my patreon i make one new fresh gold comedy post here.

Saturday, 24th September 2016, 16:23

Forum: Crazy Yiuf's Corner

Topic: I'm Done (For Now)

Replies: 54

Views: 17684

Re: I'm Done (For Now)

*pretend i posted that deleted post where VJ/TDA went insane because galehar called a trove mimic "hilarious"*

Saturday, 24th September 2016, 04:36

Forum: Crazy Yiuf's Corner

Topic: weird tileschat message

Replies: 5

Views: 2092

Re: weird tileschat message

YOU'VE BEEN CHOSEN

Saturday, 24th September 2016, 02:06

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 36008

Re: My monster danger ranking

OP do..... NOT! make a ranking of the Ds and Dr classes. I don't even want it!

Saturday, 24th September 2016, 02:05

Forum: Crazy Yiuf's Corner

Topic: The RNG laughs, booming and loud.

Replies: 9

Views: 2556

Re: The RNG laughs, booming and loud.

Many versions back I was on D:10 or something and got lethally poisoned by a wasp playing fast and loose. In my inventory I had several one-stacks of unhelpful potions, several unidentified one-stacks of potions, and a stack of six unidentified potions which I didn't bother identifying since it's o...

Saturday, 24th September 2016, 02:03

Forum: Game Design Discussion

Topic: Remove clouds from Desolation of Salt

Replies: 9

Views: 2830

Re: Remove clouds from Desolation of Salt

I guess I don't see how the clouds are important to the branch. Neither do I, frankly, seeing as how I haven't played .19 yet. However, PF's commit message did very clearly state that the portal was meant to be centered around the clouds (whether this is a success or failure, I don't know, and that...

Friday, 23rd September 2016, 04:58

Forum: Crazy Yiuf's Corner

Topic: Would you use this?

Replies: 15

Views: 3803

Re: Would you use this?

op what on earth are you doing with these threads

Friday, 23rd September 2016, 02:04

Forum: Crazy Yiuf's Corner

Topic: I'm Done (For Now)

Replies: 54

Views: 17684

Re: I'm Done (For Now)

im permabanned poster onget. i first started reading tavern when i was about 12. by 14 i got really obsessed with the concept of “stupid remove” and tried to channel it constantly, until my thought process got really bizarre and i would repeat things like “idiot dev balls” and “i love removing races...

Friday, 23rd September 2016, 02:01

Forum: Game Design Discussion

Topic: Remove clouds from Desolation of Salt

Replies: 9

Views: 2830

Re: Remove clouds from Desolation of Salt

PF made it sound like the entire point of the branch was to be based around the clouds so i think this is a good opportunity to figure out what is making the performance bad instead of sweeping the problem under the rug.

Thursday, 22nd September 2016, 03:04

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

Again, I think duvessa means "good" for someone completely focused on winrate, while you mean "good" for someone who has fun with conduct-play. I get you're probably making a joke, but definitional arguments are boring and derail threads. I can just feel someone itching to chang...

Thursday, 22nd September 2016, 01:30

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

duvessa wrote:I wasn't talking about pushing the other altars further down. I meant removing other altars entirely. I do not think non-faded altars existing in the same game as faded altars will ever be good, no matter what extra bonuses it gives.


it's already good tho

Wednesday, 21st September 2016, 23:44

Forum: Crazy Yiuf's Corner

Topic: Please consider side effects of commits (Slime:5 wall)

Replies: 26

Views: 7179

Re: Please consider side effects of commits (Slime:5 wall)

VeryAngryFelid wrote:Current Slime 6 is not consistent with other runes and with zigs too (there are no walls in slimy zig floors as far as I know).


Why would this matter?

Tuesday, 20th September 2016, 15:10

Forum: Game Design Discussion

Topic: I hate shorter branches

Replies: 38

Views: 12839

Re: I hate shorter branches

Shard1697 wrote:Diablo 3 is a bad game, yes.


so is diablo 2.

Tuesday, 20th September 2016, 05:01

Forum: Game Design Discussion

Topic: Give humans +0 aptitudes across the board again

Replies: 3

Views: 1814

Give humans +0 aptitudes across the board again

The aesthetic is really nice, emphasizes their role as jacks of all trades, and the difference between a +-1 and a 0 is negligible to the balance of the species.

Tuesday, 20th September 2016, 04:04

Forum: Suggestions & Criticism

Topic: that post about me killing neil

Replies: 6

Views: 6069

Re: that post about me killing neil

it is actually a very good meta to keep that sweet sweet thanks:post ratio if you're careful

Tuesday, 20th September 2016, 04:04

Forum: Suggestions & Criticism

Topic: that post about me killing neil

Replies: 6

Views: 6069

Re: that post about me killing neil

thanks survive past deleted posts.

source: have said words lasty doesn't like, while also obsessively checking my thanks

Tuesday, 20th September 2016, 02:42

Forum: Dungeon Crawling Advice

Topic: DCSS TrunkWatch™: new Protection brand, two small removals

Replies: 39

Views: 17116

Re: DCSS TrunkWatch™: new Protection brand, two small remova

protection brand has already been changed to just give +7 AC on hitting a dude, rip

Monday, 19th September 2016, 06:18

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

what is bad about faded altars that isn't bad about potions of mutation?

Monday, 19th September 2016, 03:36

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 36008

Re: My monster danger ranking

OP pretty pretty please just rank the Ds and Dr classes among themselves. don't bother with the colours, just the classes.

Saturday, 17th September 2016, 23:08

Forum: Game Design Discussion

Topic: Faded altar improvements

Replies: 76

Views: 25173

Re: Faded altar improvements

If it is optimal to pick the first non-bad deity you see, why would it follow that it is a good idea to pick a bad deity? A 25% chance of essentially losing your deity slot is insane. Why would you deliberately choose to do something that runs a 25% chance of crippling your character in a functiona...

Friday, 16th September 2016, 22:58

Forum: Crazy Yiuf's Corner

Topic: Please Welcome New Devs: Brannock and CanOfWorms

Replies: 17

Views: 5106

Re: Please Welcome New Devs: Brannock and CanOfWorms

canofworms is also a goon, fwiw

Friday, 16th September 2016, 04:33

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 36008

Re: My monster danger ranking

OP i understand why you don't want to rank all the permutations of DS/Dr, but could you please rank their jobs in their own heirarchy

Thursday, 15th September 2016, 23:36

Forum: Crazy Yiuf's Corner

Topic: My monster danger ranking

Replies: 102

Views: 36008

Re: My monster danger ranking

OP i disagree with you on several points but i am very impressed by your dedication to this.

Tuesday, 6th September 2016, 04:10

Forum: Crazy Yiuf's Corner

Topic: Found minmay on Tome4

Replies: 8

Views: 2691

Re: Found minmay on Tome4

Baldu3 wrote:The internet isn't exclusively populated by creeps!!!


oh don't worry, i'll MAKE that picture creepy

Monday, 5th September 2016, 16:24

Forum: Crazy Yiuf's Corner

Topic: math q

Replies: 152

Views: 64209

Re: math q

Ok, I've seen this proof countless times. And like I say it's logically flawed because it requires the a completed list of numerals must be square, which they can' t be. ~~~~ First off you need to understand the numerals are NOT numbers. They are symbols that represent numbers. Numbers are actually ...

Monday, 5th September 2016, 06:45

Forum: Crazy Yiuf's Corner

Topic: Gozag sucks

Replies: 19

Views: 5153

Re: Gozag sucks

PowerOfKaishin wrote:
Dungeoneer wrote:you suck


Currently no, but I might if Gozag would sell me Gell's.


but... gell's isn't good......

Saturday, 3rd September 2016, 00:55

Forum: Crazy Yiuf's Corner

Topic: math q

Replies: 152

Views: 64209

Re: math q

Here's an example of infinity having to act like a number to yield correct results: Lets say I have a line segment of length 1. There are infinite points on this line segment, so the odds of any given point being picked are 1 out of infinity. Now lets say I have an overlapping parallel line segment...

Friday, 2nd September 2016, 20:31

Forum: Game Design Discussion

Topic: Burn the Temple down

Replies: 56

Views: 17373

Re: Burn the Temple down

duvessa wrote:Sometimes I wonder if the Dungeon Master group has an exclusive button in the post editor that automatically generates a tone argument.


See, I was pretty sure the tavern has a filter that turns people into tone-deaf assholes.

Thursday, 1st September 2016, 07:16

Forum: Crazy Yiuf's Corner

Topic: math q

Replies: 152

Views: 64209

Re: math q

Even if complex numbers don't model any physical structure well, which parenthetically isn't true, there are things they do model well, it's still not a good reason to not study them. I would sincerely be baffled if large cardinals modeled anything whatsoever, but they give some truly fascinating re...

Thursday, 1st September 2016, 01:34

Forum: Crazy Yiuf's Corner

Topic: Challenge

Replies: 28

Views: 8020

Re: Challenge

someone post the challenge of the pharaohs that dck made

Wednesday, 31st August 2016, 00:49

Forum: Crazy Yiuf's Corner

Topic: Some funny Crawl things that don't make sense

Replies: 73

Views: 37130

Re: Some funny Crawl things that don't make sense

ITT we find out minmay's never paid $2 for a single slice that's a quarter of a full pizza on the streets of new york, either the description of deep dish is pretty fuckin' spot-on tho The former might be covered by the "at the expense of hating yourself even more than you already do" cla...

Tuesday, 30th August 2016, 19:03

Forum: Crazy Yiuf's Corner

Topic: Some funny Crawl things that don't make sense

Replies: 73

Views: 37130

Re: Some funny Crawl things that don't make sense

ITT we find out minmay's never seen a Chicago style pizza.

Tuesday, 30th August 2016, 18:26

Forum: Crazy Yiuf's Corner

Topic: CTRL+W tries to close tab instead of setting waypoint D:

Replies: 14

Views: 5035

Re: CTRL+W tries to close tab instead of setting waypoint D:

dracos369 wrote:
Magipi wrote:While we're at it, what are waypoints good for? Does anyone use them?

I like to assign 1 to dungeon exit so my orb run looks like "G1G1G1G1...."


You can hit G and then [enter] to just head to your previous destination, fwiw.

Tuesday, 30th August 2016, 07:13

Forum: Crazy Yiuf's Corner

Topic: CTRL+W tries to close tab instead of setting waypoint D:

Replies: 14

Views: 5035

Re: CTRL+W tries to close tab instead of setting waypoint D:

I guess you could use them to mark off a vault you're putting off for later.

Monday, 29th August 2016, 17:51

Forum: Game Design Discussion

Topic: Burn the Temple down

Replies: 56

Views: 17373

Re: Burn the Temple down

If a choice of 5-6 altars by D7 or so (assuming some weighting to put some near the top) doesn't leave any enjoyable gods for most players available, there's a problem with god design. I don't think that's true; people can irrationally like/dislike all the gods they want to. Sif and Oka are both fi...

Monday, 29th August 2016, 17:20

Forum: Game Design Discussion

Topic: Hepliaklqana -> New Yredelemnul

Replies: 7

Views: 2901

Re: Hepliaklqana -> New Yredelemnul

agentgt wrote:I agree Enslave Soul is pretty awful though.


Considering his entire proposal is to replace Yred with a version of Yred centered around Enslave Soul, I do not think he said that.

Monday, 29th August 2016, 17:16

Forum: Crazy Yiuf's Corner

Topic: Why can't I be unlucky ?

Replies: 22

Views: 5115

Re: Why can't I be unlucky ?

i don't know why you're all acting like this is a glitch, kilobyte removed it a long time ago That answers some of my questions ;) Are 0.11 or 0.10 affected ? I'm ready to play with weight management, item destruction, poor UI :p No; deck destruction giving penance was in the game for just about on...

Sunday, 28th August 2016, 23:17

Forum: Crazy Yiuf's Corner

Topic: Why can't I be unlucky ?

Replies: 22

Views: 5115

Re: Why can't I be unlucky ?

i don't know why you're all acting like this is a glitch, kilobyte removed it a long time ago

Sunday, 28th August 2016, 02:04

Forum: Crazy Yiuf's Corner

Topic: Would you use this?

Replies: 41

Views: 8845

Re: Would you use this?

Plus, when I fuck up and die, I can blame the death on this! It's perfect!
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