Search found 380 matches

Tuesday, 16th June 2015, 15:25

Forum: Dungeon Crawling Advice

Topic: AK: Which Weapon to Distort

Replies: 62

Views: 12372

Re: AK: Which Weapon to Distort

I haven't played a lot of lugonu characters but I've played two FoAKs with polearms recently, one died in elf, and one won with 3 runes. In the first I branded a trident, and the second a halberd, basically determined by what I had found around the time I reached max piety. My feeling was that the h...

Tuesday, 16th June 2015, 13:26

Forum: Dungeon Crawling Advice

Topic: God Tier List/showcase of amazing MSPaint skills

Replies: 145

Views: 60316

Re: God Tier List/showcase of amazing MSPaint skills

I understand Ash as a great early god when you really need skills and he helps avoid dangerous trouble. Why is he also among the best PANHELLTOMB gods? What does he do for you there, if you don't need major reskilling? Finding portals with Ash in Pan is unreliable and not that necessary, it's just ...

Saturday, 13th June 2015, 20:48

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP (barely) SpEn^Goz: Steep OoF Learning Curve & Thank You

Replies: 5

Views: 1678

Re: YAVP (barely) SpEn^Goz: Steep OoF Learning Curve & Thank

But wow I'm a bit baffled, how did you have trouble killing OoFs with Singularity? Generally I would hopefully be able to fight one on one, quaff some might and melee it alongside. And you didn't find another source of rF - with Gozag even? Well to be honest I never tried. I tested Singularity as a...

Friday, 12th June 2015, 13:20

Forum: YASD! YAVP! and characters in progress too

Topic: help this char escort Nemelex into a zig

Replies: 34

Views: 7828

Re: i can haz ur decks Nem k thx

airstrikes or just general vaults 5 danger level Besides that, I was meleeing monsters at a chokepoint, so nothing else could hit me from range, and enemies came one at a time. Airstrike is smite-targeted, and so it doesn't matter whether things are in the way. In my experience a drawn-out fight at...

Thursday, 11th June 2015, 13:56

Forum: Crazy Yiuf's Corner

Topic: Have you ever felt like in Crawl the game just gets harder?

Replies: 85

Views: 17811

Re: Have you ever felt like in Crawl the game just gets hard

It's considered a truism around here that the difficult part is the beginning. That once you get a character to Lair the game is won. But I've found that some players have experienced the opposite, and I can relate. Have you at any time in your Crawl career felt like the game just gets harder from ...

Sunday, 7th June 2015, 14:57

Forum: Crazy Yiuf's Corner

Topic: Quirk removal

Replies: 25

Views: 7303

Re: Quirk removal

Abyss exit mimic / silver rune mimic might be good. I think I might cry if we had abyssal exit mimics. Silver rune mimic is a thing, and its painful, suddenly you have to clear another 1/4 of Vault:5. I've also had barnacled mimics, almost always when running a character that is attempting to ninja...

Sunday, 7th June 2015, 00:02

Forum: Game Design Discussion

Topic: Shard shrike in depths

Replies: 17

Views: 3712

Re: Shard shrike in depths

I had one in Zot:1 recently, though it's conceivable I pulled it down stairs (it doesn't have a log entry and pf_coc_iceberg on Depths:5 looks suspicious). On Zot:1 the only vault I see is hangedman_zot_spectrum. Even in Zot, I'd suggest that a shard shrike is a bit much. full morgue with vault name...

Wednesday, 3rd June 2015, 16:04

Forum: Game Design Discussion

Topic: 2nd inventory just for food, books, scrolls: analysis

Replies: 43

Views: 12264

Re: 2nd inventory just for food, books, scrolls: analysis

[What are the barriers to making this a playable branch on berotato webtiles? Someone who cares would have to implement it. (Also, it seems like the collective memory in this thread doesn't go back very far. Once upon a time there was weight, and your inventory size was affected by str, and anythin...

Wednesday, 3rd June 2015, 14:52

Forum: Dungeon Crawling Advice

Topic: +10 sling vs +7 greatsling

Replies: 8

Views: 2139

Re: +10 sling vs +7 greatsling

Base damage has a much greater impact than enchantment at meaningful levels of training (it's not simple addition, as sandman25 says), so often a higher base damage weapon is better than a lower base damage weapon that should be comparable, especially on higher armour opponents. Punk is an amazing w...

Tuesday, 2nd June 2015, 17:50

Forum: Game Design Discussion

Topic: Feedback on Gozag design

Replies: 116

Views: 37072

Re: Feedback on Gozag design

I just finished my first gozag game and have some thoughts as well. First, my feeling relative to this game is also that gozag isn't nearly as bad as sometimes reported, this was an extremely strong character and a very fun game (the most fun game I've had in months). However, I may have been very l...

Tuesday, 2nd June 2015, 16:59

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: MuFi of Gozag: 4 runes, 5 rods, 20 slays

Replies: 9

Views: 2498

Re: YAVP: MuFi of Gozag: 4 runes, 5 rods, 20 slays

I was inspired by this char (as well as the spate of Mu of gozag posts lately) to try a similar build, since I've been having trouble getting Mu anywhere, and it worked really, really well . I ended up with 6 rods but only 9 slaying and 3 runes; I didn't feel comfortable with vaults:5 given that I w...

Sunday, 31st May 2015, 21:10

Forum: YASD! YAVP! and characters in progress too

Topic: YASDx2: Pollen Golem's Stupid Builds Public Series

Replies: 89

Views: 27415

Re: CiP: Pollen Golem's Stupid Build Public Series Spriggan

New stupid char, Spriggan Tank


The best way to describe this character is not anything to do with "spriggan tank", but rather, "character that has randart QDA by lair:1". (This is exceedingly rare, even for okawaru.)

Tuesday, 19th May 2015, 23:24

Forum: Game Design Discussion

Topic: Prevent useless butchering

Replies: 15

Views: 3429

Re: Prevent useless butchering

Rast wrote:Are there any chunk-using spells left?


There are also still ghouls.

Sunday, 17th May 2015, 15:39

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: MfMo Ashenzari

Replies: 30

Views: 5823

Re: YASD: MfMo Ashenzari

Also, I don't believe that unarmed has any effect on offhand punches any more, this change was sometime pre 0.14. Well I do notice that I get offhand punches when I train UC, and not when I don't, and they seem to be better when my UC skill is higher. Ok, sorry, I was wrong, it is the other aux att...

Sunday, 17th May 2015, 14:48

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: MfMo Ashenzari

Replies: 30

Views: 5823

Re: YASD: MfMo Ashenzari

(Edit, this is wrong, sorry.) Also, I don't believe that unarmed has any effect on offhand punches any more, this change was sometime pre 0.14.

Sunday, 17th May 2015, 14:38

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: MfMo Ashenzari

Replies: 30

Views: 5823

Re: YASD: MfMo Ashenzari

Short blades and necromancy were because I found an early +9 cutlass of pain and two necromancy books. No regrets on either of those, short blades to 14 isn't a huge investment and gives big returns considering the brands on my two cutlasses. Having necromancy trained high has helped with getting n...

Saturday, 16th May 2015, 18:39

Forum: Dungeon Crawling Advice

Topic: How do you deal with stupid avoidable deaths?

Replies: 29

Views: 6176

Re: How do you deal with stupid avoidable deaths?

Plus Coccy 7 with a ring, man that sucks Yeah, of all the sources of flight in the game the devs really think it's the spell that's broken?? I just don't see how it is interesting to sometimes need go out over deep water / lava with something that expires randomly and then basically insta-kills you...

Thursday, 14th May 2015, 14:36

Forum: Game Design Discussion

Topic: Orb Run Reform

Replies: 61

Views: 14377

Re: Orb Run Reform

I have tended to find the orb run uninteresting in only three cases: (i) I'm playing a very strong character (MiFi of Oka or whatever) that is overpowered relative to the number of runes they are at, (ii) I'm playing a character who has gone into extended and gotten a power boost from that, and (iii...

Tuesday, 12th May 2015, 13:41

Forum: Dungeon Crawling Advice

Topic: Where to find character dumps from webserver?

Replies: 8

Views: 3082

Re: Where to find character dumps from webserver?

Thanks for the link! Though the first link just turns out to be 404 not found. And while I can get akrasiac page just fine, clicking on my record just turns the same: 404 not found. Wonder why that keeps happening. Nago found my morgue without much problem (I don't know anything about IRC btw). Hav...

Monday, 11th May 2015, 23:00

Forum: Crazy Yiuf's Corner

Topic: Bloodgod/Cardgod/Tarotgod replacing Makhleb/Pakellas/Nemelex

Replies: 29

Views: 8694

Re: Bloodgod/Cardgod/Tarotgod replacing Makhleb/Pakellas/Nem

This thread is not getting the attention it deserves. I don't know if it's better off in Crazy Yiuf's Corner or the dev wiki. Of these three, I've really only played makhleb. But for makhleb, the proposal is so far off of anything relevant for improving the actual play of makhleb in practice (or ev...

Monday, 11th May 2015, 15:04

Forum: Dungeon Crawling Advice

Topic: Where to find character dumps from webserver?

Replies: 8

Views: 3082

Re: Where to find character dumps from webserver?

The easiest way to find arbitrary morgues and look at your record is going to be to use the IRC bots (e.g. `!lg nordetsa won DsBe -log` would give you the morgue link for that win, assuming that player is you). However, a chardump for a current game is always named the same way, as `version/name/nam...

Friday, 8th May 2015, 20:39

Forum: Game Design Discussion

Topic: Randarts (was: SquareLOS experimental branch on CBRO)

Replies: 17

Views: 3619

Re: SquareLOS experimental branch on CBRO

This is basically offtopic, but briefly: randart generation changes imho make randarts ever so slightly better. It isn't huge, but in games with high rng luck (so like 5-10% of games) you can notice a decent boost. This is subject to confirmation bias and all that, I may be wrong, etc, but that's h...

Friday, 8th May 2015, 20:23

Forum: Game Design Discussion

Topic: SquareLOS experimental branch on CBRO

Replies: 81

Views: 23048

Re: SquareLOS experimental branch on CBRO

Is overall difficulty really that big of a concern here? I would think that if squarelos is making the game easier overall (which I still don't think is true at all), there are a lot of things that could be done to correct that. For example, 0.9 increased all characters' HP by 3 midway through deve...

Thursday, 7th May 2015, 14:02

Forum: Dungeon Crawling Advice

Topic: So..what's the deal with SquareLos

Replies: 15

Views: 4603

Re: So..what's the deal with SquareLos

I've played some games with new LOS, but I'm not sure I've understood all the implications behind this big change. Someone could point out what has effectly changed trough commit and what difference, in gameplay/tactics SquareLos bring? Thanks! What I've noticed so far: - Diagonal movement to stab ...

Saturday, 2nd May 2015, 04:18

Forum: Game Design Discussion

Topic: SquareLOS experimental branch on CBRO

Replies: 81

Views: 23048

Re: SquareLOS experimental branch on CBRO

So I was curious and checked out this branch, and more or less accidentally won a 3 rune game (I really intended to just try it out for 20 minutes or so). This was a loud melee char (qazlal in fact), so not necessarily the best test case for the branch. Some observations: ⋅ This was the ea...

Wednesday, 22nd April 2015, 14:24

Forum: Dungeon Crawling Advice

Topic: A multi-character outline to help people diversify builds?

Replies: 176

Views: 41582

Re: A multi-character outline to help people diversify build

Also, on a more specific note I have come to believe that --Be is a terrible background for beginners to start with. It can be helpful because it simplifies down a lot of the decision making, as others have pointed out, but in my experience beginners who spend a lot of time with trog take forever t...

Wednesday, 22nd April 2015, 03:04

Forum: Dungeon Crawling Advice

Topic: A multi-character outline to help people diversify builds?

Replies: 176

Views: 41582

Re: A multi-character outline to help people diversify build

I understand Kiku as a valid choice for anyone looking to become a versatile powerful mage, but what synergy does Kiku have with enchanters? Turning your undead minions invisible? Or the niche dispel undead spell? Or is it just a fast way to get the necro/charms spells? Discussing crawl can be fun,...

Friday, 20th March 2015, 05:13

Forum: Dungeon Crawling Advice

Topic: Dithmenos

Replies: 14

Views: 3407

Re: Dithmenos

Dith is great for stabbers, don't let anyone tell you otherwise -- shadow step, stealth boost, umbra effects when things go wrong, bleed shadows / shadow form for escaping. I have a SpEn of dith win and I was regularly getting results from the mimic'd hexes, as well as distraction stabs, I can't rea...

Saturday, 7th March 2015, 00:07

Forum: Dungeon Crawling Advice

Topic: So, liches have what spells now exactly?

Replies: 52

Views: 10968

Re: So, liches have what spells now exactly?

An ancient lich with spellforged servitor is absolutely terrifying, good work devs (ps. anyone know how much hp monster servitors have?) Streakbreaker from last night: http://dobrazupa.org/morgue/moose/morgue-moose-20150225-071950.txt :( I feel your pain, alich + servitor + OOD: http://crawl.berota...

Monday, 18th August 2014, 20:17

Forum: Dungeon Crawling Advice

Topic: Is Oka to TSO switch still a thing?

Replies: 36

Views: 11802

Re: Is Oka to TSO switch still a thing?

What exactly are the changes to wrath in 0.15? I think there are only very minor changes to wrath in 0.15. The wrath on XP gain was a 0.14 change, and I'd actually expect that most of the deaths in crypt are players who just weren't aware of that and weren't prepared. I've done this particular swit...
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