Search found 3839 matches
Wednesday, 7th September 2016, 01:49
Forum: Game Design Discussion
Topic: Remove accuracy numbers from weapon description
Replies: 38
Views: 10642
Wednesday, 7th September 2016, 01:33
Forum: Game Design Discussion
Topic: Can random uselessness at least get better messages?
Replies: 12
Views: 3365
Re: Can random uselessness at least get better messages?
Tuesday, 6th September 2016, 03:14
Forum: Dungeon Crawling Advice
Topic: Blaster Casters and Ereshkigal?
Replies: 25
Views: 7044
Re: Blaster Casters and Ereshkigal?
Tuesday, 6th September 2016, 03:06
Forum: Dungeon Crawling Advice
Topic: Blaster Casters and Ereshkigal?
Replies: 25
Views: 7044
Re: Blaster Casters and Ereshkigal?
Monday, 5th September 2016, 22:14
Forum: Game Design Discussion
Topic: Vehumet reform
Replies: 33
Views: 10713
Re: Vehumet reform
Monday, 5th September 2016, 20:36
Forum: Game Design Discussion
Topic: Vehumet reform
Replies: 33
Views: 10713
Vehumet reform
Monday, 5th September 2016, 19:39
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP! 15 Rune Victory. Mostly Melee Only
Replies: 7
Views: 2363
Re: YAVP! 15 Rune Victory. Mostly Melee Only
Monday, 5th September 2016, 19:38
Forum: YASD! YAVP! and characters in progress too
Topic: CiP: FoFi^Oka
Replies: 14
Views: 3363
Re: CiP: FoFi^Oka
Monday, 5th September 2016, 19:35
Forum: YASD! YAVP! and characters in progress too
Topic: CiP : SpTm^Chei
Replies: 6
Views: 1923
Re: CiP : SpTm^Chei
Monday, 5th September 2016, 19:25
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP! 15 Rune Victory. Mostly Melee Only
Replies: 7
Views: 2363
Re: YAVP! 15 Rune Victory. Mostly Melee Only
Monday, 5th September 2016, 19:18
Forum: Crazy Yiuf's Corner
Topic: Can Okawaru gift hats?
Replies: 3
Views: 1201
Re: Can Okawaru gift hats?
Monday, 5th September 2016, 19:16
Forum: Dungeon Crawling Advice
Topic: Blaster Casters and Ereshkigal?
Replies: 25
Views: 7044
Re: Blaster Casters and Ereshkigal?
Monday, 5th September 2016, 05:43
Forum: Game Design Discussion
Topic: Make Still Winds a player spell
Replies: 9
Views: 2499
Re: Make Still Winds a player spell
Anyway, as for OP topic, I agree with other posters that still wind would not be a good player spell.
Saturday, 3rd September 2016, 19:15
Forum: YASD! YAVP! and characters in progress too
Topic: Cip - DeSu^Sif
Replies: 3
Views: 1366
Re: Cip - DeSu^Sif
Saturday, 3rd September 2016, 17:34
Forum: YASD! YAVP! and characters in progress too
Topic: CiP HeCj^Ash: some questions (YAVP now)
Replies: 13
Views: 3184
Re: CiP HeCj^Ash: some questions
Saturday, 3rd September 2016, 03:31
Forum: Dungeon Crawling Advice
Topic: Dithmenos?
Replies: 6
Views: 2117
Re: Dithmenos?
Friday, 2nd September 2016, 17:37
Forum: Crazy Yiuf's Corner
Topic: Make beginning parts easier, later parts harder
Replies: 22
Views: 6353
Re: Make beginning parts easier, later parts harder
Friday, 2nd September 2016, 17:05
Forum: Crazy Yiuf's Corner
Topic: Make beginning parts easier, later parts harder
Replies: 22
Views: 6353
Re: Make beginning parts easier, later parts harder
Zot and early game are pretty great in terms of balance, as it stands, though you could probably take Zot down to 3 levels.
Friday, 2nd September 2016, 14:50
Forum: YASD! YAVP! and characters in progress too
Topic: CiP HeCj^Ash: some questions (YAVP now)
Replies: 13
Views: 3184
Re: CiP HeCj^Ash: some questions
Thursday, 1st September 2016, 18:20
Forum: YASD! YAVP! and characters in progress too
Topic: CIP DsBe^Trog (4 runes)
Replies: 5
Views: 1628
Re: CIP DsBe^Trog (4 runes)
You really want a wand of hasting — on future acquirements choose wand.
I'd just stick with Trog honestly. I'd also upgrade to a two-handed axe — has Trog gifted you an antimagic battleax or executioner's axe?
Thursday, 1st September 2016, 18:13
Forum: Game Design Discussion
Topic: Burn the Temple down
Replies: 56
Views: 16446
Re: Burn the Temple down
Thursday, 1st September 2016, 17:53
Forum: YASD! YAVP! and characters in progress too
Topic: CiP HeCj^Ash: some questions (YAVP now)
Replies: 13
Views: 3184
Re: CiP HeCj^Ash: some questions
Thursday, 1st September 2016, 04:46
Forum: Crazy Yiuf's Corner
Topic: Some unrandarts
Replies: 42
Views: 10671
Re: Some unrandarts
Thursday, 1st September 2016, 04:43
Forum: Dungeon Crawling Advice
Topic: MiBe, advice for noob
Replies: 33
Views: 8714
Re: MiBe, advice for noob
Thursday, 1st September 2016, 04:37
Forum: Dungeon Crawling Advice
Topic: MiBe, advice for noob
Replies: 33
Views: 8714
Re: MiBe, advice for noob
Thursday, 1st September 2016, 04:13
Forum: Dungeon Crawling Advice
Topic: MiBe, advice for noob
Replies: 33
Views: 8714
Re: MiBe, advice for noob
Thursday, 1st September 2016, 03:52
Forum: Game Design Discussion
Topic: God proposal: Ibdin, God of Forgetfulness
Replies: 3
Views: 1571
Re: God proposal: Ibdin, God of Forgetfulness
Thursday, 1st September 2016, 02:42
Forum: Crazy Yiuf's Corner
Topic: Boniface, God of Ignorance
Replies: 16
Views: 3999
Re: Boniface, God of Ignorance
https://crawl.develz.org/tavern/viewtopic.php?f=8&t=21337&p=288373#p288373
Thursday, 1st September 2016, 02:40
Forum: Game Design Discussion
Topic: God proposal: Ibdin, God of Forgetfulness
Replies: 3
Views: 1571
God proposal: Ibdin, God of Forgetfulness
Thursday, 1st September 2016, 00:44
Forum: YASD! YAVP! and characters in progress too
Topic: CiP HeCj^Ash: some questions (YAVP now)
Replies: 13
Views: 3184
Re: CiP HeCj^Ash: some questions
Thursday, 1st September 2016, 00:37
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: DDAr^Ru, 3 runes
Replies: 4
Views: 1661
Re: YAVP: DDAr^Ru, 3 runes
Malevolent wrote:I'm still not sure if those gloves were trying to tell me something or not.
Well, they did have Regen+. Pretty apropos randart name, all things considered.
Thursday, 1st September 2016, 00:32
Forum: YASD! YAVP! and characters in progress too
Topic: CIP->YASD DrTm^Okawaru
Replies: 9
Views: 2399
Re: CIP DrTm^Okawaru
Thursday, 1st September 2016, 00:19
Forum: Crazy Yiuf's Corner
Topic: Some unrandarts
Replies: 42
Views: 10671
Re: Some unrandarts
Wednesday, 31st August 2016, 23:48
Forum: Dungeon Crawling Advice
Topic: MiBe, advice for noob
Replies: 33
Views: 8714
Re: MiBe, advice for noob
Wednesday, 31st August 2016, 20:37
Forum: Crazy Yiuf's Corner
Topic: Boniface, God of Ignorance
Replies: 16
Views: 3999
Re: Boniface, God of Ignorance
Wednesday, 31st August 2016, 20:30
Forum: Game Design Discussion
Topic: God proposal: Ignapikali, the Tunneller
Replies: 20
Views: 5223
Re: God proposal: Ignapikali, the Tunneller
Wednesday, 31st August 2016, 18:00
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: Summoner vs Bees
Replies: 10
Views: 2656
Re: YASD: Summoner vs Bees
Wednesday, 31st August 2016, 15:35
Forum: Game Design Discussion
Topic: Replace *rage with *slow
Replies: 20
Views: 4723
Re: Replace *rage with *slow
Tuesday, 30th August 2016, 23:11
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: FoFi^Oka, 00:51:58
Replies: 6
Views: 1674
Tuesday, 30th August 2016, 23:08
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HuSu of Ash (3 runes), streak
Replies: 2
Views: 971
Re: YAVP: HuSu of Ash (3 runes), streak
Tuesday, 30th August 2016, 22:55
Forum: Crazy Yiuf's Corner
Topic: Some funny Crawl things that don't make sense
Replies: 73
Views: 30943
Re: Some funny Crawl things that don't make sense
Tuesday, 30th August 2016, 19:27
Forum: Game Design Discussion
Topic: Replace *rage with *slow
Replies: 20
Views: 4723
Re: Replace *rage with *slow
Tuesday, 30th August 2016, 17:45
Forum: Game Design Discussion
Topic: Replace *rage with *slow
Replies: 20
Views: 4723
Replace *rage with *slow
Monday, 29th August 2016, 21:38
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: KoAM - Ouch!!! Also a whinge about ranged combat.
Replies: 10
Views: 2946
Re: YASD: KoAM - Ouch!!! Also a whinge about ranged combat.
Monday, 29th August 2016, 21:31
Forum: Game Design Discussion
Topic: Buff or Remove 1-Handed Axes
Replies: 15
Views: 4100
Re: Buff or Remove 1-Handed Axes
The conventional advice for a novice player rolling up a HOBe would probably be to use the axe with the highest base damage. This has nothing to do with broad axes being terrible weapons or whatever (they aren't).
Monday, 29th August 2016, 21:08
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: KoAM - Ouch!!! Also a whinge about ranged combat.
Replies: 10
Views: 2946
Re: YASD: KoAM - Ouch!!! Also a whinge about ranged combat.
Monday, 29th August 2016, 20:06
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: KoAM - Ouch!!! Also a whinge about ranged combat.
Replies: 10
Views: 2946
Re: YASD: KoAM - Ouch!!!
Infinite ammo eliminates any drawback to ranged combat. "Ammo always mulches" would also solve the ammo pickup issue. (Number of bolts/arrows/etc. generated can be tweaked alongside this change, obviously.)
Monday, 29th August 2016, 19:56
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - DsFi^Qaz - first ziggurat cleared + some impressions
Replies: 7
Views: 2169
Re: YAVP - DsFi^Qaz - first ziggurat cleared + some impressi
Saturday, 27th August 2016, 19:54
Forum: Crazy Yiuf's Corner
Topic: Would you use this?
Replies: 41
Views: 8174
Re: Would you use this?
In other news, Maxwell's patent armour is also pretty damn good for a lot of characters.
Saturday, 27th August 2016, 19:44
Forum: Crazy Yiuf's Corner
Topic: Would you use this?
Replies: 41
Views: 8174