Search found 214 matches

Sunday, 1st June 2014, 21:20

Forum: The Dart Board

Topic: CSDC S2 Week 2 - FoAE - CLOSED

Replies: 62

Views: 16369

Re: CSDC S2 Week 2 - FoAE

Died to double-move hydra after failing a 6% miscast rate on swiftness, then a scroll of fear failure. I swear these nonsense deaths only happen during CSDC.

Saturday, 31st May 2014, 00:04

Forum: The Dart Board

Topic: CSDC S2 Week 2 - FoAE - CLOSED

Replies: 62

Views: 16369

Re: CSDC S2 Week 2 - FoAE

Ugh.

Thursday, 29th May 2014, 17:22

Forum: Crazy Yiuf's Corner

Topic: ITEM DESTRUCTION IS DEAD

Replies: 38

Views: 10486

Re: ITEM DESTRUCTION IS DEAD

gammafunk wrote:
Cheibrodos wrote:posting so my posts, thanks, and thanked are equal.

rip in peace itemdest


Number of thanks >= number of posts is some straight-up thanks min-maxing bullshit.


Look who's talking, tryhard.

Thursday, 29th May 2014, 05:12

Forum: Crazy Yiuf's Corner

Topic: ITEM DESTRUCTION IS DEAD

Replies: 38

Views: 10486

Re: ITEM DESTRUCTION IS DEAD

posting so my posts, thanks, and thanked are equal.

rip in peace itemdest

Wednesday, 28th May 2014, 01:56

Forum: Dungeon Crawling Advice

Topic: Does acquirement count items in shops as "seen"?

Replies: 6

Views: 2349

Re: Does acquirement count items in shops as "seen"?

I'd like to rescind a previous statement: Just because you have seen a thing does not mean that it has been seen. That would be silly.

Monday, 26th May 2014, 23:43

Forum: Crazy Yiuf's Corner

Topic: SNOZZES

Replies: 10

Views: 2425

Re: SNOZZES

The true pleasure of the snozzcumber is the ability to grasp its oily, wart-encrusted flesh firmly between your palms as you ascend to the surface with the orb. I will not accept this outrage.

Monday, 26th May 2014, 22:58

Forum: Dungeon Crawling Advice

Topic: Does acquirement count items in shops as "seen"?

Replies: 6

Views: 2349

Re: Does acquirement count items in shops as "seen"?

If you see them, they have been seen.

Thursday, 15th May 2014, 00:03

Forum: Crazy Yiuf's Corner

Topic: Why was bcadren's sprite thread locked?

Replies: 30

Views: 7910

Re: Why was bcadren's sprite thread locked?

Bloax wrote:but just the fact that they look good gets them in there either way


Bloax wrote: they look good gets them in


Bloax wrote:look good


Bloax wrote:Image

Wednesday, 7th May 2014, 17:46

Forum: The Dart Board

Topic: Crawl "Sudden Death" Challenges Season 2 - Completed

Replies: 125

Views: 54504

Re: Crawl "Sudden Death" Challenges Season 2 - SIGNUPS OPEN

cheibrodos is ready for round 2

Wednesday, 7th May 2014, 08:43

Forum: Crazy Yiuf's Corner

Topic: Ogres (and Trolls) Poll

Replies: 69

Views: 14786

Re: Ogres (and Trolls) Poll

Yes; needing to stop in the middle of a fight to eat in order to not starve to death is a horrible weakness that is brought on by bad spell school apts and fast metabolism and any spellcasting at all. It's relevant in every single fight of any length unless you have Gourmand... I'm tired of people ...

Wednesday, 7th May 2014, 08:37

Forum: Crazy Yiuf's Corner

Topic: The ranged_combat branch has landed

Replies: 27

Views: 7038

Re: The ranged_combat branch has landed

apparently throwing being really good was a false alert and now jellies eat 16 stones at 20 str/6 fighting/8 throwing which isn't very nice as you might imagine, seeing as jellies have 12-21 hp and 0 AC and yet 5 of those stones did no damage (and that would be at least 1,09 damage and 1,9 damage a...

Tuesday, 6th May 2014, 18:25

Forum: Game Design Discussion

Topic: Unique: Redhawk

Replies: 19

Views: 5345

Re: Unique: Redhawk

this is so racist.

Tuesday, 6th May 2014, 06:33

Forum: Crazy Yiuf's Corner

Topic: What

Replies: 31

Views: 6966

Re: What

Yeah but whos dick is bigger

Monday, 5th May 2014, 21:15

Forum: Crazy Yiuf's Corner

Topic: Scroll of Increase Power

Replies: 13

Views: 2806

Re: Scroll of Increase Power

I think something like a "signature" spell or weapon that gives bonuses could be cool as a god effect, but otherwise this overlaps pretty heavily with the increase of spellpower as you train and the eventual acquirement of better spells. It would also be really complicated to give each spe...

Monday, 5th May 2014, 18:39

Forum: Crazy Yiuf's Corner

Topic: Ogres (and Trolls) Poll

Replies: 69

Views: 14786

Re: Ogres (and Trolls) Poll

I'll play a lot of Ogres in the next days to see whether I'll keep feeling the same about them. The problem is you need a heavy dragon armour early on, since the early game is the hardest part of the game -assuming you're not going the spellcasting route. And to be honest, finding and using fire/ic...

Monday, 5th May 2014, 17:21

Forum: Crazy Yiuf's Corner

Topic: Ogres (and Trolls) Poll

Replies: 69

Views: 14786

Re: Ogres (and Trolls) Poll

It is unfortunate that so many of the games played as Trolls and Ogres end up using the same playstyle of Unarmed and M&F respectively, but I don't see that as much of a problem. Not all races need to have flat aptitudes, and some specificity can make certain races more appealing or challenging ...

Monday, 28th April 2014, 03:27

Forum: Dungeon Crawling Advice

Topic: Maxwell's patent armour

Replies: 24

Views: 6473

Re: Maxwell's patent armour

Considering it's fan nickname is Maxwell's Coffin, I'd say yes, it is a trap for anyone that is not a Formicid of Trog. I do not recommend wearing it.

Tuesday, 22nd April 2014, 18:44

Forum: Dungeon Crawling Advice

Topic: Best background for Mu of Chei

Replies: 40

Views: 9179

Re: Best background for Mu of Chei

In terms of being less eye-gougingly awful than the alternatives, I'd say AM is a great start for a Mummy of Cheibriados and my only Mu^Chei win. The ranged weapon gives you a very powerful pre-lair, and Chei's bonuses will make the hexes in your starting book very effective at mitigating his weakne...

Saturday, 19th April 2014, 21:08

Forum: Crazy Yiuf's Corner

Topic: So, how do you pronounce the gods' names?

Replies: 34

Views: 9032

Re: So, how do you pronounce the gods' names?

Your pronunciation's were pretty similar to mine. Ashenzari : ASH-en-ZAH-ree Beogh : BAY-off Cheibriados : CHAY-bree-AH-dose Dithmenos : dith-MEH-nos Elyvilon: eh-LIH-vill-on Fedhas Madash: FAYD-us MAH-dash Jiyva : JEE-vah Kikubaaqudgha : KEE-koo-BAH-kood-gah Lugonu : lu-GOHN-oo Mahkleb : MAH-kleb N...

Saturday, 19th April 2014, 08:11

Forum: Dungeon Crawling Advice

Topic: Lignification

Replies: 25

Views: 7655

Re: Lignification

Then hit the letter of the (known) potion you want to toggle to Auto-pick up. For a second there...I thought you wrote Klown Potion and was all...there are Klown potions now? I so would quaff a potion for temporary Klowness. 2) Am I the only one who enjoys being an invincible tree when an ogre come...

Friday, 18th April 2014, 18:24

Forum: Game Design Discussion

Topic: Cheibriados messages improvement

Replies: 8

Views: 2671

Re: Cheibriados messages improvement

Lyrick wrote:Well I agree that it might be a little confusing at first but people figure it out eventually. Likewise with the "just this once" messages.


If a message is misleading, even if people "figure it out eventually", it should be changed to be more clear.

Tuesday, 15th April 2014, 02:40

Forum: Game Design Discussion

Topic: Komodo dragons are pretty annoying

Replies: 35

Views: 11867

Re: Komodo dragons are pretty annoying

The whole thing is kind of silly because komodo dragons don't cause sickness in real life. That has been recently debunked. They poison you -> http://www.popsci.com/science/article/2013-06/animal-fun-facts-does-komodo-dragon-really-kill-bacteria-filled-bite So just make them poisonous and everyone ...

Sunday, 13th April 2014, 04:39

Forum: Game Design Discussion

Topic: God: Qazlal Stormbringer

Replies: 156

Views: 51152

Re: God: Qazlal the Catastrophic

I'm skeptical about storm shield's passive effect: How long would these single-tile clouds last? If you were exploring down a corridor and one appeared in front of you, would you have to stop exploring and wait for it to dissipate? I'm also worried it would encourage players to walk around until a l...

Saturday, 12th April 2014, 07:29

Forum: Dungeon Crawling Advice

Topic: are there secret rooms in this sewer vault?

Replies: 23

Views: 7366

Re: are there secret rooms in this sewer vault?

Looks like it's a 50% chance to be either a big fish or an adder, if you were curious. ############################################################################ # Cracked pipes. by co # Most of the time the player will move between the pipes through cracks, # these will be filled with rats. Only ...

Saturday, 12th April 2014, 07:17

Forum: Game Design Discussion

Topic: Komodo dragons are pretty annoying

Replies: 35

Views: 11867

Re: Komodo dragons are pretty annoying

Well imo the best solution for now is to just get rid of the sickness since it has basically no gameplay effect aside from annoyance. Komodo dragons are usually the second hardest speed 10 thing that is likely to generate on early lair levels (for some characters the first hardest), so unless you w...

Saturday, 12th April 2014, 06:05

Forum: Game Design Discussion

Topic: Komodo dragons are pretty annoying

Replies: 35

Views: 11867

Re: Komodo dragons are pretty annoying

I've been wondering for a little while how to fix komodo dragons, or whether they should just be removed. Septic sounds fairly interesting; any chance you could give me some more specifics? How much HP/HP% is "rotted" per bite, caps on rotting, etc. I wouldn't be able to tell you what wou...

Friday, 11th April 2014, 22:30

Forum: Game Design Discussion

Topic: Komodo dragons are pretty annoying

Replies: 35

Views: 11867

Re: Komodo dragons are pretty annoying

Aren't Komodo dragons there mainly to introduce the Sickness mechanic to newer players? Imho they are just fine, and you usually have more than enough potions of curing in each game. The problem isn't "I have to spend my potions of curing", the problem is "I have to wait around hitti...

Friday, 11th April 2014, 22:03

Forum: Game Design Discussion

Topic: Komodo dragons are pretty annoying

Replies: 35

Views: 11867

Komodo dragons are pretty annoying

Dealing with komodo dragons, and more specifically their sickness-inducing bites, is a tedious endeavor that involves mashing 5 for a long time and sometimes randomly losing stats just because. There is some theoretical synergy from sickness amplifying the effects of the poison of other lair-dwellin...

Friday, 11th April 2014, 18:49

Forum: Crazy Yiuf's Corner

Topic: Buff Mummies

Replies: 121

Views: 32871

Re: Buff Mummies

Because they are a fun challenge? I don't think mummies need to be buffed because they supposedly bait players into having a bad experience.

Saturday, 29th March 2014, 06:25

Forum: The Dart Board

Topic: Xom's VeXing Challenge

Replies: 14

Views: 5448

Re: Xom's VeXing Challenge

So... Chaos Knight that never unwields their chaos weapon? I think I can give that a try.

Thursday, 13th March 2014, 23:27

Forum: The Dart Board

Topic: CSDC Week 6 - MfFi, CLOSED

Replies: 56

Views: 18230

Re: CSDC Week 6 - MfFi

What's the deadline for this combo?

Wednesday, 5th March 2014, 03:43

Forum: The Dart Board

Topic: CSDC Week 6 - MfFi, CLOSED

Replies: 56

Views: 18230

Re: CSDC Week 6 - MfFi

Sandman25 wrote:Maybe we should create a patch for confirmation to eat with monsters in LoS. But I am afraid it will not be accepted anyway, at least my patch for confirming haste/invisibility with gray contamination wasn't.


You can set that up in your .rc file.

Saturday, 22nd February 2014, 03:48

Forum: The Dart Board

Topic: CSDC Week 5 - NaEn, CLOSED

Replies: 43

Views: 15718

Re: CSDC Week 5 - NaEn

Watch out for player ghosts.

Thursday, 20th February 2014, 23:09

Forum: The Dart Board

Topic: CSDC Week 4 - GhHu, CLOSED

Replies: 60

Views: 17677

Re: CSDC Week 4 - GhHu

Magipi wrote:http://dobrazupa.org/morgue/Cheibrodos/morgue-Cheibrodos-20140220-215956.txt

This is the good link :D

Why did you go down to Abyss:4? I thought it is generally considered unwise and unneccessary.


Because Abyss is a drag and I didn't have the patience.

Thursday, 20th February 2014, 22:20

Forum: The Dart Board

Topic: CSDC Week 4 - GhHu, CLOSED

Replies: 60

Views: 17677

Re: CSDC Week 4 - GhHu

http://dobrazupa.org/morgue/Cheibrodos/Cheibrodos.txt I just got absolutely demolished in abyss due to my own ignorance of game features, followed by an unfortunate enemy's side effect. I had no idea the Brainless condition remained active after restoring intelligence (as I have never been brainless...

Saturday, 15th February 2014, 21:33

Forum: Game Design Discussion

Topic: Sticky flame is too good at annihilating scrolls

Replies: 33

Views: 13274

Re: Sticky flame is too good at annihilating scrolls

This is the happiest day of my life.

Saturday, 15th February 2014, 21:29

Forum: The Dart Board

Topic: CSDC Week 4 - GhHu, CLOSED

Replies: 60

Views: 17677

Re: CSDC Week 4 - GhHu

I guess it's only fair that we get my least favorite species after a round with my favorite class.

Friday, 14th February 2014, 06:12

Forum: The Dart Board

Topic: CSDC Week 3 - DsTm, CLOSED

Replies: 74

Views: 24467

Re: CSDC Week 3 - DsTm

All that's left for me is tomb and zot, but I've lost all will to play after going through Hells.

Wednesday, 12th February 2014, 17:36

Forum: The Dart Board

Topic: CSDC Week 3 - DsTm, CLOSED

Replies: 74

Views: 24467

Re: CSDC Week 3 - DsTm

Yay, just got the tier I bonus! Dephts 2 is too tough for me though ; it has a large vault with all 3 downstairs and lots of monsters, I quit after expending much of my consumables. Maybe time to get a rune? Got the weirdest luck in this game, too : several dragon hides, but no ?EA ... I've been ha...

Tuesday, 11th February 2014, 06:59

Forum: The Dart Board

Topic: CSDC Week 3 - DsTm, CLOSED

Replies: 74

Views: 24467

Re: CSDC Week 3 - DsTm

I just think of Okawaru as a heroism dispenser and nothing more. He's still great.

Monday, 10th February 2014, 23:04

Forum: The Dart Board

Topic: CSDC Week 3 - DsTm, CLOSED

Replies: 74

Views: 24467

Re: CSDC Week 3 - DsTm

It turns out my unfortunate death was on the wrong account! Whoops! It seems my next one might go a bit better.

Image

Monday, 10th February 2014, 18:52

Forum: The Dart Board

Topic: CSDC Week 3 - DsTm, CLOSED

Replies: 74

Views: 24467

Re: CSDC Week 3 - DsTm

Cheibrodos wrote:Image

hue


And then I died to staircase Jessica who hasted herself before I got a turn. No good potions.

Monday, 10th February 2014, 18:31

Forum: The Dart Board

Topic: CSDC Week 3 - DsTm, CLOSED

Replies: 74

Views: 24467

Re: CSDC Week 3 - DsTm

Image

hue

Friday, 7th February 2014, 01:47

Forum: The Dart Board

Topic: CSDC Week 1 - DgCj, CLOSED

Replies: 107

Views: 30722

Re: CSDC Week 1 - DgCj

I also had the elemental staff! Crazy.

Monday, 3rd February 2014, 23:20

Forum: The Dart Board

Topic: CSDC Week 2 - DrCK, CLOSED

Replies: 80

Views: 24997

Re: CSDC Week 2 - DrCK

I tried to escape with the blink mutation xom gave me, but FAILED THE SIXTEEN PERCENT CHANCE and died immediately.

This combo was 2zany4me, maybe you should have considered skipping this roll for the competition. Oh well.

Monday, 3rd February 2014, 23:12

Forum: The Dart Board

Topic: CSDC Week 2 - DrCK, CLOSED

Replies: 80

Views: 24997

Re: CSDC Week 2 - DrCK

JUST WHAT THE DOCTA ORDERED

Image

Sunday, 2nd February 2014, 21:05

Forum: The Dart Board

Topic: CSDC Week 2 - DrCK, CLOSED

Replies: 80

Views: 24997

Re: CSDC Week 2 - DrCK

I never played a CK seriosly. Can someone give me some baseline guide to not splat in the first 1k turns? (like how keep xom entertained enough and so on) I'm not extremely experienced with CKs having only two wins with them, but everything seems to work out fine if you don't waste time and translo...

Sunday, 2nd February 2014, 19:24

Forum: The Dart Board

Topic: CSDC Week 2 - DrCK, CLOSED

Replies: 80

Views: 24997

Re: CSDC Week 2 - DrCK

Wonderful.
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