Search found 405 matches
Tuesday, 10th April 2018, 17:02
Forum: Dungeon Crawling Advice
Topic: Is there any reason to choose Long Blades?
Replies: 29
Views: 9523
Tuesday, 10th April 2018, 16:47
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to all species
Replies: 10
Views: 3590
Tuesday, 10th April 2018, 16:42
Forum: Game Design Discussion
Topic: replace wrath timers with rune offerings
Replies: 27
Views: 7509
Re: replace wrath timers with rune offerings
You couldn't game this by, say, mucking about with trash mobs until you get a wrath action, before tackling a boss monster, to make it less likely you'll get one during that encounter -- right?
Tuesday, 10th April 2018, 15:13
Forum: Game Design Discussion
Topic: Demigod Reform
Replies: 29
Views: 11089
Re: Demigod Reform
There should be a "boredplayer" status, awarded for winning a Demigod of every background.
Monday, 9th April 2018, 14:30
Forum: Game Design Discussion
Topic: replace wrath timers with rune offerings
Replies: 27
Views: 7509
Re: replace wrath timers with rune offerings
Sunday, 8th April 2018, 01:34
Forum: Crazy Yiuf's Corner
Topic: Rip in pepperoni Ozocubu's Armour
Replies: 18
Views: 7272
Re: Rip in pepperoni Ozocubu's Armour
Friday, 6th April 2018, 17:24
Forum: Game Design Discussion
Topic: Demigod Reform
Replies: 29
Views: 11089
Wednesday, 4th April 2018, 14:14
Forum: Game Design Discussion
Topic: Sif Muna Rework
Replies: 29
Views: 11516
Re: Sif Muna Rework
Wednesday, 4th April 2018, 14:00
Forum: Game Design Discussion
Topic: Amulet of Wisdom
Replies: 7
Views: 2495
Re: Amulet of Wisdom
http://crawl.chaosforge.org/Experience# ... e_Required
Sunday, 1st April 2018, 19:27
Forum: Crazy Yiuf's Corner
Topic: Confusion about confusion
Replies: 6
Views: 2977
Re: Confusion about confusion
For lava snakes though... if we're positing a creature that lives IN LAVA, I can't see how being deprived of oxygen would be life-threatening for it.
Thursday, 29th March 2018, 18:54
Forum: Game Design Discussion
Topic: Species Proposal – Troglodyte
Replies: 42
Views: 14442
Re: Species Proposal – Troglodyte
Tuesday, 27th March 2018, 20:31
Forum: Crazy Yiuf's Corner
Topic: A way to get permanent friendly hornets!
Replies: 1
Views: 1287
Monday, 26th March 2018, 19:52
Forum: Game Design Discussion
Topic: Species Proposal – Troglodyte
Replies: 42
Views: 14442
Re: Species Proposal – Troglodyte
Monday, 26th March 2018, 19:33
Forum: Game Design Discussion
Topic: Ozo's Armour change discussion
Replies: 22
Views: 8252
Re: Ozo's Armour change discussion
Friday, 23rd March 2018, 18:43
Forum: Game Design Discussion
Topic: Gell's Gravitas rebalance
Replies: 8
Views: 2919
Re: Gell's Gravitas rebalance
Friday, 23rd March 2018, 14:44
Forum: Game Design Discussion
Topic: Species Proposal - Faerie Dragon
Replies: 189
Views: 81943
Re: Species Proposal - Faerie Dragon
Sunday, 18th March 2018, 22:37
Forum: Game Design Discussion
Topic: Fedhas rework (again)
Replies: 15
Views: 6379
Re: Fedhas rework (again)
Thursday, 8th March 2018, 19:25
Forum: Game Design Discussion
Topic: Spellpower based range breakpoints
Replies: 10
Views: 3366
Re: Spellpower based range breakpoints
Self-damage from lightning is part of its flavour. With rElec+, many lightning school spells become more usable, including 5-range LB. Seems ok to me.
Friday, 2nd March 2018, 22:48
Forum: Game Design Discussion
Topic: Redesign Makhleb's active abilities
Replies: 25
Views: 7230
Re: Redesign Makhleb's active abilities
Tuesday, 27th February 2018, 22:53
Forum: Game Design Discussion
Topic: Nemelex and inventory hassles
Replies: 4
Views: 1908
Re: Nemelex and inventory hassles
Monday, 29th January 2018, 20:13
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 120371
Re: Bultungin/Gnoll Feedback
Sunday, 28th January 2018, 22:58
Forum: Dungeon Crawling Advice
Topic: GnMo^??? Archer
Replies: 6
Views: 2418
Re: GnMo^??? Archer
Sunday, 28th January 2018, 16:30
Forum: Dungeon Crawling Advice
Topic: Hepliaklqana in v.21?
Replies: 4
Views: 2662
Re: Hepliaklqana in v.21?
Thursday, 25th January 2018, 15:11
Forum: Game Design Discussion
Topic: Remove Monster Banishment
Replies: 12
Views: 3983
Re: Remove Monster Banishment
Tuesday, 23rd January 2018, 16:41
Forum: Crazy Yiuf's Corner
Topic: Remove Labyrinths
Replies: 49
Views: 31572
Re: Remove Labyrinths
Tuesday, 23rd January 2018, 16:29
Forum: Crazy Yiuf's Corner
Topic: Why spell hunger is fun, and ranged ammo isn't
Replies: 15
Views: 4843
Re: Why spell hunger is fun, and ranged ammo isn't
Saturday, 6th January 2018, 23:59
Forum: Dungeon Crawling Advice
Topic: Working off temporary mutations
Replies: 1
Views: 1083
Working off temporary mutations
Saturday, 6th January 2018, 22:43
Forum: Dungeon Crawling Advice
Topic: How to read undiscovered spell descriptions
Replies: 1
Views: 1078
How to read undiscovered spell descriptions
Friday, 5th January 2018, 21:38
Forum: Dungeon Crawling Advice
Topic: duvessa's spell guide for cool people
Replies: 145
Views: 596539
Re: duvessa's spell guide for cool people
Friday, 5th January 2018, 21:22
Forum: Bulletin Board
Topic: Crawlwiki is gone
Replies: 3
Views: 6365
Re: Crawlwiki is gone
Anyone know whether this is intended? Coming back?
Friday, 5th January 2018, 19:04
Forum: Bulletin Board
Topic: Crawlwiki is gone
Replies: 3
Views: 6365
Crawlwiki is gone
Note: if you go to http://crawl.develz.org/wordpress/, the "Game wiki" link on the right sidebar is the above URL.
Tuesday, 2nd January 2018, 23:25
Forum: Crazy Yiuf's Corner
Topic: Rename Hep
Replies: 10
Views: 3620
Re: Rename Hep
Saturday, 30th December 2017, 20:52
Forum: Game Design Discussion
Topic: Give Beogh an ability to "dismiss" orcs.
Replies: 12
Views: 3980
Re: Give Beogh an ability to
VeryAngryFelid wrote:Fragile casters don't work as permanent allies, nobody prefers them over Orc Warlords
...in which case this calls for a revision to the Recall ability, or targeted Dismiss, rather than the introduction of a UI that allows everyone to make the same choices.
Wednesday, 27th December 2017, 04:25
Forum: Game Design Discussion
Topic: Give Beogh an ability to "dismiss" orcs.
Replies: 12
Views: 3980
Re: Give Beogh an ability to "dismiss" orcs.
MainiacJoe wrote:An interface that lets me set the order in which my follower orcs arrive when recalled would be sufficient, right?
Why create an interface when we already know (roughly) what decisions the player would make using it? Instead, make Beogh's Recall prioritize targets based on HD.
Wednesday, 20th December 2017, 19:19
Forum: Game Design Discussion
Topic: New god proposal : Iquotin, the god of Betrayer
Replies: 8
Views: 3496
Re: New god proposal : Iquotin, the god of Betrayer
Wednesday, 13th December 2017, 15:44
Forum: Game Design Discussion
Topic: Deck Merging
Replies: 19
Views: 4926
Re: Deck Merging
Friday, 24th November 2017, 17:58
Forum: Game Design Discussion
Topic: Wand simplification happy dance
Replies: 19
Views: 6533
Re: Wand simplification happy dance
Friday, 24th November 2017, 02:29
Forum: Game Design Discussion
Topic: Wand simplification happy dance
Replies: 19
Views: 6533
Re: Wand simplification happy dance
njvack wrote:You can't choose where the stack of charges goes, it's limited by the kinds of wands you find.
How is that a difference compared to scrolls?
Tuesday, 21st November 2017, 18:11
Forum: Game Design Discussion
Topic: New god proposal : Iquotin, the god of Betrayer
Replies: 8
Views: 3496
Re: New god proposal : Iquotin, the god of Betrayer
Tuesday, 21st November 2017, 02:20
Forum: Game Design Discussion
Topic: Wand simplification happy dance
Replies: 19
Views: 6533
Re: Wand simplification happy dance
The question this leaves me with: what is the effective difference between a stack of wand charges and a stack of scrolls?
Tuesday, 14th November 2017, 16:23
Forum: Game Design Discussion
Topic: Arboriform breath attacks
Replies: 5
Views: 2060
Re: Arboriform breath attacks
njvack wrote:TDTTOE
So we can expect a commit for "You have refilled your poison sap supply" shortly? Way cool!
Thursday, 9th November 2017, 20:08
Forum: Game Design Discussion
Topic: Arboriform breath attacks
Replies: 5
Views: 2060
Re: Arboriform breath attacks
Majang wrote:If you ever parked your car under a lime tree, you'd know that trees can spit poison...
But breath...
"You have refilled your poison sap supply."
Thursday, 9th November 2017, 20:07
Forum: Game Design Discussion
Topic: Idea: Inform the player when the level has been cleared
Replies: 3
Views: 1649
Re: Idea: Inform the player when the level has been cleared
Tuesday, 7th November 2017, 23:19
Forum: YASD! YAVP! and characters in progress too
Topic: CiP: NaWn of Oka, Hydrae are my Kryptonite
Replies: 2
Views: 1212
Re: CiP: NaWn of Oka, Hydrae are my Kryptonite
Tuesday, 7th November 2017, 22:48
Forum: YASD! YAVP! and characters in progress too
Topic: CiP: NaWn of Oka, Hydrae are my Kryptonite
Replies: 2
Views: 1212
CiP: NaWn of Oka, Hydrae are my Kryptonite
Tuesday, 7th November 2017, 20:19
Forum: Game Design Discussion
Topic: Arboriform breath attacks
Replies: 5
Views: 2060
Arboriform breath attacks
Thursday, 2nd November 2017, 19:06
Forum: Crazy Yiuf's Corner
Topic: Enemies can use stairs
Replies: 4
Views: 1868
Re: Enemies can use stairs
Monday, 30th October 2017, 16:12
Forum: Dungeon Crawling Advice
Topic: Do spectral weapon and battlesphere steal xp?
Replies: 19
Views: 5041
Re: Do spectral weapon and battlesphere steal xp?
Thursday, 26th October 2017, 13:49
Forum: Dungeon Crawling Advice
Topic: Questions about Beogh's orcs
Replies: 10
Views: 3008
Re: Questions about Beogh's orcs
Monday, 23rd October 2017, 19:58
Forum: Dungeon Crawling Advice
Topic: Should I...
Replies: 10
Views: 3207
Re: Should I...
Airwolf wrote:You guys are missing that he's with Gozag, so getting a GDS is not easy.
Is that statement valid in .20? ie with scales dropping as opposed to being generated by butchering?