Search found 431 matches
Monday, 1st February 2016, 00:16
Forum: Game Design Discussion
Topic: Weapon Strength Weighting Removal
Replies: 14
Views: 3840
Friday, 29th January 2016, 08:48
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 60471
Re: Luring (was: DCSS has a power creep problem)
Thursday, 28th January 2016, 19:52
Forum: Game Design Discussion
Topic: Display the size of Ru sacrifice
Replies: 3
Views: 1395
Re: Display the size of Ru sacrifice
Thursday, 28th January 2016, 07:36
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 60471
Re: Luring (was: DCSS has a power creep problem)
Thursday, 28th January 2016, 00:31
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 60471
Re: Luring (was: DCSS has a power creep problem)
Wednesday, 27th January 2016, 20:42
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 60471
Re: Luring (was: DCSS has a power creep problem)
Wednesday, 27th January 2016, 20:16
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 60471
Re: Luring (was: DCSS has a power creep problem)
Wednesday, 27th January 2016, 19:42
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 60471
Re: Luring (was: DCSS has a power creep problem)
Monday, 25th January 2016, 19:38
Forum: Contributions
Topic: Keyboard cheat sheet
Replies: 12
Views: 8857
Re: Keyboard cheat sheet
Monday, 25th January 2016, 19:34
Forum: Dungeon Crawling Advice
Topic: Tactical hellfire avoidance
Replies: 6
Views: 2063
Re: Tactical hellfire avoidance
Re: Weapon Modifications
Friday, 22nd January 2016, 16:56
Forum: Game Design Discussion
Topic: Fun Suggestion for Random Altars
Replies: 22
Views: 5359
Re: Fun Suggestion for Random Altars
Wednesday, 20th January 2016, 20:15
Forum: Game Design Discussion
Topic: Proposal: Reforms to Rings and Detrimental Items
Replies: 16
Views: 3857
Re: Proposal: Reforms to Rings and Detrimental Items
Wednesday, 20th January 2016, 04:08
Forum: Crazy Yiuf's Corner
Topic: God proposal: Saarinen, God of Tables
Replies: 10
Views: 2295
Wednesday, 20th January 2016, 04:06
Forum: Game Design Discussion
Topic: Proposal: Reforms to Rings and Detrimental Items
Replies: 16
Views: 3857
Re: Proposal: Reforms to Rings and Detrimental Items
Tuesday, 19th January 2016, 19:55
Forum: Game Design Discussion
Topic: Proposal: Reforms to Rings and Detrimental Items
Replies: 16
Views: 3857
Re: Proposal: Reforms to Rings and Detrimental Items
Monday, 18th January 2016, 22:49
Forum: Dungeon Crawling Advice
Topic: Getting started as a Summoner
Replies: 11
Views: 3631
Re: Getting started as a Summoner
Saturday, 16th January 2016, 01:40
Forum: Game Design Discussion
Topic: Ru + Silence
Replies: 20
Views: 4513
Re: Ru + Silence
byrel wrote:While we don't have a standard design approach to how silence affects these sacrifice gods,
What? Sure we do. "You can't activate invocations while silenced." How this impacts the power level of various gods is irrelevant.
Friday, 15th January 2016, 19:29
Forum: Game Design Discussion
Topic: Ru + Silence
Replies: 20
Views: 4513
Tuesday, 12th January 2016, 19:05
Forum: Game Design Discussion
Topic: make skill levels more coarse e.g. max skill = 13
Replies: 27
Views: 6774
Re: make skill levels more coarse e.g. max skill = 13
Sunday, 10th January 2016, 17:33
Forum: Game Design Discussion
Topic: Announce Monster Weapon Brands on Every Swing
Replies: 10
Views: 2034
Re: Announce Monster Weapon Brands on Every Swing
Wednesday, 6th January 2016, 04:27
Forum: Crazy Yiuf's Corner
Topic: a look at confusion, clarity, curing
Replies: 7
Views: 2081
Re: a look at confusion, clarity, curing
Saturday, 2nd January 2016, 18:07
Forum: Dungeon Crawling Advice
Topic: Same look/commands for Webtiles and download tiles
Replies: 9
Views: 2700
Re: Same look/commands for Webtiles and download tiles
Friday, 1st January 2016, 23:59
Forum: Game Design Discussion
Topic: Unique Proposal: Sabin, card shark (playable implementation)
Replies: 18
Views: 4825
Re: Unique Proposal: Sabin, card shark (playable implementat
Friday, 1st January 2016, 16:07
Forum: Game Design Discussion
Topic: Livery (a sort of curse reform)
Replies: 4
Views: 2187
Re: Livery (a sort of curse reform)
Tuesday, 29th December 2015, 18:24
Forum: Technical Support
Topic: windows 10 broke DC
Replies: 1
Views: 1020
Tuesday, 29th December 2015, 06:22
Forum: Crazy Yiuf's Corner
Topic: stupid AI
Replies: 3
Views: 1150
Re: stupid AI
bcadren wrote:Crawl is 100% random; very little AI.
Guess again.
If a monster casts DU on you when you're not undead, it's a bug (or it was trying to target something else). Perhaps the changes to holiness introduced it.
Monday, 28th December 2015, 18:54
Forum: Dungeon Crawling Advice
Topic: Gozag Depth
Replies: 28
Views: 9118
Re: Gozag Depth
Wednesday, 23rd December 2015, 02:02
Forum: Game Design Discussion
Topic: Lacertilians, playable on CBRO
Replies: 26
Views: 8681
Re: Lacertilians, playable on CBRO
Sunday, 20th December 2015, 05:14
Forum: Crazy Yiuf's Corner
Topic: PSA: Orc shortened
Replies: 46
Views: 11462
Re: PSA: Orc shortened
Tuesday, 15th December 2015, 00:30
Forum: Game Design Discussion
Topic: Lacertilians, playable on CBRO
Replies: 26
Views: 8681
Re: Lacertilians, playable on CBRO
Monday, 14th December 2015, 23:03
Forum: Game Design Discussion
Topic: Some Ideas on Ways to Fix Beogh
Replies: 32
Views: 7052
Re: Some Ideas on Ways to Fix Beogh
Monday, 14th December 2015, 22:06
Forum: Game Design Discussion
Topic: Some Ideas on Ways to Fix Beogh
Replies: 32
Views: 7052
Re: Some Ideas on Ways to Fix Beogh
Monday, 14th December 2015, 21:58
Forum: Game Design Discussion
Topic: Lacertilians, playable on CBRO
Replies: 26
Views: 8681
Lacertilians, playable on CBRO
Monday, 14th December 2015, 21:12
Forum: Crazy Yiuf's Corner
Topic: PSA: New monster spell and more changes to Elf monsters
Replies: 24
Views: 5113
Re: PSA: New monster spell and more changes to Elf monsters
tabstorm wrote:So do you think Dig should be removed entirely from player use?
Yes.
Monday, 14th December 2015, 20:57
Forum: Crazy Yiuf's Corner
Topic: PSA: New monster spell and more changes to Elf monsters
Replies: 24
Views: 5113
Re: PSA: New monster spell and more changes to Elf monsters
Monday, 14th December 2015, 20:52
Forum: Game Design Discussion
Topic: PSA: Amulet of Clarity => Amulet of Harm
Replies: 84
Views: 25803
Re: PSA: Amulet of Clarity => Amulet of Harm
Monday, 14th December 2015, 09:05
Forum: Game Design Discussion
Topic: PSA: Amulet of Clarity => Amulet of Harm
Replies: 84
Views: 25803
Re: PSA: Amulet of Clarity => Amulet of Harm
duvessa wrote:feature creep
There were 10 amulet types in 0.2, 12 types in 0.6, and there are 10 now.
But please, come up with a way to move the goalposts so that the above counts as feature creep.
Monday, 14th December 2015, 00:57
Forum: Crazy Yiuf's Corner
Topic: Dungeon monsters should spawn in Lair
Replies: 12
Views: 3331
Saturday, 12th December 2015, 02:42
Forum: Game Design Discussion
Topic: Why is the inventory black now?
Replies: 1
Views: 917
Re: Why is the inventory black now?
Monday, 7th December 2015, 06:34
Forum: Game Design Discussion
Topic: Put starting weapons on 'a' and 'b'
Replies: 4
Views: 1422
Sunday, 6th December 2015, 04:33
Forum: Contributions
Topic: Can I have a comission of mine to the loading screen?
Replies: 12
Views: 8252
Re: Can I have a comission of mine to the loading screen?
nago wrote:why there's a floating gem near the stone giant?
That's the silver rune!
I'd love to have this as a loading screen. I'll have to scale/crop it though, it's like 8 times the correct size.
e: I do need permission from the artist, though; did you draw this?
Monday, 30th November 2015, 22:35
Forum: Dungeon Crawling Advice
Topic: Projectiles tiles
Replies: 2
Views: 1086
Re: Projectiles tiles
Monday, 30th November 2015, 19:57
Forum: Game Design Discussion
Topic: Incoming Amulet Reform Discussion
Replies: 193
Views: 66603
Re: Incoming Amulet Reform Discussion
Monday, 30th November 2015, 19:39
Forum: Crazy Yiuf's Corner
Topic: Xom's chesspieces (warning: whining inside)
Replies: 9
Views: 2801
Re: Xom's chesspieces (warning: whining inside)
Thursday, 26th November 2015, 17:42
Forum: Game Design Discussion
Topic: Make doing mega zigs less tedius
Replies: 49
Views: 12334
Re: Make doing mega zigs less tedius
Wednesday, 25th November 2015, 00:09
Forum: Crazy Yiuf's Corner
Topic: new logo
Replies: 38
Views: 9813
Re: new logo
Tuesday, 24th November 2015, 19:59
Forum: Crazy Yiuf's Corner
Topic: new logo
Replies: 38
Views: 9813
Re: new logo
Tuesday, 24th November 2015, 19:51
Forum: Crazy Yiuf's Corner
Topic: new logo
Replies: 38
Views: 9813
Re: new logo
Tuesday, 24th November 2015, 18:55
Forum: Crazy Yiuf's Corner
Topic: new logo
Replies: 38
Views: 9813