Search found 1297 matches
Monday, 18th August 2014, 09:51
Forum: Dungeon Crawling Advice
Topic: Trapped on an island
Replies: 11
Views: 3052
Monday, 18th August 2014, 08:52
Forum: Dungeon Crawling Advice
Topic: Is Oka to TSO switch still a thing?
Replies: 36
Views: 12023
Re: Is Oka to TSO switch still a thing?
Monday, 18th August 2014, 03:10
Forum: Crazy Yiuf's Corner
Topic: Zin is confusing
Replies: 8
Views: 2543
Re: Zin is confusing
Sar wrote:pls do not remove it
It got removed recently and a dev added it back almost immediately, so it is safe :')
Sunday, 17th August 2014, 23:02
Forum: YASD! YAVP! and characters in progress too
Topic: CiP -DsGl of Qazlal - TRJ is dead! 5/15
Replies: 32
Views: 9561
Re: CiP -DsGl of Qazlal - TRJ is dead! 5/15
Sunday, 17th August 2014, 12:20
Forum: Game Design Discussion
Topic: Proposal: Potion of Cancellation should remove flaying
Replies: 12
Views: 3799
Re: Proposal: Potion of Cancellation should remove flaying
But I cannot find where to find a list of what it cancels or doesn't cancel.
http://s-z.org/neil/git/?p=crawl.git;a= ... =HEAD#l344
(It's the same effect as quicksilver dragon breath BTW)
Sunday, 17th August 2014, 01:04
Forum: Game Design Discussion
Topic: Proposal: Potion of Cancellation should remove flaying
Replies: 12
Views: 3799
Re: Proposal: Potion of Cancellation should remove flaying
nicolae wrote:Wahaha wrote:Should bad status effects like slow and confuse have the same color as good status effects? Not a good idea because of visibility.
Why not use the light version of a color for good effects and the darker version for bad ones?
Because we already use light/dark to indicate 'this is about to run out'
Saturday, 16th August 2014, 06:01
Forum: Game Design Discussion
Topic: Proposal: Potion of Cancellation should remove flaying
Replies: 12
Views: 3799
Re: Proposal: Potion of Cancellation should remove flaying
Thursday, 14th August 2014, 23:10
Forum: YASD! YAVP! and characters in progress too
Topic: YASD! Please help with DDEE
Replies: 5
Views: 1667
Re: YASD! Please help with DDEE
dwest wrote:I was training Spellcasting to get Shatter online ASAP.
Spellcasting only gives 1/4 the benefit of training Earth for Shatter's fail rate/spellpower. (As a rule of thumb: Don't train spellcasting for success/power unless it's below half the level of your main spell school.)
Wednesday, 13th August 2014, 22:52
Forum: Game Design Discussion
Topic: Crawl needs more HP percentile damages : EDITED
Replies: 34
Views: 10493
Re: Crawl needs more HP percentile damages : EDITED
partial wrote:enemies that pierce armor are bad
Because...
Wednesday, 13th August 2014, 06:16
Forum: Crazy Yiuf's Corner
Topic: This is wrong...
Replies: 18
Views: 4856
Re: This is wrong...
Aule wrote:That's beyond evil.
There is no way that should be allowed to happen.
Sadistic and malevolent, it is.
Mimics in Crawl are basically a tech demo for infinite human sadness and cruelty
Wednesday, 13th August 2014, 01:30
Forum: Crazy Yiuf's Corner
Topic: Proposal: Warning confirmation under deadly conditions
Replies: 36
Views: 7820
Re: Proposal: Warning confirmation under deadly conditions
I used to have this in my rc.
Tuesday, 12th August 2014, 23:48
Forum: Crazy Yiuf's Corner
Topic: Proposal: Warning confirmation under deadly conditions
Replies: 36
Views: 7820
Re: Proposal: Warning confirmation under deadly conditions
Tuesday, 12th August 2014, 23:44
Forum: Dungeon Crawling Advice
Topic: Exp Question
Replies: 3
Views: 1643
Re: Exp Question
Tuesday, 12th August 2014, 22:43
Forum: Crazy Yiuf's Corner
Topic: Proposal: Warning confirmation under deadly conditions
Replies: 36
Views: 7820
Re: Proposal: Warning confirmation under deadly conditions
Tuesday, 12th August 2014, 09:47
Forum: Dungeon Crawling Advice
Topic: Depths 3 castle
Replies: 8
Views: 2813
Re: Depths 3 castle
Eyesburn wrote:Heh, and I thought there is some kind of mechanism or lever that opens the gate. ^_^
This isn't Brogue
Tuesday, 12th August 2014, 04:52
Forum: Dungeon Crawling Advice
Topic: How to lure a sleeping monster?
Replies: 18
Views: 5879
Re: How to lure a sleeping monster?
So, what's the reason why shooting a needle never wakes up the monster then?
Tuesday, 12th August 2014, 03:51
Forum: YASD! YAVP! and characters in progress too
Topic: 0.15 DsMk First 15-rune victory!
Replies: 6
Views: 1986
Re: 0.15 DsMk in progress. Advice appreciated.
Tuesday, 12th August 2014, 03:49
Forum: Crazy Yiuf's Corner
Topic: War Gargoyles change
Replies: 13
Views: 4284
Tuesday, 12th August 2014, 03:40
Forum: Dungeon Crawling Advice
Topic: How to lure a sleeping monster?
Replies: 18
Views: 5879
Re: How to lure a sleeping monster?
Tuesday, 12th August 2014, 03:39
Forum: Dungeon Crawling Advice
Topic: New corrosion mechanics - slime without rCorr?
Replies: 10
Views: 3732
Re: New corrosion mechanics - slime without rCorr?
Tuesday, 12th August 2014, 03:10
Forum: Game Design Discussion
Topic: Clarify failure to teleport 'right now'
Replies: 10
Views: 4292
Re: Clarify failure to teleport 'right now'
Here is another death to someone who misunderstood the meaning of 'You cannot teleport right now.':
!lg fearthechris xl=25 1 -tv
Tuesday, 12th August 2014, 01:01
Forum: Game Design Discussion
Topic: remove 'jackals spawned outside the D:1 entrance vault'
Replies: 16
Views: 4669
remove 'jackals spawned outside the D:1 entrance vault'
Are there any major downsides to this?
Monday, 11th August 2014, 06:37
Forum: Game Design Discussion
Topic: Should monsters have a fixed max hp or variable max hp?
Replies: 102
Views: 27501
Re: Should monsters have a fixed max hp or variable max hp?
Monday, 11th August 2014, 05:11
Forum: Dungeon Crawling Advice
Topic: How to lure a sleeping monster?
Replies: 18
Views: 5879
Re: How to lure a sleeping monster?
Merlin wrote:You can shoot the monster with a blowgun and it won't shout.
I heard about someone else saying this before, too. I wonder why it is? Does being hit by a blowgun run different code to being hit by other stuff? (Is it to do with it not causing damage?)
Monday, 11th August 2014, 01:33
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: Ongoing DEWz Executions
Replies: 313
Views: 89624
Re: YASD: Ongoing DEWz Executions
Sunday, 10th August 2014, 22:55
Forum: Dungeon Crawling Advice
Topic: How to lure a sleeping monster?
Replies: 18
Views: 5879
Re: How to lure a sleeping monster?
Sunday, 10th August 2014, 11:27
Forum: Crazy Yiuf's Corner
Topic: What would make winning crawl impossible?
Replies: 36
Views: 9400
Re: What would make winning crawl impossible?
stickyfingers wrote:Doesn't qw win at that sometimes?
Exhibit A:
Exhibit B:
I rest my case, Your Honour
Sunday, 10th August 2014, 07:16
Forum: Crazy Yiuf's Corner
Topic: What would make winning crawl impossible?
Replies: 36
Views: 9400
Re: What would make winning crawl impossible?
Sunday, 10th August 2014, 04:50
Forum: Crazy Yiuf's Corner
Topic: How to kill a stone giant with a bait
Replies: 3
Views: 1291
Friday, 8th August 2014, 03:55
Forum: Game Design Discussion
Topic: Proposal: Buff Scroll of Noise
Replies: 16
Views: 4019
Re: Proposal: Buff Scroll of Noise
TeshiAlair wrote:What if it confused/briefly disoriented/1 turn stunned enemies right next to you, at the cost of attracting enemies from farther away?
It sounds like holy word except it effect everything instead of just demons/undead.
Thursday, 7th August 2014, 22:59
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: 100 Zigs
Replies: 23
Views: 7120
Re: CIP: 100 Zigs
Thursday, 7th August 2014, 05:14
Forum: Game Design Discussion
Topic: Searing Ray again
Replies: 10
Views: 3425
Re: Searing Ray again
Thursday, 7th August 2014, 00:20
Forum: Crazy Yiuf's Corner
Topic: Proposal: Unrandart large rock named "The Pet Rock"
Replies: 13
Views: 4218
Re: Proposal: Unrandart large rock named "The Pet Rock"
Wednesday, 6th August 2014, 11:28
Forum: YASD! YAVP! and characters in progress too
Topic: YASD : TeAE, forgot to stop flying
Replies: 1
Views: 846
Re: YASD : TeAE, forgot to stop flying
Tuesday, 5th August 2014, 23:18
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: FoFi, 15 runes
Replies: 7
Views: 2169
Re: YAVP: FoFi, 15 runes
starless wrote:I spent 18 potions of curing on a trove, which only had a few useful scrolls and a wand of healing.
And now you know not to do that
Tuesday, 5th August 2014, 23:18
Forum: Dungeon Crawling Advice
Topic: Skill levels, and explaining it to a noob.
Replies: 59
Views: 13601
Re: Skill levels, and explaining it to a noob.
crate wrote:Well, then you need to know that that doesn't actually change anything (which was not mentioned in Patashu's post).
I didn't mention it specifically because it doesn't influence your decisions at all.
Tuesday, 5th August 2014, 23:15
Forum: Crazy Yiuf's Corner
Topic: What would make winning crawl impossible?
Replies: 36
Views: 9400
Re: What would make winning crawl impossible?
Tuesday, 5th August 2014, 10:10
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: FoFi, 15 runes
Replies: 7
Views: 2169
Re: YAVP: FoFi, 15 runes
Tuesday, 5th August 2014, 06:13
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: Minotaur Berserker of Trog
Replies: 4
Views: 1702
Re: CiP: Minotaur Berserker of Trog
GDA in particular offers no advantages over it since you have rF rC rPois in your current setup anyway.
And CPA would only be better if you enchanted it really high, and it sounds like you can't.
Tuesday, 5th August 2014, 06:12
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: FoFi, 15 runes
Replies: 7
Views: 2169
Re: YAVP: FoFi, 15 runes
Preferred GDA to Maxwell
Why? The main disadvantages of Maxwell are -Tele and -Cast, and neither of those matter as a spell-less Formicid.
Tuesday, 5th August 2014, 03:35
Forum: Game Design Discussion
Topic: Proposal: no more instadeath from deep water or lava
Replies: 15
Views: 3389
Re: Proposal: no more instadeath from deep water or lava
Tuesday, 5th August 2014, 01:00
Forum: YASD! YAVP! and characters in progress too
Topic: YASD -- MuAK forgot to exist on Zig 16
Replies: 2
Views: 1143
Re: YASD -- MuAK forgot to exist on Zig 16
Tuesday, 5th August 2014, 00:59
Forum: Dungeon Crawling Advice
Topic: Skill levels, and explaining it to a noob.
Replies: 59
Views: 13601
Re: Skill levels, and explaining it to a noob.
Monday, 4th August 2014, 23:55
Forum: YASD! YAVP! and characters in progress too
Topic: CiP - NaFE
Replies: 10
Views: 2668
Re: CiP - NaFE
Monday, 4th August 2014, 23:42
Forum: Dungeon Crawling Advice
Topic: Skill levels, and explaining it to a noob.
Replies: 59
Views: 13601
Re: Skill levels, and explaining it to a noob.
Monday, 4th August 2014, 23:19
Forum: Dungeon Crawling Advice
Topic: AC vs EV
Replies: 14
Views: 4036
Re: AC vs EV
Monday, 4th August 2014, 23:15
Forum: Game Design Discussion
Topic: Proposal: Revise Scroll of Immolation
Replies: 13
Views: 3130
Re: Proposal: Revise Scroll of Immolation
Monday, 4th August 2014, 12:57
Forum: Dungeon Crawling Advice
Topic: Lugonu best practices
Replies: 19
Views: 5937
Re: Lugonu best practices
dck wrote:Of course when people talk about banishing trj they mean with disto weapons.
Could with vulnerability I guess.
?Vuln and invo banish should work fine, about 50% odds if the learndb is correct and it caps at 100 spell power vs ~100 MR.
Monday, 4th August 2014, 11:33
Forum: Game Design Discussion
Topic: Balrug friendly fire
Replies: 8
Views: 2362
Re: Balrug friendly fire
Monday, 4th August 2014, 10:18
Forum: Crazy Yiuf's Corner
Topic: Use punctuation
Replies: 21
Views: 5457