Search found 762 matches
Wednesday, 13th May 2015, 21:34
Forum: Game Design Discussion
Topic: No, but seriously, remove Ballistomycetes
Replies: 45
Views: 23547
Wednesday, 13th May 2015, 02:43
Forum: Game Design Discussion
Topic: Felid Innate Proposal: God Wandering
Replies: 25
Views: 12236
Re: Felid Innate Proposal: God Wandering
Tuesday, 12th May 2015, 02:39
Forum: Crazy Yiuf's Corner
Topic: FR: Speed 11+ branch
Replies: 25
Views: 4869
Re: FR: Speed 11+ branch
I guess it has emperor scorpions and entropy weavers etc. but most of the threats in Spider are fast.
Monday, 11th May 2015, 05:56
Forum: Game Design Discussion
Topic: "struggles to resist" sounds as if a turn was just wasted
Replies: 10
Views: 2657
Re: "struggles to resist" sounds as if a turn was just waste
Friday, 8th May 2015, 01:53
Forum: Dungeon Crawling Advice
Topic: Guide to Safe Crawling
Replies: 74
Views: 55280
Re: Guide to Safe Crawling
Thursday, 7th May 2015, 05:24
Forum: Game Design Discussion
Topic: Felid Reform
Replies: 71
Views: 15769
Re: Felid Reform
Grudge wrote:Even if extra lives stay, Felids still need some changes.
It's hard to give feedback on a solution when you don't know the problem
Wednesday, 6th May 2015, 20:10
Forum: Game Design Discussion
Topic: Felid Reform
Replies: 71
Views: 15769
Re: Felid Reform
Monday, 4th May 2015, 10:55
Forum: Dungeon Crawling Advice
Topic: Force Barbs movement warning every time?
Replies: 11
Views: 3343
Re: Force Barbs movement warning every time?
Sunday, 26th April 2015, 18:26
Forum: Crazy Yiuf's Corner
Topic: Crawl Abridged
Replies: 26
Views: 6659
Re: Crawl Abridged
Sunday, 26th April 2015, 17:46
Forum: Crazy Yiuf's Corner
Topic: Crawl Abridged
Replies: 26
Views: 6659
Re: Crawl Abridged
dpeg wrote:just now a new trunk branch has been set up where the four Lair subbranches are cut down to four levels (from five).
Thursday, 23rd April 2015, 02:24
Forum: Crazy Yiuf's Corner
Topic: My glorious return!
Replies: 27
Views: 8845
Re: My glorious return!
Wednesday, 15th April 2015, 00:40
Forum: Game Design Discussion
Topic: Mummies can be confused by Tarantellas
Replies: 21
Views: 6490
Re: Mummies can be confused by Tarantellas
Friday, 10th April 2015, 12:44
Forum: Game Design Discussion
Topic: Charms change (once again)
Replies: 78
Views: 23442
Re: Charms change (once again)
Monday, 6th April 2015, 18:09
Forum: Crazy Yiuf's Corner
Topic: Monster with shafting spell?
Replies: 11
Views: 2617
Re: Monster with shafting spell?
(Except possibly without the MR check, just the idea of "monster with a ranged, line of fire shafting spell").
Saturday, 4th April 2015, 02:15
Forum: Crazy Yiuf's Corner
Topic: "Share your best shops" thread
Replies: 15
Views: 3612
"Share your best shops" thread
Wednesday, 1st April 2015, 18:57
Forum: Game Design Discussion
Topic: Remove or nerf Nergalle's DDoor
Replies: 21
Views: 5936
Re: Remove or nerf Nergalle's DDoor
Rast wrote:PleasingFungus wrote:Also, increased the existing 1-3 turn death's door cooldown to 10-29 turns. (Should be 10-27 turns? uncertain.)
if that's an excessively brutal nerf, other knobs can be tweaked.
Is that for players casting DD too?
No
Tuesday, 31st March 2015, 04:04
Forum: Game Design Discussion
Topic: More Lair branch types needed
Replies: 28
Views: 6794
Re: More Lair branch types needed
Tuesday, 31st March 2015, 04:01
Forum: Crazy Yiuf's Corner
Topic: Cigotuvi's Embrace + Kiku's corpse delivery
Replies: 18
Views: 3974
Re: Cigotuvi's Embrace + Kiku's corpse delivery
Sunday, 29th March 2015, 17:30
Forum: Game Design Discussion
Topic: Allow user to set target value for skill training
Replies: 8
Views: 2700
Re: Allow user to set target value for skill training
Friday, 27th March 2015, 18:10
Forum: Crazy Yiuf's Corner
Topic: Hypothetical Removals
Replies: 52
Views: 11628
Re: Hypothetical Removals
Saturday, 21st March 2015, 23:05
Forum: Game Design Discussion
Topic: Make the Invisibility spell cancellable
Replies: 12
Views: 3261
Re: Make the Invisibility spell cancellable
Thursday, 19th March 2015, 05:50
Forum: Game Design Discussion
Topic: New Species: Mariposa
Replies: 4
Views: 1638
Re: New Species: Mariposa
Thursday, 19th March 2015, 05:36
Forum: Dungeon Crawling Advice
Topic: Unreachable area (spoilers)?
Replies: 6
Views: 2086
Re: Unreachable area (spoilers)?
"Intentional" because it's definitely questionable design and I might change it to shallow water.
Saturday, 14th March 2015, 02:26
Forum: Game Design Discussion
Topic: A New Angelic Branch
Replies: 39
Views: 13002
Re: A New Angelic Branch
Thursday, 18th December 2014, 22:41
Forum: Game Design Discussion
Topic: Proposal: Poison chunks and rPois
Replies: 21
Views: 5135
Re: Proposal: Poison chunks and rPois
Thursday, 18th December 2014, 03:41
Forum: Game Design Discussion
Topic: Proposal: Poison chunks and rPois
Replies: 21
Views: 5135
Re: Proposal: Poison chunks and rPois
Monday, 8th December 2014, 18:12
Forum: Crazy Yiuf's Corner
Topic: When a vampire is full/alive, remove its holy vulnerability
Replies: 19
Views: 4598
Re: When a vampire is full/alive, remove its holy vulnerabil
Tuesday, 25th November 2014, 12:18
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3138926
Re: Best/Worst Artifacts
Sunday, 23rd November 2014, 17:12
Forum: Game Design Discussion
Topic: Spell Proposal: Countermutation
Replies: 28
Views: 7922
Re: Spell Proposal: Countermutation
Saturday, 22nd November 2014, 20:15
Forum: Crazy Yiuf's Corner
Topic: Poll: How did you start playing DCSS?
Replies: 25
Views: 7026
Re: Poll: How did you start playing DCSS?
Saturday, 22nd November 2014, 04:50
Forum: Game Design Discussion
Topic: Species Proposal: Ugly Thing (with prototype build)
Replies: 22
Views: 8404
Re: Species Proposal: Ugly Thing (with prototype build)
Friday, 21st November 2014, 02:56
Forum: Game Design Discussion
Topic: Octopodes and cloaks.
Replies: 38
Views: 11276
Re: Octopodes and cloaks.
Wednesday, 12th November 2014, 06:12
Forum: Game Design Discussion
Topic: Idea for The Arena: allow the possibility of new characters?
Replies: 21
Views: 5571
Re: Idea for The Arena: allow the possibility of new charact
Wednesday, 12th November 2014, 01:47
Forum: Game Design Discussion
Topic: Make Monk's faith bonus work with the hipster gods
Replies: 9
Views: 2976
Re: Make Monk's faith bonus work with the hipster gods
Wednesday, 12th November 2014, 00:38
Forum: Game Design Discussion
Topic: Make Monk's faith bonus work with the hipster gods
Replies: 9
Views: 2976
Re: Make Monk's faith bonus work with the hipster gods
I feel kind of neutral on the proposed changes.
Sunday, 9th November 2014, 23:28
Forum: YASD! YAVP! and characters in progress too
Topic: Scythe of Curses or keep trying to stab?
Replies: 4
Views: 1854
Re: Scythe of Curses or keep trying to stab?
Cantwell wrote:Also, does Ashenzari's clarity prevent berserkitis? I got the mutation very early on, and I don't think it's gone off a single time.
Sunday, 9th November 2014, 21:25
Forum: Game Design Discussion
Topic: Minor change: stats order
Replies: 2
Views: 1409
Sunday, 9th November 2014, 19:05
Forum: Game Design Discussion
Topic: Warning for spells and Trog
Replies: 17
Views: 4020
Re: Warning for spells and Trog
Sunday, 9th November 2014, 05:12
Forum: Game Design Discussion
Topic: Warning for spells and Trog
Replies: 17
Views: 4020
Re: Warning for spells and Trog
Friday, 7th November 2014, 13:00
Forum: Game Design Discussion
Topic: Species Proposal: Ugly Thing (with prototype build)
Replies: 22
Views: 8404
Re: Species Proposal: Ugly Thing (with prototype build)
Friday, 7th November 2014, 12:46
Forum: Game Design Discussion
Topic: Species Proposal: Ugly Thing (with prototype build)
Replies: 22
Views: 8404
Re: Species Proposal: Ugly Thing (with prototype build)
Friday, 7th November 2014, 02:57
Forum: Game Design Discussion
Topic: Species Proposal: Ugly Thing (with prototype build)
Replies: 22
Views: 8404
Re: Species Proposal: Ugly Thing (with prototype build)
Friday, 31st October 2014, 23:09
Forum: Game Design Discussion
Topic: Walls in killer bee vaults
Replies: 17
Views: 4238
Re: Walls in killer bee vaults
Friday, 31st October 2014, 12:41
Forum: Crazy Yiuf's Corner
Topic: Clusters of Illusions
Replies: 14
Views: 4032
Re: Clusters of Illusions
Saturday, 25th October 2014, 23:36
Forum: Game Design Discussion
Topic: Dithmenos's "Shining Stars"
Replies: 1
Views: 1183
Re: Dithmenos's "Shining Stars"
Saturday, 25th October 2014, 22:20
Forum: Game Design Discussion
Topic: Slight change to dazzle status, for clarity
Replies: 21
Views: 5447
Re: Slight change to dazzle status, for clarity
duvessa wrote:How about just getting rid of sense invisible and replacing it with see invisible on the monsters that have it?
Friday, 24th October 2014, 03:43
Forum: Game Design Discussion
Topic: Species Proposal: Ugly Thing (with prototype build)
Replies: 22
Views: 8404
Re: Species Proposal: Ugly Thing (with prototype build)
Re: Zot 5?
Tuesday, 26th August 2014, 22:21
Forum: The Dart Board
Topic: Tournament Clans for Crawl 0.14 (Closed)
Replies: 129
Views: 42774
Re: Tournament Clans for Crawl 0.14 (Closed)
Wednesday, 13th August 2014, 05:27
Forum: Game Design Discussion
Topic: Proposal: Early Trample
Replies: 66
Views: 19061