Search found 3027 matches
Thursday, 21st February 2013, 14:19
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: Absurdly lucky SETm
Replies: 6
Views: 1484
Thursday, 21st February 2013, 13:17
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: Absurdly lucky SETm
Replies: 6
Views: 1484
Re: CIP: Absurdly lucky SETm
Wednesday, 20th February 2013, 14:24
Forum: Game Design Discussion
Topic: Prevent Banishment of Player Ghosts
Replies: 17
Views: 3867
Re: Prevent Banishment of Player Ghosts
Wednesday, 20th February 2013, 02:49
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: Absurdly lucky SETm
Replies: 6
Views: 1484
CIP: Absurdly lucky SETm
Friday, 15th February 2013, 18:54
Forum: Game Design Discussion
Topic: In Soviet Russia, god abandons you! (Overworld god)
Replies: 12
Views: 3758
Re: In Soviet Russia, god abandons you! (Overworld god)
Friday, 15th February 2013, 18:46
Forum: Game Design Discussion
Topic: Proposal: cap weapon damage by Strength
Replies: 20
Views: 6554
Re: Proposal: cap weapon damage by Strength
Monday, 11th February 2013, 19:41
Forum: Game Design Discussion
Topic: Proposal: guarantee 10-20 ?/! at Crypt end
Replies: 103
Views: 27081
Re: Slight adjustment to crypt
Monday, 11th February 2013, 19:15
Forum: Game Design Discussion
Topic: Proposal: guarantee 10-20 ?/! at Crypt end
Replies: 103
Views: 27081
Re: Slight adjustment to crypt
Monday, 11th February 2013, 16:26
Forum: Dungeon Crawling Advice
Topic: Dealing with Hell Sentinels
Replies: 14
Views: 3932
Re: Dealing with Hell Sentinels
Monday, 11th February 2013, 14:50
Forum: Game Design Discussion
Topic: Proposal: guarantee 10-20 ?/! at Crypt end
Replies: 103
Views: 27081
Re: Slight adjustment to crypt
Monday, 4th February 2013, 14:52
Forum: Dungeon Crawling Advice
Topic: Early game baileys
Replies: 14
Views: 2978
Re: Early game baileys
Friday, 1st February 2013, 13:32
Forum: Game Design Discussion
Topic: Item Destruction
Replies: 54
Views: 22318
Re: Item Destruction
Thursday, 31st January 2013, 19:02
Forum: Game Design Discussion
Topic: Item Destruction
Replies: 54
Views: 22318
Re: Item Destruction
Thursday, 31st January 2013, 02:01
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: MiBe first true streak (3 runes)
Replies: 1
Views: 917
YAVP: MiBe first true streak (3 runes)
Wednesday, 30th January 2013, 20:43
Forum: Game Design Discussion
Topic: Make Cheibriados Better
Replies: 186
Views: 49815
Re: Make Cheibriados Better
Wednesday, 30th January 2013, 13:32
Forum: Game Design Discussion
Topic: Item Destruction
Replies: 54
Views: 22318
Re: Item Destruction
Monday, 28th January 2013, 01:01
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HEAE -- Tornado really is that good
Replies: 10
Views: 2306
YAVP: HEAE -- Tornado really is that good
Friday, 25th January 2013, 20:33
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: OpCj of Sif Muna > YASD
Replies: 23
Views: 4714
Re: CIP: OpCj of Sif Muna - Spell Selection advice
Thursday, 24th January 2013, 20:35
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Thursday, 24th January 2013, 19:20
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Thursday, 24th January 2013, 18:27
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 20:40
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 20:03
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 19:58
Forum: Dungeon Crawling Advice
Topic: Multiple stabber-related Short Q's
Replies: 30
Views: 7693
Re: Multiple stabber-related Short Q's
Wednesday, 23rd January 2013, 19:18
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 18:40
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 18:18
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 18:14
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 16:11
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Re: Contaminate artifact property
Wednesday, 23rd January 2013, 16:04
Forum: Dungeon Crawling Advice
Topic: Multiple stabber-related Short Q's
Replies: 30
Views: 7693
Re: Multiple stabber-related Short Q's
Wednesday, 23rd January 2013, 15:47
Forum: Game Design Discussion
Topic: Contaminate artifact property
Replies: 32
Views: 6561
Contaminate artifact property
Tuesday, 22nd January 2013, 14:12
Forum: Dungeon Crawling Advice
Topic: Potion of Experience question
Replies: 17
Views: 5501
Re: Potion of Experience question
Tuesday, 22nd January 2013, 13:56
Forum: Game Design Discussion
Topic: Randart and fixedart spells (split from New Vehumet)
Replies: 18
Views: 3299
Re: New Vehumet
Monday, 21st January 2013, 14:42
Forum: YASD! YAVP! and characters in progress too
Topic: CiP -> YAVP VpEn Kiku - cosmopolitan army leader
Replies: 16
Views: 5420
Re: CiP VpEn Kiku - Geryon did not like Tukima
Friday, 18th January 2013, 13:36
Forum: Game Design Discussion
Topic: Combat and Weapon Skill reform (SECOND VERSION)
Replies: 55
Views: 11021
Re: Combat and Weapon Skill reform (SECOND VERSION)
Thursday, 17th January 2013, 18:30
Forum: Game Design Discussion
Topic: Combat and Weapon Skill reform (SECOND VERSION)
Replies: 55
Views: 11021
Re: Combat and Weapon Skill reform (SECOND VERSION)
Thursday, 17th January 2013, 15:26
Forum: Game Design Discussion
Topic: Summon player clone
Replies: 19
Views: 4014
Re: Summon player clone
Thursday, 17th January 2013, 14:42
Forum: Game Design Discussion
Topic: Summon player clone
Replies: 19
Views: 4014
Re: Summon player clone
ebarrett wrote:Lasty wrote:In a lot of ways, isn't this basically casting Tukima's Dance?
No? Like, not at all?
It summons a clone of you that can only use your weapon to bash things. Tukima's Dance makes your weapon go off and mindlessly bash things on its own. Surely you can see the similarity.
Thursday, 17th January 2013, 13:54
Forum: Dungeon Crawling Advice
Topic: yredelemnul advice
Replies: 1
Views: 1100
yredelemnul advice
Thursday, 17th January 2013, 13:41
Forum: Game Design Discussion
Topic: Summon player clone
Replies: 19
Views: 4014
Thursday, 17th January 2013, 13:31
Forum: Game Design Discussion
Topic: Combat and Weapon Skill reform (SECOND VERSION)
Replies: 55
Views: 11021
Re: Combat and Weapon Skill reform (SECOND VERSION)
Wednesday, 16th January 2013, 20:10
Forum: Game Design Discussion
Topic: Combat and Weapon Skill reform (SECOND VERSION)
Replies: 55
Views: 11021
Re: Combat and Weapon Skill reform (SECOND VERSION)
Wednesday, 16th January 2013, 19:53
Forum: Game Design Discussion
Topic: The Vaults: monster set
Replies: 32
Views: 7094
Re: The Vaults: monster set
Wednesday, 16th January 2013, 13:38
Forum: Game Design Discussion
Topic: The Vaults: monster set
Replies: 32
Views: 7094
Re: The Vaults: monster set
Tuesday, 15th January 2013, 19:02
Forum: Game Design Discussion
Topic: Combat and Weapon Skill reform (SECOND VERSION)
Replies: 55
Views: 11021
Re: Proposal for a Combat and Weapon Skill reform
Tuesday, 15th January 2013, 13:48
Forum: Game Design Discussion
Topic: Player magic resistance feedback
Replies: 28
Views: 8563
Re: Player magic resistance feedback
Friday, 11th January 2013, 18:48
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: VpAs
Replies: 9
Views: 2205
Re: YAVP: VpAs
Friday, 11th January 2013, 14:35
Forum: Dungeon Crawling Advice
Topic: Evocations
Replies: 26
Views: 6721
Re: Evocations
Friday, 11th January 2013, 14:16
Forum: Game Design Discussion
Topic: Hexes School - Status Targeting Spells
Replies: 23
Views: 5151
Re: Hexes School - Status Targeting Spells
Friday, 11th January 2013, 14:01
Forum: Game Design Discussion
Topic: FR: Allow inscribe on bare hands
Replies: 40
Views: 10159