Search found 6452 matches
Friday, 28th February 2020, 05:07
Forum: Game Design Discussion
Topic: Rethinking orc battlecry
Replies: 15
Views: 6070
Tuesday, 25th February 2020, 02:25
Forum: Game Design Discussion
Topic: Remove the id game (new reason)
Replies: 58
Views: 40812
Re: Remove the id game (new reason)
Tuesday, 25th February 2020, 02:15
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14337
Re: Opaque skill system is severely wounded
Monday, 24th February 2020, 21:44
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14337
Re: Opaque skill system is severely wounded
Saturday, 22nd February 2020, 22:54
Forum: Game Design Discussion
Topic: Remove confusing touch
Replies: 76
Views: 23747
Re: Remove confusing touch
Saturday, 15th February 2020, 06:27
Forum: Game Design Discussion
Topic: Too many Evo items.
Replies: 22
Views: 6359
Re: Too many Evo items.
Hellmonk wrote:If you want item choices to be meaningful in the long term, you've gotta cut into backtracking one way or another.
What if you want item choices to be meaningful in the short term, but don't want it to be meaningful in the long term?
Thursday, 6th February 2020, 20:26
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9857
Re: So happy to see exclamation marks in my spell damage fin
Thursday, 6th February 2020, 19:59
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14337
Re: Opaque skill system is severely wounded
Thursday, 6th February 2020, 19:49
Forum: YASD! YAVP! and characters in progress too
Topic: CIP:OpFi Oka
Replies: 87
Views: 61481
Re: CIP:OpFi Oka
Wednesday, 5th February 2020, 20:00
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14337
Re: Opaque skill system is severely wounded
Wednesday, 5th February 2020, 19:55
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9857
Re: So happy to see exclamation marks in my spell damage fin
Thursday, 30th January 2020, 17:23
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23267
Re: Rework polearms
Monday, 27th January 2020, 22:50
Forum: Game Design Discussion
Topic: Difficulty vs XL
Replies: 52
Views: 19334
Re: Difficulty vs XL
Monday, 27th January 2020, 20:42
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14337
Re: Opaque skill system is severely wounded
Monday, 27th January 2020, 20:33
Forum: Game Design Discussion
Topic: Positional Attack Spells
Replies: 101
Views: 99901
Re: Positional Attack Spells
Monday, 27th January 2020, 20:20
Forum: Dungeon Crawling Advice
Topic: Troll
Replies: 24
Views: 9567
Re: Troll
Wednesday, 22nd January 2020, 19:59
Forum: Game Design Discussion
Topic: Fedhas rework
Replies: 32
Views: 13014
Re: Fedhas rework
Tuesday, 21st January 2020, 22:13
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: Should Troll use this great armor?
Replies: 11
Views: 3604
Re: CIP: Should Troll use this great armor?
Tuesday, 21st January 2020, 21:26
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: Should Troll use this great armor?
Replies: 11
Views: 3604
Re: CIP: Should Troll use this great armor?
Monday, 20th January 2020, 19:28
Forum: Dungeon Crawling Advice
Topic: Trog vs. Okawaru
Replies: 65
Views: 19493
Re: Trog vs. Okawaru
b0rsuk wrote:Which just means I grew bored with Trog around that time. I had a couple of Trog characters and that's it.
Well, FWIW, he was recently updated to not gift ammo or ranged weapons, I don't know if that makes him more interesting, but he's a bit less like Oka now than he was
Monday, 20th January 2020, 18:59
Forum: Dungeon Crawling Advice
Topic: Trog vs. Okawaru
Replies: 65
Views: 19493
Re: Trog vs. Okawaru
Saturday, 18th January 2020, 05:45
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23267
Re: Rework polearms
Friday, 17th January 2020, 02:24
Forum: Dungeon Crawling Advice
Topic: Cloning Webtiles To Local
Replies: 5
Views: 2226
Re: Cloning Webtiles To Local
Monday, 13th January 2020, 17:42
Forum: Crazy Yiuf's Corner
Topic: DCSS is unrealistic
Replies: 24
Views: 10939
Re: DCSS is unrealistic
Wednesday, 8th January 2020, 17:33
Forum: Crazy Yiuf's Corner
Topic: DCSS is unrealistic
Replies: 24
Views: 10939
Re: DCSS is unrealistic
Tuesday, 7th January 2020, 03:15
Forum: Crazy Yiuf's Corner
Topic: Do Gnolls have souls?
Replies: 5
Views: 5060
Re: Do Gnolls have souls?
Monday, 6th January 2020, 07:36
Forum: Game Design Discussion
Topic: Inner Flame
Replies: 35
Views: 15426
Re: Inner Flame
Sunday, 5th January 2020, 20:41
Forum: Crazy Yiuf's Corner
Topic: Darkgrey bug
Replies: 3
Views: 1910
Saturday, 4th January 2020, 18:10
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9857
Re: So happy to see exclamation marks in my spell damage fin
Friday, 3rd January 2020, 16:12
Forum: YASD! YAVP! and characters in progress too
Topic: Now YASD : SpTm^Chei
Replies: 4
Views: 1951
Re: CiP : SpTm^Chei
Thursday, 2nd January 2020, 16:20
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3109965
Re: Best/Worst Artifacts
Pff, not +9? elec instead of speed? drop it in lava!
Tuesday, 31st December 2019, 20:43
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3109965
Re: Best/Worst Artifacts
Replaces a +10 plate armour of magic resistance (arguably a smallish improvement, although it gives me more flexibility with jewelry and I have MR+++ without the plate)
Monday, 30th December 2019, 20:44
Forum: Game Design Discussion
Topic: rethinking layouts
Replies: 12
Views: 3825
Re: rethinking layouts
Monday, 30th December 2019, 20:25
Forum: Game Design Discussion
Topic: rethinking layouts
Replies: 12
Views: 3825
Re: rethinking layouts
Sunday, 29th December 2019, 01:19
Forum: YASD! YAVP! and characters in progress too
Topic: [CIP] (Gargoyle Fighter)
Replies: 4
Views: 1908
Re: [CIP] (Gargoyle Fighter)
Friday, 27th December 2019, 17:48
Forum: Technical Support
Topic: How to turn pregen off?
Replies: 10
Views: 5371
Re: How to turn pregen off?
Wednesday, 25th December 2019, 01:51
Forum: Dungeon Crawling Advice
Topic: Which background?
Replies: 7
Views: 2982
Re: Which background?
Tuesday, 24th December 2019, 17:12
Forum: Dungeon Crawling Advice
Topic: Which background?
Replies: 7
Views: 2982
Re: Which background?
Tuesday, 24th December 2019, 04:43
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP on 3rd attempt: Gozag or go home!
Replies: 24
Views: 7223
Re: (CIP again): Gozag or go home!
Tuesday, 24th December 2019, 02:45
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP on 3rd attempt: Gozag or go home!
Replies: 24
Views: 7223
Re: (CIP again): Gozag or go home!
Friday, 20th December 2019, 08:33
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP on 3rd attempt: Gozag or go home!
Replies: 24
Views: 7223
Re: YASD: MuFE^Gozag
Thursday, 19th December 2019, 17:26
Forum: Dungeon Crawling Advice
Topic: Stat upgrades on hybrids
Replies: 24
Views: 7880
Re: Stat upgrades on hybrids
Wednesday, 18th December 2019, 16:43
Forum: Crazy Yiuf's Corner
Topic: Poll: What do you think about shaft effects?
Replies: 122
Views: 37316
Re: Poll: What do you think about shaft effects?
Tuesday, 17th December 2019, 20:22
Forum: Game Design Discussion
Topic: Update stair logic (nerf stair dancing)
Replies: 86
Views: 24212
Re: Update stair logic (nerf stair dancing)
Thursday, 12th December 2019, 16:12
Forum: Game Design Discussion
Topic: anti-luring feature: statues
Replies: 17
Views: 5215
Re: anti-luring feature: statues
Thursday, 12th December 2019, 05:05
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50300
Re: Positional Attack Magic Implementation [Now Playable]
bel wrote:I wouldn't say "half as useful", but I get your point that Foxfire is indeed less useful even in a corner.
Well, I mean what else would you call "you can only use this spell every other turn" if not "half"?
Thursday, 12th December 2019, 00:53
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50300
Re: Positional Attack Magic Implementation [Now Playable]
Wednesday, 11th December 2019, 18:02
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50300
Re: Positional Attack Magic Implementation [Now Playable]
Wednesday, 11th December 2019, 17:46
Forum: Game Design Discussion
Topic: Update stair logic (nerf stair dancing)
Replies: 86
Views: 24212
Re: Update stair logic (nerf stair dancing)
Tuesday, 10th December 2019, 18:27
Forum: Suggestions & Criticism
Topic: Impossible to register?
Replies: 2
Views: 22883