Search found 726 matches
Friday, 1st November 2013, 17:26
Forum: Game Design Discussion
Topic: Spell Proposal: Warding
Replies: 28
Views: 6962
Friday, 1st November 2013, 15:02
Forum: Game Design Discussion
Topic: Why is the orb apportable?
Replies: 20
Views: 6118
Re: Why is the orb apportable?
Friday, 25th October 2013, 14:43
Forum: Game Design Discussion
Topic: Poll: fixing mid-game redundancy through rune-locking
Replies: 51
Views: 31734
Re: Poll: fixing mid-game redundancy through rune-locking
Saturday, 19th October 2013, 03:28
Forum: Dungeon Crawling Advice
Topic: Unable to progress...
Replies: 22
Views: 5075
Re: Unable to progress...
Klown wrote:I'm also unable to progress. :pSpoiler: show
That's rough. The only possible solution I can think of is to abandon Nemelex and hope his wrath does something that forces a teleport.
Friday, 4th October 2013, 14:26
Forum: Game Design Discussion
Topic: Chaos Brand for Armour
Replies: 26
Views: 7548
Re: Chaos Brand for Armour
Thursday, 3rd October 2013, 19:50
Forum: Dungeon Crawling Advice
Topic: Nemelex in the early game
Replies: 25
Views: 6934
Re: Nemelex in the early game
Tuesday, 24th September 2013, 13:08
Forum: Dungeon Crawling Advice
Topic: Why isn't MuFE recommended?
Replies: 28
Views: 8961
Re: Why isn't MuFE recommended?
Saturday, 21st September 2013, 00:50
Forum: Game Design Discussion
Topic: Banish Demons from the Abyss
Replies: 48
Views: 14676
Re: Banish Demons from the Abyss
Friday, 20th September 2013, 15:40
Forum: Game Design Discussion
Topic: Noisy shouldn't be an interface screw
Replies: 3
Views: 1366
Re: Noisy shouldn't be an interface screw
Somewhat related - unless there is an init option to automatically stop you whenever you're rotting that I am not aware of, "You smell decay" is both a useless flavor message and a sign that you're rotting. I want to use force_more on the latter, without being stopped by the former.
Wednesday, 18th September 2013, 13:27
Forum: Game Design Discussion
Topic: Condense Fruits
Replies: 17
Views: 5518
Re: Condense Fruits
I would just have a large fruit slot, a medium fruit slot, etc. Then, you can still find an Orange, Banana, and a Lemon, but they just go into the same slot. Keep the flavor (and the art diversity), remove the UI annoyance.
Monday, 16th September 2013, 13:19
Forum: Game Design Discussion
Topic: Sunlight vs. vampires
Replies: 18
Views: 4776
Re: Sunlight vs. vampires
Monday, 16th September 2013, 13:12
Forum: Game Design Discussion
Topic: Did redacted really quit because someone was mean?
Replies: 38
Views: 16481
Re: Did DracoOmega really quit because someone was mean?
Monday, 16th September 2013, 12:53
Forum: Game Design Discussion
Topic: Sunlight vs. vampires
Replies: 18
Views: 4776
Re: Sunlight vs. vampires
It would actually be pretty easy to code too. Just do like they've done for making fire elementals vulnerable to water attacks and add a light-vulnerable tag. Then just give the tag to vampires, water elementals, and shadows too I think.
Friday, 13th September 2013, 23:13
Forum: Game Design Discussion
Topic: spear of the botono
Replies: 8
Views: 2321
Re: spear of the botono
Wednesday, 11th September 2013, 17:36
Forum: Dungeon Crawling Advice
Topic: Duplicate Unrands?
Replies: 7
Views: 2492
Re: Duplicate Unrands?
Friday, 6th September 2013, 12:53
Forum: Game Design Discussion
Topic: Sethygir: Sea God and Water Addition
Replies: 113
Views: 32326
Re: Sethygir: Sea God and Water Addition
Saturday, 31st August 2013, 21:30
Forum: Dungeon Crawling Advice
Topic: Extended?
Replies: 11
Views: 3282
Re: Extended?
Saturday, 31st August 2013, 20:13
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 926828
Re: I think we learned an important lesson today.
Monday, 26th August 2013, 12:53
Forum: Dungeon Crawling Advice
Topic: Remove oklob vault (img)
Replies: 35
Views: 9441
Re: Remove oklob vault (img)
Friday, 23rd August 2013, 14:09
Forum: Game Design Discussion
Topic: Ice Magic Aptitudes
Replies: 31
Views: 8326
Re: Ice Magic Aptitudes
Friday, 16th August 2013, 23:12
Forum: Dungeon Crawling Advice
Topic: does inner flame ever wear off?
Replies: 13
Views: 3563
Re: does inner flame ever wear off?
Amnesiac wrote:Oh and isn't it a good idea to cast inner flame on a giant spore(when it's about to hit you)?
I tried that in wiz mode at one time for possible Fedhas hijinks, but the inner flame explosion didn't occur (just the regular spore explosion).
Friday, 16th August 2013, 12:51
Forum: Dungeon Crawling Advice
Topic: does inner flame ever wear off?
Replies: 13
Views: 3563
Re: does inner flame ever wear off?
Wednesday, 14th August 2013, 12:47
Forum: Game Design Discussion
Topic: Jiangshi, sixfirhies and boulder beetles.
Replies: 6
Views: 2089
Re: Jiangshi, sixfirhies and boulder beetles.
KennySheep wrote:I've never seen a death drake outside of the ones summoned in zot. Do they even spawn anywhere else?
They're HD 9, so polymorph has a decent chance of producing them.
Tuesday, 13th August 2013, 14:15
Forum: Game Design Discussion
Topic: New Unrand Boots
Replies: 49
Views: 13933
Re: New Unrand Boots
Tuesday, 13th August 2013, 13:03
Forum: Game Design Discussion
Topic: New Unrand Boots
Replies: 49
Views: 13933
Re: New Unrand Boots
Wednesday, 7th August 2013, 01:21
Forum: Crazy Yiuf's Corner
Topic: Thread of Crazy Spell Brainstorming
Replies: 70
Views: 18820
Re: Thread of Crazy Spell Brainstorming
Monday, 5th August 2013, 19:57
Forum: Game Design Discussion
Topic: Remove the haste spell
Replies: 87
Views: 27380
Re: Remove the haste spell
Monday, 5th August 2013, 19:41
Forum: Dungeon Crawling Advice
Topic: Shatter and Tornado
Replies: 30
Views: 9579
Re: Shatter and Tornado
Tuesday, 30th July 2013, 19:53
Forum: YASD! YAVP! and characters in progress too
Topic: Ascend a Demonspawn
Replies: 130
Views: 35044
Re: Ascend a Demonspawn
Monday, 29th July 2013, 18:31
Forum: Game Design Discussion
Topic: Proposal: Revise Negative Aptitudes
Replies: 9
Views: 2941
Re: Proposal: Revise Negative Aptitudes
Thursday, 25th July 2013, 13:12
Forum: Crazy Yiuf's Corner
Topic: Forest or Crypt?
Replies: 22
Views: 6272
Re: Forest or Crypt?
Wednesday, 24th July 2013, 13:18
Forum: Dungeon Crawling Advice
Topic: Chaos Knights
Replies: 19
Views: 4730
Re: Chaos Knights
Friday, 19th July 2013, 13:00
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 62417
Re: Proposal: Rework Item Destruction
Wednesday, 17th July 2013, 13:22
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 62417
Re: Proposal: Rework Item Destruction
Monday, 15th July 2013, 17:26
Forum: Dungeon Crawling Advice
Topic: First Spellcaster?
Replies: 60
Views: 15895
Re: First Spellcaster?
Monday, 15th July 2013, 17:10
Forum: Game Design Discussion
Topic: Brainstorm: bringing the Stalker back!
Replies: 23
Views: 7474
Re: Brainstorm: bringing the Stalker back!
Sunday, 14th July 2013, 16:18
Forum: Game Design Discussion
Topic: Make hostile summons capable of using stairs
Replies: 12
Views: 3889
Re: Make hostile summons capable of using stairs
Friday, 12th July 2013, 01:25
Forum: Dungeon Crawling Advice
Topic: First Spellcaster?
Replies: 60
Views: 15895
Re: First Spellcaster?
Wednesday, 10th July 2013, 16:44
Forum: Game Design Discussion
Topic: Curses
Replies: 109
Views: 30337
Re: Curses
Re: Curses
Tuesday, 9th July 2013, 12:58
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 44991
Re: Potion of beneficial mutation
Tuesday, 9th July 2013, 11:45
Forum: Game Design Discussion
Topic: Invisibility Quirks
Replies: 6
Views: 1717
Re: Invisibility Quirks
Monday, 8th July 2013, 20:11
Forum: Dungeon Crawling Advice
Topic: Unknown Wand {tried by monster}
Replies: 11
Views: 3585
Re: Unknown Wand {tried by monster}
Monday, 8th July 2013, 15:38
Forum: YASD! YAVP! and characters in progress too
Topic: YASD DrCK Tree Form + Mara
Replies: 8
Views: 2266
Re: YASD DrCK Tree Form + Mara
Sunday, 7th July 2013, 03:44
Forum: YASD! YAVP! and characters in progress too
Topic: YASD DrCK Tree Form + Mara
Replies: 8
Views: 2266
YASD DrCK Tree Form + Mara
Saturday, 6th July 2013, 23:18
Forum: Dungeon Crawling Advice
Topic: New Crawler, Assistance Needed
Replies: 11
Views: 2627
Re: New Crawler, Assistance Needed
Wednesday, 3rd July 2013, 20:46
Forum: Game Design Discussion
Topic: High level Transmutation spell ideas/reworking dragon form
Replies: 58
Views: 14450
Re: High level Transmutation spell: Crystalline Form?
Wednesday, 3rd July 2013, 14:45
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26014
Re: Suggestion: slightly more enemy variety in lower dungeon
Tuesday, 2nd July 2013, 14:48
Forum: Dungeon Crawling Advice
Topic: Elven Halls Area
Replies: 30
Views: 7446
Re: Elven Halls Area
Monday, 1st July 2013, 15:38
Forum: Dungeon Crawling Advice
Topic: Help with TrBe
Replies: 19
Views: 4592