Search found 3598 matches
Tuesday, 19th July 2016, 21:41
Forum: Crazy Yiuf's Corner
Topic: Fix Deep Dwarves
Replies: 42
Views: 13181
Monday, 18th July 2016, 21:55
Forum: Game Design Discussion
Topic: make all partially resistible damage 50% resistible
Replies: 18
Views: 4258
Monday, 18th July 2016, 21:53
Forum: Game Design Discussion
Topic: Species Proposal: Spectre
Replies: 16
Views: 4240
Re: Species Proposal: Spectre
Not sure the XL7 choice is needed, but that's pesky details...
Monday, 18th July 2016, 19:55
Forum: Crazy Yiuf's Corner
Topic: Amulet of Resistance
Replies: 11
Views: 2401
Re: Amulet of Resistance
Sunday, 17th July 2016, 22:22
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 24214
Re: mild alt to abstracting weapons
Saturday, 16th July 2016, 23:49
Forum: Game Design Discussion
Topic: Make /digging temporary
Replies: 60
Views: 14752
Re: Make /digging temporary
Saturday, 16th July 2016, 11:54
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28980
Re: Let us choose gods from the start
Saturday, 16th July 2016, 01:49
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 24214
Re: mild alt to abstracting weapons
Saturday, 16th July 2016, 01:40
Forum: Crazy Yiuf's Corner
Topic: The unknown
Replies: 5
Views: 1399
Re: The unknown
There are good reasons for this, and I don't think any developer has ever said it's for increasing game depth.
Friday, 15th July 2016, 10:39
Forum: Game Design Discussion
Topic: Make /digging temporary
Replies: 60
Views: 14752
Re: Make /digging temporary
Thursday, 14th July 2016, 21:49
Forum: Game Design Discussion
Topic: Make /digging temporary
Replies: 60
Views: 14752
Re: Make /digging temporary
Thursday, 14th July 2016, 13:39
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28980
Re: Let us choose gods from the start
Wednesday, 13th July 2016, 18:50
Forum: Crazy Yiuf's Corner
Topic: Why is Airstrike's Damage Formula So Bizarre?
Replies: 12
Views: 4059
Re: Why is Airstrike's Damage Formula So Bizarre?
Wednesday, 13th July 2016, 18:48
Forum: Game Design Discussion
Topic: Remove energy randomisation
Replies: 13
Views: 3154
Wednesday, 13th July 2016, 18:45
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28980
Re: Let us choose gods from the start
Tuesday, 12th July 2016, 21:02
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28980
Re: Let us choose gods from the start
Tuesday, 12th July 2016, 20:27
Forum: Game Design Discussion
Topic: Abstract away monster weapons
Replies: 39
Views: 10073
Re: Abstract away monster weapons
Tuesday, 12th July 2016, 20:13
Forum: Game Design Discussion
Topic: Please, please make "smart" autotargeters optional
Replies: 2
Views: 1608
Re: Please, please make "smart" autotargeters optional
Tuesday, 12th July 2016, 19:29
Forum: Game Design Discussion
Topic: Don't hide items in stacks
Replies: 12
Views: 2348
Re: Don't hide items in stacks
Tuesday, 12th July 2016, 19:25
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28980
Re: Let us choose gods from the start
PowerOfKaishin wrote:Jiyva and Gozag aside, is there any real reason why the player can't just choose their god from the onset?
Won't happen.
Tuesday, 12th July 2016, 19:22
Forum: Game Design Discussion
Topic: Don't hide items in stacks
Replies: 12
Views: 2348
Re: Don't hide items in stacks
Tuesday, 12th July 2016, 11:33
Forum: Dungeon Crawling Advice
Topic: Draconian ghosts are using hax. Ban from game plz.
Replies: 20
Views: 4909
Re: Draconian ghosts are using hax. Ban from game plz.
PowerOfKaishin wrote:I hate ghosts so much and I will continue to bitch about them continuously on all of these forums until something is done about them.
Monday, 11th July 2016, 23:48
Forum: Game Design Discussion
Topic: God Idea: Ibn Hayyan, god of Alchemy
Replies: 15
Views: 3641
Re: God Idea: Ibn Hayyan, god of Alchemy
Monday, 11th July 2016, 23:35
Forum: Game Design Discussion
Topic: Abstract away monster weapons
Replies: 39
Views: 10073
Re: Abstract away monster weapons
Monday, 11th July 2016, 15:51
Forum: Crazy Yiuf's Corner
Topic: Remove all lingering references to Lucy
Replies: 19
Views: 4884
Re: Remove all lingering references to Lucy
Threads like this is what you get if you make working titles public. (To me, the abyssical god is like the fallen god of Crawl, so I nicknamed her Lucy after the fallen arch angel.)
Monday, 11th July 2016, 15:49
Forum: Game Design Discussion
Topic: Abstract away monster weapons
Replies: 39
Views: 10073
Re: Abstract away monster weapons
Good concept, and a cool idea to put a brand like distortion onto religion.
Sunday, 10th July 2016, 22:24
Forum: Game Design Discussion
Topic: God proposal: Ignapikali, the Tunneller
Replies: 20
Views: 5632
Re: God proposal: Ignapikali, the Tunneller
Sunday, 10th July 2016, 17:47
Forum: Crazy Yiuf's Corner
Topic: Eat which item?
Replies: 21
Views: 5067
Re: Eat which item?
Re: tstbtto
Sunday, 10th July 2016, 07:50
Forum: Game Design Discussion
Topic: God proposal: Ignapikali, the Tunneller
Replies: 20
Views: 5632
Re: God proposal: Ignapikali, the Tunneller
Sunday, 10th July 2016, 07:42
Forum: Game Design Discussion
Topic: stoppage ego
Replies: 34
Views: 7940
Re: stoppage ego
Reflection + stoppage would only be possible (for players) through ego shield and amulet, I think. Therefore, I don't think that monsters should ever end up with both.
Saturday, 9th July 2016, 13:11
Forum: Game Design Discussion
Topic: God proposal: Ignapikali, the Tunneller
Replies: 20
Views: 5632
Re: God proposal: Ignapikali, the Tunneller
Friday, 8th July 2016, 12:54
Forum: Game Design Discussion
Topic: Ideas! Scythes and traps...
Replies: 12
Views: 2757
Re: Ideas! Scythes and traps...
I guess one argument against doing this is newbie trap: new players may be misled to think that scythes are extremely strong weapons, when they aren't. But I'd say +1 for Sigmund alone.
Thursday, 7th July 2016, 22:38
Forum: Game Design Discussion
Topic: At any point, should temple have two (or more) exits?
Replies: 4
Views: 1633
Re: At any point, should temple have two (or more) exits?
Thursday, 7th July 2016, 20:01
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 27787
Re: Rename Damnation to Brimstone
CPTANT wrote:Anything but damnation
Wednesday, 6th July 2016, 16:18
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 27787
Re: Rename Damnation to Brimstone
Wednesday, 6th July 2016, 13:36
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 27787
Re: Rename Damnation to Brimstone
Tuesday, 5th July 2016, 21:51
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 27787
Re: Rename Damnation to Brimstone
Monday, 4th July 2016, 23:44
Forum: Crazy Yiuf's Corner
Topic: Sif Muna is the new magic Trog
Replies: 43
Views: 13829
Re: Sif Muna is the new magic Trog
You have no idea how funny your very last sentence is.
Monday, 4th July 2016, 12:58
Forum: Crazy Yiuf's Corner
Topic: Sif Muna is the new magic Trog
Replies: 43
Views: 13829
Re: Sif Muna is the new magic Trog
dynast wrote:What a convoluted way to give players infinite mp.
Did you actually play new Sif? Do you have a simpler idea how to reach the multiple aims around Sif & MP?
Sunday, 3rd July 2016, 02:27
Forum: Game Design Discussion
Topic: Please remove invisibility from chaos effects
Replies: 15
Views: 3841
Re: Please remove invisibility from chaos effects
Friday, 1st July 2016, 17:52
Forum: Game Design Discussion
Topic: Change Orc Sorcerer
Replies: 29
Views: 8355
Re: Change Orc Sorcerer
Thursday, 30th June 2016, 14:59
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14310
Re: Hydra head chopping (was: Riposte)
Thursday, 30th June 2016, 13:16
Forum: Crazy Yiuf's Corner
Topic: Xom rework suggestion
Replies: 14
Views: 3816
Thursday, 30th June 2016, 12:59
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14310
Re: Hydra head chopping (was: Riposte)
Thursday, 30th June 2016, 12:24
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14310
Re: Hydra head chopping (was: Riposte)
Wednesday, 29th June 2016, 21:11
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14310
Wednesday, 29th June 2016, 12:33
Forum: Game Design Discussion
Topic: Ashenzari followers detect spellbooks of spellcasters
Replies: 6
Views: 2082
Wednesday, 29th June 2016, 08:08
Forum: Game Design Discussion
Topic: Please remove invisibility from chaos effects
Replies: 15
Views: 3841
Tuesday, 28th June 2016, 21:03
Forum: Dungeon Crawling Advice
Topic: Extended (that is, Torment) Doesn't Seem Fun
Replies: 19
Views: 4928