Search found 176 matches

Thursday, 16th May 2013, 15:03

Forum: Dungeon Crawling Advice

Topic: CIP - MuCK

Replies: 9

Views: 2265

Re: CIP - MuCK

If i remember right there`s 3 different ways xom can confuse you and 1 or 2 of them can be blocked by clarity. In my most recent xom game (5 runes) there were ~5 confusions that i could not stop with clarity. From past games, the most reliable ways to survive those (they happen at the worst times) w...

Wednesday, 15th May 2013, 06:33

Forum: Game Design Discussion

Topic: Suggestions concerning Poison Magic

Replies: 169

Views: 45509

Re: Suggestions concerning Poison Magic

The beam that's shot by yellow demons and happy eyes could be made into a level 7 conj/poison spell. It even puts pretty bits of monsters everywhere.

Tuesday, 14th May 2013, 09:13

Forum: Game Design Discussion

Topic: Make rod of inaccuracy unrandart

Replies: 9

Views: 2850

Re: Make rod of inaccuracy unrandart

Well, I once found or was gifted a pile of rods in a xom game, and then went on to complete a ziggurat before level 27 while he was tormenting me. Do you want to take away such precious memories? More seriously, I doubt you can convince the makers since you just got massively lucky, and that's part ...

Tuesday, 14th May 2013, 08:32

Forum: Game Design Discussion

Topic: Make rod of inaccuracy unrandart

Replies: 9

Views: 2850

Re: Make rod of inaccuracy unrandart

I don't have a strong opinion on the subject since finding 2 seems like 1 in a million game type of thing, just want to put in perspective the power of the thing by pointing out that freeze cloud rod is as strong or stronger, that vampiric 2h melee weapon vorpal longbow penetration crossbow are stro...

Monday, 13th May 2013, 16:59

Forum: Game Design Discussion

Topic: Okawau face-lift

Replies: 46

Views: 12597

Re: Okawau face-lift

I feel like i have to challenge your initial comments on oka: heroism means i can stop training my main skills well before 27 and instead train up secondary skills (adding cblink/tornado/shatter to a strong melee dude is a significant increase in power!), finesse doesn't give glow so it is still ver...

Saturday, 4th May 2013, 14:20

Forum: Dungeon Crawling Advice

Topic: Summon Elemental

Replies: 4

Views: 1430

Re: Summon Elemental

If you aim at yourself it will use the material under you (so almost always air).

Monday, 1st April 2013, 16:37

Forum: Game Design Discussion

Topic: New Beogh recall is very powerful!

Replies: 21

Views: 4350

Re: New Beogh recall is very powerful!

I have to agree with the ability to stop recalling, but I also wish the the recall spell would work like the beogh ability, plus that it would recall 1 ally every turn during the recall status after first cast of recall and until the second cast of recall. More clearly put: 1- Cast recall, enter rec...

Wednesday, 27th March 2013, 05:43

Forum: Game Design Discussion

Topic: Nightstalker

Replies: 50

Views: 10574

Re: Nightstalker

I'm wondering if this could be turned into an ability that takes say 5 turns to turn on or turn off. That would turn it into a purely positive thing and might be so strong as to make people restart their demonspawns until they got it though.

Tuesday, 26th March 2013, 13:45

Forum: Game Design Discussion

Topic: Proposal: Jiyva's stat change should respect both Str & Dex

Replies: 4

Views: 1582

Re: Proposal: Jiyva's stat change should respect both Str &

I kinda wish there was a way to pay piety to slow the change of stats or even to stop it. It really super worked out for me when i tried playing a caster troll of jyva, but not so much when i had a springan slinger who could only carry a handful of bullets after jyva fixed him.

Tuesday, 26th March 2013, 13:20

Forum: Game Design Discussion

Topic: Proposal: add 1 guaranteed scroll of acquire to "The Pits"

Replies: 2

Views: 1264

Re: Proposal: add 1 guaranteed scroll of acquire to "The Pit

Well, looking through my last 20 morgues for The Pit sprint which obtained at least 1 rune, 6 of them had dangerously low food on death or ascension. But regardless, having just 1 scroll of acquirement in that sprint around the middle part would help players try to fix whatever problem or at least b...

Tuesday, 26th March 2013, 04:08

Forum: Game Design Discussion

Topic: Proposal: add 1 guaranteed scroll of acquire to "The Pits"

Replies: 2

Views: 1264

Proposal: add 1 guaranteed scroll of acquire to "The Pits"

Hi, I've completed that sprint a few times now, and the one thing it`s missing is a scroll of acquirement. Not for more loot, it already contains a huge amount of ridiculous loot, but because that sprint is really short on food. In the 10 rune sprint there is a guaranteed 2-5 acquirements, and that ...

Monday, 25th March 2013, 14:09

Forum: Crazy Yiuf's Corner

Topic: Cursed skin...

Replies: 13

Views: 2443

Re: Cursed skin...

This explains one of the greater mysteries of crawl! Why can't cursed equipment be taken off? Because the straps and zips and other fasterners have gone away! Brilliant!! But this begs the obvious question:

Are women cursed men?

Monday, 25th March 2013, 05:24

Forum: Crazy Yiuf's Corner

Topic: Cursed skin...

Replies: 13

Views: 2443

Re: Cursed skin...

Oh, you curse my heart with sadness, (wo)man of the internet.

Monday, 25th March 2013, 03:04

Forum: Dungeon Crawling Advice

Topic: All The Gods

Replies: 92

Views: 23151

Re: All The Gods

It`s a little weird you are having trouble with kiku as it`s such a powerful god. You said you were having mana issues when you have corpses on demand and sublimation? My guess is you arent sufficiently abusing kiku`s corpse delivery service. Remember they cost little piety, can be raised to provide...

Monday, 25th March 2013, 02:52

Forum: Crazy Yiuf's Corner

Topic: Cursed skin...

Replies: 13

Views: 2443

Re: Cursed skin...

I would settle for saying i`ve never worn a cursed hide from a dude i've skinned before. There should be a new career choice in crawl: politician. The beetle sees you and asks politely for reinforcements. You tell the beetle you are the reinforcements. The beetle is confused. You take the confused b...

Monday, 25th March 2013, 02:31

Forum: Crazy Yiuf's Corner

Topic: Cursed skin...

Replies: 13

Views: 2443

Cursed skin...

You see here a troll corpse. You start butchering the troll corpse with your knife. You finish chopping the troll corpse into pieces. You see here a troll hide. g - a troll hide You finish putting on your cursed +0 troll hide. Oops, that feels deathly cold. Just had to share this. For some reason I ...

Sunday, 17th March 2013, 15:16

Forum: Game Design Discussion

Topic: Proposal: remove scBlink and cBlink (except for Chei)

Replies: 41

Views: 7872

Re: Proposal: remove scBlink and cBlink (except for Chei)

For me cblink is the alternative when haste doesnt exist. I'd be sad if it ceased to exist.

Saturday, 16th March 2013, 15:32

Forum: Game Design Discussion

Topic: Lets talk amulets

Replies: 29

Views: 7078

Re: Lets talk amulets

Resist corrosion could be rolled into conservation. To conserve equipment.

Friday, 15th March 2013, 23:16

Forum: Game Design Discussion

Topic: Proposal: make guardian spirit a little more interesting

Replies: 47

Views: 9845

Re: Proposal: make guardian angel a little more interesting

Two actual suggestions. Warding could work on all attacks from summons, not just melee attacks. Clarity should block Xom confusion. Seriously, why on earth doesn't it? I just really support these two suggestions. I would go further on warding saying that if it cut all damage from summons caused by ...

Monday, 11th March 2013, 19:32

Forum: Game Design Discussion

Topic: TSO quibble

Replies: 23

Views: 5654

Re: TSO quibble

Ok consider the derail resolved. On the actual thread subject, I hadn't noticed at all but it makes sense.

Monday, 11th March 2013, 19:17

Forum: Game Design Discussion

Topic: TSO quibble

Replies: 23

Views: 5654

Re: TSO quibble

So it's 100% for flavor? I though it was some sort of challenge condition but had trouble figuring out why since he's not that strong for the part of the game when it matters. For reference I played that dude as a hybrid, got 8 runes (didnt do crypt blade elf tomb hells abyss), and early on i was ca...

Monday, 11th March 2013, 19:04

Forum: Game Design Discussion

Topic: TSO quibble

Replies: 23

Views: 5654

Re: TSO quibble

Just out of curiosity, why is he still pooped by punching confused living humanoids? That doesn't matter much for the extended game but for the normal game it`s just annoying, I don't get it. Having played a full game with him a month or two ago, i don't think the game would have gone any better or ...

Tuesday, 5th March 2013, 22:14

Forum: Game Design Discussion

Topic: Idea for a new unique and vault

Replies: 1

Views: 1109

Re: Idea for a new unique and vault

Thats pretty funny! To establish a relationship, perhaps there could be a cat in a poodle of blood in yiuf vaults, and a hammer in a poodle of blood in fuiy(?) vaults?

If you make it and submit it im sure it will see some playtesting, so go right ahead!

Saturday, 2nd March 2013, 13:22

Forum: Game Design Discussion

Topic: Unloved Spells: Creativity vs Efficiency

Replies: 44

Views: 12125

Re: Unloved Spells: Creativity vs Efficiency

Not sure if it was changed, but degeneration+polymorph used to make it possible, when abused far too much for fun, to obtain level 27 around D15. That was the least fun game ever but i used to be very bad and looking for ways to win ok?? Also ball lightning is one of the spells that does the most da...

Saturday, 23rd February 2013, 16:40

Forum: Dungeon Crawling Advice

Topic: Antimagic bows

Replies: 15

Views: 3203

Re: Antimagic bows

There is a guaranteed crossbow of chaos on a yaktaur in the 10 rune challenge sprint. It's fun but comes a little too late sadly, I would have liked to try a full run with it.

Monday, 18th February 2013, 12:23

Forum: Game Design Discussion

Topic: Fewer meat stacks

Replies: 8

Views: 2128

Fewer meat stacks

Sooooo, is there a reason why meat of different species doesn't stack? Wouldn't it be alright if there was only clean meat, contaminated meat, poisoned meat, mutagenic meat, using the existing meat age code to separate the stacks? Or maybe there's a super great reason for how it is right now, but if...

Saturday, 9th February 2013, 04:02

Forum: Dungeon Crawling Advice

Topic: Playing with Xom

Replies: 9

Views: 2395

Re: Playing with Xom

So i finished my game today and outside the xomfusions it was extremely fun. I ran out of cure xomfusion potions while clearing the orb room, and then i got xomfused again while a low hp orb of fire was on screen and an orb of destruction was flying towards it. Thankfully the orb destroyed the orb, ...

Friday, 8th February 2013, 22:30

Forum: Game Design Discussion

Topic: Proposal: guarantee 10-20 ?/! at Crypt end

Replies: 103

Views: 26950

Re: Slight adjustment to crypt

Really? As far as I know the loot is completely random, I've rarely left crypt with something I cared about (compared to elf where I almost always find at least 1 keeper), and while the xp is pretty easy to get there, I don't find crawl to be short on xp, neither for 3-5 runes or full 15 rune games....

Friday, 8th February 2013, 22:23

Forum: Game Design Discussion

Topic: Proposal: guarantee 10-20 ?/! at Crypt end

Replies: 103

Views: 26950

Proposal: guarantee 10-20 ?/! at Crypt end

After I finished my game today I checked out my morgue and noticed I hadn't gone to crypt. Again. Looking through my recent morgues I don't think I've gone in a few months, last time being when I switched to a happy god and wanted some piety. Sooooo, thinking about why i do other rune-less branches,...

Friday, 8th February 2013, 20:56

Forum: Dungeon Crawling Advice

Topic: Summon Dragons, shedu, Elemental damage

Replies: 25

Views: 7411

Re: Summon Dragons, shedu, Elemental damage

I guess i`ll chuck this as seeing what i wanna see but it always felt like magic darting a plate mail orc was pointless while shocking it was painless.

Friday, 8th February 2013, 20:13

Forum: Dungeon Crawling Advice

Topic: Summon Dragons, shedu, Elemental damage

Replies: 25

Views: 7411

Re: Summon Dragons, shedu, Elemental damage

I'm sure the guys in orange and blue know what's up yet I consistently damage heavy armor guys with flame/ice clouds, throw flame/frost, fireball, and ice/fire/drain/lightning bolt. For the bolts I could believe the damage is high enough that I don't notice the AC but when I just learned throw flame...

Friday, 8th February 2013, 08:35

Forum: YASD! YAVP! and characters in progress too

Topic: CIP HOPr -- how do these work exactly?

Replies: 22

Views: 3919

Re: CIP HOPr -- how do these work exactly?

You have a few options for training depending on what you have lying around. - Blink spell: transloc to ~6 - Repel missiles/swiftness: charms to ~8 - Regeneration/flight: charms to ~10 - Good rod(s): evoc to ~10 - Disc of storms + relec: evoc to ~15 One thing i often do but rarely see others do is g...

Friday, 8th February 2013, 06:47

Forum: Dungeon Crawling Advice

Topic: Playing with Xom

Replies: 9

Views: 2395

Re: Playing with Xom

Thanks for the good post! I didn't know xom wouldn't animate my weapons anymore, I though it was just some big luck as I remember he used to do it a lot and it was no fun. Anyway, I guess what I was trying to say in many more words is that Xom is really fun right now, not because of one big thing bu...

Friday, 8th February 2013, 04:05

Forum: Dungeon Crawling Advice

Topic: Playing with Xom

Replies: 9

Views: 2395

Re: Playing with Xom

Wow, I played again tonight and this confusion is by far the worst thing about Xom, it is just so frustrating. Even getting abyssed was good by comparison since it happened at a level where it was a challenge but wasnt a death sentence. According to my log file I have been Xomfused ~35 times and I h...

Thursday, 7th February 2013, 19:46

Forum: Dungeon Crawling Advice

Topic: Playing with Xom

Replies: 9

Views: 2395

Re: Playing with Xom

Darn, that`s what I remembered from when I played him way back but I could have misremembered. Oh well, I guess that means lichform is super dangerous with that guy.

Thursday, 7th February 2013, 14:00

Forum: Dungeon Crawling Advice

Topic: Playing with Xom

Replies: 9

Views: 2395

Playing with Xom

Hi, I've got a character in the latest trunk going with Xom and overall it`s pretty fun. There have been some really mean moments (teleports in awful places, frequent torments on me that don't affect enemies, putting a bomb on an enemy next to me that`s also in a flame cloud, a couple enemy polymorp...

Tuesday, 5th February 2013, 16:20

Forum: Game Design Discussion

Topic: Late game stash

Replies: 15

Views: 4185

Re: Late game stash

Dude, you have the safest stash in Temple and Lair2, very safe stashes in Lair1 and Vestibule, safe stashes anywhere in corners, and mostly safe stashes everywhere. Other options could be nice but the issue is convincing a non paid developer in doing it, which is the reason why all these stash threa...

Saturday, 2nd February 2013, 17:50

Forum: Game Design Discussion

Topic: Late game stash

Replies: 15

Views: 4185

Re: Late game stash

Once in a while a demon spawns, but the vestibule is small, so even in the off chance he picks something up you'll find him in a sec and get it back. For reference, i probably saw one demon respawn in the vestibule per 15 rune game, and I don't remember seeing one pick up one of my items as they see...

Saturday, 2nd February 2013, 17:13

Forum: Game Design Discussion

Topic: Late game stash

Replies: 15

Views: 4185

Re: Late game stash

You might wanna consider doing a search about this subject or browsing a few pages, this is a fairly common subject that has had a bunch of discussion. edit: basically vestibule is almost completely safe, and leaving stuff on the ground anywhere else is almost completely safe as long as it isnt in c...

Saturday, 2nd February 2013, 00:59

Forum: Game Design Discussion

Topic: New Book of Conjurations

Replies: 161

Views: 40216

Re: New Book of Conjurations

I have to agree with everyone that this new book is pretty fun but woaaahh IMB in a starting book is really strong.

Thursday, 10th January 2013, 07:00

Forum: Dungeon Crawling Advice

Topic: Too many daggers to choose from...

Replies: 17

Views: 4334

Re: Too many daggers to choose from...

Hi, can i ask a little favor? Would you mind doing a stab with vampiric and report if it applies to the big stab damage? I never tried it and expect not but would be nice to know. As for speed being better, i believe that like mentioned in case of a confusion stab attempts you'll get more tries befo...

Wednesday, 9th January 2013, 22:44

Forum: Dungeon Crawling Advice

Topic: Evocations

Replies: 26

Views: 6696

Re: Evocations

Getting evokable invis/blink/rage to 5% fail can be worth it on the right char, also 10 evoc gets the freeze cloud rod from good to excellent and 5 for the other rods from ok to good, also ~15 evoc disc of storm can carry most chars to a win, staff of channeling with 5 for out of combat regen or ~15...

Monday, 7th January 2013, 12:57

Forum: Game Design Discussion

Topic: Mechanical traps

Replies: 59

Views: 13812

Re: Mechanical traps

Sar wrote:Is it certain that Traps skill has to go? ... I mean, it has one of the best mastery titles!


For real. Dungeon Master. Getting it without grinding felt like such an achievement.

Monday, 7th January 2013, 12:49

Forum: Game Design Discussion

Topic: The Abyss: Inception

Replies: 64

Views: 17839

Re: The Abyss: Inception

When i went to the abyss in my most recent game i had the shortest trip ever by some unbelievable luck so I didnt get to see much of it, but then i went to a ziggurat and had a couple abyss floors and i can report that these floors have gone from being completely trivial to having high but manageabl...

Monday, 7th January 2013, 12:39

Forum: Game Design Discussion

Topic: Regen is OP (was: switch behavior of CBlink and ?Blink)

Replies: 7

Views: 2079

Re: Regen is OP (was: switch behavior of CBlink and ?Blink)

My favorite regen "trick" is stacking a troll armor + regen spell + regen ring if found one and use sublimation + high level conjuration/summoning to stomp everything, zot, pan, hell, ziggurats, i find this is one of the easiest and safest way to win.

Monday, 10th December 2012, 04:57

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: NaTm/Fedhas

Replies: 5

Views: 1407

Re: YASD: NaTm/Fedhas

I think the most effective way is to train some dodge and use forms (use spider to get close even if you're not fighting as a spider) but i got frustrated by the same problems as you last time i played it so i ended up building tank, going downstairs, making noise to attract everything, then stair d...

Monday, 10th December 2012, 01:29

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: KoHu, PewPewPew~

Replies: 9

Views: 2884

Re: CIP: KoHu, PewPewPew~

Hi! Just a quick note since i played a demigod crossbow guy recently, I found something like ~1300 total bolts total that game and ran out a bit before i finished my 15 runes, so keep that in mind! Also haste+penetration bolts from a safe spot in his corridors really own the royal jelly, it's surpri...

Thursday, 29th November 2012, 19:12

Forum: Game Design Discussion

Topic: Webtiles trunk text scroll

Replies: 12

Views: 4220

Re: Webtiles trunk text scroll

Thanks again!!

Wednesday, 28th November 2012, 20:32

Forum: Crazy Yiuf's Corner

Topic: Tiny Vices You Have When You Play Crawl But Can't Give Up

Replies: 22

Views: 5625

Re: Tiny Vices You Have When You Play Crawl But Can't Give U

It`s tab, it`s always tab. Tab at full skill, tab with no skill. Tab kobolds, tab pan lords. Tab in the morning, tab in the evening.

Just one more tab. Really, just this once. Once more. Just one other.

Wednesday, 28th November 2012, 14:59

Forum: Game Design Discussion

Topic: Webtiles trunk text scroll

Replies: 12

Views: 4220

Re: Webtiles trunk text scroll

Here's another picture of the problem i took when i came back home yesterday night while watching someone else play: http://i49.tinypic.com/148zvcj.png . edit: note that sometimes the pictures will be squished so the full 8 tiles down will be shown in the area that would be used if it was 7 tiles do...
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