Search found 431 matches
Saturday, 4th June 2016, 18:04
Forum: Game Design Discussion
Topic: Supreme Bikeshedding: Kikubaoiqkdoid
Replies: 20
Views: 5326
Thursday, 2nd June 2016, 18:36
Forum: Game Design Discussion
Topic: Remove evokable invisibility (was remove "End invisibility")
Replies: 30
Views: 8331
Re: Remove "End invisibility" ability
Wednesday, 1st June 2016, 20:14
Forum: Dungeon Crawling Advice
Topic: Damage and AC
Replies: 22
Views: 5187
Re: Damage and AC
Monday, 23rd May 2016, 18:50
Forum: Crazy Yiuf's Corner
Topic: nicer lab mazes
Replies: 13
Views: 3048
Re: nicer lab mazes
Monday, 23rd May 2016, 18:42
Forum: Game Design Discussion
Topic: Rework/Remove Labyrinths (or at least remove map rot)
Replies: 65
Views: 19763
Re: Rework/Remove Labyrinths (or at least remove map rot)
Rast wrote:So much talking about the issue, nothing being done...
The thread has only existed for 3 days, be patient
Monday, 23rd May 2016, 03:42
Forum: Crazy Yiuf's Corner
Topic: nicer lab mazes
Replies: 13
Views: 3048
Re: nicer lab mazes
Saturday, 21st May 2016, 21:13
Forum: Game Design Discussion
Topic: Rework/Remove Labyrinths (or at least remove map rot)
Replies: 65
Views: 19763
Re: Rework/Remove Labyrinths (or at least remove map rot)
Saturday, 21st May 2016, 05:37
Forum: Game Design Discussion
Topic: Rework/Remove Labyrinths (or at least remove map rot)
Replies: 65
Views: 19763
Re: Rework/Remove Labyrinths (or at least remove map rot)
Saturday, 21st May 2016, 05:27
Forum: Dungeon Crawling Advice
Topic: Setting Options While Playing
Replies: 2
Views: 1083
Re: Setting Options While Playing
Wednesday, 18th May 2016, 20:19
Forum: Dungeon Crawling Advice
Topic: Monster cloud interactions
Replies: 6
Views: 1830
Re: Monster cloud interactions
Saturday, 14th May 2016, 22:41
Forum: Dungeon Crawling Advice
Topic: Wiz Mode commands
Replies: 1
Views: 1002
Thursday, 12th May 2016, 19:36
Forum: Game Design Discussion
Topic: Remove either orb run or digging
Replies: 150
Views: 45072
Re: Remove either orb run or digging
Thursday, 12th May 2016, 19:00
Forum: Game Design Discussion
Topic: Remove either orb run or digging
Replies: 150
Views: 45072
Re: Remove either orb run or digging
Thursday, 12th May 2016, 07:15
Forum: Coding
Topic: How hard would it be to get rid of undead racial restriction
Replies: 2
Views: 3085
Re: How hard would it be to get rid of undead racial restric
(explain what you want changed, then maybe we can give you a real answer)
Thursday, 5th May 2016, 03:25
Forum: Dungeon Crawling Advice
Topic: New Crawler With One Extremely Important Question
Replies: 3
Views: 1455
Thursday, 14th April 2016, 09:22
Forum: Game Design Discussion
Topic: Are Caustic Shrikes (And Corr in general) too strong?
Replies: 42
Views: 9840
Re: Are Caustic Shrikes (And Corr in general) too strong?
Thursday, 14th April 2016, 01:53
Forum: Game Design Discussion
Topic: Orbs of Fire Malmutes
Replies: 16
Views: 4167
Re: Orbs of Fire Malmutes
Monday, 11th April 2016, 01:25
Forum: Game Design Discussion
Topic: Susceptible to X
Replies: 38
Views: 9755
Re: Susceptible to X
pubby wrote:Why the poopy can't the game just say rF- or rF+? It's like I'm in a madhouse.
Because if you've never played Crawl, "rF-" is a meaningless string of symbols, whereas "susceptible to fire" is perfectly clear.
Thursday, 7th April 2016, 06:27
Forum: Crazy Yiuf's Corner
Topic: tile licence question
Replies: 3
Views: 1409
Re: tile licence question
Sunday, 3rd April 2016, 10:21
Forum: Game Design Discussion
Topic: Essence Investment
Replies: 3
Views: 1238
Re: Essence Investment
Monday, 28th March 2016, 04:09
Forum: Crazy Yiuf's Corner
Topic: crazy yiuf doesn't have a corner
Replies: 7
Views: 2166
Wednesday, 23rd March 2016, 18:49
Forum: Crazy Yiuf's Corner
Topic: Why is it that we have "Hell lions", but no "Lions"?
Replies: 28
Views: 7476
Re: Why is it that we have "Hell lions", but no "Lions"?
tasonir wrote:It's news to me that breathing nitrogen is a way people actually commit suicide though, never heard of that. It prevents your body from panicking and isn't painful? (Note: Tasonir does not endorse suicide, and recommends professional counselling)
https://www.youtube.com/watch?v=PlkxcC79LA8
Wednesday, 23rd March 2016, 18:38
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59945
Re: Luring (was: DCSS has a power creep problem)
Wednesday, 23rd March 2016, 17:29
Forum: Game Design Discussion
Topic: God Proposal: Udums, the God of Improbability
Replies: 15
Views: 4533
Re: God Proposal: Udums, the God of Improbability
Tuesday, 15th March 2016, 18:53
Forum: Dungeon Crawling Advice
Topic: No Spectral Sword of Power
Replies: 10
Views: 3029
Re: No Spectral Sword of Power
Monday, 14th March 2016, 19:37
Forum: Crazy Yiuf's Corner
Topic: Bring back itemdest
Replies: 29
Views: 5849
Re: Bring back itemdest
Wahaha wrote:by the way Rise up fellow item destruction supporters! We've been oppressed for too long. Now it is time to reclaim what we lost!
Don't you mean "lose what we reclaimed"
Wednesday, 9th March 2016, 20:26
Forum: Technical Support
Topic: Does offline DCSS have a crash/blackout recovery system?
Replies: 2
Views: 1326
Re: Does offline DCSS have a crash/blackout recovery system?
Wednesday, 9th March 2016, 19:43
Forum: Crazy Yiuf's Corner
Topic: New draconian color
Replies: 52
Views: 17737
Friday, 4th March 2016, 18:07
Forum: Crazy Yiuf's Corner
Topic: Dungeon Crawl Variants
Replies: 23
Views: 8972
Re: Dungeon Crawl Variants
Friday, 4th March 2016, 00:02
Forum: Crazy Yiuf's Corner
Topic: Have armour drops been massively nerfed?
Replies: 13
Views: 3260
Re: Have armour drops been massively nerfed?
Jeremiah wrote:I'm thinking it must be due to a change in the way armour worn by monsters is generated.
You'd be incorrect, sorry.
Thursday, 3rd March 2016, 09:29
Forum: Crazy Yiuf's Corner
Topic: Makhleb's altar tile
Replies: 15
Views: 3060
Tuesday, 1st March 2016, 23:56
Forum: Crazy Yiuf's Corner
Topic: Shulal Ru'ubthak: God of Eldritch Magic (Redraft)
Replies: 9
Views: 5547
Re: Shulal Ru'ubthak: God of Eldritch Magic (Redraft)
Monday, 29th February 2016, 18:08
Forum: Dungeon Crawling Advice
Topic: How do you do Summoner Extended?
Replies: 12
Views: 2803
Re: How do you do Summoner Extended?
Monday, 22nd February 2016, 18:15
Forum: Crazy Yiuf's Corner
Topic: Tier List: Tavern Posters
Replies: 15
Views: 4766
Re: Tier List: Tavern Posters
archaeo wrote:Sandman25 hasn't been "removed," and is in fact welcome to come back at any time.
He just doesn't spawn outside of vaults anymore
Saturday, 20th February 2016, 08:51
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59945
Re: Luring (was: DCSS has a power creep problem)
Sunday, 14th February 2016, 19:44
Forum: Game Design Discussion
Topic: Move some spells out of Conjurations
Replies: 32
Views: 9699
Re: Move some spells out of Conjurations
Sunday, 14th February 2016, 01:19
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59945
Re: Luring (was: DCSS has a power creep problem)
Sunday, 14th February 2016, 00:03
Forum: Crazy Yiuf's Corner
Topic: YAFVP - FTL
Replies: 6
Views: 2407
Re: YAFVP - FTL
Saturday, 13th February 2016, 19:41
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59945
Re: Luring (was: DCSS has a power creep problem)
Friday, 12th February 2016, 16:52
Forum: Game Design Discussion
Topic: Trap Improvement (was: Shafts need to be reworked.)
Replies: 37
Views: 10227
Re: Trap Improvement (was: Shafts need to be reworked.)
Friday, 12th February 2016, 15:59
Forum: Game Design Discussion
Topic: FR: Cleaving description
Replies: 7
Views: 1659
Re: FR: Cleaving description
Friday, 5th February 2016, 21:01
Forum: Game Design Discussion
Topic: Move some spells out of Conjurations
Replies: 32
Views: 9699
Re: Move some spells out of Conjurations
Friday, 5th February 2016, 20:21
Forum: Crazy Yiuf's Corner
Topic: Shouldn't poison magic have some high level spells?
Replies: 40
Views: 8177
Re: Shouldn't poison magic have some high level spells?
Friday, 5th February 2016, 20:10
Forum: Game Design Discussion
Topic: Move some spells out of Conjurations
Replies: 32
Views: 9699
Re: Move some spells out of Conjurations
Friday, 5th February 2016, 20:04
Forum: Game Design Discussion
Topic: Move some spells out of Conjurations
Replies: 32
Views: 9699
Move some spells out of Conjurations
Friday, 5th February 2016, 19:03
Forum: Crazy Yiuf's Corner
Topic: Shouldn't poison magic have some high level spells?
Replies: 40
Views: 8177
Re: Shouldn't poison magic have some high level spells?
Wednesday, 3rd February 2016, 04:46
Forum: Game Design Discussion
Topic: Wand removal nitpick
Replies: 27
Views: 7238
Re: Wand removal nitpick
savageorange wrote:Oops:
(note the flame next to the wand
via https://www.reddit.com/r/dcss/comments/ ... _iceblast/
It took us one day!
Monday, 1st February 2016, 20:21
Forum: Crazy Yiuf's Corner
Topic: compensating removals
Replies: 20
Views: 4490
Re: compensating removals
Monday, 1st February 2016, 19:24
Forum: Crazy Yiuf's Corner
Topic: compensating removals
Replies: 20
Views: 4490
Re: compensating removals
Monday, 1st February 2016, 19:17
Forum: Game Design Discussion
Topic: Mummy restore self ability should heal confusion
Replies: 10
Views: 2498