Search found 149 matches

Sunday, 23rd October 2016, 23:00

Forum: The Dart Board

Topic: Casual League Week 43 - Mf^Oka

Replies: 48

Views: 20839

Re: Casual League Week 43 - Mf^Oka

First guy died to an invisible horror like an idiot.

Second guy had +9 Vampiric Demon Trident by the time I entered Lair.
Died in hell with 7 runes after clearing out Zot 5.
Tier 3 if you are nice, Tier 2 if you are strict.

Saturday, 22nd October 2016, 19:59

Forum: The Dart Board

Topic: Casual League Week 43 - Mf^Oka

Replies: 48

Views: 20839

Re: Casual League Week 43 - Mf^Oka

This weekly challenge thing seems cool, just started this.
Barely got me 20 EV just before finding the Lair.
I had 2 agility potions and heroism to cheat my way up to 20EV but im glad I didn't have too.
Now all I have to do is win. As long as I don't do nothing stupid that shouldn't be too hard.

Saturday, 22nd October 2016, 10:53

Forum: Contributions

Topic: Title Splash

Replies: 2

Views: 3767

Title Splash

Its been awhile and I bet no one here remembers me. Anyways I made a garbage title splash again. http://i.imgur.com/DISesPA.png You guys can use it if you want, I'll be throwing it in that title bin regardless. I've been thinking about updating the blood tiles too. While I have learned some coding s...

Saturday, 26th October 2013, 03:25

Forum: Game Design Discussion

Topic: Game Balancing (not necessarily Crawl)

Replies: 13

Views: 4246

Re: Game Balancing (not necessarily Crawl)

This isn't very contrucive but...
Whatever you do make sure your game has Dwarfs in it.

Monday, 3rd June 2013, 07:03

Forum: YASD! YAVP! and characters in progress too

Topic: What? I dont even... why.

Replies: 9

Views: 2631

Re: What? I dont even... why.

Its not trunk. If it was trunk it'd probably be something worse

Monday, 3rd June 2013, 05:28

Forum: YASD! YAVP! and characters in progress too

Topic: What? I dont even... why.

Replies: 9

Views: 2631

What? I dont even... why.

What is a Hill Giant doing on DL5?
Who thought this would be funny?
Why did i choose to fight the Hill giant on DL5?
When will be getting Dwarfs back?

Saturday, 6th April 2013, 18:10

Forum: Dungeon Crawling Advice

Topic: Help Punching Things

Replies: 18

Views: 4727

Re: Help Punching Things

One of my favorite wins was with my punchy character, based on this wonderful guide. I'd preferably not like to use any magic, although abilities from gods/etc are fine. The easiest punchy build that doesn't use magic would be a Troll Berzerker. Start by turning off everything but UC. Never turn off...

Saturday, 6th April 2013, 17:32

Forum: Crazy Yiuf's Corner

Topic: Dungeon in space and other beginner oddities

Replies: 7

Views: 2322

Re: Dungeon in space and other beginner oddities

I love the cursed ring of teleportation...

Friday, 5th April 2013, 20:12

Forum: Dungeon Crawling Advice

Topic: Questions that are nagging me

Replies: 12

Views: 3425

Re: Questions that are nagging me

Deep Dwarfs are able to tank a great deal more damage before going down than a bloodless vampire, and they start with a wand of healing. These guys are good but I'm not sure why someone would compare them to a Vamp or mummy. Bloodless vamps also get a pretty big boost to stealth, a nonleathal foodcl...

Thursday, 20th December 2012, 08:44

Forum: Dungeon Crawling Advice

Topic: List your favourite builds

Replies: 212

Views: 95165

Re: List your favourite builds

2 and a half years ago, when I first found this game I read through all of the Race and class summaries before actually playing a single game. I remember really liking the idea of Transmuters. I'm not very good at the game as I only have 2 wins, but one of them was a NaMk of Chei. Played it like a T...

Thursday, 22nd November 2012, 05:20

Forum: YASD! YAVP! and characters in progress too

Topic: DEFE Marathon

Replies: 0

Views: 838

DEFE Marathon

Player History My first win was with Bac the DEFE, with 5 runes. It was my second try with a DEFE, though the DEFE guide helped a great deal. Four Months Later, I managed to grab myself a Second win, with Kader the NaMk, 7 runes. Always plays with 8bit music playing in the BG, and while reading a g...

Sunday, 7th October 2012, 18:15

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: Draconian monk. How should I proceed?

Replies: 9

Views: 3914

Re: CIP: Draconian monk. How should I proceed?

Monks are the same as Regular Melee fighters, they just use the mighty weapon known as the Fist. This deadly weapon is always the same, and always start with. It also has great damage potential, especially when backed with Transmutations. I dont know why you put 12 SL into maces, you might have gott...

Wednesday, 7th March 2012, 03:34

Forum: Game Design Discussion

Topic: Quick word about MD

Replies: 13

Views: 4393

Re: Quick word about MD

Why isn't this locked yet?

Edit: I also don't really think i can really add anything to the removal of MD discussion other than i dont like it.

Sunday, 4th March 2012, 21:30

Forum: Game Design Discussion

Topic: Quick word about MD

Replies: 13

Views: 4393

Re: Quick word about MD

"Omndra's case shows it should be done, so add a clause to the relevant documentation that content, once accepted, is part of the package." Someone should probably go do that. "It also goes directly against one principle of Crawl development, the Soup in DCSS: participation of non-de...

Sunday, 4th March 2012, 20:53

Forum: Game Design Discussion

Topic: Quick word about MD

Replies: 13

Views: 4393

Re: Quick word about MD

I am fairly certain i can ask any question i want to.
Is it also Illegal to ask an individual what their favorite food is now?

Sunday, 4th March 2012, 20:47

Forum: Game Design Discussion

Topic: Quick word about MD

Replies: 13

Views: 4393

Re: Quick word about MD

Its not like I plan to take any legal actions against anyone.
I just dont want them to use my work anymore.

Hopefully the Devs here respect me enough to throw them out.
Oh wait, they dont.

Sunday, 4th March 2012, 20:32

Forum: Game Design Discussion

Topic: Quick word about MD

Replies: 13

Views: 4393

Quick word about MD

EDIT: I'm Cool about this now, even though my opinion remains the same about the Dwarfs Original Message: *coughs* Hi. Umm this is a bit awkward for me. So i will try to keep it short. I do not agree or support the Idea that MD should be removed from DC:SS at all. I am aware that this topic has bee...

Saturday, 17th December 2011, 09:14

Forum: Game Design Discussion

Topic: Loading screen requests

Replies: 12

Views: 4021

Re: Loading screen requests

Alot of people want me to draw something with bladehands... On one hand I do like drawing blood. On the other hand, Bladehands don't glow... On the other, other hand I do like drawing blood On the other, other, other hand and i'd have to draw a person, and i am probably not the best choice for that....

Friday, 16th December 2011, 03:52

Forum: Game Design Discussion

Topic: Loading screen requests

Replies: 12

Views: 4021

Re: Loading screen requests

If this collab goes well doing more would be fun, if that means i can avoid drawing the Humans

Friday, 16th December 2011, 01:10

Forum: Game Design Discussion

Topic: Loading screen requests

Replies: 12

Views: 4021

Re: Loading screen requests

Roctavain i've seen a couple of your tiles and they are amazing! I know my style is nothing like Denzi's as i am pretty sure that he is using MSpaint for all of his stuff while i am using Gimp. and not all my stuff goes into the game either. However the beauty of the title splashes is that you dont ...

Thursday, 15th December 2011, 19:28

Forum: Game Design Discussion

Topic: Loading screen requests

Replies: 12

Views: 4021

Loading screen requests

Hey its me again. I finally got done with Dark souls and Skyrim, also Crawl has been beating me up lately. That means I've been drawing alot more. I've already made a new title splash with a Firemage. So what should I do next? I think i'll draw up Sigmund while you guys decide on what else needs to ...

Saturday, 12th November 2011, 07:34

Forum: YASD! YAVP! and characters in progress too

Topic: Summoner

Replies: 0

Views: 704

Summoner

This is my first Vamp Summoner and he is pretty neat
Image

I think I should branch out into Necromancy but all i have is a Necronomicon

Friday, 30th September 2011, 21:51

Forum: Crazy Yiuf's Corner

Topic: Most dangerous foe

Replies: 27

Views: 6296

Re: Most dangerous foe

That XL:20 Kobozerker Ghost who died on DL:7 after abandoning Trog in the temple, then ran from summons up the stairs and got Mauled there.

Friday, 30th September 2011, 21:41

Forum: Crazy Yiuf's Corner

Topic: Crawl is not the only game that features the quokka

Replies: 46

Views: 13242

Re: Crawl is not the only game that features the quokka

I think we need a new unique Quokka thats dressed up in a soccer uniform. lol

Friday, 30th September 2011, 03:59

Forum: Crazy Yiuf's Corner

Topic: *reaching out yet again* ^^

Replies: 10

Views: 2952

Re: *reaching out yet again* ^^

Welcome Schwa! I like your Blinking Archer Character build idea, but i've never really made a good ranger before. That idea sounds like it would work better on a Halfling. Slings are just as good as bows, and Halflings are amazing with them and translocations. And when you finally do make it into Zo...

Thursday, 29th September 2011, 20:45

Forum: Crazy Yiuf's Corner

Topic: Odd things sighted in dungeon.

Replies: 963

Views: 279697

Re: Odd things sighted in dungeon.

Pteriforever wrote:If you want to escape, this is one stairway you shouldn't follow down:

Image

If you've got a scroll of tele you can use that then go back up the stairs.
Or there could be a hidden door.

Thursday, 29th September 2011, 19:44

Forum: Crazy Yiuf's Corner

Topic: Do you listen to music while playing Crawl?

Replies: 69

Views: 20776

Re: Do you listen to music while playing Crawl?

I used to listen to 8 Bit music from 8BC.org
But now I've found some great Ambient Horror soundtracks that freak me out and cause me to be extremely cautious.

Sunday, 25th September 2011, 19:19

Forum: Crazy Yiuf's Corner

Topic: How do you name your characters?

Replies: 67

Views: 22175

Re: How do you name your characters?

I just smash two words together, or just use a longer word that stands for death or hopelessness. For Example: Bloodclaw, Ripfang, RipGuts. FaceMelt, KillStab, RageBlade, Oblivion, FistKick, DeadEye, RedTooth, FrostBite, TrollBlood, FaceKick, FaceRip, JellyPump, and CakeHat. You know stuff like that.

Friday, 23rd September 2011, 18:19

Forum: Game Design Discussion

Topic: Feedback on Trunk deployment (.10)

Replies: 48

Views: 13379

Re: Comments about latest Trunk features (.10)

I'm playing a new Octopode named Cthulhu in the new trunk its pretty fun so far. However it seems like they are pretty much built to be mages and Melee isn't a good idea for them, so would bumping their Conj apt up to +1 be a good idea? This hasn't been my experience. They get pretty substantial bo...

Friday, 23rd September 2011, 17:10

Forum: Game Design Discussion

Topic: Demigods feedback and help wanted!

Replies: 91

Views: 22982

Re: Demigods feedback and help wanted!

It would be cool if Trog names just smashed two violent sounding words together like BloodGuts SmashKill FistKick Also i think it'd be funny and easier to code if both parts of the could be the same XD BloodBlood SmashSmash FistFist Good word ideas that work together would be ones like this: Blood K...

Friday, 23rd September 2011, 08:39

Forum: Game Design Discussion

Topic: An early boss idea

Replies: 12

Views: 2975

Re: An early boss idea

Whenever I get angry at Poison I just Roll out the NagaVM and start trolling Hobgoblins and Gnolls until Sigmund comes along and gives me the Banhammer...

Friday, 23rd September 2011, 08:35

Forum: Game Design Discussion

Topic: Feedback on Trunk deployment (.10)

Replies: 48

Views: 13379

Re: Comments about latest Trunk features (.10)

I'm playing a new Octopode named Cthulhu in the new trunk its pretty fun so far. However it seems like they are pretty much built to be mages and Melee isn't a good idea for them, so would bumping their Conj apt up to +1 be a good idea? I mean how else do these guys plan on killing things early on? ...

Friday, 23rd September 2011, 07:23

Forum: Dungeon Crawling Advice

Topic: Up Against A Wall

Replies: 41

Views: 10157

Re: Up Against A Wall

You dont really need vampiric weapons, just go straight to the source and play a Vp Monk Assassin Enchanter
When Vampires successfully backstab they Regenerate a large portion of the Damage done

Thursday, 22nd September 2011, 16:53

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 912428

Re: I think we learned an important lesson today.

When in bat form you cannot drink potions.
Also if you become confused in bat form you cannot end your transformation.

Also That Mennas standing over there with the +5 +5 Holy Eudemon Blade can cast confuse and is faster than you when you are not in bat form.

Thursday, 22nd September 2011, 16:42

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: Audience Participation Encouraged! (Wednesday Update)

Replies: 60

Views: 14296

Re: CiP: Audience Participation Encouraged! (Wednesday Updat

Lief! Go Forth to the Elfish Halls. Kill E-V-E-R-Y-T-H-I-N-G
Then Eat of your brethren until you can eat no longer! THEN EAT SOME MORE!!
MUA Ha ha haAeU e hheAaH aHaI ehaAI Ahaa AuhEA UhAe Uha hAeAu AHhuE AuH UHa aeEuE Aah HAAEAAaaaEee!!

(Also look around for a Freezing Cloud spell in there)

Thursday, 22nd September 2011, 08:38

Forum: Dungeon Crawling Advice

Topic: Up Against A Wall

Replies: 41

Views: 10157

Re: Up Against A Wall

Vampires can be really awesome! They have the Best stealth in the game, also if you can pick up an invisibility ring with one you don't need to throw half your EXP onto making your vamp good at magic. (just hide behind a corner and spam it until you can get that thing to work) Also go with Makhleb a...

Sunday, 29th May 2011, 18:10

Forum: Game Design Discussion

Topic: The Abyss

Replies: 24

Views: 7363

Re: The Abyss

I didn't understand 80% of the proposal but it sounds like it sounds like it took a whole lot of work. Overall i really like it. However i'm a little bit against having the abyss change in difficulty depending on how far down you've gotten, but i'd be ok with that. Another thing i've been thinking a...

Monday, 23rd May 2011, 21:13

Forum: YASD! YAVP! and characters in progress too

Topic: CIP- Bullore

Replies: 2

Views: 1174

Re: CIP- Bullore

Yeah i was kindof thinking the same thing about the with the javelins, I'll go head and enchant them now.
Hopefully i can get my first win with this guy.

Monday, 23rd May 2011, 18:05

Forum: Game Design Discussion

Topic: Tornado

Replies: 51

Views: 10581

Re: Tornado

I've never been able to cast Tornado, and I am not certain what it does, so I cannot properly contribute to this conversation. I asked the Bot and received this: Awesome L9 air spell in 0.8. Surrounds you with a radius 5 tornado which follows your movement, and lifts you into the air (flight). Deal...

Monday, 23rd May 2011, 17:37

Forum: YASD! YAVP! and characters in progress too

Topic: CIP- Bullore

Replies: 2

Views: 1174

CIP- Bullore

He is a Minotaur Fighter of Okawaru Here are his stats Dungeon Crawl Stone Soup version 0.8.0 character file. Bullore the Bludgeoner (Minotaur Fighter) Turns: 32483, Time: 03:43:57 HP 127/133 (135) AC 25 Str 30 Exp: 15/142218 (7345), need: 5481 MP 2/14 EV 14 Int 10 God: Okawaru [******] Gold 993 SH ...

Monday, 23rd May 2011, 17:15

Forum: Game Design Discussion

Topic: Tornado

Replies: 51

Views: 10581

Re: Tornado

Nope that was it.
Thank you, and yeah it probably would have an unpleasant visual effect overall

Without changing around how damage is placed out, how about making the damage resistible in some way?
The easiest way to do this would be to brand it with electricity.

Monday, 23rd May 2011, 16:04

Forum: Game Design Discussion

Topic: Tornado

Replies: 51

Views: 10581

Re: Tornado

if the spell doesn't have some sort of big change applied then its still going to be overpowered. Why? I think the damage over time is what makes it different from the other spells, I don't want to change it. Balanced properly, it can be the drawback of the spell instead of its advantage. So... Is ...

Sunday, 22nd May 2011, 17:35

Forum: Game Design Discussion

Topic: Tornado

Replies: 51

Views: 10581

Re: Tornado

It could still be really unique and really good with what i had suggested, and if the spell doesn't have some sort of big change applied then its still going to be overpowered. However I do have some ideas on how it could still work without changing the mechanics, but ONLY if the most of the damage ...

Sunday, 22nd May 2011, 08:30

Forum: Contributions

Topic: Jumping Spider and Shark Tiles:Feedback

Replies: 15

Views: 4841

Re: Jumping Spider and Shark Tiles:Feedback

@OP Whenever I make new tiles i put them up on Mantis and they are normally implemented a whole lot faster than using the forum. However the forum is a much better place to discuss things. Both of those tiles are pretty neat, but i just have one problem with the spider tile. His head looked like a g...

Sunday, 22nd May 2011, 07:45

Forum: Game Design Discussion

Topic: Tornado

Replies: 51

Views: 10581

Re: Tornado

I don't know if this has already been suggested, but you could simply change the name of the spell to Microburst and have the damage effects of the spell come mostly just the initial cast. (say 80%-90% of the damage comes from the first turn if not all of it) It would still cover a very large area b...

Tuesday, 17th May 2011, 17:08

Forum: Game Design Discussion

Topic: New Race: Golem

Replies: 153

Views: 41054

Re: New Race: Golem

Scrolls have magic in them right? I've always thought that was how they worked. Maybe they could eat those too and it is a little bit cannibalistic, but its not like cannibalism was off limits in crawl anyways. Plus Scrolls can stack. Also eating paper seems like it would be a whole lot easier than ...

Tuesday, 17th May 2011, 06:07

Forum: Contributions

Topic: How to check if black really is #000000?

Replies: 5

Views: 2479

Re: How to check if black really is #000000?

When it comes to Pixel Art you need to Use either MSpaint or GIMP

If you decide to use gimp make sure to use the Pencil tool (N) and not the Brush tool (P) for Pixel art.
Also you should make sure that the eraser has been set to have a 'Hard' edge

Tuesday, 17th May 2011, 00:39

Forum: Game Design Discussion

Topic: New Unique Demon

Replies: 19

Views: 3973

Re: New Unique Demon

No way he is going to be close to Cerebov.
I' ve got a good idea at how strong I want him to be.

I would like him to somewhere around Geryons strength.

Monday, 16th May 2011, 23:32

Forum: Game Design Discussion

Topic: New Unique Demon

Replies: 19

Views: 3973

Re: New Unique Demon

I don't think this guy should be silenced anymore, as thats Mennas thing. When i posted that i didn't intend for it to come across as my monster should get a special message, thats just absurd. I am at a loss as to how to make this guy threatening to mainly Casters without him getting instantly Fire...

Monday, 16th May 2011, 23:16

Forum: Game Design Discussion

Topic: New Race: Golem

Replies: 153

Views: 41054

Re: New Race: Golem

You know, I didn't like when there was so many counter productive ideas - but at least people was trying to add something to my idea. You, on the other hand, come here bashing my and other people's worthy ideas without decent reasoning and, which more annoying, without proposing something in return...
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